Reduce Short Putts
Capitalize on makeable putts, for a 5-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Championship. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
56
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Reduce Short Putts
Difficulty: Expert · Module HCP 4.5
Short Game·Sand
Land Bunker Shots Close To Pin
Difficulty: Beginner · Module HCP 34.9
Short Game·Chip
Save Par with Clutch Chip
Difficulty: Beginner · Module HCP 31.5
Short Game·Sand
Up-and-down contest: how many can you save in a row?
Difficulty: Beginner · Module HCP 25.1
Short Game·Flop
Turn flops into par saves—score from the sand or rough
Difficulty: Beginner · Module HCP 24.7
Driving Range·Short irons (9,8)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Stop Missing Greens With Mid Irons
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Control the arc: launch it where you want it to go
Difficulty: Beginner · Module HCP 26.3
Driving Range·Wedges (LW,SW,GW,PW)
Control the loft: spin and height as needed
Difficulty: Beginner · Module HCP 24.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Capitalize on makeable putts, for a 5-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Hit from sand, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Up-and-down contest, for a 32-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Save par clutch, for a 25-handicap player, ~20 minutes. Working on shot: sand.
Module skill breakdown
Up-and-down contest, for a 25-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Avoid slices and hooks, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Improve accuracy, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Match swing to trajectory, for a 26-handicap player, ~20 minutes. Working on club: driver.
Module skill breakdown
Land softly, for a 25-handicap player, ~20 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Program snapshot
Avg HCP focus
4.5
Expert
Skill pillars
Scoring · Precision · Aim · Green Reading · Stroke · Alignment
Host course
Championship
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Reduce Short Putts. Prioritize short putts and eliminate careless misses. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Reduce Short Putts
Make 50 putts in a Row from [3 ft | 1 m].
Place eight tees around the hole at 3 ft or 1 m.
After making a putt, go to the next tee.
Hit 50 putts. Enter the number of putts made out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 2
Program: Reduce Short Putts
Make 25 putts in a row, one-handed through the ball gate.
Hit 25 putts from 3 ft through the ball gate.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 23 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 3
Program: Reduce Short Putts
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 4
Program: Reduce Short Putts
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
4 days scheduled
Reduce Short Putts. Prioritize short putts and eliminate careless misses. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Reduce Short Putts
Make 50 putts in a Row from [3 ft | 1 m].

Place four tees around the hole at 3 ft (1 m).
After each putt goes in, move to the next tee.
Hit 50 putts.
Enter the number made out of 50 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 6
Program: Reduce Short Putts
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
Day 7
Program: Reduce Short Putts
Make 50 putts in a row.
Hit 30 putts from 3 ft (1 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 8
Program: Land Bunker Shots Close To Pin
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside quadrants. Count the number of successes.
Put 32 balls in 8 lines of 4 balls each, spaced about 2 feet apart, in the sand area 20–40 yards from the hole.
On the green, mark a circle with a 10-foot radius around the hole.
Divide the circle into 4 equal parts (quadrants) using two lines that cross at the hole.
For each line of 4 balls, choose one quadrant and try to hit all 4 balls so they stop inside that quadrant.
After finishing one line and quadrant, move to another line and aim at a new quadrant. Do this until all 8 lines and quadrants are done.
Count each ball that stops in the chosen quadrant.
Add up the number of successful shots out of 32 and enter score in the app, out of 32 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 13 | 10 | 7 | 4 |
4 days scheduled
Land Bunker Shots Close To Pin. Hit from sand and escape safely. Focus on Aim, Distance Control, Dispersion. This module is for Short Game, specifically working on Sand.
Day 9
Program: Land Bunker Shots Close To Pin
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Set up 40 balls in 10 piles of 4 balls each. Arrange 5 piles in one line, spaced 5 yards apart. Arrange another 5 piles in a line crossing the first line, spaced 2 yards apart.
