Account for slope, for a 2-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for M's Golf Club
Discover tailored practice programs for this course.
Total Programs
18
18 complete programs built for this course
Unique Drills
90
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
5
3 days , 4 days , 5 days , 8 days , 9 days
M's Practice Profile
We've mapped a comprehensive practice profile for M's, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for M's
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Alignment Mirror, 15/25
Make 15 out of 25 putts using an alignment mirror.
Bump-n-Run | Parallel Ball Lines | 9 Stop Zones
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Mid irons (7,6,5) | Takeaway
Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.
Bump-n-Run | Scattered Ball Lines | 9 Stop Zones
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Bump-n-Run | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a bump-n-run shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Course Details
Everything you need to know about M's.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
msgolf@fine.ocn.ne.jp
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Facilities
Location
184, Kamogawa
Course Information
Holes
18
Par
72
Type
Parkland
Architect
Katsunari Takahashi
Opened
1992
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Programs
Skill-Based Practice Programs for M's
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 18 Programs
% match to course practice profileAdjust stance and grip for better roll, for a 18-handicap player, ~15 minutes.
Feel the green, for a 24-handicap player, ~20 minutes.
Roll to tap-in range, for a 3-handicap player, ~10 minutes.
12 Week Flagship Program for M's
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for M's. Start with the basics and work your way towards more challenging drills. Commit to 12 weeks of training and get in proper shape. Four days counts as a week.
Putting · 6 ft (2m) only
Control Every 6 Ft Putt
Difficulty: Intermediate · Program HCP 17.0
Putting · 6 ft (2m) only
Stop Missed Opportunities On Mid Putts
Difficulty: Expert · Program HCP 2.0
Short Game · Pitch
Keep Par Safe
Difficulty: Beginner · Program HCP 34.0
Short Game · Bump'n'Run
Can you land every Bump'n'Run inside 2 feet?
Difficulty: Beginner · Program HCP 24.0
Short Game · Sand
Open up and let it fly: alignment for bunker shots
Difficulty: Beginner · Program HCP 23.0
Driving Range · Mid irons (7,6,5)
Check your setup: avoid fat or thin shots
Difficulty: Beginner · Program HCP 35.0
Driving Range · Short irons (9,8)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Program HCP 35.0
Driving Range · Mid irons (7,6,5)
Mid-Iron Distance Control 150–180 Yards
Difficulty: Beginner · Program HCP 35.0
Driving Range · Wedges (LW,SW,GW,PW)
How close can you get? Challenge your short game
Difficulty: Beginner · Program HCP 23.0
Leave tap-ins, for a 8-handicap player, ~10 minutes.
Precision shots, for a 1-handicap player, ~10 minutes.
Handle tight lies, for a 3-handicap player, ~10 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedVary landing spot soft, for a 21-handicap player, ~20 minutes.
Roll to tap-in range, for a 19-handicap player, ~15 minutes.
Dial in touch, for a 25-handicap player, ~20 minutes.
Land close to pin, for a 35-handicap player, ~30 minutes.
Land 2 feet away, for a 1-handicap player, ~10 minutes.
Get close to pin, for a 23-handicap player, ~20 minutes.
Control distance 150-180, for a 35-handicap player, ~30 minutes.
Perfect short iron swing, for a 35-handicap player, ~30 minutes.
Achieve distance accuracy, for a 18-handicap player, ~15 minutes.
Hit greens with short irons, for a 1-handicap player, ~10 minutes.
Perfect mid iron swing, for a 35-handicap player, ~30 minutes.
Prepare for Tournaments at M's
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about M's
Get answers to common questions about playing M's and what to expect.
How difficult is M's for mid-handicap golfers?
M's is regarded as a strategically complex layout. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at M's?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at M's?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is M's and how does yardage affect play?
Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.
What type of course is M's and how should I play it?
M's is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make M's strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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