Line Every Short Putt Precisely
Focus on the target line, for a 11-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Kiele/Mokihana. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
15
Days
60
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Line Every Short Putt Precisely
Difficulty: Intermediate · Module HCP 11.1
Short Game·Mixed
Short Game 5–20 Yds From Fringe Or Rough
Difficulty: Beginner · Module HCP 35.0
Short Game·Sand
Sand Shot 5–15 Yds
Difficulty: Beginner · Module HCP 34.9
Short Game·Bump'n'Run
Visualize your line, then make it happen on every shot
Difficulty: Beginner · Module HCP 27.8
Short Game·Flop
Can you fly it over the bunker and stop it close?
Difficulty: Beginner · Module HCP 22.6
Short Game·Pitch
Feel the distance: pitch to different targets and control your rollout
Difficulty: Beginner · Module HCP 21.1
Driving Range·Driver
Control Driver Ball Flight
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Stop Missing Greens With Mid Irons
Difficulty: Beginner · Module HCP 35.0
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Focus on the target line, for a 11-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Keep near hole, for a 35-handicap player, ~30 minutes. Working on shot: mixed.
Module skill breakdown
Hit from sand, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Pick your spot, for a 28-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Aim for soft landing, for a 23-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Feel the distance, for a 21-handicap player, ~20 minutes. Working on shot: pitch.
Module skill breakdown
Stop missing fairways, for a 35-handicap player, ~30 minutes. Working on club: driver.
Module skill breakdown
Control ball flight basics, for a 35-handicap player, ~30 minutes. Working on club: driver.
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
11.1
Intermediate
Skill pillars
Aim · Stroke · Scoring · Alignment · Precision · Accuracy
Host course
Kiele/Mokihana
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Line Every Short Putt Precisely. Focus on the target line and align eyes over the ball. Focus on Aim, Stroke, Scoring. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Line Every Short Putt Precisely
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 2
Program: Line Every Short Putt Precisely
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
Day 3
Program: Line Every Short Putt Precisely
Make 25 putts in a row, one-handed through the ball gate.
Hit 25 putts from 3 ft through the ball gate.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 23 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 4
Program: Line Every Short Putt Precisely
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
4 days scheduled
Line Every Short Putt Precisely. Focus on the target line and align eyes over the ball. Focus on Aim, Stroke, Scoring. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Line Every Short Putt Precisely
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
Day 6
Program: Short Game 5–20 Yds From Fringe Or Rough
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.
Each hole is a PAR 2 challenge.
Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.
At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.
Go to the next hole when you finish. Do this for all 9 holes, two times.
Count each hole finished in 2 shots or fewer as a success.
Add the number of successful holes. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 7
Program: Short Game 5–20 Yds From Fringe Or Rough
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.
Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.
Finish each ball before starting the next one.
Repeat this process 4 times for a total of 36 shots.
Count how many strokes it takes for each hole.
Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 8
Program: Short Game 5–20 Yds From Fringe Or Rough
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Sand Shot 5–15 Yds. Land close to pin and escape safely. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Sand.
Day 9
Program: Sand Shot 5–15 Yds
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls in the sand into 8 lines of 5 balls, with lines about 2 feet apart, anywhere 5 to 60 yards from the hole.
On the green, make two bullseye circles around the hole: one with a 6-foot radius, one with a 15-foot radius.
Hit 36 sand shots, divided into 3 groups of 12 shots.
For the first 12 shots, try to land the ball inside the 6-foot bullseye.
For the next 12 shots, try to land the ball between 6 and 15 feet from the hole.
For the last 12 shots, try to land the ball within 15 feet of the hole, including the 6-foot bullseye.
After all 36 shots, count how many balls stopped in each target area for each group, and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 10
Program: Sand Shot 5–15 Yds
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.
Put the lines between 5 and 60 yards from the hole on grass or a slope.
On the green set up 3 landing zones side by side, each zone about 6 feet apart.
Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.
For each group, pick any 12 balls to hit toward the first landing zone.
After 12 shots, switch to the second zone and hit 12 more shots from any balls.
Aim the last 12 shots at the third landing zone using any balls.
Count a shot as successful if the ball lands and stays in the correct landing zone.
Add up the number of successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 11
Program: Sand Shot 5–15 Yds
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Find two spots in the bunker, each 5–20 yards from the hole.
Put a target on the green for the first spot.
Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).
Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).
Try to get the ball as close as possible to each target.
Count a shot as success if it stops within 3 feet of the target.
