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Course Flagship Program

15 Week Flagship Program for Layos

We studied the course and made a flagship practice program specifically for Layos. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

15

Days

59

Modules

9

Frequency

4 days/week

Weeks 1–26 days

Putting·3 ft (1m) only

Focus On Cup Accuracy

Difficulty: Expert · Module HCP 2.4

Weeks 2–47 days

Short Game·Chip

Chip 5–15 Yds From Fringe

Difficulty: Beginner · Module HCP 35.0

Weeks 4–55 days

Short Game·Flop

Flop 15–25 Yds From Sand Or Tight Lie

Difficulty: Beginner · Module HCP 35.0

Weeks 6–77 days

Short Game·Mixed

Short Game 5–20 Yds From Fringe Or Rough

Difficulty: Beginner · Module HCP 35.0

Weeks 8–107 days

Short Game·Bump'n'Run

Save Par From Fringe

Difficulty: Intermediate · Module HCP 17.2

Weeks 10–116 days

Driving Range·Driver

Control Driver Ball Flight

Difficulty: Beginner · Module HCP 35.0

Weeks 11–124 days

Driving Range·Short irons (9,8)

Perfect your swing: mechanics for short iron success

Difficulty: Beginner · Module HCP 35.0

Weeks 12–147 days

Driving Range·Short irons (9,8)

Thread the gap: precision short irons to the pin

Difficulty: Beginner · Module HCP 32.1

Week 153 days

Driving Range·Long irons (4,3,2)

Reduce Misses With Long Irons

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 15-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–26 daysDay 16

Focus On Cup Accuracy

Sink with precision, for a 2-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 2.4

Module skill breakdown

Scoring
35%
Precision
29%
Aim
14%
Weeks 2–47 daysDay 715

Chip 5–15 Yds From Fringe

Chip to the green, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
28%
Aim
24%
Distance Control
17%
Weeks 4–55 daysDay 1620

Flop 15–25 Yds From Sand Or Tight Lie

Land near hole, for a 35-handicap player, ~30 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Alignment
28%
Scoring
20%
Aim
20%
Weeks 6–77 daysDay 2128

Short Game 5–20 Yds From Fringe Or Rough

Make par, for a 35-handicap player, ~30 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
44%
Distance Control
34%
Visualization
22%
Weeks 8–107 daysDay 2937

Save Par From Fringe

Save par consistently, for a 17-handicap player, ~15 minutes. Working on shot: bump'n'run.

Short GameDifficulty · IntermediateModule HCP 17.2

Module skill breakdown

Scoring
26%
Accuracy
18%
Alignment
9%
Weeks 10–116 daysDay 3843

Control Driver Ball Flight

Stop missing fairways, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
29%
Mechanics
22%
Trajectory
19%
Weeks 11–124 daysDay 4447

Perfect your swing: mechanics for short iron success

Perfect short iron swing, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
45%
Precision
29%
Trajectory
26%
Weeks 12–147 daysDay 4856

Thread the gap: precision short irons to the pin

Thread the gap, for a 32-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 32.1

Module skill breakdown

Precision
35%
Trajectory
17%
Mechanics
15%
Week 153 daysDay 5759

Reduce Misses With Long Irons

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%

Program snapshot

Avg HCP focus

2.4

Expert

Skill pillars

Scoring · Precision · Aim · Green Reading · Alignment · Accuracy

Host course

Layos

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Focus On Cup Accuracy. Perfect aim and stroke and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

One Handed, Ball Gate, 25 in a Row

Program: Focus On Cup Accuracy

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296
D2

Day 2

Around the Hole: 8 Ball Circle, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 8 Ball Circle, 50 in a Row
1

Place eight tees around the hole at 3 ft or 1 m.

2

After making a putt, go to the next tee.

3

Hit 50 putts. Enter the number of putts made out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D3

Day 3

Putting Aid: Alignment Mirror, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D4

Day 4

Around the Hole: 4 Ball Circle, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 4 Ball Circle, 50 in a Row
1

Place four tees around the hole at 3 ft (1 m).

2

After each putt goes in, move to the next tee.

3

Hit 50 putts.

4

Enter the number made out of 50 in the app.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530

Week 2 – Module

4 days scheduled

Focus On Cup Accuracy. Perfect aim and stroke and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 5

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Putting30 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft using two alignment sticks and a ball gate.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048454239353126
D2

Day 6

Single Tee, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a row.

Putting18 min
Diagram for Single Tee, 50 in a Row
1

Hit 30 putts from 3 ft (1 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score302928262422191612
D3

Day 7

Chip | Fairway | Uphill/Downhill

Program: Chip 5–15 Yds From Fringe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Hit 18 chip shots from the uphill slope at the uphill target zone.

3

Hit 18 chip shots from the downhill slope at the downhill target zone.

4

Keep ball setup the same for all shots. Only change your target for the slope.

5

Count shots that stop inside or within 3 feet of the target zone as a success.

6

Add up all successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D4

Day 8

Chip | Scattered Piles | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 3 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Chip to the green and stop near the hole. Focus on Scoring, Aim, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Perpendicular Piles | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles. Each pile has the same number of balls.

2

Put the piles 5 to 30 yards from the hole. Leave 3 yards between piles in a line. Make lines 5 to 10 yards apart.

3

Set up 3 targets around the green. Each target is about 6 feet apart from the others.

4

There are 36 chip shots total, with 12 shots for each target.

5

Always use the same stance and ball position for every shot.

6

For each set of 12 shots, chip to the target from any pile. Try to get close to the target.

7

A shot is a success if the ball stops within 3 feet of the target.

8

After all 36 shots, add up how many balls stopped within 3 feet of the target and enter the score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252217141174
D2

Day 10

Chip | Fairway | Above/Below Feet

Program: Chip 5–15 Yds From Fringe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Fairway | Above/Below Feet
1

Place 3 target zones on the green, 6 feet apart, in a line from the hole.

2

Use 36 balls, split into two groups of

3

Chip 18 balls from above feet level, 6 balls to each zone.

4

Chip 18 balls from below feet level, 6 balls to each zone.

5

Count balls that stop inside the correct zone.

6

Add up total successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 11

Chip | Parallel Piles | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Multiple Targets
1

Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.

2

Set the two lines 6 yards apart and each pile 3 yards apart.

3

Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.

4

Place 3 target flags 8 feet apart on the green to make 3 target zones.

5

Hit 36 chip shots in 3 groups of 12 shots.

6

For the first 12 shots, aim to land the ball within 10 feet of the first flag.

7

For the next 12 shots, aim for the second flag’s zone.

8

For the final 12 shots, aim for the third flag’s zone.

9

Alternate which pile you shoot from, but always start from the same ball spot for each shot.

0

Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 12

Chip | Parallel Ball Lines | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 4 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Chip to the green and stop near the hole. Focus on Scoring, Aim, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 13

Chip | Parallel Ball Lines | Quadrants

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.

2

Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.

3

Split the 36 chips into 4 sets of 9 shots.

4

From the first line, hit 9 chips at Quadrant

1

From the second line, hit 9 chips at Quadrant

5

From the first line, hit 9 chips at Quadrant

3

From the second line, hit 9 chips at Quadrant

6

Count each ball that stops in the correct quadrant.

7

Add up all successful shots and enter your score, out of 36, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D2

Day 14

Chip | Deep Rough and Other | Uphill/Downhill

Program: Chip 5–15 Yds From Fringe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853
D3

Day 15

Chip | Scattered Piles | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 16

Flop | Perpendicular Ball Lines | Bullseye 2x

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Flop | Perpendicular Ball Lines | Bullseye 2x
1

Place 40 balls in two lines with 20 balls in each line, spaced 1 foot apart.

2

Set the two lines so they cross each other, about 5 to 10 yards apart, on grass away from the green but 5 to 40 yards from the hole.

3

Mark two circles around the hole on the green. The small circle is 6 feet from the hole. The big circle is 15 feet from the hole.

4

Hit 36 flop shots, 18 from each line.

5

Hit 3 to 5 shots at a time from one line, then switch lines and keep going until finished.

6

Try to land each ball inside the circles. Shots inside the small circle are birdie, inside the big one are par.

7

Count all balls that land inside either circle.

