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Course Flagship Program

13 Week Flagship Program for Links Pinamar

We studied the course and made a flagship practice program specifically for Links Pinamar. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

13

Days

52

Modules

9

Frequency

4 days/week

Week 13 days

Putting·3 ft (1m) only

Aim To Hit Center Every Time

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–25 days

Putting·9 ft (3m) only

Place Every 9 Foot Putt With Maximum Precision

Difficulty: Expert · Module HCP 2.9

Weeks 3–46 days

Short Game·Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 4–56 days

Short Game·Bump'n'Run

Save Par from Fringe

Difficulty: Beginner · Module HCP 29.2

Weeks 6–77 days

Short Game·Pitch

Thread the gap: pitch through a narrow landing zone

Difficulty: Intermediate · Module HCP 18.9

Weeks 8–95 days

Driving Range·Long irons (4,3,2)

Eliminate Hook With Long Irons

Difficulty: Beginner · Module HCP 35.0

Week 93 days

Driving Range·Wedges (LW,SW,GW,PW)

Perfect your swing: mechanics for wedge success

Difficulty: Beginner · Module HCP 35.0

Weeks 10–117 days

Driving Range·Short irons (9,8)

Stop Missing Greens With Short Irons

Difficulty: Beginner · Module HCP 35.0

Weeks 12–137 days

Driving Range·Mid irons (7,6,5)

Mid-Iron Trajectory Control

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 13-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Aim To Hit Center Every Time

Hit center consistently, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
32%
Stroke
28%
Alignment
23%
Weeks 1–25 daysDay 48

Place Every 9 Foot Putt With Maximum Precision

Read subtle breaks, for a 3-handicap player, ~10 minutes. Working on distance: 9 ft (3m) only.

PuttingDifficulty · ExpertModule HCP 2.9

Module skill breakdown

Precision
41%
Scoring
35%
Green Reading
8%
Weeks 3–46 daysDay 914

Keep Ball Close To Hole

Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
23%
Aim
17%
Dispersion
15%
Weeks 4–56 daysDay 1520

Save Par from Fringe

Turn lies into pars, for a 29-handicap player, ~20 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Scoring
29%
Alignment
22%
Accuracy
15%
Weeks 6–77 daysDay 2128

Thread the gap: pitch through a narrow landing zone

Precision from tough lie, for a 19-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 18.9

Module skill breakdown

Precision
33%
Distance Control
22%
Aim
18%
Weeks 8–95 daysDay 2933

Eliminate Hook With Long Irons

Eliminate hooks, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
34%
Aim
22%
Alignment
11%
Week 93 daysDay 3436

Perfect your swing: mechanics for wedge success

Perfect wedge swing, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
45%
Precision
28%
Trajectory
27%
Weeks 10–117 daysDay 3744

Stop Missing Greens With Short Irons

Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Mechanics
23%
Trajectory
17%
Weeks 12–137 daysDay 4552

Mid-Iron Trajectory Control

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Dispersion
24%
Precision
22%
Scoring
22%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Aim · Stroke · Alignment · Visualization · Scoring · Precision

Host course

Links Pinamar

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Aim To Hit Center Every Time. Control pace on every putt and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Putting Aid: Chalk Line, 50 in Row

Program: Aim To Hit Center Every Time

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D2

Day 2

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Aim To Hit Center Every Time

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429
D3

Day 3

Putting Aid: String Line, 50 in a Row

Program: Aim To Hit Center Every Time

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613
D4

Day 4

Single Tee, 10/20

Program: Place Every 9 Foot Putt With Maximum Precision

Make 10 out of 20 putts.

Putting18 min
Diagram for Single Tee, 10/20
1

Hit 30 putts from 9 ft (3 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score25191513119753

Week 2 – Module

4 days scheduled

Place Every 9 Foot Putt With Maximum Precision. Gauge speed accurately and read subtle breaks. Focus on Precision, Scoring, Green Reading. This module is for Putting, specifically working on 9 ft (3m) only.

D1

Day 5

Around the Hole: 4 Ball Circle, 2/4

Program: Place Every 9 Foot Putt With Maximum Precision

Make 2 out of 4 putts from [9 ft | 3 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 4 Ball Circle, 2/4
1

Position four tees around the hole at 9 ft or 3 m.

2

After each holed putt, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of holed putts in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score30252119171513107
D2

Day 6

Around the Hole: 8 Ball Circle, 3/8

Program: Place Every 9 Foot Putt With Maximum Precision

Make 3 out of 8 putts from [9 ft | 3 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 3/8
1

Place eight tees around the hole at 9 ft or 3 m.

2

After making a putt, move to the next tee.

3

Hit 40 putts.

4

Enter the total number of made putts in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score2823211917151296
D3

Day 7

Putting Aid: Alignment Mirror, 10/20

Program: Place Every 9 Foot Putt With Maximum Precision

Make 10 out of 20 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 10/20
1

Hit 30 putts from 9 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score22181513119753
D4

Day 8

Putting Aid: Alignment Sticks, Ball Gate, 10/20

Program: Place Every 9 Foot Putt With Maximum Precision

Make 10 out of 20 putts from in between two alignment sticks and through the ball gate.

Putting18 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 10/20
1

Hit 30 putts from 9 ft (3 m) using two alignment sticks and through the ball gate.

2

Enter score. Total number of putts holed, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241816141210864

Week 3 – Module

4 days scheduled

Keep Ball Close To Hole. Use a short swing and focus on clean contact. Focus on Distance Control, Aim, Dispersion. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Parallel Ball Lines | Multiple Targets

Program: Keep Ball Close To Hole

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Multiple Targets
1

Put a bucket with 40 balls by the green. Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.

2

Pick 3 different targets on the green. Each target should be 6 feet apart from the others.

3

Hit 12 shots at Target 1 from the first line.

4

Hit 12 shots at Target 2 from the second line.

5

Hit 12 shots at Target 3 from the first line.

6

Use the same setup for all shots. Leave balls in place between 1 and 10 yards from the green, and 5 to 30 yards from the hole.

7

A shot is a success if it stops within 10 feet of the target.

8

Count how many successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 10

Bump-n-Run | Parallel Piles | Multiple Targets

Program: Keep Ball Close To Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Multiple Targets
1

Set up 10 piles of 4 balls each (40 balls) in two lines next to the green. Keep piles about 2 yards apart and lines 5 to 10 yards apart.

2

Place three flags on the green for landing zones.

3

Hit 36 bump-and-run shots, 12 for each target flag.

4

Hit shots from the first line, aiming for the first target. Alternate piles.

5

After 12 shots, switch to the second target and use the second line for the next 12 shots.

6

Hit the last 12 shots at the third target (use any line or alternate piles). After all shots are done, count balls within 10 feet of the target as successful and enter your number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 11

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: Keep Ball Close To Hole

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls with 4 balls in each pile.

2

Make 3 landing zones on the green, 6 feet apart in a straight line.

3

Hit 36 shots, with 12 shots at each landing zone.

4

Start from any pile and try to land 12 balls in the first landing zone.

5

After 12 shots, aim 12 shots at the second zone, then 12 at the third zone.

6

Count each ball that stays in the correct zone as a success.

7

Add your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D4

Day 12

Bump-n-Run | Rough | Uphill/Downhill

Program: Keep Ball Close To Hole

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Rough | Uphill/Downhill
1

Put two markers on the green about 6 feet apart as targets.

2

Place the balls in the downhill rough, 5 to 30 yards from the hole.

3

Hit 18 bump-and-run shots from downhill, aiming for Target 1 for 9 shots, then Target 2 for 9 shots.

4

Move to the uphill rough on the opposite side, same distance from the hole.

5

Hit 18 bump-and-run shots from uphill, aiming for Target 1 for 9 shots, then Target 2 for 9 shots.

6

A shot is successful if the ball stops within 3 feet of the target.

7

Count total successful shots out of 36 and enter that number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 4 – Module

4 days scheduled

Keep Ball Close To Hole. Use a short swing and focus on clean contact. Focus on Distance Control, Aim, Dispersion. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 13

Bump-n-Run | Perpendicular Piles | Multiple Targets

Program: Keep Ball Close To Hole

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Multiple Targets
1

Set up 10 piles of balls in two crossed lines. Each line has 5 piles, 3 yards/meters apart.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole, on the same type of grass.

3

Mark 3 target zones on or near the green, spaced far apart.

4

Hit 36 bump-and-run shots: 12 for each target zone.

5

Pick any pile and hit 12 balls, trying to land and stop the ball in the first target zone.

6

Hit 12 shots at the second target zone, then 12 at the third.

7

Keep the same ball setup for every shot. Don’t change ball position or lie in the pile.

8

Count each ball that stops in the target zone as a success.

9

At the end, enter the number of balls that stopped in the target zones out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 14

Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x

Program: Keep Ball Close To Hole

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x
1

Place a bucket of balls next to the green with 2 straight lines of 20 balls arranged perpendicular to each other.

2

Space the lines 5 to 10 yards/meters apart, with each ball about 1 foot (30 cm) apart in each line.

3

Mark two circles on the green: an inner circle with a 6-foot (2 m) radius and an outer circle with a 15-foot (5 m) radius around the hole.

4

Hit 36 bump-and-run shots in 2 sets of 18 shots, switching between the two lines.

5

Hit 3 to 5 shots from one line, then switch to the other line, until all 36 balls are played.

6

Try to land balls in the circles: inside the inner circle is best, inside the outer circle is okay.

7

Count how many balls stopped inside the outer circle (including the inner circle), and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D3

Day 15

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: Save Par from Fringe

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls with 4 balls in each pile.

2

Make 3 landing zones on the green, 6 feet apart in a straight line.

3

Hit 36 shots, with 12 shots at each landing zone.

4

Start from any pile and try to land 12 balls in the first landing zone.

5

After 12 shots, aim 12 shots at the second zone, then 12 at the third zone.

6

Count each ball that stays in the correct zone as a success.

7

Add your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D4

Day 16

Bump-n-Run | Fairway | Above/Below Feet

Program: Save Par from Fringe

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Above/Below Feet
1

Make two piles of 18 golf balls near the green: one pile has balls above foot level, one pile has balls below foot level.

2

Mark three landing zones in a line on the green's edge, about 5 feet apart (Zone A, Zone B, Zone C).

3

Hit 18 shots from the above-feet pile and 18 shots from the below-feet pile, for a total of 36 shots.

4

For each pile, hit 6 balls to Zone A, 6 balls to Zone B, and 6 balls to Zone C.

5

Count how many balls landed in the correct zone.

6

Add your successful shots and enter your total score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252117141074

Week 5 – Module

4 days scheduled

Save Par from Fringe. Turn lies into pars and save par. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 17

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Save Par from Fringe

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Place 36 balls into 6 groups of 6 balls.

2

Mark 3 target pins on the green, 6 feet apart in a line or arc.

3

From above feet, hit 18 shots, 6 at each pin in order.

4

From below feet, hit 18 shots, 6 at each pin in order.

5

Keep the same ball setup and lie each time. Only change slope.

6

Count each ball that stops within 3 feet of the target pin as a success.

7

After 36 shots, add up successes out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285
D2

Day 18

Bump-n-Run | Rough | Flat

Program: Save Par from Fringe

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Bump-n-Run | Rough | Flat
1

Put two rows of 18 balls each on grass near the green. Keep the rows 5 yards apart.

2

Put both rows about 10 yards from the hole.

3

Make three target zones on the green: Left, Center, and Right. Each is about 4 feet wide.

4

There will be 36 bump-and-run shots: 12 for each zone.

5

From the first row, hit every third ball to the Left zone (12 shots).

6

From the second row, hit every third ball to the Center zone (12 shots).

7

Go back to the first row. Hit every third ball to the Right zone (12 shots).

8

Count the shots that stop inside the target zone.

9

Add successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 19

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Program: Save Par from Fringe

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.

4

There are 36 shots total. Split them into 3 groups of 12 shots.

5

First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.

6

Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.

7

Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last

2

Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 20

Bump-n-Run | Fairway | Flat

Program: Save Par from Fringe

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Pick two spots between 5 and 30 yards from the hole to hit from.

2

Place three markers 3 feet apart in a line on the green to make target zones.

3

Hit 18 shots from the first spot, 6 to each target zone.

4

Hit 18 shots from the second spot, 6 to each target zone.

5

Aim for the correct zone each time.

6

Count shots that stop inside the correct zone as a success.

7

Add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 6 – Module

4 days scheduled

Thread the gap: pitch through a narrow landing zone. Thread the gap and precision from tough lie. Focus on Precision, Distance Control, Aim. This module is for Short Game, specifically working on Pitch.

D1

Day 21

Pitch | Parallel Piles | Quadrants

Program: Thread the gap: pitch through a narrow landing zone

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Parallel Piles | Quadrants
1

Set up 10 piles of balls in two lines, 5 piles in each line, 4 yards/meters between piles, and 5-10 yards/meters between lines.

2

Place the piles 30 to 60 yards/meters from the hole on any grass.

3

On the green near the hole, mark 4 areas using string or tees, each area is a quarter-circle with a 9-foot (3-meter) radius.

4

Hit 36 pitch shots in total, 9 shots toward each area.

5

Begin at any pile, hit 9 balls to the first area, then move to the next area until all 4 areas are used.

6

Count every ball that stops inside the area you aimed for as a success.

7

After 36 shots, count successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963
D2

Day 22

Pitch | Parallel Ball Lines | Multiple Targets

Program: Thread the gap: pitch through a narrow landing zone

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Multiple Targets
1

Line up 36 balls in two lines of 18 balls each. Keep each line 5 to 10 yards apart. Each ball should be about 1 foot apart in the line.

2

Set up three targets on the green, at least 10 yards apart from each other.

3

From the first line, pitch 6 balls to each target (18 shots total).

4

From the second line, pitch 6 balls to each target (18 shots total).

5

A shot counts as a success if it stops within 10 feet (3 meters) of the target.

6

Count how many balls stopped within 10 feet of each target, and add all successes together.

7

Record your total score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D3

Day 23

Pitch | Scattered Piles | Quadrants

Program: Thread the gap: pitch through a narrow landing zone

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Scattered Piles | Quadrants
1

Make 4 piles of 9 balls each, with piles placed randomly 30–60 yards from the hole.

2

Mark 4 quadrants on the green around the hole using string or tees, each about 9 feet wide.

3

Hit 36 pitch shots, 9 to each quadrant.

4

From any pile, hit 9 balls trying to stop them in the first quadrant.

5

Move to a new pile and hit 9 balls to the second quadrant. Repeat for all quadrants.

6

Count balls that stop inside the target quadrant.

7

Count total balls in the correct quadrant and enter the number out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D4

Day 24

Pitch | Perpendicular Ball Lines | Multiple Targets

Program: Thread the gap: pitch through a narrow landing zone

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.</p>

Short Game26 min
Diagram for Pitch | Perpendicular Ball Lines | Multiple Targets
1

Arrange 40 golf balls in 2 lines that cross at right angles. Each line should have 20 balls, about 1 foot apart.

2

Put this setup on grass 30–60 yards from the hole.

3

Pick 3 targets on the green or near the hole, at least 10 feet apart.

4

Split 36 shots into 3 groups of

5

Stand behind one line and hit 12 pitch shots at the first target, trying to land within 10 feet of it.

6

Move to the other line and hit 12 shots at the second target.

7

Go back to the first line and hit 12 shots at the third target.

8

Count how many balls stop inside 10 feet of the target.

9

After all 36 shots, record the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 7 – Module

4 days scheduled

Thread the gap: pitch through a narrow landing zone. Thread the gap and precision from tough lie. Focus on Precision, Distance Control, Aim. This module is for Short Game, specifically working on Pitch.

D1

Day 25

Pitch | Perpendicular Piles | Quadrants

Program: Thread the gap: pitch through a narrow landing zone

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines. Each line has 5 piles, and the piles are 3 yards apart. Piles are between 30 and 60 yards from the hole.

2

On the green, mark 4 circular target zones. Each is 9 feet in radius.

3

Make 36 pitch shots. For each target zone, make 9 shots.

4

For each shot, aim to land and stop the ball in the correct target zone.

5

After 9 shots in one zone, switch zones and repeat until all 4 are done.

6

Count each shot that stops in the right zone as a success.

7

Total successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D2

Day 26

Pitch | Parallel Ball Lines | 3 Landing Zones

Program: Thread the gap: pitch through a narrow landing zone

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | 3 Landing Zones
1

Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5-10 yards apart. Each ball in a line should be about 1 foot apart.

2

On the green, use markers to make 3 landing zones in a straight line. Each zone should be about 9 feet apart.

3

Divide the 36 shots so there are 12 shots for each landing zone.

4

Hit 6 balls from the first line to the first landing zone, then hit 6 balls from the second line to the same zone.

5

Do the same for the second and third landing zones. Hit 6 balls from each line to each zone.

6

Count every ball that stops in the landing zone as a successful shot.

7

Add up all successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 27

Pitch | Parallel Ball Lines | Multiple Targets

Program: Thread the gap: pitch through a narrow landing zone

Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Multiple Targets
1

Set up 4 lines of balls, 5 yards apart. Each line has 9 balls, 1 foot apart.

2

Place the lines 30 to 60 yards from the hole, not on the green.

3

Put 3 target flags on the green, spaced evenly.

4

Make 3 groups of 12 shots from the 36 balls.

5

First 12 shots: aim for the left flag.

6

Next 12 shots: aim for the middle flag.

7

Last 12 shots: aim for the right flag.

8

Always use the same ball setup; only change which flag you aim for.

9

Count a point when the ball stops closest to the flag you aimed for.

0

Add up the successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 28

Pitch | Parallel Piles | 3 Landing Zones

Program: Thread the gap: pitch through a narrow landing zone

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Piles | 3 Landing Zones
1

Arrange 36 balls into 9 piles of 4 balls each, 30 to 60 yards from the hole.

2

On the green, make 3 landing zones spaced 9 feet apart.

3

Hit 36 pitch shots, aiming for 12 shots in each zone.

4

Start from any pile, switch piles after every shot, and aim for Zone 1 for the first 12 shots.

5

After 12 shots in Zone 1, aim for Zone 2 for 12 shots, then Zone 3 for the last 12 shots.

6

Count each shot that stays inside the target zone.

7

At the end, add up the number of successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 8 – Module

4 days scheduled

Eliminate Hook With Long Irons. Eliminate hooks and stop missing greens. Focus on Precision, Aim, Alignment. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 29

Long irons (4,3,2) | Around the Stick

Program: Eliminate Hook With Long Irons

Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Around the Stick
1

Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).

2

Put an alignment stick on the ground in front of the target.

3

Place a cone on each side of the flag, each cone 5% of the total distance to the flag.

4

Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.

5

Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.

6

Set up the ball the same for all shots.

7

A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.

8

Add up the number of successful shots and enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191410742
D2

Day 30

Long irons (4,3,2) | Low/Mid/High Shot

Program: Eliminate Hook With Long Irons

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D3

Day 31

Long irons (4,3,2) | GIRs Simulation

Program: Eliminate Hook With Long Irons

Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Long irons (4,3,2) | GIRs Simulation
1

Choose a flag to aim at using a 4, 3, or 2 iron.

2

Mark a circle around the flag with radius 5% of the distance to the flag.

3

Split 36 shots into 3 groups of

4

Use one iron for all shots in each group.

5

Hit shots, trying to land inside the circle.

6

Count shots that land inside the circle.

7

Add up successful shots from

6

Enter the successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 32

Long irons (4,3,2) | Straight Shot

Program: Eliminate Hook With Long Irons

Produce straight shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Straight Shot
1

Pick one far flag or target suitable for long irons (2, 3, and 4 irons).

2

Get 36 balls to hit with your long irons (2, 3, and 4 irons).

3

Use a different long iron for each shot, switching clubs throughout the exercise.

4

Try to hit each ball straight at the target, not left or right.

5

Stand the same way for every shot.

6

Count how many balls went straight to the target, with no big curve or miss.

7

Write down how many straight shots out of 36 you made, and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 9 – Module

4 days scheduled

Eliminate Hook With Long Irons. Eliminate hooks and stop missing greens. Focus on Precision, Aim, Alignment. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 33

Long irons (4,3,2) | Takeaway

Program: Eliminate Hook With Long Irons

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 34

Wedges (LW to PW) | Downswing

Program: Perfect your swing: mechanics for wedge success

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 35

Wedges (LW to PW) | Impact and Follow Through

Program: Perfect your swing: mechanics for wedge success

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D4

Day 36

Wedges (LW to PW) | Takeaway

Program: Perfect your swing: mechanics for wedge success

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 10 – Module

4 days scheduled

Stop Missing Greens With Short Irons. Stop missing greens and hit close to flag. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 37

Short irons (9,8) | Takeaway

Program: Stop Missing Greens With Short Irons

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 38

Short irons (9,8) | Impact and Follow Through

Program: Stop Missing Greens With Short Irons

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D3

Day 39

Short irons (9,8) | Backswing

Program: Stop Missing Greens With Short Irons

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D4

Day 40

Short irons (9,8) | Around the Stick

Program: Stop Missing Greens With Short Irons

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 11 – Module

4 days scheduled

Stop Missing Greens With Short Irons. Stop missing greens and hit close to flag. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 41

Short irons (9,8) | GIRs Simulation

Program: Stop Missing Greens With Short Irons

Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Short irons (9,8) | GIRs Simulation
1

Pick a flag for your 9 or 8 iron on the range.

2

Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).

3

Split 36 shots into 3 groups of

4

Try to land each shot in the green zone.

5

Change between 9 and 8 iron, but keep ball setup the same.

6

Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 42

Short irons (9,8) | Downswing

Program: Stop Missing Greens With Short Irons

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D3

Day 43

Short irons (9,8) | Straight Shot

Program: Stop Missing Greens With Short Irons

Produce straight shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Straight Shot
1

Pick a target straight ahead suitable for short irons (8 or 9 iron).

2

Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.

3

After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 44

Short irons (9,8) | Low/Mid/High Shot

Program: Stop Missing Greens With Short Irons

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285

Week 12 – Module

4 days scheduled

Mid-Iron Trajectory Control. Control trajectory and achieve distance accuracy. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 45

All irons (9 to 2) | Weaknesses Discovery

Program: Mid-Iron Trajectory Control

Discover weaknesses amongst irons shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Weaknesses Discovery
1

Choose 3 flags at medium distances for your irons (9 to 2).

2

Put 4 cones around each flag to make a small square or circle, with about 5% of the distance to the flag as the circle's radius.

3

Pick one cone at each flag as the "danger side" to avoid.

4

Hit 36 balls total, 12 at each flag, and use different irons if you want.

5

Try to land each ball inside the cone circle and not on the danger side.

6

Mark a shot as successful if it stays in the circle and not on or past the danger side.