Add your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 12
Program: Sand Shot 5–15 Yds
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.
Put 3 flags on or near the green. Space them about 3 meters apart.
Hit 36 sand shots in total. Split them into 3 sets of 12 shots.
For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.
For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.
For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.
Count only the shots that stop within 3 meters of the target.
After all 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
4 days scheduled
Sand Shot 5–15 Yds. Land close to pin and escape safely. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Sand.
Day 13
Program: Sand Shot 5–15 Yds
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Make 4 straight lines of 9 balls each in the sand bunker, with 1 foot between each ball.
Place the lines 3 yards apart from each other, and make sure all balls are between 20 and 40 yards from the hole.
On the green, make two circles: a small circle around the hole (6-foot radius) and a bigger circle (15-foot radius).
Hit 36 balls in total: 12 try for the small circle, 12 try for the big circle but outside the small, 12 can land anywhere on the green.
Hit the first 12 balls aiming for the small circle.
Hit the next 12 balls aiming for the big circle but outside the small one.
Hit the last 12 balls onto the green without worrying where they end up.
Count each ball that stops where it is supposed to for that round.
Add up how many balls landed in the right spots out of 36 tries and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 14
Program: Sand Shot 5–15 Yds
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.
Place 40 balls in a sand bunker. Make 2 lines with 18 balls each, 1 foot apart, crossing each other.
Pick 4 targets 20-40 yards from the bunker.
Assign 9 shots to each target, switching between the 2 ball lines for each target.
For the first target, hit 9 balls from the first line. Try to get each ball within 10 feet of the target.
Switch to the second line. Hit 9 balls to the second target, aiming within 10 feet again.
Keep switching lines and targets until all 36 shots are done.
Count all successful shots that end up within 10 feet of the target.
Enter your total number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Sand Shot 5–15 Yds
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines, 5 piles in each line. Lines are 3 yards/meters apart and piles in each line are 4 yards/meters apart.
Place these piles on sand between 5 and 60 yards/meters from the hole. All piles must be on sand, not the green.
Mark 3 targets on the green, spaced at least 4 feet (about 1.2 meters) apart.
There are 36 shots total, split into 3 groups of 12 shots.
Aim first 12 shots at Target 1, next 12 at Target 2, last 12 at Target
Hit each shot from a sand pile, change pile each time. Ball position and setup stay the same.
A shot is a success if it stops inside the circle or area around the target.
Do all 36 shots, 12 at each target, then count successful shots. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 16
Program: Sand Shot 5–15 Yds
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Pick two different spots in the bunker, 40 to 60 yards from the hole.
Put 3 markers in a straight line on the green, about 6 feet apart near the hole.
Hit 36 shots in total: 18 from the first spot and 18 from the second spot.
From the first spot, hit 6 balls at each target, any order.
Do the same from the second spot: 6 balls at each target.
A shot is good if the ball stops near the target.
Count how many balls land close to the targets.
Add up your good shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Visualize your line, then make it happen on every shot. Visualize the line and pick your spot. Focus on Aim, Scoring, Dispersion. This module is for Short Game, specifically working on Bump'n'Run.
Day 17
Program: Visualize your line, then make it happen on every shot
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Put 40 balls in 8 lines. Each line has 5 balls, about 1 yard apart. Lines can be 1–10 yards from the green and 5–30 yards from the hole.
Mark 9 stop zones on the green using buckets, string, or tees; label them 1 to
Hit 36 bump-and-run shots.
Split the 36 shots into 9 groups of 4 balls.
For each group, try to stop all 4 balls in one stop zone.
Hit 4 balls from one line to the first stop zone.
Move to a different line and hit 4 balls to the second stop zone.
Repeat until 4 balls have been hit to every stop zone.
Count each ball that stops in the right zone as a success.
Add up the total successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 18
Program: Visualize your line, then make it happen on every shot
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.
Place two rows of 18 balls each next to the green. Space the rows 5 to 10 yards apart. Balls in each row are 1 foot apart.
On the green, use strings or tees to mark 4 equal quadrants in a 6-foot circle.
Hit 36 bump-n-run shots, aiming 9 shots at each quadrant.
Hit 3 shots from the first row at Quadrant
Switch to the second row and hit 3 shots at Quadrant
Keep switching rows every 3 shots. Next aim at Quadrant 3 from the first row, then Quadrant 4 from the second row, until each quadrant has 9 shots.
Count each shot that stops inside the correct quadrant as a success.
Add up total successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 19
Program: Visualize your line, then make it happen on every shot
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots close to multiple targets. Count the number of successes.
Set up 10 piles of 4 balls each (40 balls) in two lines next to the green. Keep piles about 2 yards apart and lines 5 to 10 yards apart.
Place three flags on the green for landing zones.
Hit 36 bump-and-run shots, 12 for each target flag.
Hit shots from the first line, aiming for the first target. Alternate piles.
After 12 shots, switch to the second target and use the second line for the next 12 shots.
Hit the last 12 shots at the third target (use any line or alternate piles). After all shots are done, count balls within 10 feet of the target as successful and enter your number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 20
Program: Visualize your line, then make it happen on every shot
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Set up 9 piles of 4 balls each (36 balls total) near the green. Put the piles on different grass areas between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Use sticks, clubs, or string to mark 3 landing zones (6 feet or 2 meters apart) in a straight line at the edge of the green.
Hit 36 bump-and-run shots: 12 to each landing zone (Zone 1, Zone 2, Zone 3).
Hit from any pile and switch piles for variety. Hit 12 balls to Zone 1, then 12 to Zone 2, then 12 to Zone
Count each ball that lands and stays inside the target zone as a success.
After all 36 shots, enter total successful shots (out of 36 attempts) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Visualize your line, then make it happen on every shot. Visualize the line and pick your spot. Focus on Aim, Scoring, Dispersion. This module is for Short Game, specifically working on Bump'n'Run.
Day 21
Program: Visualize your line, then make it happen on every shot
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside quadrants. Count the number of successes.
Take 40 balls and make 10 piles with 4 balls each. Put the piles into 2 lines of 5 piles, spaced 5 to 10 yards/meters apart.
Place the piles on grass, each 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, use string or tees to make a circle about 6 feet (2 meters) wide. Mark 4 equal parts in the circle.
Hit 36 bump-and-run shots. Make 9 shots for each of the 4 circle parts.
Start from any pile, aiming for the first circle part. After 9 shots, go to the second part, then the third, then the fourth.
Change piles as wanted to practice from different spots, but keep piles the same.
Count a shot as success if it stops in the right part of the circle.
After all 36 shots, add the number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 22
Program: Visualize your line, then make it happen on every shot
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Place two markers on the green, 15 yards apart.
Split 36 shots into two groups of
Hit 18 bump-and-run shots from the first rough spot at the first marker, aiming to stop the ball near it.
Move to a different nearby rough spot.
Hit 18 shots at the second marker from the new spot.
Count each shot as a success if the ball stops within 3 feet of the marker.
Use the same setup and stance for all shots.
Total the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 23
Program: Visualize your line, then make it happen on every shot
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Gather 36 balls and split them into 2 groups of
Stand on a slope where the ball is above your feet for the first 18 shots.
Choose one target on the green to aim at.
Hit 18 bump-and-run shots, trying to get close to the target from this lie.
Move to a slope where the ball is below your feet for the next 18 shots.
Hit 18 bump-and-run shots at the same target from this lie.
Count how many balls stop close to the pin. Record that number as your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 24
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside 9 Stop Zones. Count the number of successful stops.
Set up 9 target zones on the green using buckets, strings, or tees. Space them in a 3x3 grid, with about 3 feet between each.
Divide 36 balls into 9 groups of
Make 10 piles of 4 balls each, set 5 to 40 yards from the hole. Space the piles 5 to 10 yards apart in two lines, with 2 yards between piles in each line.
Hit 4 shots to try to stop balls inside each of the 9 zones. Finish all 4 shots in one zone before moving to the next zone in order.
Switch between different ball piles while practicing each zone to get different lies and angles.
Count each shot that stops in the right zone as a success.
After all 36 shots, count how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and aim for soft landing. Focus on Aim, Alignment, Scoring. This module is for Short Game, specifically working on Flop.
Day 25
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.
On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.
Split the 36 balls into 3 groups of 12 balls.
For the first 12 balls, hit from above feet and aim for Target Zone
For the next 12 balls, hit from below feet and aim for Target Zone
For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone
Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.
Count each ball that lands and stays in the correct target zone as a success.
When done, count how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 26
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Put two target zones on the green, 6 feet apart. Call them Zone A and Zone B.
Set up in deep rough, 15 to 40 yards from the green.
Hit 36 flop shots: 18 at Zone A, 18 at Zone B.
Hit 3 shots at Zone A, then 3 shots at Zone B. Repeat until all shots are done.
Count a success if the ball stops inside the target zone.
