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Course Flagship Program

14 Week Flagship Program for Oceans West

We studied the course and made a flagship practice program specifically for Oceans West. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

14

Days

54

Modules

9

Frequency

4 days/week

Weeks 1–25 days

Putting·3 ft (1m) only

Stop 3-Foot Misses On All Shots

Difficulty: Expert · Module HCP 2.7

Weeks 2–34 days

Putting·6 ft (2m) only

Sink Every Mid Putt

Difficulty: Expert · Module HCP 1.8

Weeks 3–45 days

Short Game·Sand

Get Out of Bunker Safely

Difficulty: Beginner · Module HCP 34.9

Weeks 4–67 days

Short Game·Bump'n'Run

Master the art of touch: no more long comeback putts

Difficulty: Beginner · Module HCP 28.3

Weeks 6–87 days

Short Game·Flop

Pick your landing spot and trust your swing—flop shot challenge

Difficulty: Beginner · Module HCP 22.6

Weeks 8–96 days

Driving Range·Driver

Stop Missing Fairways with Driver

Difficulty: Beginner · Module HCP 35.0

Weeks 9–117 days

Driving Range·Short irons (9,8)

Stop Missing Greens With Short Irons

Difficulty: Beginner · Module HCP 35.0

Weeks 11–126 days

Driving Range·Wedges (LW,SW,GW,PW)

Wedge Distance Control Inside 100 Yards

Difficulty: Beginner · Module HCP 35.0

Weeks 13–146 days

Driving Range·Long irons (4,3,2)

Hit the green with the perfect trajectory

Difficulty: Beginner · Module HCP 28.0

Flagship curriculum

How the 14-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–25 daysDay 15

Stop 3-Foot Misses On All Shots

Read the break accurately, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 2.7

Module skill breakdown

Scoring
38%
Precision
35%
Green Reading
11%
Weeks 2–34 daysDay 69

Sink Every Mid Putt

Read breaks and aim precisely, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · ExpertModule HCP 1.8

Module skill breakdown

Precision
34%
Scoring
33%
Aim
20%
Weeks 3–45 daysDay 1014

Get Out of Bunker Safely

Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 34.9

Module skill breakdown

Precision
24%
Aim
19%
Dispersion
14%
Weeks 4–67 daysDay 1522

Master the art of touch: no more long comeback putts

Master touch, for a 28-handicap player, ~20 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 28.3

Module skill breakdown

Distance Control
31%
Scoring
15%
Aim
14%
Weeks 6–87 daysDay 2329

Pick your landing spot and trust your swing—flop shot challenge

Fly over bunker, for a 23-handicap player, ~20 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 22.6

Module skill breakdown

Aim
31%
Scoring
18%
Distance Control
16%
Weeks 8–96 daysDay 3035

Stop Missing Fairways with Driver

Stop missing fairways, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
29%
Mechanics
22%
Trajectory
19%
Weeks 9–117 daysDay 3642

Stop Missing Greens With Short Irons

Control flight, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Mechanics
26%
Trajectory
20%
Weeks 11–126 daysDay 4348

Wedge Distance Control Inside 100 Yards

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
27%
Mechanics
22%
Trajectory
18%
Weeks 13–146 daysDay 4954

Hit the green with the perfect trajectory

Draw or fade long irons, for a 28-handicap player, ~20 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 28.0

Module skill breakdown

Trajectory
31%
Precision
21%
Scoring
16%

Program snapshot

Avg HCP focus

2.7

Expert

Skill pillars

Scoring · Precision · Green Reading · Aim · Alignment · Accuracy

Host course

Oceans West

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Stop 3-Foot Misses On All Shots. Control distance precisely and read the break accurately. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Putting Aid: Alignment Mirror, 50 in a Row

Program: Stop 3-Foot Misses On All Shots

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D2

Day 2

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Program: Stop 3-Foot Misses On All Shots

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Putting30 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft using two alignment sticks and a ball gate.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048454239353126
D3

Day 3

Around the Hole: 4 Ball Circle, 50 in a Row

Program: Stop 3-Foot Misses On All Shots

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 4 Ball Circle, 50 in a Row
1

Place four tees around the hole at 3 ft (1 m).

2

After each putt goes in, move to the next tee.

