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Course Flagship Program

12 Week Flagship Program for Olde London

We studied the course and made a flagship practice program specifically for Olde London. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

12

Days

48

Modules

9

Frequency

4 days/week

Weeks 1–26 days

Putting·3 ft (1m) only

Perfect Every 3 Ft Putt

Difficulty: Expert · Module HCP 2.4

Weeks 2–34 days

Short Game·Flop

Flop 15–25 Yds From Sand Or Tight Lie

Difficulty: Beginner · Module HCP 35.0

Weeks 3–57 days

Short Game·Bump'n'Run

How straight can you roll it? Test your setup

Difficulty: Beginner · Module HCP 30.5

Weeks 5–65 days

Short Game·Bump'n'Run

Set a target and stick it: Bump'n'Run accuracy challenge

Difficulty: Beginner · Module HCP 28.6

Weeks 6–75 days

Short Game·Mixed

Up-and-down contest: how many can you save in a row?

Difficulty: Beginner · Module HCP 24.2

Week 84 days

Driving Range·Woods (Hy,5W,3W)

Control 3-Wood Roll

Difficulty: Beginner · Module HCP 35.0

Weeks 9–106 days

Driving Range·Driver

Control Driver Ball Flight

Difficulty: Beginner · Module HCP 35.0

Weeks 10–113 days

Driving Range·Mid irons (7,6,5)

Mid-Iron Distance Control 150–180 Yards

Difficulty: Beginner · Module HCP 35.0

Weeks 11–127 days

Driving Range·Long irons (4,3,2)

Shape the shot: draw or fade with long irons

Difficulty: Beginner · Module HCP 29.2

Flagship curriculum

How the 12-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–26 daysDay 16

Perfect Every 3 Ft Putt

Sink with precision, for a 2-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 2.4

Module skill breakdown

Scoring
35%
Precision
29%
Aim
14%
Weeks 2–34 daysDay 710

Flop 15–25 Yds From Sand Or Tight Lie

Flop from sand, for a 35-handicap player, ~30 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Aim
33%
Scoring
23%
Alignment
20%
Weeks 3–57 daysDay 1118

How straight can you roll it? Test your setup

Work together for contact, for a 31-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 30.5

Module skill breakdown

Alignment
31%
Scoring
19%
Distance Control
15%
Weeks 5–65 daysDay 1923

Set a target and stick it: Bump'n'Run accuracy challenge

Pick your spot, for a 29-handicap player, ~20 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 28.6

Module skill breakdown

Scoring
28%
Aim
24%
Precision
18%
Weeks 6–75 daysDay 2428

Up-and-down contest: how many can you save in a row?

Turn into birdies, for a 24-handicap player, ~20 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 24.2

Module skill breakdown

Scoring
43%
Distance Control
32%
Visualization
25%
Week 84 daysDay 2932

Control 3-Wood Roll

Control 3-wood roll, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
23%
Precision
21%
Trajectory
18%
Weeks 9–106 daysDay 3338

Control Driver Ball Flight

Control ball flight basics, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
29%
Mechanics
22%
Trajectory
19%
Weeks 10–113 daysDay 3941

Mid-Iron Distance Control 150–180 Yards

Control distance 150-180, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
19%
Accuracy
15%
Mechanics
15%
Weeks 11–127 daysDay 4248

Shape the shot: draw or fade with long irons

Perfect long iron trajectory, for a 29-handicap player, ~20 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Trajectory
30%
Precision
22%
Mechanics
19%

Program snapshot

Avg HCP focus

2.4

Expert

Skill pillars

Scoring · Precision · Aim · Green Reading · Alignment · Accuracy

Host course

Olde London

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Perfect Every 3 Ft Putt. Perfect aim and stroke and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Program: Perfect Every 3 Ft Putt

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Putting30 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft using two alignment sticks and a ball gate.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048454239353126
D2

Day 2

Putting Aid: Alignment Mirror, 50 in a Row

Program: Perfect Every 3 Ft Putt

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D3

Day 3

One Handed, Ball Gate, 25 in a Row

Program: Perfect Every 3 Ft Putt

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296
D4

Day 4

Around the Hole: 8 Ball Circle, 50 in a Row

Program: Perfect Every 3 Ft Putt

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 8 Ball Circle, 50 in a Row
1

Place eight tees around the hole at 3 ft or 1 m.

2

After making a putt, go to the next tee.

3

Hit 50 putts. Enter the number of putts made out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530

Week 2 – Module

4 days scheduled

Perfect Every 3 Ft Putt. Perfect aim and stroke and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 5

Around the Hole: 4 Ball Circle, 50 in a Row

Program: Perfect Every 3 Ft Putt

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 4 Ball Circle, 50 in a Row
1

Place four tees around the hole at 3 ft (1 m).