Place 3 flags on the green, 10 yards apart, as targets named Target 1, Target 2, and Target
Hit 36 sand shots in total, with 12 shots at each target.
Take 4 shots from each pile, moving to the next pile after 4 shots. Change which target you aim at for each pile in order (Target 1, then Target 2, then Target 3, then repeat).
Count shots that stop within 10 feet of the intended target as successful.
Add up your successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 10
Program: Land Bunker Shots Close To Pin
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.
Put 3 flags on or near the green. Space them about 3 meters apart.
Hit 36 sand shots in total. Split them into 3 sets of 12 shots.
For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.
For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.
For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.
Count only the shots that stop within 3 meters of the target.
After all 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 11
Program: Land Bunker Shots Close To Pin
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.
Put the lines between 5 and 60 yards from the hole on grass or a slope.
On the green set up 3 landing zones side by side, each zone about 6 feet apart.
Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.
For each group, pick any 12 balls to hit toward the first landing zone.
After 12 shots, switch to the second zone and hit 12 more shots from any balls.
Aim the last 12 shots at the third landing zone using any balls.
Count a shot as successful if the ball lands and stays in the correct landing zone.
Add up the number of successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Land Bunker Shots Close To Pin
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.
Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.
Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.
From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.
Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.
Count how many balls from each line stay inside the 10-foot circle.
Add up total successful balls out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Land Bunker Shots Close To Pin. Hit from sand and escape safely. Focus on Aim, Distance Control, Dispersion. This module is for Short Game, specifically working on Sand.
Day 13
Program: Land Bunker Shots Close To Pin
Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots close to multiple targets. Count the number of successes.
Divide 40 golf balls into 8 piles of 5 balls each in the sand between 5 and 60 yards/meters from the hole.
On the green, set up 3 flag targets in a straight line, each 6 feet (2 meters) apart. Label them Target A, Target B, and Target C.
Hit 36 sand shots in total, with 12 shots aimed at each target.
Start from any pile. Hit 12 shots at Target A.
Move to Target B, hit 12 shots, then hit the last 12 shots at Target C.
Switch between piles after every 2 to 5 shots.
Count a shot as a success if it stops within 10 feet (3 meters) of the target.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 13 | 10 | 7 | 4 |
Day 14
Program: Land Bunker Shots Close To Pin
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots close to multiple targets. Count the number of successes.
Put 35 balls in 7 straight lines, 5 balls per line, 2 feet apart, on grass or a slope, 20–40 yards from the hole, outside the green.
Put 7 flags or markers on the green, one for each line of balls.
For each line, hit the 5 balls from the sand, trying to make each ball stop within 10 feet of the flag for that line.
Do this for all 7 lines and hit a total of 35 shots.
Count each ball that ends up inside the 10-foot circle as a success.
Write down the number of successful shots out of 35 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 10 | 7 | 4 |
Day 15
Program: Land Bunker Shots Close To Pin
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls in the sand into 8 lines of 5 balls, with lines about 2 feet apart, anywhere 5 to 60 yards from the hole.
On the green, make two bullseye circles around the hole: one with a 6-foot radius, one with a 15-foot radius.
Hit 36 sand shots, divided into 3 groups of 12 shots.
For the first 12 shots, try to land the ball inside the 6-foot bullseye.
For the next 12 shots, try to land the ball between 6 and 15 feet from the hole.
For the last 12 shots, try to land the ball within 15 feet of the hole, including the 6-foot bullseye.
After all 36 shots, count how many balls stopped in each target area for each group, and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 16
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.
Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.
Repeat with the other two above feet piles. Total 18 shots from above feet.
Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.
Count balls that stop in the target as successes. Ignore balls outside the target or off the green.
Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Save Par with Clutch Chip. Up-and-down contest and turn into birdies. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.
Day 17
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 18
Program: Save Par with Clutch Chip
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.
Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.
Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.
Split the 36 chips into 4 sets of 9 shots.