3

Hit 50 putts.

4

Enter the number made out of 50 in the app.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D4

Day 4

Single Tee, 50 in a Row

Program: Stop 3-Foot Misses On All Shots

Make 50 putts in a row.

Putting18 min
Diagram for Single Tee, 50 in a Row
1

Hit 30 putts from 3 ft (1 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score302928262422191612

Week 2 – Module

4 days scheduled

Stop 3-Foot Misses On All Shots. Control distance precisely and read the break accurately. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 5

Around the Hole: 8 Ball Circle, 50 in a Row

Program: Stop 3-Foot Misses On All Shots

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 8 Ball Circle, 50 in a Row
1

Place eight tees around the hole at 3 ft or 1 m.

2

After making a putt, go to the next tee.

3

Hit 50 putts. Enter the number of putts made out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D2

Day 6

Single Tee, 15/25

Program: Sink Every Mid Putt

Make 15 out of 25 putts

Putting18 min
Diagram for Single Tee, 15/25
1

Hit 30 putts from 6 ft (2 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296
D3

Day 7

Around the Hole: 8 Ball Circle, 4/8

Program: Sink Every Mid Putt

Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 4/8
1

Place eight tees around the hole at 6 ft or 2 m.

2

After each putt is made, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of putts made in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score353128262422191612
D4

Day 8

One Handed, Ball Gate, 12 in a Row

Program: Sink Every Mid Putt

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964

Week 3 – Module

4 days scheduled

Sink Every Mid Putt. Read breaks and aim precisely and finish putts in one motion. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 9

Putting Aid: Alignment Mirror, 15/25

Program: Sink Every Mid Putt

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296
D2

Day 10

Sand | Parallel Piles | Multiple Targets

Program: Get Out of Bunker Safely

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Piles | Multiple Targets
1

Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.

2

Put 3 flags on or near the green. Space them about 3 meters apart.

3

Hit 36 sand shots in total. Split them into 3 sets of 12 shots.

4

For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.

5

For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.

6

For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.

7

Count only the shots that stop within 3 meters of the target.

8

After all 36 shots, enter the number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D3

Day 11

Sand | Perpendicular Ball Lines | Bullseye 2x

Program: Get Out of Bunker Safely

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | Bullseye 2x
1

Arrange 36 balls in 2 straight lines in the sand, 18 balls in each line, balls 1 foot apart, lines 5 to 10 yards apart.

2

Mark two circle targets on the green: inner Bullseye 6-foot radius, outer Bullseye 15-foot radius around the hole.

3

Hit all 36 balls from the sand aiming for the target circles on the green.

4

Hit 3 balls from one line, then 3 from the other line, repeat until all 36 are hit.

5

Balls inside the inner Bullseye count as 'birdie', balls inside the outer (but outside inner) count as 'par'.

6

Count total balls in the Bullseye circles as your score, enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 12

Sand | Perpendicular Ball Lines | Multiple Targets

Program: Get Out of Bunker Safely

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | Multiple Targets
1

Place 40 balls in a sand bunker. Make 2 lines with 18 balls each, 1 foot apart, crossing each other.

2

Pick 4 targets 20-40 yards from the bunker.

3

Assign 9 shots to each target, switching between the 2 ball lines for each target.

4

For the first target, hit 9 balls from the first line. Try to get each ball within 10 feet of the target.

5

Switch to the second line. Hit 9 balls to the second target, aiming within 10 feet again.

6

Keep switching lines and targets until all 36 shots are done.

7

Count all successful shots that end up within 10 feet of the target.

8

Enter your total number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 4 – Module

4 days scheduled

Get Out of Bunker Safely. Land close to pin and escape safely. Focus on Precision, Aim, Dispersion. This module is for Short Game, specifically working on Sand.

D1

Day 13

Sand | Parallel Piles | Multiple Targets

Program: Get Out of Bunker Safely

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Parallel Piles | Multiple Targets
1

Set up 10 piles of balls in two lines, 5 piles in each line. Lines are 3 yards/meters apart and piles in each line are 4 yards/meters apart.

2

Place these piles on sand between 5 and 60 yards/meters from the hole. All piles must be on sand, not the green.

