Stop Missing Short Putts
Focus on alignment, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Liberty. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
13
Days
52
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Stop Missing Short Putts
Difficulty: Intermediate · Module HCP 17.5
Putting·3 ft (1m) only
Focus On Cup Accuracy
Difficulty: Expert · Module HCP 2.4
Short Game·Chip
Chip Through Gate for Aim
Difficulty: Beginner · Module HCP 28.4
Short Game·Bump'n'Run
Visualize your line, then make it happen on every shot
Difficulty: Beginner · Module HCP 27.0
Short Game·Sand
Can you fly it out and stop it close?
Difficulty: Beginner · Module HCP 26.1
Driving Range·Driver
Control the arc: launch it where you want it to go
Difficulty: Beginner · Module HCP 26.3
Driving Range·Mid irons (7,6,5)
Control the arc: launch and roll as needed
Difficulty: Beginner · Module HCP 25.3
Driving Range·Long irons (4,3,2)
Challenge: eliminate wild misses on long approaches
Difficulty: Intermediate · Module HCP 17.7
Driving Range·Woods (Hy,5W,3W)
Improve 3-Wood Accuracy
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Focus on alignment, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Perfect aim and stroke, for a 2-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Hit intended line, for a 28-handicap player, ~20 minutes. Working on shot: chip.
Module skill breakdown
Pick your spot, for a 27-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Aim for soft landing, for a 26-handicap player, ~20 minutes. Working on shot: sand.
Module skill breakdown
Control driver arc, for a 26-handicap player, ~20 minutes. Working on club: driver.
Module skill breakdown
Control mid iron arc, for a 25-handicap player, ~20 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Eliminate wild misses, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Improve 3-wood accuracy, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Stroke · Alignment · Scoring · Visualization · Precision
Host course
Liberty
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Stop Missing Short Putts. Focus on alignment and control pace on every putt. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Stop Missing Short Putts
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 2
Program: Stop Missing Short Putts
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 3
Program: Stop Missing Short Putts
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
Day 4
Program: Focus On Cup Accuracy
Make 25 putts in a row, one-handed through the ball gate.
Hit 25 putts from 3 ft through the ball gate.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 23 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
4 days scheduled
Focus On Cup Accuracy. Sink with precision and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Focus On Cup Accuracy
Make 50 putts in a Row from [3 ft | 1 m].

Place four tees around the hole at 3 ft (1 m).
After each putt goes in, move to the next tee.
Hit 50 putts.
Enter the number made out of 50 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 6
Program: Focus On Cup Accuracy
Make 50 putts in a row.
Hit 30 putts from 3 ft (1 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 7
Program: Focus On Cup Accuracy
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
Day 8
Program: Focus On Cup Accuracy
Make 50 putts in a Row from [3 ft | 1 m].
Place eight tees around the hole at 3 ft or 1 m.
After making a putt, go to the next tee.
Hit 50 putts. Enter the number of putts made out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
4 days scheduled
Focus On Cup Accuracy. Sink with precision and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.
Day 9
Program: Focus On Cup Accuracy
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
Day 10
Program: Chip Through Gate for Aim
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.
Hit 18 chip shots from the uphill slope at the uphill target zone.
Hit 18 chip shots from the downhill slope at the downhill target zone.
Keep ball setup the same for all shots. Only change your target for the slope.
Count shots that stop inside or within 3 feet of the target zone as a success.
Add up all successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 11
Program: Chip Through Gate for Aim
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.
Keep piles about 2 meters apart, rows 5–10 meters apart.
Place piles 5–30 meters from the hole, not on the green.
Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).
Take turns hitting balls from different piles, trying to stop balls in the circles.
Hit 36 balls total: 18 try for the small circle, 18 for the big circle.
Count how many balls finished in each circle.
Add these for a score and enter your total out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 12
Program: Chip Through Gate for Aim
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.
Place 40 balls in 8 lines of 5 balls each on grass or slope between 5 and 30 yards from the hole.
On the green, make 9 stop zones using buckets, string, or tees. Spread them out where chip shots can stop.
Set up 36 chip shots in 9 groups of 4 shots.
For each group, aim to stop balls in one of the 9 stop zones.
Hit 4 balls from one line toward the first zone.
Move to another line and aim for the next zone. Keep going until all 9 zones have 4 shots each.
Count each shot stopping inside the target zone as a success.
Add successful shots out of 36 and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 4 |
4 days scheduled
Chip Through Gate This module is for Short Game, specifically working on Chip.
Day 13
Program: Chip Through Gate for Aim
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.
Put a target at the hole.
Hit 18 chip shots uphill, trying to stop the ball close to the hole.
Move to a downhill spot in the rough, also 5–30 yards from the hole.
Hit 18 chip shots downhill at the same target.
Every 4 shots, check the results and adjust if needed.
Count a success for every ball that finishes close to the hole (like within 3 feet).
Use the same setup for every shot.
After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 14
Program: Chip Through Gate for Aim
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up three landing zones on the green in a line, 6 feet apart.
Make three piles of 12 balls each at the edge of the green.
Use the first pile to chip balls into the first landing zone, 12 shots.
Use the second pile to chip balls into the second landing zone, 12 shots.
Use the third pile to chip balls into the third landing zone, 12 shots. Count how many balls land and stay in each zone.
After all 36 shots, enter the number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Chip Through Gate for Aim
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 16
Program: Chip Through Gate for Aim
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.
On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.
Divide the 36 chip shots into 3 sets of 12 shots.
For each set, pick 3 lines of balls and aim every shot at one landing zone.
Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.
Count each shot that lands and stays in the target zone as a success.
Enter the total number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Chip Through Gate This module is for Short Game, specifically working on Chip.
Day 17
Program: Chip Through Gate for Aim
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.
Put 3 flags on the green, each 10 feet apart.
Hit 36 chip shots, aiming 12 shots at each flag.
From the first line, hit 4 balls to the first flag.
From the second line, hit 4 balls to the first flag.
Repeat steps 4 and 5 until 12 balls are hit to the first flag.
Do the same method for the second flag: 4 shots from each line, until 12 shots are made.
Repeat for the third flag.
A shot is good if it stops within 10 feet of the target.
Add up your good shots and enter the score in the app, out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 18
Program: Visualize your line, then make it happen on every shot
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put a bucket with 40 balls by the green. Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
Pick 3 different targets on the green. Each target should be 6 feet apart from the others.
Hit 12 shots at Target 1 from the first line.
Hit 12 shots at Target 2 from the second line.
Hit 12 shots at Target 3 from the first line.
Use the same setup for all shots. Leave balls in place between 1 and 10 yards from the green, and 5 to 30 yards from the hole.
A shot is a success if it stops within 10 feet of the target.
Count how many successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 19
Program: Visualize your line, then make it happen on every shot
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Put 40 balls in 8 lines. Each line has 5 balls, about 1 yard apart. Lines can be 1–10 yards from the green and 5–30 yards from the hole.
Mark 9 stop zones on the green using buckets, string, or tees; label them 1 to
Hit 36 bump-and-run shots.
Split the 36 shots into 9 groups of 4 balls.
For each group, try to stop all 4 balls in one stop zone.
Hit 4 balls from one line to the first stop zone.
Move to a different line and hit 4 balls to the second stop zone.
Repeat until 4 balls have been hit to every stop zone.
Count each ball that stops in the right zone as a success.
Add up the total successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 20
Program: Visualize your line, then make it happen on every shot
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Put two markers on the green about 6 feet apart as targets.
Place the balls in the downhill rough, 5 to 30 yards from the hole.
Hit 18 bump-and-run shots from downhill, aiming for Target 1 for 9 shots, then Target 2 for 9 shots.
Move to the uphill rough on the opposite side, same distance from the hole.
Hit 18 bump-and-run shots from uphill, aiming for Target 1 for 9 shots, then Target 2 for 9 shots.
A shot is successful if the ball stops within 3 feet of the target.
Count total successful shots out of 36 and enter that number in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Visualize your line, then make it happen on every shot. Set a target and visualize the line. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Bump'n'Run.
Day 21
Program: Visualize your line, then make it happen on every shot
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 22
Program: Can you fly it out and stop it close?
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of golf balls in two lines in the sand. Each line has 5 piles, 4 yards apart, and the lines are 3 yards apart.
Put the piles 20 to 40 yards from the green.
Draw two circles on the green around the hole: one with a 6-foot radius (birdie zone), one with a 15-foot radius (par zone).
Hit 36 sand shots: 18 shots trying for the small circle, 18 shots trying for the bigger circle.
Start at any pile. Hit one shot at a time, aiming for the zone you need.
After 18 shots at the small circle, switch to aiming at the big circle for the last 18 shots.
Count a shot as good if it stops in the target circle. Shots outside the big circle are misses.
Add up how many good shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 23
Program: Can you fly it out and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.
Put 3 flags on or near the green. Space them about 3 meters apart.
Hit 36 sand shots in total. Split them into 3 sets of 12 shots.
For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.
For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.
For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.
Count only the shots that stop within 3 meters of the target.
After all 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 24
Program: Can you fly it out and stop it close?
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Find two spots in the bunker, each 5–20 yards from the hole.
Put a target on the green for the first spot.
Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).
Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).
Try to get the ball as close as possible to each target.
Count a shot as success if it stops within 3 feet of the target.
Add your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
4 days scheduled
Can you fly it out and stop it close?. Aim for soft landing and fly out and stop close. Focus on Aim, Accuracy, Scoring. This module is for Short Game, specifically working on Sand.
Day 25
Program: Can you fly it out and stop it close?
Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Make 10 piles of balls in the sand in two lines that cross, with each pile 3 yards apart.
Put the piles 20 to 40 yards from the hole.
On the green, set up 3 landing zones, each 6 feet apart, using sticks, clubs, or string.
Use 36 sand shots in total, split into 3 groups of 12 shots.
For each group, aim at a different landing zone (first Zone 1, then Zone 2, then Zone 3).
Start at any pile and hit each shot toward the chosen zone.
After 12 shots to one zone, move to the next zone and repeat until all 36 shots are done.
Count every shot that stops inside the chosen landing zone as a success.
Enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 26
Program: Control the arc: launch it where you want it to go
Hit 15 balls to each landing zone using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place three landing zones around the flag, each 15 yards/meters apart.
Hit 36 shots using only a driver.
Aim 12 shots at each landing zone.
Start with any zone and hit 12 shots at it.
Move to the next zone and hit 12 shots, then do the same for the last zone.
Count each shot that lands and stays in its zone as a success.
Add up your successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 27
Program: Control the arc: launch it where you want it to go
Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.
Pick a flag or target to aim for with your driver.
Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.
Hit 36 driver shots, divided into three sets of 12 shots.
Try to get all 12 shots in the same zone for each set. First set, aim for zone
Second set, zone
Third set, zone
Hit the balls one at a time, keep each ball inside the current zone.
Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).
Count every shot that finishes inside the right zone as a success.
At the end, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 28
Program: Control the arc: launch it where you want it to go
Complete the Opposite Shots Challenge using driver only. Hit one bucket of ~50 balls.
Pick one flag or target on the driving range to aim at for the whole drill.
Hit 36 shots with your driver, in 3 groups of 12 shots.
In each group, do 6 pairs of two different shot types, taking turns between them.
Group 1: Hit 6 fades and 6 draws, alternating each time, always aiming at the same target.
Group 2: Hit 6 high shots and 6 low shots, alternating, always at the same target.
Group 3: Hit 6 pull/fade shots and 6 push/draw shots, alternating, always at the target.
Try to make each shot match the right shape and land close to the target.
Count every shot that lands near the target and has the right shape as a success.
After all 36 shots, add up your number of successes and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
4 days scheduled
Control the arc: launch it where you want it to go. Control driver arc and match swing to trajectory. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Driver.
Day 29
Program: Control the arc: launch it where you want it to go
Work only on takeaway using driver only. Hit one bucket of ~50 balls.
Set up a single target flag at a distance where the ball can be seen easily.
Hit 36 shots using a driver, focusing solely on your takeaway.
Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.
Watch each shot carefully and observe the ball flight.
Count how many shots land and stop near the target.
After all 36 shots, record your total successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 28 | 24 | 18 | 14 | 10 | 7 | 4 |
Day 30
Program: Control the arc: launch it where you want it to go
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 31
Program: Control the arc: launch it where you want it to go
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Pick a flag or target far away to aim driver shots.
Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.
Count every shot that lands near the target as a success.
After all 36 shots, record how many were successful in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 32
Program: Control the arc: launch it where you want it to go
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Control the arc: launch and roll as needed. Fade or draw mid irons and control mid iron arc. Focus on Trajectory, Distance Control, Precision. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 33
Program: Control the arc: launch and roll as needed
Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and
Match each target with the correct iron, from 9 to
Hit 36 shots in total, 6 shots at each target.
Try to land shots within 5% of the flag distance.
Aim to get at least 2 shots in the 5% zone for each target.
Switch between targets and irons as you go. Any order is fine.
Count each shot that lands inside the 5% zone.
At the end, enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 34
Program: Control the arc: launch and roll as needed
Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.
Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.
Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.
Count a success if the ball lands close to the target with the intended trajectory.
After all 36 shots, count how many were successful out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 35
Program: Control the arc: launch and roll as needed
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 36
Program: Control the arc: launch and roll as needed
Work only on downswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).
Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.
Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.
Switch between different mid irons throughout the exercise.
Set up the same way for every shot, aiming all shots at the single target.
Count only the shots that land and stay in the target area.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Control the arc: launch and roll as needed. Fade or draw mid irons and control mid iron arc. Focus on Trajectory, Distance Control, Precision. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 37
Program: Control the arc: launch and roll as needed
Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 targets at different distances for irons 9 through
Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.
Add 4 extra shots using any club and target, for a total of 36 shots.
Try to land each shot within 5% of the distance to the target.
Keep the setup the same for every shot, only aim at different targets.
Count each shot that lands within 5% of the target distance as a success.
After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 38
Program: Control the arc: launch and roll as needed
Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.
Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).
Hit 36 shots total using only mid irons, focusing solely on impact and follow through.
Use one consistent target (the chosen flag) for all shots.
Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.
Count each shot that lands and stays near the target as a success.
Add the total successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 39
Program: Control the arc: launch and roll as needed
Work only on backswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).
Use one mid iron and hit 36 shots aiming at the same target.
For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.
Set up the ball the same way each time and maintain your backswing focus.
Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.
After all shots, count how many were good out of 36 and enter the number in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 40
Program: Control the arc: launch and roll as needed
Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place a flag or target for your mid irons (7, 6, or 5 irons).
Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.
Hit 36 shots in total. Do 12 shots for each landing zone.
Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.
Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.
A shot counts as successful if it lands and stops in the right zone.
Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
4 days scheduled
Control the arc: launch and roll as needed. Fade or draw mid irons and control mid iron arc. Focus on Trajectory, Distance Control, Precision. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 41
Program: Control the arc: launch and roll as needed
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 42
Program: Challenge: eliminate wild misses on long approaches
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).
Put an alignment stick on the ground in front of the target.
Place a cone on each side of the flag, each cone 5% of the total distance to the flag.
Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.
Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.
Set up the ball the same for all shots.
A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.
Add up the number of successful shots and enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 10 | 7 | 4 | 2 |
Day 43
Program: Challenge: eliminate wild misses on long approaches
Use long irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.
Pick a target flag for long irons (4, 3, or 2 iron).
Mark two circles: one 5 yards from the flag (birdie zone), one 10 yards from the flag (par zone). Use cones, buckets, or imagine.
Hit 36 long iron shots in 3 groups of
First 12 shots: aim for the 5-yard circle (birdie zone).
Next 12 shots: aim for the space between 5 and 10 yards (par zone).
Last 12 shots: try to land anywhere within the 10-yard circle.
Switch clubs (4, 3, or 2 iron) as wanted.
Count shots: 5-yard circle is birdie, 10-yard circle is par, outside is no score.
Add your birdies and pars. Enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 44
Program: Challenge: eliminate wild misses on long approaches
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using long irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag with cones or buckets. Space each target at 5% of the distance to the flag.
For each target, hit 4 shots: 2 curve left-to-right, 2 curve right-to-left, using your long irons (4, 3, or 2).
Do all shots the same way every time.
Only shots landing between the cones count as successes.
After 36 shots, count how many landed between cones and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Challenge: eliminate wild misses on long approaches. Center green hits and eliminate wild misses. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 45
Program: Challenge: eliminate wild misses on long approaches
Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, 2).
Hit 36 shots using your long irons (4, 3, and 2 irons).
Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.
Keep the same stance and setup for every shot.
Try to make the ball land close to the target.
Count each shot that lands and stays near the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 46
Program: Challenge: eliminate wild misses on long approaches
Hit 12 balls to each quadrant using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a target to aim at using your long irons (4, 3, or 2).
Mark four sections around the target using cones, buckets, or imaginary lines. The sections should be about 5% of the total distance from where you hit.
Hit 36 shots: 9 to each section.
Use only your long irons (4, 3, or 2). Switch clubs if you want.
Make sure to hit 9 shots to each section. The order does not matter, just finish all shots for each section.
Keep your ball setup the same and try to be precise.
Count every shot that lands and stays in the right section as a success.
When done, count your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Improve 3-Wood Accuracy
Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.
Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.
Hit 7 shots at each cone for a total of 35 shots.
Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.
For each shot, try to land the ball near the cone you aim at.
Count and record how many balls land within 15 yards/meters of each cone.
Make sure to hit both the right distance and direction.
After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 48
Program: Improve 3-Wood Accuracy
Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.
Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).
Mark each target so 5% of the distance can be measured.
Hit 36 shots total, divided into 3 groups of 12 shots.
In each group, switch between all 4 woods in the 12 shots to one target.
For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.
Move to the second target, repeat: 12 shots, 3 close shots per wood.
Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.
Add up all successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Improve 3-Wood Accuracy. Reduce spread and improve 3-wood accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 49
Program: Improve 3-Wood Accuracy
Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick two targets: one to aim at, and one cone on the other side as something to avoid.
Put four cones around the main target in a small circle, making a 'precision zone'.
Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.
For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.
Change clubs after every 12 shots. Keep your setup and stance the same each time.
Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.
After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 50
Program: Improve 3-Wood Accuracy
Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.
Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.
Pick 3 different woods: Hybrid, 5 Wood, and Driver.
Hit 12 shots with each club, for 36 shots total, from the same spot each time.
Aim at the cone and try to land the ball between the cone and the far flag.
A shot is successful if it stops between the cone and the far flag.
Count the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 51
Program: Improve 3-Wood Accuracy
Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags far apart in a field (at least 30 yards between them).
Hit 36 shots, split into 3 groups of 12 shots.
Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.
Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.
Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target
Count a shot as “success” if it is within 15 yards of the flag.
Add the total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 20 | 15 | 12 | 8 | 5 |
Day 52
Program: Improve 3-Wood Accuracy
Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.
Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).
Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.
Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.
Count every shot that finishes at or near the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |