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Course Flagship Program

13 Week Flagship Program for Ramsey

We studied the course and made a flagship practice program specifically for Ramsey. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

13

Days

51

Modules

9

Frequency

4 days/week

Week 14 days

Putting·Long (20+ ft)

Control Distance

Difficulty: Intermediate · Module HCP 17.5

Weeks 2–37 days

Short Game·Bump'n'Run

Bump'n'Run From 5–10 Yds

Difficulty: Beginner · Module HCP 35.0

Weeks 4–57 days

Driving Range·Mid irons (7,6,5)

Improve Mid-Iron Accuracy

Difficulty: Beginner · Module HCP 35.0

Weeks 5–64 days

Putting·Long (20+ ft)

Eliminate Three-Putts

Difficulty: Intermediate · Module HCP 17.5

Weeks 6–86 days

Short Game·Flop

Open up and let it fly: alignment for flop shots

Difficulty: Beginner · Module HCP 28.8

Weeks 8–96 days

Driving Range·Wedges (LW,SW,GW,PW)

Stop Missed Wedge Shots

Difficulty: Beginner · Module HCP 35.0

Weeks 9–103 days

Putting·3 ft (1m) only

Practice 3 Ft Putts For Consistency

Difficulty: Intermediate · Module HCP 17.5

Weeks 10–127 days

Short Game·Sand

Can you stop the ball close from the sand?

Difficulty: Beginner · Module HCP 20.6

Weeks 12–134 days

Driving Range·Long irons (4,3,2)

Control the spin: height and roll as needed

Difficulty: Beginner · Module HCP 29.2

Flagship curriculum

How the 13-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Control Distance

Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 2–37 daysDay 512

Bump'n'Run From 5–10 Yds

Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
32%
Distance Control
23%
Aim
14%
Weeks 4–57 daysDay 1319

Improve Mid-Iron Accuracy

Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
19%
Aim
13%
Weeks 5–64 daysDay 2023

Eliminate Three-Putts

Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
22%
Weeks 6–86 daysDay 2429

Open up and let it fly: alignment for flop shots

Set up for high shot, for a 29-handicap player, ~20 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 28.8

Module skill breakdown

Alignment
37%
Scoring
25%
Aim
20%
Weeks 8–96 daysDay 3035

Stop Missed Wedge Shots

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
23%
Trajectory
18%
Weeks 9–103 daysDay 3638

Practice 3 Ft Putts For Consistency

Hit center consistently, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
32%
Stroke
28%
Alignment
23%
Weeks 10–127 daysDay 3947

Can you stop the ball close from the sand?

Course-calibrated drills mapped to this module. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 20.6

Module skill breakdown

Distance Control
28%
Precision
20%
Scoring
17%
Weeks 12–134 daysDay 4851

Control the spin: height and roll as needed

Control long iron spin, for a 29-handicap player, ~20 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Trajectory
33%
Mechanics
23%
Precision
21%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Distance Control · Visualization · Dispersion · Accuracy · Scoring · Aim

Host course

Ramsey

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Control Distance. Work on alignment and starting line and repeat same distance putts to master touch. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D2

Day 2

Stop the Ball: Inside the Field [Long]

Program: Control Distance

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D3

Day 3

Stop the Ball: on the Fringe [Long]

Program: Control Distance

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D4

Day 4

Stop the Ball: Circle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074

Week 2 – Module

4 days scheduled

Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Scattered Ball Lines | Multiple Targets

Program: Bump'n'Run From 5–10 Yds

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | Multiple Targets
1

Scatter 36 balls into 6 lines of 6 balls each on grass near the green. Put each line 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole.

2

At the edge of the green, set up 3 targets spaced about 6 feet (2 meters) apart in a straight line. Name them Target 1, Target 2, and Target

3

Hit 36 bump-and-run shots. Aim 12 shots at Target 1, 12 at Target 2, and 12 at Target

4

From each line, hit all 6 balls at the chosen target for that group of 12 shots. Switch targets after every 12 shots.

5

A shot is a success if the ball stops within 10 feet (3 meters) of the target.

6

Record how many shots land inside the 10-foot zone, out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 6

Bump-n-Run | Scattered Piles | 3 Landing Zones

Program: Bump'n'Run From 5–10 Yds

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 3 Landing Zones
1

Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.

2

Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.

3

Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone

4

Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone

5

Keep ball positions and distances the same for the whole test.

6

Count each ball that stops inside the target zone as a success.

7

Add your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 7

Bump-n-Run | Scattered Piles | Quadrants

Program: Bump'n'Run From 5–10 Yds

Up to 5 players compete to stop bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Prepare 36 balls and make 4 piles of 9 balls each.

2

Put each pile in a different spot, 1 to 10 yards from the green and 5 to 30 yards from the hole.

3

Mark 4 areas on the green using string or tees, each area should be about 6 feet across.

4

Hit 36 bump-n-run shots, trying to land 9 balls in each area.

5

Start from one pile, aim at one area, and hit all 9 balls. Move to the next pile and area.

6

Keep going until all 36 shots are done, 9 shots per area.

7

Count how many balls stopped in the target area each time.

8

After all 36 shots, enter how many successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D4

Day 8

Bump-n-Run | Scattered Piles | Quadrants

Program: Bump'n'Run From 5–10 Yds

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.

3

Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.

4

Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.

5

For each set of 9 shots, use any pile, but keep the same setup for all shots.

6

Count each shot that stops in the correct section as a success.

7

Add up the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141174

Week 3 – Module

4 days scheduled

Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Parallel Ball Lines | 9 Stop Zones

Program: Bump'n'Run From 5–10 Yds

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | 9 Stop Zones
1

Place two parallel lines of balls beside the green. Each line has 18 balls spaced 1 foot apart. The lines are 5 to 10 yards apart.

2

On the green, mark 9 stop zones using tees, string, or buckets. Arrange the zones in 3 rows of 3, spaced evenly.

3

Hit 36 bump-n-run shots. Divide them into 9 groups of 4 shots.

4

Hit 4 shots from one ball line toward Stop Zone

1

Try to stop each ball in that zone.

5

Switch to the other ball line and hit 4 shots toward Stop Zone

6

Keep switching ball lines and hit 4 shots at each stop zone in order (Zone 1 to Zone 9).

7

Count every ball that stops in the right stop zone as a success.

8

Add total successful stops and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 10

Bump-n-Run | Parallel Piles | Quadrants

Program: Bump'n'Run From 5–10 Yds

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Quadrants
1

Take 40 balls and make 10 piles with 4 balls each. Put the piles into 2 lines of 5 piles, spaced 5 to 10 yards/meters apart.

2

Place the piles on grass, each 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, use string or tees to make a circle about 6 feet (2 meters) wide. Mark 4 equal parts in the circle.

4

Hit 36 bump-and-run shots. Make 9 shots for each of the 4 circle parts.

5

Start from any pile, aiming for the first circle part. After 9 shots, go to the second part, then the third, then the fourth.

6

Change piles as wanted to practice from different spots, but keep piles the same.

7

Count a shot as success if it stops in the right part of the circle.

8

After all 36 shots, add the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 11

Bump-n-Run | Parallel Piles | Bullseye 2x

Program: Bump'n'Run From 5–10 Yds

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.

2

On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.

3

Hit 36 shots: 18 to the inner circle, 18 to the outer circle.

4

Hit shots from any pile, switch between piles and lines.

5

Count a shot as a success if it stops in the target zone.

6

After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 12

Bump-n-Run | Scattered Piles | Multiple Targets

Program: Bump'n'Run From 5–10 Yds

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Multiple Targets
1

Scatter 40 balls into 8 piles of 5 balls each, between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

Mark 3 targets on the green, about 6 feet apart in a line.