2

After each putt goes in, move to the next tee.

3

Hit 50 putts.

4

Enter the number made out of 50 in the app.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D2

Day 6

Single Tee, 50 in a Row

Program: Perfect Every 3 Ft Putt

Make 50 putts in a row.

Putting18 min
Diagram for Single Tee, 50 in a Row
1

Hit 30 putts from 3 ft (1 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score302928262422191612
D3

Day 7

Flop | Parallel Piles | Multiple Targets

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Flop | Parallel Piles | Multiple Targets
1

Set up 3 flags spaced about 6 feet apart.

2

Make 9 piles of 4 balls each, with two lines and space between them.

3

Put the piles 5 to 20 yards away from the flags, but keep the piles the same.

4

Hit 36 flop shots in 3 groups of

5

For each group, try to land balls within 10 feet of the right flag, first flag, second flag, then third.

6

Switch between piles as you want.

7

Each ball that stays within 10 feet of the right flag counts as a success.

8

Count the successful shots.

9

Enter your total successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 8

Flop | Parallel Ball Lines | Bullseye 2x

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | Bullseye 2x
1

Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.

2

On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.

3

From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.

4

The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.

5

At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 3 – Module

4 days scheduled

Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and land near hole. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Flop.

D1

Day 9

Flop | Rough | Uphill/Downhill

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Rough | Uphill/Downhill
1

Place two ball markers on the green, about 10 feet apart.

2

Choose a spot on the uphill slope, 5 to 20 yards from the hole. Use this spot every time for the test.

3

Hit 18 flop shots from this spot. Aim at the targets, switching every 3 shots between them until all 18 shots are done.

4

Move to a spot on the downhill slope, 5 to 20 yards from the hole. Use this spot every time for these shots.

5

Hit 18 flop shots from the downhill spot. Switch targets every 3 shots until all 18 are done.

6

Count shots that stop within 3 feet of the marker as successful.

7

Add up all successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D2

Day 10

Flop | Deep Rough and Other | Above/Below Feet

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Above/Below Feet
1

Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.

2

On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.

3

Split the 36 balls into 3 groups of 12 balls.

4

For the first 12 balls, hit from above feet and aim for Target Zone

5

For the next 12 balls, hit from below feet and aim for Target Zone

6

For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone

7

Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.

8

Count each ball that lands and stays in the correct target zone as a success.

9

When done, count how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D3

Day 11

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: How straight can you roll it? Test your setup

Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls in 2 lines that cross each other, 5 piles in each line. Space the piles about 3 yards or meters apart.

2

Place the piles so they are 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole, on any grass.

3

On the green, make 3 landing zones side by side, each about 6 feet or 2 meters apart, using sticks, clubs, or string.

4

Hit 36 bump-and-run shots total. Aim 12 shots at each landing zone.

5

Pick a pile. Hit balls at the first landing zone until you do 12 shots.

6

Aim at the second landing zone for 12 shots from any piles.

7

Aim at the third landing zone for the last 12 shots.

8

Count how many shots land and stop in the right zone.

9

When all 36 shots are done, record the number of good shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 12

Bump-n-Run | Fairway | Above/Below Feet

Program: How straight can you roll it? Test your setup

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Above/Below Feet
1

Gather 36 balls and split them into 2 groups of

2

Stand on a slope where the ball is above your feet for the first 18 shots.

3

Choose one target on the green to aim at.

4

Hit 18 bump-and-run shots, trying to get close to the target from this lie.

5

Move to a slope where the ball is below your feet for the next 18 shots.

6

Hit 18 bump-and-run shots at the same target from this lie.

7

Count how many balls stop close to the pin. Record that number as your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 4 – Module

4 days scheduled

How straight can you roll it? Test your setup. Square up and test your setup. Focus on Alignment, Scoring, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 13

Bump-n-Run | Perpendicular Ball Lines | 3 Landing Zones

Program: How straight can you roll it? Test your setup

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | 3 Landing Zones
1

Make two lines of 18 balls each, one foot apart, next to the green, in an L-shape.

2

Put 3 markers at the edge of the green, 6 feet apart, to make 3 landing zones in a row.

3

Hit 36 bump-and-run shots: 12 shots at each landing zone.

4

Switch between ball lines. For each zone, hit 3 shots from one line, then 3 shots from the other, until all 12 shots per zone are done.

5

Each time a ball stops in the right zone, count it as a successful shot.