3

Mark 3 targets on the green, spaced at least 4 feet (about 1.2 meters) apart.

4

There are 36 shots total, split into 3 groups of 12 shots.

5

Aim first 12 shots at Target 1, next 12 at Target 2, last 12 at Target

6

Hit each shot from a sand pile, change pile each time. Ball position and setup stay the same.

7

A shot is a success if it stops inside the circle or area around the target.

8

Do all 36 shots, 12 at each target, then count successful shots. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 14

Sand Short

Program: Get Out of Bunker Safely

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Short
1

Find two spots in the bunker, each 5–20 yards from the hole.

2

Put a target on the green for the first spot.

3

Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).

4

Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).

5

Try to get the ball as close as possible to each target.

6

Count a shot as success if it stops within 3 feet of the target.

7

Add your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D3

Day 15

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Program: Master the art of touch: no more long comeback putts

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Make 10 piles of 4 balls (40 balls) in two lines, crossing each other near the green, 1 to 10 yards from the green and 5 to 30 yards from the hole. Keep piles 2 yards apart, lines 5 to 10 yards apart.

2

On the green, use string or tees to mark two circles around the hole: one with a 6-foot radius (inner), the other with a 15-foot radius (outer).

3

Use only 36 balls (9 piles of 4) for this test.

4

Split the 36 shots into two groups of

5

For the first 18 shots, try to land the ball inside the small circle.

6

For the next 18 shots, try to land the ball inside the big circle but outside the small circle.

7

Play bump-and-run shots by hitting from different piles, one after the other, keeping the same setup and order.

8

Count as a success if the ball stops in the correct circle. If not, it is a miss.

9

Count how many balls finished where they should in both circles. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 16

Bump-n-Run | Scattered Ball Lines | 3 Landing Zones

Program: Master the art of touch: no more long comeback putts

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | 3 Landing Zones
1

Put 40 balls into 8 lines with 5 balls in each line. Lines should be on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole. Balls in each line should be about 1 yard/meter apart.

2

Make 3 landing zones on the edge of the green. Use sticks or string to mark each zone. Zones should be in a straight line and 6 feet (2 meters) apart.

3

Hit 36 bump-and-run shots using the balls. Split these into 3 groups of 12 shots.

4

For the first 12 shots, aim at the first landing zone. Use any of the 8 lines, hitting all 5 balls in a line, then go to another line until 12 shots are done.

5

For the next 12 shots, aim at the second landing zone. Hit full lines of 5 balls until you have 12 shots.

6

For the last 12 shots, aim at the third landing zone. Hit full lines of 5 balls until 12 shots are done. Count each ball that lands and stays in the chosen landing zone as a success, and add up total successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064

Week 5 – Module

4 days scheduled

Master the art of touch: no more long comeback putts. Control rollout and feel the green. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 17

Bump-n-Run | Parallel Ball Lines | Multiple Targets

Program: Master the art of touch: no more long comeback putts

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Multiple Targets
1

Put a bucket with 40 balls by the green. Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.

2

Pick 3 different targets on the green. Each target should be 6 feet apart from the others.

3

Hit 12 shots at Target 1 from the first line.

4

Hit 12 shots at Target 2 from the second line.

5

Hit 12 shots at Target 3 from the first line.

6

Use the same setup for all shots. Leave balls in place between 1 and 10 yards from the green, and 5 to 30 yards from the hole.

7

A shot is a success if it stops within 10 feet of the target.

8

Count how many successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 18

Bump-n-Run | Scattered Piles | Quadrants

Program: Master the art of touch: no more long comeback putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.

3

Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.

4

Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.

5

For each set of 9 shots, use any pile, but keep the same setup for all shots.

6

Count each shot that stops in the correct section as a success.

7

Add up the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141174
D3

Day 19

Bump-n-Run | Parallel Ball Lines | Quadrants

Program: Master the art of touch: no more long comeback putts

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Quadrants
1

Place two lines of 18 balls each near the green. Balls are 1 foot apart. Lines are 5 to 10 yards apart.

2

On the green, make a circle around the hole (6 feet radius) and divide it into 4 equal quadrants with string or markers.

3

Hit 36 bump-and-run shots total, 9 shots at each quadrant.

4

For each set of 9 shots, aim to stop the ball inside one chosen quadrant.

5

Hit 4 or 5 shots in a row from one line, then switch to the other line and finish the 9 shots for that quadrant.

6

After 9 shots to one quadrant, move to the next quadrant and repeat the routine until all 4 quadrants have been used.

7

Count each ball that stops in the right quadrant as a success.

8

After all 36 shots, add up successful shots in the intended quadrants and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D4

Day 20

Bump-n-Run | Scattered Piles | 3 Landing Zones

Program: Master the art of touch: no more long comeback putts

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 3 Landing Zones
1

Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.

2

Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.

3

Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone

4

Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone

5

Keep ball positions and distances the same for the whole test.

6

Count each ball that stops inside the target zone as a success.

7

Add your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 6 – Module

4 days scheduled

Master the art of touch: no more long comeback putts. Control rollout and feel the green. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 21

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: Master the art of touch: no more long comeback putts

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls with 4 balls in each pile.

2

Make 3 landing zones on the green, 6 feet apart in a straight line.

3

Hit 36 shots, with 12 shots at each landing zone.

4

Start from any pile and try to land 12 balls in the first landing zone.

5

After 12 shots, aim 12 shots at the second zone, then 12 at the third zone.

6

Count each ball that stays in the correct zone as a success.

7

Add your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D2

Day 22

Bump-n-Run | Parallel Ball Lines | 3 Landing Zones

Program: Master the art of touch: no more long comeback putts

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
1

Place two lines of 18 balls next to the green, 1 foot apart in each line, and 5 to 10 yards apart from each other.

2

Mark 3 landing zones at the edge of the green, each zone 6 feet apart in a straight line.

3

Hit 36 shots total, 12 shots aimed at each landing zone.

4

For each zone, hit 6 shots from the first line and 6 shots from the second line.

5

Do this for all three zones, switching lines after every 6 shots; always try to land in the target zone.

6

Count each shot that lands and stops in the target zone as a success.

7

After 36 shots, add your total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141064
D3

Day 23

Flop | Scattered Ball Lines | Quadrants

Program: Pick your landing spot and trust your swing—flop shot challenge

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Flop | Scattered Ball Lines | Quadrants
1

Scatter 40 balls in 8 lines, with 5 balls in each line, spaced about 1 yard or meter apart between 5 and 40 yards or meters from the hole.

2

Divide a 10-foot or 3-meter circle around the hole into 4 equal parts using string or tees.

3

Hit a total of 36 flop shots.

4

Assign 9 shots to each of the 4 parts.

5

Pick 5 balls from the scattered lines and try to land and stop the ball in the assigned part, then move to a different line and part.

6

Always hit each shot from where the ball was placed, aiming at the assigned part.

7

Count a shot as successful if the ball stops inside the intended part.

8

Do all 36 shots (9 in each part) and then count all successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 24

Flop | Deep Rough and Other | Above/Below Feet

Program: Pick your landing spot and trust your swing—flop shot challenge

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Above/Below Feet
1

Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.

2

On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.

3

Split the 36 balls into 3 groups of 12 balls.

4

For the first 12 balls, hit from above feet and aim for Target Zone

5

For the next 12 balls, hit from below feet and aim for Target Zone

6

For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone

7

Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.

8

Count each ball that lands and stays in the correct target zone as a success.

9

When done, count how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853

Week 7 – Module

4 days scheduled

Pick your landing spot and trust your swing—flop shot challenge. Fly over bunker and pick landing spot. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Flop.

D1

Day 25

Flop | Parallel Piles | Bullseye 2x

Program: Pick your landing spot and trust your swing—flop shot challenge

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Parallel Piles | Bullseye 2x
1

Arrange 10 piles of balls in two lines, with 5 piles in each line. Each pile is 4 yards or meters apart. The two lines are 5 to 10 yards or meters apart.

2

Put the piles between 5 and 40 yards or meters from the hole. Do not put them on the green.

3

On the green, use string or tees to make two circles around the hole: one small circle with a 6-foot (2-meter) radius and one big circle with a 15-foot (5-meter) radius.

4

Hit flop shots from each pile. Try to land the ball in the circles. Balls in the small circle are best, in the big circle are medium, and outside both circles are misses.

5

Hit 36 total flop shots. This means 3 sets of 12 shots.

6

For the first 12 shots, aim for the small circle. For the next 12, aim for the area between the two circles. For the last 12, aim anywhere inside the big circle.

7

Pick any pile to start. Hit one flop shot from each pile. Cover all piles evenly.

8

Count each ball that lands where you aimed.

9

Add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D2

Day 26

Flop | Rough | Uphill/Downhill

Program: Pick your landing spot and trust your swing—flop shot challenge

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Rough | Uphill/Downhill
1

Place two ball markers on the green, about 10 feet apart.

2

Choose a spot on the uphill slope, 5 to 20 yards from the hole. Use this spot every time for the test.

3

Hit 18 flop shots from this spot. Aim at the targets, switching every 3 shots between them until all 18 shots are done.

4

Move to a spot on the downhill slope, 5 to 20 yards from the hole. Use this spot every time for these shots.

5

Hit 18 flop shots from the downhill spot. Switch targets every 3 shots until all 18 are done.

6

Count shots that stop within 3 feet of the marker as successful.

7

Add up all successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D3

Day 27

Flop | Parallel Piles | 9 Stop Zones

Program: Pick your landing spot and trust your swing—flop shot challenge

Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Parallel Piles | 9 Stop Zones
1

Set up two lines of 5 piles of balls (10 piles total), each pile with 3 or 4 balls. Lines should be 5 to 10 yards/meters apart and piles in each line 4 yards/meters apart.

2

Place piles between 5 and 40 yards/meters from the hole, on grass around the green, not on the green.

3

On the green, mark 9 stop zones in a 3x3 grid using buckets, string lines, or tees.

4

Hit 36 flop shots total, 4 shots for each stop zone.

5

For each shot, choose any pile and hit to the assigned stop zone. After 4 shots to one zone, move to the next zone.

6

A successful shot is when the ball stops inside the intended stop zone.

7

Use the same setup for every shot.

8

Finish all 36 shots, 4 to each stop zone.

9

Count how many balls stopped in each zone and add them up. Enter the total number of successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D4

Day 28

Flop | Scattered Ball Lines | Bullseye 2x

Program: Pick your landing spot and trust your swing—flop shot challenge

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Flop | Scattered Ball Lines | Bullseye 2x
1

Put 36 balls in 6 straight lines. Each line has 6 balls. Each ball is 1 yard or meter apart. Place lines 5-20 yards or meters from the hole, not on the green.

2

On the green, make two circles around the hole with string or tees: one small circle with a 6 foot/2 meter radius, and one bigger circle with a 15 foot/5 meter radius.

3

Hit all 6 balls in a line toward the hole, trying to land them inside the circles.

4

For the first 18 hits, try to land balls in the small circle. For the next 18 hits, try to land balls in the big circle.

5

After hitting one line, go to another line and repeat until all 36 balls are hit.

6

Count how many balls stop inside the right circle for each try. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512852

Week 8 – Module

4 days scheduled

Pick your landing spot and trust your swing—flop shot challenge. Fly over bunker and pick landing spot. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Flop.

D1

Day 29

Flop | Scattered Ball Lines | Multiple Targets

Program: Pick your landing spot and trust your swing—flop shot challenge

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots close to multiple targets. Count the number of successes.

Short Game25 min
Diagram for Flop | Scattered Ball Lines | Multiple Targets
1

Make 7 lines of 5 balls each (35 balls total), with balls 1 yard apart. Put the lines on grass 5 to 20 yards from the hole, not on the green.

2

Put 5 markers on the green, each 6 feet apart.

3

Match each line of balls to a marker on the green.

4

Hit all 5 balls in the line as flop shots at the marker. Move to the next line and repeat with the next marker.

5

Count how many balls land within 10 feet of the marker.

6

When done, count total balls inside 10 feet, and enter score in the app out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 30

Driver | Low/Mid/High Shot

Program: Stop Missing Fairways with Driver

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 31

Driver | Takeaway

Program: Stop Missing Fairways with Driver

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074
D4

Day 32

Driver | Around the Stick

Program: Stop Missing Fairways with Driver

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063

Week 9 – Module

4 days scheduled

Stop Missing Fairways with Driver. Stop missing fairways and control ball flight basics. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 33

Driver | Impact and Follow Through

Program: Stop Missing Fairways with Driver

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 34

Driver | Straight Shot

Program: Stop Missing Fairways with Driver

Produce straight shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Straight Shot
1

Pick an easy-to-see flag or mark to aim at down the range.

