Course Program

Feel the distance: bunker to different targets and control your rollout

Stop on a dime, for a 7-handicap player, ~10 minutes at Mound City

Short GameAll teesProgram HCP 7.23 drills

Program Snapshot

Handicap range

7 to 22

Average HCP

7.2

Duration (single session)

1 hr 18 min

or

1 drill/day: 3 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control43%
Dispersion17%
Scoring15%
Precision13%
Trajectory12%

Overview

Program Structure

Feel the distance: bunker to different targets and control your rollout. Feel the green and stop on a dime. Focus on Distance Control, Dispersion, Scoring, Precision, Trajectory. For a 7-handicap player, in ~10 minutes.

Skill

Distance Control

Shot

Sand

What you will improve

  • Distance Control
  • Dispersion
  • Scoring
  • Precision

Program details

Sessions
3 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 18 min
or
1 drill per day
3 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Sand | Parallel Ball Lines | 9 Stop Zones

Short Game

Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Ball Lines | 9 Stop Zones
1

Set up 4 lines of balls in the bunker. Each line has 9 balls. Balls are 1 foot apart.

2

Mark 9 stop zones on the green. Space them out so there is 1 zone for each shot.

3

Hit 36 sand shots: 4 balls for each zone.

4

For each shot, aim to stop the ball inside the zone on the green.

5

Hit 4 balls for the first zone, then 4 for the second, and keep going until all 9 zones are done.

6

Count balls that stop inside the right zone as successful.

7

After all 36 shots, enter your number of successful shots out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
02

Sand | Parallel Ball Lines | Quadrants

Short Game

Up to 5 players compete to stop a sand shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Ball Lines | Quadrants
1

Lay out 4 lines of 9 balls each, spaced 1 foot apart.

2

Put these lines on grass, 20 to 40 yards from the hole for sand shots.

3

On the green mark 4 equal quadrants, each a 6-foot circle around the hole.

4

Hit 36 sand shots, in 4 groups of

5

For each group of 9 shots, try to stop balls inside one specific quadrant.

6

Start with quadrant 1 and hit 9 shots, then do the same for quadrants 2, 3, and

7

Count how many balls stop inside the planned quadrant.

8

Add the number of successful stops.

9

Enter your total successes out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
03

Sand | Scattered Piles | Quadrants

Short Game

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop sand shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Sand | Scattered Piles | Quadrants
1

Make 8 piles of 5 balls each (total 40 balls) in sand bunkers 20–40 yards from the hole.

2

On the green, make a 10-foot circle around the hole. Divide the circle into 4 quadrants.

3

Hit 36 shots from the sand. Aim for 9 shots in each quadrant.

4

Hit from different piles to change distance and angle.

5

Try to stop each ball in the right quadrant. Count only the shots that stop in the correct quadrant.

6

Count successful shots in the correct quadrants. Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612963

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.