6

After all 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 14

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: How straight can you roll it? Test your setup

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Place 36 balls into 6 groups of 6 balls.

2

Mark 3 target pins on the green, 6 feet apart in a line or arc.

3

From above feet, hit 18 shots, 6 at each pin in order.

4

From below feet, hit 18 shots, 6 at each pin in order.

5

Keep the same ball setup and lie each time. Only change slope.

6

Count each ball that stops within 3 feet of the target pin as a success.

7

After 36 shots, add up successes out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285
D3

Day 15

Bump-n-Run | Rough | Flat

Program: How straight can you roll it? Test your setup

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Bump-n-Run | Rough | Flat
1

Place two markers on the green, 15 yards apart.

2

Split 36 shots into two groups of

3

Hit 18 bump-and-run shots from the first rough spot at the first marker, aiming to stop the ball near it.

4

Move to a different nearby rough spot.

5

Hit 18 shots at the second marker from the new spot.

6

Count each shot as a success if the ball stops within 3 feet of the marker.

7

Use the same setup and stance for all shots.

8

Total the number of successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 16

Bump-n-Run | Perpendicular Ball Lines | Multiple Targets

Program: How straight can you roll it? Test your setup

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Multiple Targets
1

Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.

2

Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.

3

Put 3 targets about 6 feet apart on the green.

4

Hit 12 shots at each target, for a total of 36 shots.

5

Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.

6

Use the other line and hit 12 shots at the second target, same goal.

7

Hit 12 shots at the third target from either line, trying to keep within 10 feet.

8

Count each shot that stops within 10 feet of the target.

9

After 36 shots, write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 5 – Module

4 days scheduled

How straight can you roll it? Test your setup. Square up and test your setup. Focus on Alignment, Scoring, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 17

Bump-n-Run | Fairway | Flat

Program: How straight can you roll it? Test your setup

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Pick two spots between 5 and 30 yards from the hole to hit from.

2

Place three markers 3 feet apart in a line on the green to make target zones.

3

Hit 18 shots from the first spot, 6 to each target zone.

4

Hit 18 shots from the second spot, 6 to each target zone.

5

Aim for the correct zone each time.

6

Count shots that stop inside the correct zone as a success.

7

Add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 18

Bump-n-Run | Parallel Ball Lines | Quadrants

Program: How straight can you roll it? Test your setup

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Quadrants
1

Place two lines of 18 balls each near the green. Balls are 1 foot apart. Lines are 5 to 10 yards apart.

2

On the green, make a circle around the hole (6 feet radius) and divide it into 4 equal quadrants with string or markers.

3

Hit 36 bump-and-run shots total, 9 shots at each quadrant.

4

For each set of 9 shots, aim to stop the ball inside one chosen quadrant.

5

Hit 4 or 5 shots in a row from one line, then switch to the other line and finish the 9 shots for that quadrant.

6

After 9 shots to one quadrant, move to the next quadrant and repeat the routine until all 4 quadrants have been used.

7

Count each ball that stops in the right quadrant as a success.

8

After all 36 shots, add up successful shots in the intended quadrants and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D3

Day 19

Bump-n-Run | Fairway | Uphill/Downhill

Program: Set a target and stick it: Bump'n'Run accuracy challenge

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Place 18 balls on the uphill slope and 18 balls on the downhill slope between 5 and 30 yards from the hole.

2

Set up 3 targets on the green, spaced evenly in a 10-foot wide area, labeled Target A, Target B, and Target C.

3

Hit 18 shots from the uphill slope and 18 shots from the downhill slope, for a total of 36 shots.

4

For each slope, hit 6 shots at Target A, then 6 shots at Target B, then 6 shots at Target C.

5

Keep the ball setup the same and do not move from your spot on the slope while hitting each group of shots.

6

Count each shot that lands and stops in the target zone as a success.

7

After all 36 shots, count and enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D4

Day 20

Bump-n-Run | Parallel Piles | Bullseye 2x

Program: Set a target and stick it: Bump'n'Run accuracy challenge

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.

2

On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.

3

Hit 36 shots: 18 to the inner circle, 18 to the outer circle.

4

Hit shots from any pile, switch between piles and lines.

5

Count a shot as a success if it stops in the target zone.

6

After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 6 – Module

4 days scheduled

Set a target and stick it: Bump'n'Run accuracy challenge. Visualize the line and set a target. Focus on Scoring, Aim, Precision. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 21

Bump-n-Run | Scattered Ball Lines | 9 Stop Zones

Program: Set a target and stick it: Bump'n'Run accuracy challenge

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | 9 Stop Zones
1

Put 40 balls in 8 lines. Each line has 5 balls, about 1 yard apart. Lines can be 1–10 yards from the green and 5–30 yards from the hole.

2

Mark 9 stop zones on the green using buckets, string, or tees; label them 1 to

3

Hit 36 bump-and-run shots.

4

Split the 36 shots into 9 groups of 4 balls.

5

For each group, try to stop all 4 balls in one stop zone.

6

Hit 4 balls from one line to the first stop zone.

7

Move to a different line and hit 4 balls to the second stop zone.

8

Repeat until 4 balls have been hit to every stop zone.

9

Count each ball that stops in the right zone as a success.

0

Add up the total successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 22

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Set a target and stick it: Bump'n'Run accuracy challenge

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Place 36 balls into 6 groups of 6 balls.

2

Mark 3 target pins on the green, 6 feet apart in a line or arc.

3

From above feet, hit 18 shots, 6 at each pin in order.

4

From below feet, hit 18 shots, 6 at each pin in order.

5

Keep the same ball setup and lie each time. Only change slope.

6

Count each ball that stops within 3 feet of the target pin as a success.

7

After 36 shots, add up successes out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285
D3

Day 23

Bump-n-Run | Parallel Piles | Multiple Targets

Program: Set a target and stick it: Bump'n'Run accuracy challenge

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Multiple Targets
1

Set up 10 piles of balls in two lines 3 yards/meters apart. Each line has 5 piles spaced 4 yards/meters apart.

2

Put the piles between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

Pick 3 targets on the green, spaced evenly apart.

4

Split 36 shots into 3 sets of

5

Aim first 12 shots at the left target.

6

Aim next 12 shots at the center target.

7

Aim last 12 shots at the right target.

8

Do not move the ball setup, only change the target.

9

Count how many balls land closest or in the scoring area for the right target, and enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262217131074
D4

Day 24

DIY Course Easy

Program: Up-and-down contest: how many can you save in a row?

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up a 9-hole short game course around the green. Each hole is PAR

2

Put 9 balls in easy spots around the green, like in sand or rough.

3

For each hole, hit a wedge onto the green and then putt the ball in.

4

Finish each hole (chip and putt) before going to the next ball spot.

5

Do the whole 9-hole course 4 times, moving balls for variety if possible.

6

This gives 36 total tries (9 holes × 4 rounds).

7

After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).

8

See how many strokes over or under par you got.

9

Write down how many holes you finished at or under par, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score141516182022242628

Week 7 – Module

4 days scheduled

Up-and-down contest: how many can you save in a row?. Up-and-down contest and save par clutch. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 25

DIY Course Medium

Program: Up-and-down contest: how many can you save in a row?

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in different spots around the chipping green.

2

Hit each ball onto the green with one shot.

3

Putt each ball to finish that hole, counting total strokes (max 2 is PAR).

4

Do this for all 9 balls to finish 1 round.

5

Repeat the 9-hole round 4 times, changing ball positions each time, for 36 holes.

6

Count how many holes you finished in 2 strokes or less. Enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2928262319141185
D2

Day 26

DIY Course Easy

Program: Up-and-down contest: how many can you save in a row?

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.

2

Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.

3

Finish each ball before starting the next one.

4

Repeat this process 4 times for a total of 36 shots.

5

Count how many strokes it takes for each hole.

6

Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2624221916131074
D3

Day 27

DIY Course Easy

Program: Up-and-down contest: how many can you save in a row?

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.

2

Each hole is a PAR 2 challenge.

3

Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.

4

At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.

5

Go to the next hole when you finish. Do this for all 9 holes, two times.

6

Count each hole finished in 2 shots or fewer as a success.

7

Add the number of successful holes. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 28

DIY Course Hard

Program: Up-and-down contest: how many can you save in a row?

Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Hard
1

Set up 9 holes in difficult spots about 20 to 40 yards from the green.

2

Put one ball for each player at every hole.

3

Each player hits 4 shots at each hole, for 36 shots total.

4

Players hit to the green and putt to finish each hole.

5

After finishing a hole, move to the next one. Repeat for all 9 holes.

6

Count total shots for each hole. Compare to par (2 shots per hole, 18 total).

7

Count how many holes were finished in 2 shots or less.

8

Enter the number of holes finished in 2 shots or less out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 8 – Module

4 days scheduled

Control 3-Wood Roll. Stay on fairways and control 3-wood dispersion. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 29

Woods (Hy to 3W) | Straight Shot

Program: Control 3-Wood Roll

Produce straight shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Straight Shot
1

Pick one target on the range suitable for woods (Hy, 5W, 3W).

2

Hit 36 shots total using any wood club, aiming all shots at the same target.

3

Focus on producing a straight shot with no push or pull for each attempt.

4

Do not move your ball or change setup. Only aim straight at the target.

5

After all 36 shots, count the successes where the ball lands in or very close to the target and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 30

Woods (Hy to 3W) | Downswing

Program: Control 3-Wood Roll

Work only on downswing using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Downswing
1

Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).

2

Put your ball on the tee as you usually do for woods shots.

3

Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.

4

Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.

5

Count a shot as a success if it lands and stops near the selected target.

6

Enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 31

All woods (Hy to Dr) | Progressive Targets Challenge

Program: Control 3-Wood Roll

Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Progressive Targets Challenge
1

Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).

2

Get 36 balls ready.

3

Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target

4

Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.

5

Try to hit each ball close to the target.

6

Count each shot that lands near the flag as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 32

Woods (Hy to 3W) | Impact and Follow Through

Program: Control 3-Wood Roll

Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Impact and Follow Through
1

Pick one target or flag on the range to aim at for all your shots with woods.

2

Set up the ball the same way for every shot.

3

Hit 36 shots using woods only, focusing on impact and follow through.

4

Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.

5

You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.

6

Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.

7

After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 9 – Module

4 days scheduled

Control Driver Ball Flight. Control ball flight basics and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 33

Driver | Impact and Follow Through

Program: Control Driver Ball Flight

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 34

Driver | Low/Mid/High Shot

Program: Control Driver Ball Flight

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 35

Driver | Straight Shot

Program: Control Driver Ball Flight

Produce straight shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Straight Shot
1

Pick an easy-to-see flag or mark to aim at down the range.

2

Hit 36 balls, all aiming at the same target.

3

Focus on hitting a straight shot with your driver only.

4

Count how many balls land close to the target area.

5

Add up total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 36

Driver | Backswing

Program: Control Driver Ball Flight

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063

Week 10 – Module

4 days scheduled

Control Driver Ball Flight. Control ball flight basics and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 37

Driver | Around the Stick

Program: Control Driver Ball Flight

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D2

Day 38

Driver | Takeaway

Program: Control Driver Ball Flight

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074
D3

Day 39

All irons (9 to 2) | Progressive Targets Challenge

Program: Mid-Iron Distance Control 150–180 Yards

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 40

Mid irons (7,6,5) | Around the Stick

Program: Mid-Iron Distance Control 150–180 Yards

Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Around the Stick
1

Pick a flag or target for mid irons (7, 6, or 5 iron).

2

Place two cones or buckets left and right of the flag, each 5% of the total distance away.

3

Hit 36 shots in total, in 2 sets of 18 shots.

4

First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.

5

Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.

6

Switch between 7, 6, or 5 irons during the test.

7

A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).

8

After 36 shots, count successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853

Week 11 – Module

4 days scheduled

Mid-Iron Distance Control 150–180 Yards. Improve accuracy and stop missing greens. Focus on Precision, Accuracy, Mechanics. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 41

Mid irons (7,6,5) | Backswing

Program: Mid-Iron Distance Control 150–180 Yards

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 42

Long irons (4,3,2) | Ladder Challenge

Program: Shape the shot: draw or fade with long irons

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 43

Long irons (4,3,2) | 3 Landing Zones

Program: Shape the shot: draw or fade with long irons

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D4

Day 44

Long irons (4,3,2) | Downswing

Program: Shape the shot: draw or fade with long irons

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964

Week 12 – Module

4 days scheduled

Shape the shot: draw or fade with long irons. Perfect long iron trajectory and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 45

Long irons (4,3,2) | Opposite Shots Challenge

Program: Shape the shot: draw or fade with long irons

Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Opposite Shots Challenge
1

Pick one flag or target at a long iron distance.

2

Hit 36 shots, grouped in 4 sets of 9 shots.

3

Set 1: Hit 5 draws and 4 fades to the target.

4

Set 2: Hit 5 high shots and 4 low shots to the target.

5

Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.

6

Set 4: Hit any mix of the shot types above to the target.

7

Use any long irons (4, 3, or 2 iron) you want for each shot.

8

Try to make the ball fly in the shape or height you want, toward the flag.

9

Count only shots that land near the target and have the right shape as a success.

0

Add up the number of successful shots and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 46

Long irons (4,3,2) | Low/Mid/High Shot

Program: Shape the shot: draw or fade with long irons

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D3

Day 47

Long irons (4,3,2) | Backswing

Program: Shape the shot: draw or fade with long irons

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964
D4

Day 48

Long irons (4,3,2) | Takeaway

Program: Shape the shot: draw or fade with long irons

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964