Weeks 1–2≤ 7 days
Short Game·Sand
Land Bunker Shots Close To Pin
Difficulty: Beginner · Module HCP 35.0
Weeks 2–3≤ 4 days
Short Game·Flop
Pick your landing spot and trust your swing—flop shot challenge
Difficulty: Beginner · Module HCP 30.1
Weeks 3–5≤ 7 days
Short Game·Bump'n'Run
Bump'n'Run 10–20 Yds
Difficulty: Intermediate · Module HCP 17.4
Weeks 5–6≤ 5 days
Short Game·Bump'n'Run
Save Par From Fringe
Difficulty: Intermediate · Module HCP 17.1
Week 7≤ 4 days
Short Game·Flop
Vary your landing spot and see how soft you can land it
Difficulty: Intermediate · Module HCP 13.3
Week 8≤ 3 days
Driving Range·Long irons (4,3,2)
Perfect your swing: mechanics for long iron success
Difficulty: Beginner · Module HCP 35.0
Weeks 8–10≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Tighten your spread: keep woods within 8 yards
Difficulty: Beginner · Module HCP 21.0
Weeks 10–11≤ 7 days
Driving Range·Mid irons (7,6,5)
Mid-Iron Distance Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 12–13≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Vary your targets and hit them every time
Difficulty: Intermediate · Module HCP 11.9