2

Hit 36 balls, all aiming at the same target.

3

Focus on hitting a straight shot with your driver only.

4

Count how many balls land close to the target area.

5

Add up total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 35

Driver | Backswing

Program: Stop Missing Fairways with Driver

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D4

Day 36

Short irons (9,8) | Backswing

Program: Stop Missing Greens With Short Irons

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174

Week 10 – Module

4 days scheduled

Stop Missing Greens With Short Irons. Hit close to flag and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 37

Short irons (9,8) | Downswing

Program: Stop Missing Greens With Short Irons

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D2

Day 38

Short irons (9,8) | Low/Mid/High Shot

Program: Stop Missing Greens With Short Irons

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D3

Day 39

Short irons (9,8) | Around the Stick

Program: Stop Missing Greens With Short Irons

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 40

Short irons (9,8) | GIRs Simulation

Program: Stop Missing Greens With Short Irons

Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Short irons (9,8) | GIRs Simulation
1

Pick a flag for your 9 or 8 iron on the range.

2

Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).

3

Split 36 shots into 3 groups of

4

Try to land each shot in the green zone.

5

Change between 9 and 8 iron, but keep ball setup the same.

6

Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 11 – Module

4 days scheduled

Stop Missing Greens With Short Irons. Hit close to flag and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 41

Short irons (9,8) | Impact and Follow Through

Program: Stop Missing Greens With Short Irons

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D2

Day 42

Short irons (9,8) | Takeaway

Program: Stop Missing Greens With Short Irons

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D3

Day 43

Wedges (LW to PW) | GIRs Simulation

Program: Wedge Distance Control Inside 100 Yards

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 44

Wedges (LW to PW) | Downswing

Program: Wedge Distance Control Inside 100 Yards

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

4 days scheduled

Wedge Distance Control Inside 100 Yards. Control distance inside 100 and control roll. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 45

Wedges (LW to PW) | Impact and Follow Through

Program: Wedge Distance Control Inside 100 Yards

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D2

Day 46

Wedges (LW to PW) | Progressive Targets Challenge

Program: Wedge Distance Control Inside 100 Yards

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 47

Wedges (LW to PW) | Straight Shot

Program: Wedge Distance Control Inside 100 Yards

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 48

Wedges (LW to PW) | Takeaway

Program: Wedge Distance Control Inside 100 Yards

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 13 – Module

4 days scheduled

Hit the green with the perfect trajectory. Control long iron spin and draw or fade long irons. Focus on Trajectory, Precision, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 49

Long irons (4,3,2) | Opposite Shots Challenge

Program: Hit the green with the perfect trajectory

Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Opposite Shots Challenge
1

Pick one flag or target at a long iron distance.

2

Hit 36 shots, grouped in 4 sets of 9 shots.

3

Set 1: Hit 5 draws and 4 fades to the target.

4

Set 2: Hit 5 high shots and 4 low shots to the target.

5

Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.

6

Set 4: Hit any mix of the shot types above to the target.

7

Use any long irons (4, 3, or 2 iron) you want for each shot.

8

Try to make the ball fly in the shape or height you want, toward the flag.

9

Count only shots that land near the target and have the right shape as a success.

0

Add up the number of successful shots and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 50

Long irons (4,3,2) | 3 Landing Zones

Program: Hit the green with the perfect trajectory

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D3

Day 51

Long irons (4,3,2) | Backswing

Program: Hit the green with the perfect trajectory

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964
D4

Day 52

Long irons (4,3,2) | Low/Mid/High Shot

Program: Hit the green with the perfect trajectory

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964

Week 14 – Module

2 days scheduled

Hit the green with the perfect trajectory. Control long iron spin and draw or fade long irons. Focus on Trajectory, Precision, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 53

Long irons (4,3,2) | Downswing

Program: Hit the green with the perfect trajectory

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D2

Day 54

Long irons (4,3,2) | Ladder Challenge

Program: Hit the green with the perfect trajectory

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285