Keep the ball in the same place for every shot. Only aim changes.
Add total successes out of 36 attempts. Enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 27
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.
Place 40 balls in two lines of 20 balls. The balls in each line are 1 foot apart. The two lines are 5 to 10 yards apart.
On the green use sticks or string to make 3 landing zones in a straight line. Each zone is 6 feet apart.
Hit 36 flop shots from the ball lines to the landing zones.
Make 3 groups of 12 shots.
For each group aim for only one landing zone.
After each group of 12 shots, switch to the other ball line.
Count every shot that stops in the right landing zone.
When all 36 shots are done, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 28
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.
Set up 36 balls in 9 piles of 4 balls each, in two lines, 5–20 yards from the hole.
Put markers on the green to make 3 landing zones, each zone 6 feet apart in a line.
Hit 36 flop shots total, 12 to each landing zone.
Hit from any pile at the first zone for 12 shots, then move to the next zone for the next 12, then the third zone for the last 12 shots.
Switch piles after each shot, but keep the set up and distances the same.
Count shots that land and stay in the correct zone.
Enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and aim for soft landing. Focus on Aim, Alignment, Scoring. This module is for Short Game, specifically working on Flop.
Day 29
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Find a flat spot in the rough, 5 to 20 yards from the hole.
Set up three targets on the green, spaced apart for three landing zones.
Hit 36 flop shots; 12 shots at each target.
Keep ball position the same for all shots, only aim at the next target after 12 shots.
Try to land the ball softly in the target zone.
Count each shot that lands and stops in the correct zone as a success.
After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 30
Program: Can you fly it over the bunker and stop it close?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land flop shots inside landing zones. Count the number of successes.
Make 8 lines of 5 balls each. Space out the lines and balls on grass, not on the green, anywhere from 5 to 40 yards/metres away from the hole.
On the green, put down 3 landing zones in a straight line with 6 feet (2 metres) between them, using sticks, clubs, or string.
Take 36 shots, split into 3 sets of 12 shots.
Aim each set of 12 shots at one landing zone. Start with Zone 1, then Zone 2, then Zone
Hit all 5 balls from each line toward the target zone. After each line, move to another line.
Count a shot as good if the ball stays in the correct zone.
Add up how many good shots you made and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 31
Program: Can you fly it over the bunker and stop it close?
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines, with 5 piles in each line. Each pile is 4 yards or meters apart. The two lines are 5 to 10 yards or meters apart.
Put the piles between 5 and 40 yards or meters from the hole. Do not put them on the green.
On the green, use string or tees to make two circles around the hole: one small circle with a 6-foot (2-meter) radius and one big circle with a 15-foot (5-meter) radius.
Hit flop shots from each pile. Try to land the ball in the circles. Balls in the small circle are best, in the big circle are medium, and outside both circles are misses.
Hit 36 total flop shots. This means 3 sets of 12 shots.
For the first 12 shots, aim for the small circle. For the next 12, aim for the area between the two circles. For the last 12, aim anywhere inside the big circle.
Pick any pile to start. Hit one flop shot from each pile. Cover all piles evenly.
Count each ball that lands where you aimed.
Add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 32
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 36 balls in two groups of 18 balls each for uphill and downhill shots.
Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.
Hit 12 flop shots from uphill slope at the right target.
Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).
From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).
Count shots that stop within 3 feet of the target as success.
Write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Feel the distance: pitch to different targets and control your rollout. Feel the distance and stop close from 30 yards. Focus on Distance Control, Precision, Accuracy. This module is for Short Game, specifically working on Pitch.
Day 33
Program: Feel the distance: pitch to different targets and control your rollout
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.
Arrange 36 balls into 9 piles of 4 balls each, 30 to 60 yards from the hole.
On the green, make 3 landing zones spaced 9 feet apart.
Hit 36 pitch shots, aiming for 12 shots in each zone.
Start from any pile, switch piles after every shot, and aim for Zone 1 for the first 12 shots.
After 12 shots in Zone 1, aim for Zone 2 for 12 shots, then Zone 3 for the last 12 shots.
Count each shot that stays inside the target zone.
At the end, add up the number of successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 34
Program: Feel the distance: pitch to different targets and control your rollout
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.
Place 3 flags on the green far apart and label them A, B, and C.
Hit 36 pitch shots, in 3 sets of 12 shots.
Hit 12 balls so they stop within 10 feet of flag A.
Hit 12 balls so they stop within 10 feet of flag B. Use any pile.
