Practice Programs

Complete Golf Practice Blueprint for Narashino Country Club - King & Queen Course

Discover tailored practice programs for this course.

Inzai, Chiba, Japan
Open Flagship Program

Total Programs

14

14 complete programs built for this course

Unique Drills

79

Total unique drills across all programs

Skill Pillars

11

Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading

Session Durations

5

3 days , 4 days , 5 days , 6 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlGreen Reading+5 more

King Practice Profile

We've mapped a comprehensive practice profile for King, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 25%Distance Control 25%Accuracy 19%Precision 17%Aim 13%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

18.2
Average HCP
11.6
Minimum HCP
33.1
Maximum HCP

Top Drills

Featured Drills for King

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Sand | Parallel Ball Lines | Quadrants
Short Game26 min

Sand | Parallel Ball Lines | Quadrants

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots inside quadrants. Count the number of successes.

Diagram for Driver | Around the Stick
Driving Range31 min

Driver | Around the Stick

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Diagram for Chip | Deep Rough and Other | Flat
Short Game26 min

Chip | Deep Rough and Other | Flat

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Diagram for Driver | L-R and R-L  9 Targets
Driving Range31 min

Driver | L-R and R-L 9 Targets

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.

Diagram for Driver | Dispersion Corridors
Driving Range31 min

Driver | Dispersion Corridors

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Diagram for Driver | Y Area
Driving Range31 min

Driver | Y Area

Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Course Details

Everything you need to know about King.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

✉️

Email

narashino@accordiagolf.com

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Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

7 Omori

Course Information

Holes

36

Par

72

Type

Parkland

Architect

Fujita Kinya

Opened

1965

Google Reviews

Business Claimed
N/A(0 reviews)
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Programs

Skill-Based Practice Programs for King

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 14 Programs

% match to course practice profile

Land 2-3 feet away, for a 15-handicap player, ~15 minutes.

Short Game~26 min15 HCP9 drills
Scoring26%
Aim15%
Distance Control15%

13 Week Flagship Program for King

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for King. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.

Weeks 1–37 days

Short Game · Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 3–45 days

Short Game · Sand

Pick your spot and trust your swing—bunker aim challenge

Difficulty: Beginner · Program HCP 20.0

Weeks 4–67 days

Short Game · Bump'n'Run

Can you land every Bump'n'Run inside 2 feet?

Difficulty: Intermediate · Program HCP 19.0

Weeks 6–74 days

Short Game · Chip

Chip 10–25 Yds From Rough

Difficulty: Intermediate · Program HCP 17.0

Weeks 7–85 days

Short Game · Chip

Chip 10–25 Yds From Rough

Difficulty: Intermediate · Program HCP 17.0

Week 93 days

Short Game · Pitch

Feel the distance: pitch to different targets and control your rollout

Difficulty: Intermediate · Program HCP 17.0

Weeks 9–116 days

Driving Range · Short irons (9,8)

Control Short Iron Flight

Difficulty: Beginner · Program HCP 35.0

Weeks 11–126 days

Driving Range · Driver

Stop Missing Fairways with Driver

Difficulty: Beginner · Program HCP 35.0

Weeks 12–135 days

Driving Range · Driver

Challenge: eliminate wild misses on tee shots

Difficulty: Intermediate · Program HCP 17.0

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Roll the ball low and straight, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP9 drills
Scoring30%
Alignment20%
Distance Control17%

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2026

Prepare for Tournaments at King

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about King

Get answers to common questions about playing King and what to expect.

How difficult is King for mid-handicap golfers?

From a scoring perspective, King challenges consistency. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 72.

What tees should a 15 handicap play at King?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at King?

With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.

How long is King and how does yardage affect play?

Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.

What type of course is King and how should I play it?

King is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make King strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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