3

Hit 36 bump-and-run shots.

4

Aim 12 shots at each of the 3 targets.

5

Hit 12 shots at the first target, then 12 at the second, then 12 at the third.

6

Count shots that stop inside 10 feet of the target as successful.

7

Add successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 4 – Module

4 days scheduled

Improve Mid-Iron Accuracy. Control distance 150-180 and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 13

Mid irons (7,6,5) | Straight Shot

Program: Improve Mid-Iron Accuracy

Produce straight shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Straight Shot
1

Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.

2

Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.

3

Focus on hitting a straight shot directly at the target with each ball.

4

Take breaks as needed to maintain focus and consistency.

5

Count each shot that lands close to or on the target line as a hit.

6

After all 36 shots, enter the number of hits in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 14

Mid irons (7,6,5) | Around the Stick

Program: Improve Mid-Iron Accuracy

Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Around the Stick
1

Pick a flag or target for mid irons (7, 6, or 5 iron).

2

Place two cones or buckets left and right of the flag, each 5% of the total distance away.

3

Hit 36 shots in total, in 2 sets of 18 shots.

4

First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.

5

Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.

6

Switch between 7, 6, or 5 irons during the test.

7

A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).

8

After 36 shots, count successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 15

Mid irons (7,6,5) | Takeaway

Program: Improve Mid-Iron Accuracy

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Takeaway
1

Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.

2

Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.

3

Work on at most two takeaway thoughts or tasks to produce the desired ball flight.

4

Switch between 7, 6, and 5 irons throughout the exercise.

5

Mark a success if the ball lands in or near the target zone (within 3 yards).

6

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174
D4

Day 16

Mid irons (7,6,5) | GIRs Simulation

Program: Improve Mid-Iron Accuracy

Simulate X number of GIR (Green in Regulations) using mid irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Mid irons (7,6,5) | GIRs Simulation
1

Pick a flag for 7, 6, or 5 iron.

2

Mark an area around the flag like a green, about 5% of the distance to the flag.

3

Get 36 balls to hit into this green area.

4

Split the green into 3 equal parts: Left, Center, Right.

5

Hit 12 balls at the Left part.

6

Hit 12 balls at the Center part.

7

Hit 12 balls at the Right part.

8

Use just 7, 6, or 5 irons, set up the same way every time.

9

Count only the balls that land and stay in the zone you aimed at.

0

Add up all your successes from 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 5 – Module

4 days scheduled

Improve Mid-Iron Accuracy. Control distance 150-180 and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 17

All irons (9 to 2) | Progressive Targets Challenge

Program: Improve Mid-Iron Accuracy

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 18

Mid irons (7,6,5) | Backswing

Program: Improve Mid-Iron Accuracy

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 19

Mid irons (7,6,5) | Downswing

Program: Improve Mid-Iron Accuracy

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 20

Stop the Ball: on the Fringe [Long]

Program: Eliminate Three-Putts

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963

Week 6 – Module

4 days scheduled

Eliminate Three-Putts. Work on alignment and starting line and repeat same distance putts to master touch. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 21

Stop the Ball: Circle [Long]

Program: Eliminate Three-Putts

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 22

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Eliminate Three-Putts

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D3

Day 23

Stop the Ball: Inside the Field [Long]

Program: Eliminate Three-Putts

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D4

Day 24

Flop | Fairway | Uphill/Downhill

Program: Open up and let it fly: alignment for flop shots

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Fairway | Uphill/Downhill
1

Place 36 balls in two groups of 18 balls each for uphill and downhill shots.

2

Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.

3

Hit 12 flop shots from uphill slope at the right target.

4

Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).

5

From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).

6

Count shots that stop within 3 feet of the target as success.

7

Write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 7 – Module

4 days scheduled

Open up and let it fly: alignment for flop shots. Check clubface and set up for high shot. Focus on Alignment, Scoring, Aim. This module is for Short Game, specifically working on Flop.