7

Count how many good shots you got out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 46

Mid irons (7,6,5) | 3 Landing Zones

Program: Mid-Iron Trajectory Control

Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Mid irons (7,6,5) | 3 Landing Zones
1

Place a flag or target for your mid irons (7, 6, or 5 irons).

2

Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.

3

Hit 36 shots in total. Do 12 shots for each landing zone.

4

Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.

5

Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.

6

A shot counts as successful if it lands and stops in the right zone.

7

Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D3

Day 47

All irons (9 to 2) | Strengths Discovery

Program: Mid-Iron Trajectory Control

Discover strengths amongst irons a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Strengths Discovery
1

Set up 3 flags or targets in a field, spaced apart for medium iron shots (about 80-150 yards). Label them Target A, Target B, and Target C.

2

Hit 36 shots total: 12 shots at each target.

3

Use different irons for each target, like 9-iron for Target A, 6-iron for Target B, 3-iron for Target C.

4

Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Keep setup and routine the same.

5

Count shots that land within 10 yards of each target. These are successes.

6

Add up your successful shots. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612963
D4

Day 48

All irons (9 to 2) | Tendencies Discovery

Program: Mid-Iron Trajectory Control

Discover tendencies amongst irons raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All irons (9 to 2) | Tendencies Discovery
1

Pick one flag or target on the range for iron shots.

2

Make five target zones around the flag: center (the flag), short, long, left, right. Use cones, buckets, or imagination.

3

Hit 35 shots in total.

4

Hit 7 shots to each target zone: short, long, left, right, center.

5

Use any iron from 9 to 2, switch clubs each shot if wanted. Ball setup stays the same.

6

Try to land and stop each ball in the chosen target zone.

7

Count how many shots stop in the correct zone for each group.

8

Add up total successful shots out of 35 and enter score in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141174

Week 13 – Module

4 days scheduled

Mid-Iron Trajectory Control. Control trajectory and achieve distance accuracy. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 49

All irons (9 to 2) | Opportunities Discovery

Program: Mid-Iron Trajectory Control

Discover opportunities amongst irons undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Opportunities Discovery
1

Select 6 irons: 9, 8, 7, 6, 5, and

2

Place two markers for each iron: one cone and one flag in a line.

3

Hit 6 shots with each iron, aiming to land the ball between the cone and the flag.

4

Hit 36 shots in total.

5

Only count balls that land between the markers.

6

Count how many balls landed between the markers and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963
D2

Day 50

All irons (9 to 2) | General Discovery

Program: Mid-Iron Trajectory Control

Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All irons (9 to 2) | General Discovery
1

Set up 5 cones 10 yards apart on the driving range.

2

Mark 3 corridors, each 8 yards wide, between the cones.

3

Hit 35 iron shots in total.

4

Split the shots into 5 groups of 7, aiming at each cone in turn.

5

Try to land each shot inside the 8-yard corridor by the target cone.

6

Count each shot that lands in the right corridor and distance as a success.

7

When finished, count your successful shots out of 35 and enter score in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 51

Mid irons (7,6,5) | Ladder Challenge

Program: Mid-Iron Trajectory Control

Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Ladder Challenge
1

Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.

2

Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.

3

Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.

4

Split the 36 shots into 3 sets of

2

For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.

5

All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.

6

A shot counts as a success only if it lands and stops in the right ladder zone for that shot.

7

After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 52

Mid irons (7,6,5) | Left-to-R and Right-to-L Shot

Program: Mid-Iron Trajectory Control

Produce left-to-right and right-to-left shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Left-to-R and Right-to-L Shot
1

Pick one flag/target suitable for mid irons (7, 6, or 5 iron).

2

Hit 36 shots in total at that single target.

3

Hit half the shots curving left-to-right and half curving right-to-left. Use different irons if you want.

4

Stand the same way for every shot. Only try to change the way the ball curves.

5

If a shot lands close to the target (within a range you decide), count it as a success.

6

When finished, count how many good shots you got out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285