Hit 12 balls so they stop within 10 feet of flag C.
Hit from any pile and change piles or targets as needed.
Count each shot that stops within 10 feet of the target as a success.
Count the total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 35
Program: Feel the distance: pitch to different targets and control your rollout
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Prepare 36 balls in 6 groups of
Set up 2 target zones on the green: one uphill and one downhill, with markers 6 feet apart.
Hit 18 balls to the uphill zone and 18 to the downhill zone.
Hit 6 balls from the tough uphill spot to the uphill zone.
Hit 6 balls from the tough downhill spot to the downhill zone.
Do steps 4 and 5 two more times for all 36 shots.
Count each ball that stays in the right zone.
After 36 shots, enter your number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 36
Program: Feel the distance: pitch to different targets and control your rollout
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Place two string circles on the green: an inner Bullseye circle with a 6-foot (2-meter) radius and an outer Bullseye circle with a 15-foot (5-meter) radius around the hole.
Set up 10 piles of 4 balls each (total 40 balls) at 30 to 60 yards from the hole in two lines. Each line has 5 piles spaced about 5 to 10 yards apart. Piles in each line are 2 yards apart.
Hit a total of 36 pitch shots, divided into two groups of 18 shots each, alternating between the two lines of piles.
From each pile, hit 2 pitch shots trying to land the ball inside the inner or outer Bullseye on the green.
Each ball that stops inside the inner Bullseye counts as a birdie. Each ball inside the outer Bullseye but outside the inner circle counts as a par. Balls outside the outer circle are misses.
Keep hitting until you finish 36 shots, switching piles for variety. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Feel the distance: pitch to different targets and control your rollout. Feel the distance and stop close from 30 yards. Focus on Distance Control, Precision, Accuracy. This module is for Short Game, specifically working on Pitch.
Day 37
Program: Feel the distance: pitch to different targets and control your rollout
Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Put 4 straight lines of 9 balls each on the ground. Space balls 1 foot apart. Space each line 5 yards apart.
Set up these lines between 30 and 60 yards from the hole, on grass but not on the green.
On the green, make two circles around the hole: one with a 6-foot radius and one with a 15-foot radius.
Hit all 36 balls (9 from each line).
Hit every ball in a line before going to the next line. Any order.
Try to land each shot in the small or big circle around the hole.
If the ball stops inside the small circle, count as birdie. If the ball stops in the big circle but not the small, count as par.
Count how many balls finished in the big circle (including the small circle).
Enter this number in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 38
Program: Feel the distance: pitch to different targets and control your rollout
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Put 3 target zones on the green: left, center, right. Each 5 feet apart.
Put 12 balls in a pile, 30-60 yards from the hole, in deep rough.
Hit 12 shots trying to land in Zone A.
Hit 12 shots trying to land in Zone B.
Hit 12 shots trying to land in Zone C.
Keep balls in the same spot and rough for all shots.
Count each ball that lands and stays in the right zone.
After 36 shots, enter your number of successes into the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 39
Program: Feel the distance: pitch to different targets and control your rollout
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land pitch shots inside landing zones. Count the number of successes.
Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5-10 yards apart. Each ball in a line should be about 1 foot apart.
On the green, use markers to make 3 landing zones in a straight line. Each zone should be about 9 feet apart.
Divide the 36 shots so there are 12 shots for each landing zone.
Hit 6 balls from the first line to the first landing zone, then hit 6 balls from the second line to the same zone.
Do the same for the second and third landing zones. Hit 6 balls from each line to each zone.
Count every ball that stops in the landing zone as a successful shot.
Add up all successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 40
Program: Feel the distance: pitch to different targets and control your rollout
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.
Set up 2 lines of 18 balls each, making 36 balls total, spaced about 1 foot apart, 30 to 60 yards from the green.
On the green, make 4 areas using string or markers inside a circle about 15 feet wide.
Plan to hit 9 balls into each of the 4 areas.
From one ball line, hit 3 balls at the first area.
Switch to the other ball line and hit 3 balls at the second area.
Keep switching lines, hitting 3 balls at a time, until each area has 9 balls aimed at it.
Count how many balls stop in the right area.
After all 36 balls are hit, record the number that landed in the correct spot out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 10 | 7 | 4 |
4 days scheduled
Control Driver Ball Flight. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 41
Program: Control Driver Ball Flight
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Pick a flag or target far away to aim driver shots.
Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.
Count every shot that lands near the target as a success.
After all 36 shots, record how many were successful in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 42
Program: Control Driver Ball Flight
Produce straight shots using driver only. Hit one bucket of ~50 balls.
Pick an easy-to-see flag or mark to aim at down the range.
Hit 36 balls, all aiming at the same target.
Focus on hitting a straight shot with your driver only.
Count how many balls land close to the target area.
Add up total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Control Driver Ball Flight
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 44
Program: Control Driver Ball Flight
Work only on takeaway using driver only. Hit one bucket of ~50 balls.
Set up a single target flag at a distance where the ball can be seen easily.
Hit 36 shots using a driver, focusing solely on your takeaway.
Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.
Watch each shot carefully and observe the ball flight.
Count how many shots land and stop near the target.
After all 36 shots, record your total successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 28 | 24 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Control Driver Ball Flight. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 45
Program: Control Driver Ball Flight
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 46
Program: Control Driver Ball Flight
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 47
Program: Driver Fairway Accuracy For Beginners
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Pick a flag or target far away to aim driver shots.
Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.
Count every shot that lands near the target as a success.
After all 36 shots, record how many were successful in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 48
Program: Driver Fairway Accuracy For Beginners
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Driver Fairway Accuracy For Beginners. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 49
Program: Driver Fairway Accuracy For Beginners
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 50
Program: Driver Fairway Accuracy For Beginners
Work only on takeaway using driver only. Hit one bucket of ~50 balls.
Set up a single target flag at a distance where the ball can be seen easily.
Hit 36 shots using a driver, focusing solely on your takeaway.
Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.
Watch each shot carefully and observe the ball flight.
Count how many shots land and stop near the target.
After all 36 shots, record your total successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 28 | 24 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Driver Fairway Accuracy For Beginners
Produce straight shots using driver only. Hit one bucket of ~50 balls.
Pick an easy-to-see flag or mark to aim at down the range.
Hit 36 balls, all aiming at the same target.
Focus on hitting a straight shot with your driver only.
Count how many balls land close to the target area.
Add up total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 52
Program: Driver Fairway Accuracy For Beginners
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Stop Missing Greens With Mid Irons. Improve accuracy and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 53
Program: Stop Missing Greens With Mid Irons
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 54
Program: Stop Missing Greens With Mid Irons
Produce straight shots using mid irons only. Hit one bucket of ~50 balls.
Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.
Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.
Focus on hitting a straight shot directly at the target with each ball.
Take breaks as needed to maintain focus and consistency.
Count each shot that lands close to or on the target line as a hit.
After all 36 shots, enter the number of hits in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 55
Program: Stop Missing Greens With Mid Irons
Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target for mid irons (7, 6, or 5 iron).
Place two cones or buckets left and right of the flag, each 5% of the total distance away.
Hit 36 shots in total, in 2 sets of 18 shots.
First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.
Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.
Switch between 7, 6, or 5 irons during the test.
A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).
After 36 shots, count successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 56
Program: Stop Missing Greens With Mid Irons
Work only on backswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).
Use one mid iron and hit 36 shots aiming at the same target.
For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.
Set up the ball the same way each time and maintain your backswing focus.
Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.
After all shots, count how many were good out of 36 and enter the number in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Stop Missing Greens With Mid Irons. Improve accuracy and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 57
Program: Stop Missing Greens With Mid Irons
Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.
Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.
Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.
Work on at most two takeaway thoughts or tasks to produce the desired ball flight.
Switch between 7, 6, and 5 irons throughout the exercise.
Mark a success if the ball lands in or near the target zone (within 3 yards).
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 58
Program: Stop Missing Greens With Mid Irons
Work only on downswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).
Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.
Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.
Switch between different mid irons throughout the exercise.
Set up the same way for every shot, aiming all shots at the single target.
Count only the shots that land and stay in the target area.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 59
Program: Stop Missing Greens With Mid Irons
Simulate X number of GIR (Green in Regulations) using mid irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Pick a flag for 7, 6, or 5 iron.
Mark an area around the flag like a green, about 5% of the distance to the flag.
Get 36 balls to hit into this green area.
Split the green into 3 equal parts: Left, Center, Right.
Hit 12 balls at the Left part.
Hit 12 balls at the Center part.
Hit 12 balls at the Right part.
Use just 7, 6, or 5 irons, set up the same way every time.
Count only the balls that land and stay in the zone you aimed at.
Add up all your successes from 36 shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 60
Program: Stop Missing Greens With Mid Irons
Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.
Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.
Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.
Count a success if the ball lands close to the target with the intended trajectory.
After all 36 shots, count how many were successful out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |