Perfect aim and stroke, for a 2-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Mermaid Fukuyama Golf Club
Discover tailored practice programs for this course.
Total Programs
19
19 complete programs built for this course
Unique Drills
94
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
6
3 days , 4 days , 5 days , 6 days , 7 days , 9 days
Mermaid Fukuyama Practice Profile
We've mapped a comprehensive practice profile for Mermaid Fukuyama, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Mermaid Fukuyama
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Flop | Deep Rough and Other | Above/Below Feet
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Long irons (4,3,2) | L-R and R-L 9 Targets
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using long irons only. Hit one bucket of ~50 balls.
Stop the Ball: to the Stick, Eyes Closed [Long]
Stop the ball between the hole and an alignment stick with your eyes closed.
Stop the Ball: Inside the Field, in a Row [Long]
Stop 5 balls in a row - one inside each field - to complete the challenge. If miss, fall back two fields.
Flop | Rough | Uphill/Downhill
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Course Details
Everything you need to know about Mermaid Fukuyama.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
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Facilities
Location
137, Kasugacho
Course Description
Mermaid Golf is a golf club located in Fukuyama, Japan, offering golfing facilities and services.
golf • golf club • golfing facilities • japan
Course Information
Holes
18
Par
72
Type
Parkland
Architect
Taisei Corporation
Opened
1980
Google Reviews
Mermaid Fukuyama Golf Club Social Media Presence
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Programs
Skill-Based Practice Programs for Mermaid Fukuyama
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 19 Programs
% match to course practice profileVisualize long lines, for a 13-handicap player, ~15 minutes.
Land near hole, for a 35-handicap player, ~30 minutes.
Get square for strike, for a 18-handicap player, ~15 minutes.
13 Week Flagship Program for Mermaid Fukuyama
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Mermaid Fukuyama. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Putting · 9 ft (3m) only
Pace Putts To Hole
Difficulty: Intermediate · Program HCP 17.0
Short Game · Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Check your setup: avoid hooks and slices
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Sink Long Putts Precisely
Difficulty: Intermediate · Program HCP 13.0
Short Game · Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Program HCP 35.0
Driving Range · Woods (Hy,5W,3W)
Hit the fairway with the perfect arc
Difficulty: Beginner · Program HCP 26.0
Putting · 3 ft (1m) only
Hit Center Of Cup From 3 Feet
Difficulty: Intermediate · Program HCP 12.0
Short Game · Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Avoid trouble: set up par or birdie with your driver
Difficulty: Intermediate · Program HCP 11.0
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedBuild drive streaks, for a 12-handicap player, ~15 minutes.
Perfect woods arc, for a 26-handicap player, ~20 minutes.
Control pace from 3 to 20 feet, for a 2-handicap player, ~10 minutes.
Focus on ball roll and finish position, for a 1-handicap player, ~10 minutes.
Align body parallel to line, for a 12-handicap player, ~15 minutes.
Hit putts with both left and right breaks, for a 18-handicap player, ~15 minutes.
See landing and roll, for a 15-handicap player, ~15 minutes.
Use a short swing, for a 35-handicap player, ~30 minutes.
Feel the green, for a 18-handicap player, ~15 minutes.
Check clubface, for a 23-handicap player, ~20 minutes.
Flop from sand, for a 35-handicap player, ~30 minutes.
Stop close from 30 yards, for a 19-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedAdvanced accuracy, for a 1-handicap player, ~10 minutes.
Perfect long iron swing, for a 35-handicap player, ~30 minutes.
Hit within 5 yards, for a 9-handicap player, ~10 minutes.
Prepare for Tournaments at Mermaid Fukuyama
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Mermaid Fukuyama
Get answers to common questions about playing Mermaid Fukuyama and what to expect.
How difficult is Mermaid Fukuyama for mid-handicap golfers?
Players often find Mermaid Fukuyama technically exacting. This slope level makes it manageable compared to championship venues. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Mermaid Fukuyama?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Mermaid Fukuyama?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Mermaid Fukuyama and how does yardage affect play?
Stretching to 6500 yards from the back tees, it does not overwhelm length but rewards accuracy.
What type of course is Mermaid Fukuyama and how should I play it?
The course follows a traditional Parkland design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Mermaid Fukuyama strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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