From the first line, hit 9 chips at Quadrant
From the second line, hit 9 chips at Quadrant
From the first line, hit 9 chips at Quadrant
From the second line, hit 9 chips at Quadrant
Count each ball that stops in the correct quadrant.
Add up all successful shots and enter your score, out of 36, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 19
Program: Save Par with Clutch Chip
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.
On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.
Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.
Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.
For each shot, if the ball lands in the target zone for that set, count it as a success.
Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 20
Program: Save Par with Clutch Chip
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Turn into par saves and up-and-down contest. Focus on Scoring, Aim, Accuracy. This module is for Short Game, specifically working on Sand.
Day 21
Program: Up-and-down contest: how many can you save in a row?
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls into 2 straight lines. Each line has 5 piles of 4 balls.
Make the lines 6-10 yards apart. Piles in each line should be 2 yards apart.
On the green, mark 2 circles around the hole: one small (6 feet from the hole), one big (15 feet from the hole).
Make 36 sand shots in total. Split them into 3 groups of 12 shots.
In the first group, try to land balls in the small circle.
In the second group, try to land balls in the big circle but not in the small one.
In the third group, try to land balls anywhere in the big circle (small or big both count).
Switch to the next pile every shot, changing between the two lines.
Each time a ball stops in the right circle for that group, count it as a success.
After all shots, add up your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 22
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of golf balls in two lines in the sand. Each line has 5 piles, 4 yards apart, and the lines are 3 yards apart.
Put the piles 20 to 40 yards from the green.
Draw two circles on the green around the hole: one with a 6-foot radius (birdie zone), one with a 15-foot radius (par zone).
Hit 36 sand shots: 18 shots trying for the small circle, 18 shots trying for the bigger circle.
Start at any pile. Hit one shot at a time, aiming for the zone you need.
After 18 shots at the small circle, switch to aiming at the big circle for the last 18 shots.
Count a shot as good if it stops in the target circle. Shots outside the big circle are misses.
Add up how many good shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 23
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players hit sand shot two buckets of balls (avg. bucket is 40 balls) from the sand.
Make two piles of 18 golf balls, 5 yards apart, in two bunkers: one bunker is 5 yards from the hole, the other is 20 yards from the hole.
Mark three zones on the green: Close (within 3 feet), Medium (3 to 6 feet), Far (6 to 10 feet).
Hit 18 shots from the 5-yard bunker and 18 shots from the 20-yard bunker.
For each bunker, aim 6 shots at each zone.
Hit each shot the same way. Try to land the ball in the right zone.
If the ball lands and stops in the target zone, it counts as a success.
Count the number of successes and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 15 | 12 | 9 | 6 | 3 |
Day 24
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Pick two different bunker spots, each 20 to 40 yards from the hole.
Put Target A on the left and Target B on the right on the green, about 10 feet apart.
Hit 36 shots total: 18 from one spot, 18 from the other spot.
From each spot, hit 9 shots to Target A and 9 shots to Target B. Alternate every 3 shots.
Use the same setup and swing for all shots. Only change where you aim.
Count a shot as good if it stops within 3 feet of the target you aimed for.
Add up your good shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Turn into par saves and up-and-down contest. Focus on Scoring, Aim, Accuracy. This module is for Short Game, specifically working on Sand.
Day 25
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots close to multiple targets. Count the number of successes.
Divide 40 golf balls into 8 piles of 5 balls each in the sand between 5 and 60 yards/meters from the hole.
On the green, set up 3 flag targets in a straight line, each 6 feet (2 meters) apart. Label them Target A, Target B, and Target C.
Hit 36 sand shots in total, with 12 shots aimed at each target.
Start from any pile. Hit 12 shots at Target A.
Move to Target B, hit 12 shots, then hit the last 12 shots at Target C.
Switch between piles after every 2 to 5 shots.
Count a shot as a success if it stops within 10 feet (3 meters) of the target.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 13 | 10 | 7 | 4 |
Day 26
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Place two piles of balls in the sand 20-40 yards from the hole.
Make two circles around the hole on the green: one with a 6-foot radius and another with a 15-foot radius.
Hit 36 shots: 18 aimed for the small circle, 18 aimed for the area between the small and big circles.
Hit 18 balls, trying to land them in the small circle.
Hit 18 balls, trying to land them in the area between the two circles.
A ball in the right area counts as a success.
Count the number of balls in the right spots as you go.
Add up your total successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 27
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Find two spots in the bunker, each 5–20 yards from the hole.
Put a target on the green for the first spot.
Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).
Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).
Try to get the ball as close as possible to each target.
Count a shot as success if it stops within 3 feet of the target.
Add your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 28
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 36 balls in two groups of 18 balls each for uphill and downhill shots.
Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.
Hit 12 flop shots from uphill slope at the right target.
Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).
From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).
Count shots that stop within 3 feet of the target as success.
Write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Turn flops into par saves—score from the sand or rough. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Flop.
Day 29
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.
On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.
Split the 36 balls into 3 groups of 12 balls.
For the first 12 balls, hit from above feet and aim for Target Zone
For the next 12 balls, hit from below feet and aim for Target Zone
For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone
Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.
Count each ball that lands and stays in the correct target zone as a success.
When done, count how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 30
Program: Turn flops into par saves—score from the sand or rough
Up to 5 players compete to land a flop shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Place 3 landing zones on the green, 3 feet (1 meter) apart in a straight line.
Make 6 piles of 6 balls each around the green, 5 to 40 yards from the hole.
Hit 36 flop shots, 12 to each landing zone.
For the first 12 shots, aim for Landing Zone 1, hitting 2 balls from each pile.
For the next 12 shots, aim for Landing Zone 2, hitting 2 balls from each pile.
For the last 12 shots, aim for Landing Zone 3, hitting the remaining 2 balls from each pile.
Count how many balls land and stay in the correct landing zone.
Enter your number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 31
Program: Turn flops into par saves—score from the sand or rough
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop flop shots inside quadrants. Count the number of successes.
Make 8 piles of 5 balls each (40 balls total) between 5 and 40 yards from the green.
On the green, use markers to make 4 equal parts inside a 10 ft circle around the hole.
Hit 36 flop shots in total, split into 4 groups of 9 shots for each part of the circle.
Aim 9 shots for the first part, then 9 for the second, the third, and last the fourth part.
Change which pile to hit from each time to get different angles and lies.
Count only shots that stop in the right part as a success.
When finished, write how many you got out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 32
Program: Turn flops into par saves—score from the sand or rough
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 40 balls into 10 piles of 4 balls each. Set the piles in 2 lines that cross each other, with 5 piles in each line, about 2 meters apart.
Place the piles on grass 5 to 20 meters from the hole, not on the green.
On the green, use string or markers to divide a 10-foot (3 meters) circle around the hole into 4 equal parts.
Hit 36 flop shots, 9 shots for each quadrant, trying to stop the ball inside each part.
Take turns hitting from different piles, aiming for the set part each time.
If the ball stops in the right part, count it as a success.
After all 36 shots, count the total successes and enter the number out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Turn flops into par saves—score from the sand or rough. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Flop.
Day 33
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Make two piles of 18 balls on rough grass, 5-40 yards from the hole.
Mark three equal target zones on the green about 5 feet apart: Zone A (closest), Zone B (middle), Zone C (farthest).
Hit 36 flop shots in three sets: 12 shots to Zone A, then 12 to Zone B, then 12 to Zone C.
Switch between the two piles when hitting your shots.
Try to land and stop the ball inside the correct zone. Count each ball in the right zone as a success.
Count your successes out of 36 shots and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 34
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Make 3 target areas on the green: Left, Center, and Right. Each should be about 4 feet wide.
Put 3 piles of balls on a flat fairway, 15 to 20 yards from the hole. Space them so shots come from different angles.
Hit 36 flop shots: 12 at the Left zone, 12 at the Center zone, 12 at the Right zone.
Take shots from different piles, but set up the ball the same way each time.
Check if the ball stops inside the zone aimed for.
Count how many balls stop inside the correct zone.
When done, add up the number of balls in the zones and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 35
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Set up two targets on the green about 10 to 15 yards apart.
Get 36 balls and split them into 2 groups of
Hit 18 flop shots from a slope with the ball above your feet, aiming at the first target.
Hit 18 flop shots from a slope with the ball below your feet, aiming at the second target.
Count how many balls land and stop within 3 feet of each target. These are successes.
Keep your ball setup the same for all shots.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 36
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.
On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).
From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
Count each shot that stops in the right zone as a success.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Feet, hips, shoulders—consistent contact. Avoid slices and hooks and consistent short iron contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 37
Program: Feet, hips, shoulders—consistent contact
Work only on backswing using short irons only. Hit one bucket of ~50 balls.
Pick one flag or target on the range suitable for short irons (9 or 8).
Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.
Use at most two backswing thoughts or tasks to produce any ball flight pattern.
Set up the same for each shot, using the same swing thoughts.
After each shot, observe the ball flight relative to the target.
Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
Day 38
Program: Feet, hips, shoulders—consistent contact
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Set up a single target suitable for your 8 or 9 iron.
Hit 36 shots aiming exclusively at this target.
Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.
Keep your setup and stance consistent throughout the drill.
After each shot, check if the ball lands near the target.
Count the shots that land near the target as successes.
After 36 shots, enter your number of successes in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 39
Program: Feet, hips, shoulders—consistent contact
Work only on downswing using short irons only. Hit one bucket of ~50 balls.
Pick a flag or target on the driving range suitable for short irons (9 or 8).
Take 36 shots using only the 9 or 8 iron.
Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.
Aim at the same single target for all 36 shots.
Count each ball that lands and stays near the target as a success.
Add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 40
Program: Feet, hips, shoulders—consistent contact
Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.
Pick a flag or marker on the range suitable for your 8- or 9-iron shots.
Hit 36 shots, all aiming at the same target.
Focus on good contact and smooth swings with your 8- or 9-iron.
Set up the ball the same way every time.
After completing all 36 shots, count how many balls landed within a 5-foot area around the target.
Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Stop Missing Greens With Mid Irons. Improve accuracy and control distance 150-180. Focus on Precision, Aim, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 41
Program: Stop Missing Greens With Mid Irons
Produce straight shots using mid irons only. Hit one bucket of ~50 balls.
Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.
Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.
Focus on hitting a straight shot directly at the target with each ball.
Take breaks as needed to maintain focus and consistency.
Count each shot that lands close to or on the target line as a hit.
After all 36 shots, enter the number of hits in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 42
Program: Stop Missing Greens With Mid Irons
Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.
Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).
Hit 36 shots total using only mid irons, focusing solely on impact and follow through.
Use one consistent target (the chosen flag) for all shots.
Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.
Count each shot that lands and stays near the target as a success.
Add the total successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 43
Program: Stop Missing Greens With Mid Irons
Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target for mid irons (7, 6, or 5 iron).
Place two cones or buckets left and right of the flag, each 5% of the total distance away.
Hit 36 shots in total, in 2 sets of 18 shots.
First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.
Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.
Switch between 7, 6, or 5 irons during the test.
A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).
After 36 shots, count successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 44
Program: Stop Missing Greens With Mid Irons
Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.
Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.
Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.
Count a success if the ball lands close to the target with the intended trajectory.
After all 36 shots, count how many were successful out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Control the arc: launch it where you want it to go. Shape driver flight and control driver arc. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Driver.
Day 45
Program: Control the arc: launch it where you want it to go
Hit 15 balls to each landing zone using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place three landing zones around the flag, each 15 yards/meters apart.
Hit 36 shots using only a driver.
Aim 12 shots at each landing zone.
Start with any zone and hit 12 shots at it.
Move to the next zone and hit 12 shots, then do the same for the last zone.
Count each shot that lands and stays in its zone as a success.
Add up your successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 46
Program: Control the arc: launch it where you want it to go
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 47
Program: Control the arc: launch it where you want it to go
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 48
Program: Control the arc: launch it where you want it to go
Work only on takeaway using driver only. Hit one bucket of ~50 balls.
Set up a single target flag at a distance where the ball can be seen easily.
Hit 36 shots using a driver, focusing solely on your takeaway.
Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.
Watch each shot carefully and observe the ball flight.
Count how many shots land and stop near the target.
After all 36 shots, record your total successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 28 | 24 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Control the arc: launch it where you want it to go. Shape driver flight and control driver arc. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Driver.
Day 49
Program: Control the arc: launch it where you want it to go
Complete the Opposite Shots Challenge using driver only. Hit one bucket of ~50 balls.
Pick one flag or target on the driving range to aim at for the whole drill.
Hit 36 shots with your driver, in 3 groups of 12 shots.
In each group, do 6 pairs of two different shot types, taking turns between them.
Group 1: Hit 6 fades and 6 draws, alternating each time, always aiming at the same target.
Group 2: Hit 6 high shots and 6 low shots, alternating, always at the same target.
Group 3: Hit 6 pull/fade shots and 6 push/draw shots, alternating, always at the target.
Try to make each shot match the right shape and land close to the target.
Count every shot that lands near the target and has the right shape as a success.
After all 36 shots, add up your number of successes and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 50
Program: Control the arc: launch it where you want it to go
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Pick a flag or target far away to aim driver shots.
Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.
Count every shot that lands near the target as a success.
After all 36 shots, record how many were successful in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 51
Program: Control the arc: launch it where you want it to go
Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.
Pick a flag or target to aim for with your driver.
Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.
Hit 36 driver shots, divided into three sets of 12 shots.
Try to get all 12 shots in the same zone for each set. First set, aim for zone
Second set, zone
Third set, zone
Hit the balls one at a time, keep each ball inside the current zone.
Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).
Count every shot that finishes inside the right zone as a success.
At the end, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 52
Program: Control the loft: spin and height as needed
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Control the loft: spin and height as needed. Fade or draw wedges and control wedge loft. Focus on Trajectory, Distance Control, Scoring. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 53
Program: Control the loft: spin and height as needed
Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.
Put 36 balls in one bucket. Hit all shots from the same spot.
Split 36 shots into 3 groups of
First aim for Zone 1, then Zone 2, then Zone
Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.
Try to land each ball in the zone you are aiming at before moving to the next zone.
Count each ball that lands and stays in the zone as a success.
When finished, add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 14 | 10 | 6 | 3 |
Day 54
Program: Control the loft: spin and height as needed
Complete the Alternate Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Pick 4 different targets at different distances.
Make a landing zone around each target that is 5% of the distance to the target.
Hit 36 wedge shots in total, in 4 groups of 9 shots.
For each group of 9 shots, use one wedge and aim at 3 targets in turn (3 shots per target).
Count every shot that lands and stops in the zone as a success.
Add up your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 55
Program: Control the loft: spin and height as needed
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 56
Program: Control the loft: spin and height as needed
Complete the Ladder Challenge using wedges only. Hit one bucket of ~50 balls.
Set up three zones (Ladder 1, Ladder 2, Ladder 3) in a line, 4 yards/meters apart, before the flag.
Try to land and stop the ball in each zone, within 4 yards/meters of the flag.
Hit 36 wedge shots, 12 for each zone.
For each set of 12, land one ball in Ladder 1, then Ladder 2, then Ladder 3, in order.
Use any wedge (LW, SW, GW, PW) but keep setup the same for every shot.
Count a shot as a success if it lands and stops in the right zone.
Add up all successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |