Check putter angle, for a 12-handicap player, ~15 minutes.
Practice Programs
Complete Golf Practice Blueprint for Okayama Mitsu Country Club
Discover tailored practice programs for this course.
Total Programs
16
16 complete programs built for this course
Unique Drills
60
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
6
3 days , 4 days , 5 days , 6 days , 7 days , 8 days
Okayama Mitsu Practice Profile
We've mapped a comprehensive practice profile for Okayama Mitsu, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Okayama Mitsu
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Chalk Line, 10/20
Make 10 out of 20 putts over the chalk starting line.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Driver | Backswing
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Chip | Parallel Piles | 9 Stop Zones
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Piles | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Course Details
Everything you need to know about Okayama Mitsu.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
okayamamitsu@accordiagolf.com
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Facilities
Location
865-7, Mitsuyachi
Course Information
Holes
18
Par
72
Type
Mountain
Architect
Mano Sadakichi
Opened
1975
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Programs
Skill-Based Practice Programs for Okayama Mitsu
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 16 Programs
% match to course practice profileEliminate careless misses, for a 5-handicap player, ~10 minutes.
Chip from tight lies, for a 2-handicap player, ~10 minutes.
Chip from tight lies, for a 2-handicap player, ~10 minutes.
11 Week Flagship Program for Okayama Mitsu
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Okayama Mitsu. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.
Putting · 9 ft (3m) only
Control 9 Ft Putts
Difficulty: Intermediate · Program HCP 17.0
Short Game · Mixed
Can you match your plan to your shot?
Difficulty: Beginner · Program HCP 22.0
Driving Range · Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Program HCP 35.0
Putting · 9 ft (3m) only
Reduce Missed Lines On All Shots
Difficulty: Intermediate · Program HCP 12.0
Short Game · Mixed
Can you stop the ball on a dime? Distance control test
Difficulty: Beginner · Program HCP 22.0
Driving Range · Short irons (9,8)
Perfect your swing: mechanics for short iron success
Difficulty: Beginner · Program HCP 35.0
Putting · 3 ft (1m) only
Save Par From 3 Foot Putts
Difficulty: Advanced · Program HCP 5.0
Short Game · Chip
Pick Line and Commit
Difficulty: Intermediate · Program HCP 19.0
Driving Range · Driver
Can you match your swing to the perfect trajectory?
Difficulty: Beginner · Program HCP 26.0
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedAvoid fringe with mid irons, for a 11-handicap player, ~15 minutes.
Stop missing fairways, for a 35-handicap player, ~30 minutes.
Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes.
Read subtle breaks, for a 3-handicap player, ~10 minutes.
Stop 2 feet away, for a 3-handicap player, ~10 minutes.
Visualize perfect mixed, for a 22-handicap player, ~20 minutes.
Land within 2 feet, for a 2-handicap player, ~10 minutes.
Stop on a dime, for a 22-handicap player, ~20 minutes.
Hit intended line, for a 20-handicap player, ~15 minutes.
Perfect short iron swing, for a 35-handicap player, ~30 minutes.
Match swing to trajectory, for a 26-handicap player, ~20 minutes.
Reduce spread, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPrepare for Tournaments at Okayama Mitsu
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Okayama Mitsu
Get answers to common questions about playing Okayama Mitsu and what to expect.
How difficult is Okayama Mitsu for mid-handicap golfers?
From a scoring perspective, Okayama Mitsu challenges consistency. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Okayama Mitsu?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Okayama Mitsu?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Okayama Mitsu and how does yardage affect play?
At a full length of 6500 yards, it balances distance with positional strategy.
What type of course is Okayama Mitsu and how should I play it?
Architecturally, it reflects a Mountain style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Okayama Mitsu strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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