D1

Day 25

Flop | Fairway | Flat

Program: Open up and let it fly: alignment for flop shots

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Flop | Fairway | Flat
1

Make 3 target areas on the green: Left, Center, and Right. Each should be about 4 feet wide.

2

Put 3 piles of balls on a flat fairway, 15 to 20 yards from the hole. Space them so shots come from different angles.

3

Hit 36 flop shots: 12 at the Left zone, 12 at the Center zone, 12 at the Right zone.

4

Take shots from different piles, but set up the ball the same way each time.

5

Check if the ball stops inside the zone aimed for.

6

Count how many balls stop inside the correct zone.

7

When done, add up the number of balls in the zones and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 26

Flop | Fairway | Flat

Program: Open up and let it fly: alignment for flop shots

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Flop | Fairway | Flat
1

Place two pins on the green about 8 feet apart to mark target zones.

2

Set up 5 to 20 yards from the hole on flat ground.

3

Hit 36 flop shots in 3 sets of

4

Aim all first 12 shots at the left target.

5

Aim all next 12 shots at the right target.

6

For the last 12 shots, switch target every 3 shots: 3 left, 3 right, then repeat.

7

Keep the same ball setup for every shot.

8

Count a shot as success if ball stops within 3 feet of target.

9

After all 36 shots, enter your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 27

Flop | Rough | Uphill/Downhill

Program: Open up and let it fly: alignment for flop shots

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Rough | Uphill/Downhill
1

Set up 2 target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Put 18 balls in the uphill rough, and 18 in the downhill rough.

3

Hit 18 flop shots from the uphill rough and try to land each ball in the uphill target zone.

4

Hit 18 flop shots from the downhill rough and try to land each ball in the downhill target zone.

5

If the ball lands and stays in the target zone, it counts as a success.

6

Always keep the way you set up each ball the same; only the target zone changes.

7

After all 36 shots, count how many were successful out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 28

Flop | Deep Rough and Other | Uphill/Downhill

Program: Open up and let it fly: alignment for flop shots

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Split 36 balls into two groups of

8

Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.

2

On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).

3

From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone

4

From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone

5

Count each shot that stops in the right zone as a success.

6

Enter the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713963

Week 8 – Module

4 days scheduled

Open up and let it fly: alignment for flop shots. Check clubface and set up for high shot. Focus on Alignment, Scoring, Aim. This module is for Short Game, specifically working on Flop.

D1

Day 29

Flop | Deep Rough and Other | Above/Below Feet

Program: Open up and let it fly: alignment for flop shots

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Above/Below Feet
1

Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.

2

On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.

3

Split the 36 balls into 3 groups of 12 balls.

4

For the first 12 balls, hit from above feet and aim for Target Zone

5

For the next 12 balls, hit from below feet and aim for Target Zone

6

For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone

7

Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.

8

Count each ball that lands and stays in the correct target zone as a success.

9

When done, count how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D2

Day 30

Wedges (LW to PW) | Progressive Targets Challenge

Program: Stop Missed Wedge Shots

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 31

Wedges (LW to PW) | Takeaway

Program: Stop Missed Wedge Shots

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 32

Wedges (LW to PW) | Downswing

Program: Stop Missed Wedge Shots

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 9 – Module

4 days scheduled

Stop Missed Wedge Shots. Stop missed shots and control roll. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 33

Wedges (LW to PW) | Straight Shot

Program: Stop Missed Wedge Shots

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 34

Wedges (LW to PW) | GIRs Simulation

Program: Stop Missed Wedge Shots

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 35

Wedges (LW to PW) | Impact and Follow Through

Program: Stop Missed Wedge Shots

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D4

Day 36

Putting Aid: String Line, 50 in a Row

Program: Practice 3 Ft Putts For Consistency

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613

Week 10 – Module

4 days scheduled

Practice 3 Ft Putts For Consistency. Control pace on every putt and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 37

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Practice 3 Ft Putts For Consistency

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429
D2

Day 38

Putting Aid: Chalk Line, 50 in Row

Program: Practice 3 Ft Putts For Consistency

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D3

Day 39

Sand | Scattered Piles | Multiple Targets

Program: Can you stop the ball close from the sand?

Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | Multiple Targets
1

Divide 40 golf balls into 8 piles of 5 balls each in the sand between 5 and 60 yards/meters from the hole.

2

On the green, set up 3 flag targets in a straight line, each 6 feet (2 meters) apart. Label them Target A, Target B, and Target C.

3

Hit 36 sand shots in total, with 12 shots aimed at each target.

4

Start from any pile. Hit 12 shots at Target A.

5

Move to Target B, hit 12 shots, then hit the last 12 shots at Target C.

6

Switch between piles after every 2 to 5 shots.

7

Count a shot as a success if it stops within 10 feet (3 meters) of the target.

8

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318131074
D4

Day 40

Sand | Perpendicular Ball Lines | Quadrants

Program: Can you stop the ball close from the sand?

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | Quadrants
1

Arrange two lines of 18 balls each in the sand. Keep balls 1 foot apart. Lines are 5 to 10 yards apart.

2

On the green, make a 10-foot circle and divide into 4 parts. Number the parts 1 to

3

Hit 36 sand shots, in 4 groups of

4

Hit 9 balls from the first line aiming for part

5

Hit 9 balls from the second line aiming for part

6

Hit 9 balls from the first line aiming for part

7

Hit 9 balls from the second line aiming for part

8

Count a success if a ball stops in the right part.

9

Keep balls in place, only switch lines when told.

0

Count total successful shots in the correct parts, and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 11 – Module

4 days scheduled

D1

Day 41

Sand | Parallel Piles | 3 Landing Zones

Program: Can you stop the ball close from the sand?

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Piles | 3 Landing Zones
1

Put 36 golf balls into 9 piles of 4 balls each in the sand bunker. Make two lines, each pile 2 yards apart, lines 5 to 10 yards apart.

2

On the green, make three landing zones in a straight line, each zone 6 feet apart.

3

Hit 36 sand shots from the bunker to the green.

4

Divide the 36 shots into three groups of

2

Aim the first 12 at the first zone, next 12 at the second zone, last 12 at the third zone.

5

Hit shots from any pile, same setup for all shots.

6

Count successful shots that land and stop in the right zone.

7

After all 36 shots, write down how many went in the intended zones out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D2

Day 42

Sand | Scattered Piles | Bullseye 2x

Program: Can you stop the ball close from the sand?

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | Bullseye 2x
1

Place two piles of balls in the sand 20-40 yards from the hole.

2

Make two circles around the hole on the green: one with a 6-foot radius and another with a 15-foot radius.

3

Hit 36 shots: 18 aimed for the small circle, 18 aimed for the area between the small and big circles.

4

Hit 18 balls, trying to land them in the small circle.

5

Hit 18 balls, trying to land them in the area between the two circles.

6

A ball in the right area counts as a success.

7

Count the number of balls in the right spots as you go.

8

Add up your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D3

Day 43

Sand | Scattered Ball Lines | 9 Stop Zones

Program: Can you stop the ball close from the sand?

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 9 Stop Zones
1

Put 40 golf balls in 8 lines of 5 balls each in the sand, about 2 feet apart and between 20 and 40 yards from the hole.

2

Make 9 stop zones on the green using tees, string, or buckets. Number them 1 to

3

Split the 36 sand shots into 9 groups of 4 shots.

4

Pick one stop zone as the target for each group.

5

Hit 4 balls in a line toward the chosen stop zone, trying to stop them inside that zone.

6

Move to the next stop zone and repeat until all zones are used for 4 shots each.

7

Count how many balls stopped in the correct stop zone.

8

Enter the number of successful stops out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 44

Sand | Scattered Piles | 3 Landing Zones

Program: Can you stop the ball close from the sand?

Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | 3 Landing Zones
1

Make 9 piles of 4 golf balls each in the bunker, placing them randomly 20 to 40 yards from the hole.

2

Put 3 markers on the green in a straight line, each 6 feet apart to make 3 landing zones.

3

Hit 12 balls to each zone (36 shots total).

4

Hit from any pile to the first zone 12 times, then 12 to the second, then 12 to the third.

5

Count how many balls stop in the correct zone.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 12 – Module

4 days scheduled

D1

Day 45

Sand | Scattered Piles | 9 Stop Zones

Program: Can you stop the ball close from the sand?

Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | 9 Stop Zones
1

Place 36 golf balls in 9 piles, each with 4 balls, in a sand bunker 20–40 yards from the hole.

2

Make 9 stop zones on the green in a 3 by 3 grid using tees, string, or markers.

3

Hit 4 sand shots to each stop zone, for 36 shots total.

4

Start from any pile and aim for the first stop zone.

5

After 4 shots to one zone, move to the next zone and keep going until all 9 zones are done.

6

Count each shot that stops inside the correct stop zone as a success.

7

Add your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D2

Day 46

Sand | Perpendicular Piles | Multiple Targets

Program: Can you stop the ball close from the sand?

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines to make a plus sign, with 5 piles in each line, and piles 3 yards/meters apart.

2

Put the piles in the sand, between 20 and 40 yards/meters from the hole, but not on the green.

3

Set up 3 target flags in different spots around the hole.

4

Split 36 shots into 3 groups of 12, with each group aiming at a different flag.

5

Start at any pile and hit 12 shots trying to get the ball close to the first target.

6

For the next 12 shots, choose any pile and aim at the second target.

7

For the last 12 shots, choose any pile and aim at the third target.

8

Count a shot as a success if the ball stops within 3 yards/meters of the flag.

9

Count how many successes out of 36 shots and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 47

Sand | Scattered Piles | 3 Landing Zones

Program: Can you stop the ball close from the sand?

Up to 5 players compete to land a sand shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | 3 Landing Zones
1

Make 3 target zones on the green using sticks or clubs. Space them 6 feet apart in a line.

2

Make 6 piles of 6 balls each in the sand, 20 to 40 yards from the hole.

3

Hit 36 sand shots: 12 shots to each zone.

4

Hit from any pile to Zone 1, then move to another pile and hit to Zone 2, then to another pile for Zone

5

Try to land the ball in the correct zone. Each ball that stays in the correct zone is a success.

6

After all shots, count how many balls landed in the correct zones and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 48

Long irons (4,3,2) | Takeaway

Program: Control the spin: height and roll as needed

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964

Week 13 – Module

3 days scheduled

Control the spin: height and roll as needed. Control long iron spin and draw or fade long irons. Focus on Trajectory, Mechanics, Precision. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 49

Long irons (4,3,2) | Downswing

Program: Control the spin: height and roll as needed

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D2

Day 50

Long irons (4,3,2) | Ladder Challenge

Program: Control the spin: height and roll as needed

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 51

Long irons (4,3,2) | Opposite Shots Challenge

Program: Control the spin: height and roll as needed

Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Opposite Shots Challenge
1

Pick one flag or target at a long iron distance.

2

Hit 36 shots, grouped in 4 sets of 9 shots.

3

Set 1: Hit 5 draws and 4 fades to the target.

4

Set 2: Hit 5 high shots and 4 low shots to the target.

5

Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.

6

Set 4: Hit any mix of the shot types above to the target.

7

Use any long irons (4, 3, or 2 iron) you want for each shot.

8

Try to make the ball fly in the shape or height you want, toward the flag.

9

Count only shots that land near the target and have the right shape as a success.

0

Add up the number of successful shots and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285