8

Enter the total successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 5 – Module

4 days scheduled

Flop 15–25 Yds From Sand Or Tight Lie. Land near hole and flop from sand. Focus on Alignment, Scoring, Aim. This module is for Short Game, specifically working on Flop.

D1

Day 17

Flop | Fairway | Flat

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Flop | Fairway | Flat
1

Place two pins on the green about 8 feet apart to mark target zones.

2

Set up 5 to 20 yards from the hole on flat ground.

3

Hit 36 flop shots in 3 sets of

4

Aim all first 12 shots at the left target.

5

Aim all next 12 shots at the right target.

6

For the last 12 shots, switch target every 3 shots: 3 left, 3 right, then repeat.

7

Keep the same ball setup for every shot.

8

Count a shot as success if ball stops within 3 feet of target.

9

After all 36 shots, enter your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 18

Flop | Rough | Uphill/Downhill

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Rough | Uphill/Downhill
1

Place two ball markers on the green, about 10 feet apart.

2

Choose a spot on the uphill slope, 5 to 20 yards from the hole. Use this spot every time for the test.

3

Hit 18 flop shots from this spot. Aim at the targets, switching every 3 shots between them until all 18 shots are done.

4

Move to a spot on the downhill slope, 5 to 20 yards from the hole. Use this spot every time for these shots.

5

Hit 18 flop shots from the downhill spot. Switch targets every 3 shots until all 18 are done.

6

Count shots that stop within 3 feet of the marker as successful.

7

Add up all successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D3

Day 19

Flop | Perpendicular Ball Lines | Multiple Targets

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Ball Lines | Multiple Targets
1

Set up two lines of 18 balls each. The lines should cross at a right angle. Each ball is 1 foot apart.

2

Put two targets on the green, 5 to 10 yards apart. The targets are set 5 to 20 yards away from the ball lines.

3

Hit 36 flop shots: 18 shots from the first line, 18 shots from the second line.

4

For each line, split the 18 shots into 3 groups of 6 balls.

5

For each set of 6 balls, aim at one target. Try to land the ball within 10 feet of the target.

6

Take turns aiming each set at a different target.

7

Count each ball that lands within 10 feet of the target as a success.

8

After all 36 shots, add up successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D4

Day 20

Flop | Fairway | Uphill/Downhill

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Fairway | Uphill/Downhill
1

Place 36 balls in two groups of 18 balls each for uphill and downhill shots.

2

Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.

3

Hit 12 flop shots from uphill slope at the right target.

4

Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).

5

From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).

6

Count shots that stop within 3 feet of the target as success.

7

Write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 6 – Module

4 days scheduled

Short Game 5–20 Yds From Fringe Or Rough. Make par and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 21

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up a 9-hole short game course around the green. Each hole is PAR

2

Put 9 balls in easy spots around the green, like in sand or rough.

3

For each hole, hit a wedge onto the green and then putt the ball in.

4

Finish each hole (chip and putt) before going to the next ball spot.

5

Do the whole 9-hole course 4 times, moving balls for variety if possible.

6

This gives 36 total tries (9 holes × 4 rounds).

7

After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).

8

See how many strokes over or under par you got.

9

Write down how many holes you finished at or under par, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score141516182022242628
D2

Day 22

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.

2

Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.

3

Finish each ball before starting the next one.

4

Repeat this process 4 times for a total of 36 shots.

5

Count how many strokes it takes for each hole.

6

Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2624221916131074
D3

Day 23

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is

2

Hit your chip or pitch shot, then putt to finish each hole.

3

Play all 9 holes once (18 shots total).

4

Do the 9 holes two more times, change ball spots each round (36 shots total).

5

Count the strokes for each hole. Try to stay at or below 18 strokes per round.

6

Count how many holes you did at par 2 or better.

7

Enter the number of successful holes (par or better) out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D4

Day 24

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different easy spots like sand or rough.

2

Hit 4 shots at each hole (total 36 shots).

3

Keep the ball setup the same for each shot.

4

At each hole, use one wedge shot onto the green and finish with putts if needed.

5

Try to finish each hole in 2 shots or less.

6

Count each hole finished in 2 shots or less as a success.

7

After 36 shots, count total successful holes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285

Week 7 – Module

4 days scheduled

Short Game 5–20 Yds From Fringe Or Rough. Make par and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 25

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par

2

For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.

3

After each hole, move to the next ball and do the same until all 9 holes are done.

4

Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.

5

Add up all your shots for the 36 tries. Par total is

6

Mark a hole as a success if you finish it in 2 shots or less.

7

At the end, enter your number of successful holes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262318141074
D2

Day 26

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.

2

Put 4 balls at each hole, one for each player.

3

Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.

4

Play all 9 holes, hitting one shot to the green and putting until you finish the hole.

5

Repeat the 9-hole course 4 times for a total of 36 shots.

6

Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).

7

When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 27

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls around the green, each 20–40 yards from the green in easy spots.

2

Each ball is a separate hole. The goal is 2 shots (par) per hole.

3

Hit one wedge shot to get the ball on the green.

4

Putt the ball until it is in the hole, trying to use 2 shots or fewer.

5

Write down the number of shots for each hole.

6

Finish all 9 holes in order.

7

Do the 9 holes 3 times with new ball spots each round, for 27 total tries.

8

Set up 9 more balls in easy spots and play those, so you have 36 tries total.

9

Count how many holes you finished in 2 shots or less.

0

Enter your score in the app: number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score181818192123252832
D4

Day 28

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.

2

Put 4 balls at each hole.

3

At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.

4

Finish one hole before going to the next.

5

Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.

6

Add up how many holes were finished in 2 shots or less.

7

Enter your total for holes finished in 2 shots or less out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score232119171411853

Week 8 – Module

4 days scheduled

Save Par From Fringe. Save par consistently and control the rollout distance. Focus on Scoring, Accuracy, Alignment. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 29

Bump-n-Run | Fairway | Uphill/Downhill

Program: Save Par From Fringe

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Set up two lines of 18 golf balls each on a sloped fairway near the green: one line on the uphill slope, one line on the downhill slope. Balls should be spaced 5 yards apart, between 5 and 30 yards from the hole.

2

Place 3 target zones on the green in a row, 6 feet apart. Call them Zone 1 (closest), Zone 2 (middle), and Zone 3 (farthest).

3

Hit 36 total bump-and-run shots: 18 from the uphill line, 18 from the downhill line.

4

From the uphill line, hit 6 shots to each zone (6 to Zone 1, 6 to Zone 2, 6 to Zone 3). Always hit every third ball, skipping two balls between shots.

5

For the downhill line, repeat the process: 6 shots to each zone, using every third ball.

6

Count a success each time a ball stops inside the intended target zone.

7

When all 36 shots are done, record how many balls landed in the correct zone, out of 36 attempts, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 30

Bump-n-Run | Parallel Piles | 3 Landing Zones

Program: Save Par From Fringe

Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | 3 Landing Zones
1

Set up 10 piles of balls in 2 lines, each line 3 yards/meters apart. Piles are 4 yards/meters apart in each line.

2

Put the piles at distances between 1 and 10 yards/meters from the green, and 5 to 30 yards/meters from the hole.

3

On the green, make 3 landing zones with sticks or clubs, each zone 6 feet (2 meters) apart in a line.

4

Do 36 bump-and-run shots, aiming for each landing zone 12 times.

5

Hit 12 shots at the first zone, then 12 at the second, then 12 at the third. Switch piles as needed.

6

Count each shot that lands and stays in the correct zone as a success.

7

Add up successes and enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D3

Day 31

Bump-n-Run | Perpendicular Ball Lines | 3 Landing Zones

Program: Save Par From Fringe

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | 3 Landing Zones
1

Make two lines of 18 balls each, one foot apart, next to the green, in an L-shape.

2

Put 3 markers at the edge of the green, 6 feet apart, to make 3 landing zones in a row.

3

Hit 36 bump-and-run shots: 12 shots at each landing zone.

4

Switch between ball lines. For each zone, hit 3 shots from one line, then 3 shots from the other, until all 12 shots per zone are done.

5

Each time a ball stops in the right zone, count it as a successful shot.

6

After all 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D4

Day 32

Bump-n-Run | Fairway | Flat

Program: Save Par From Fringe

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Set up 3 target zones on the green, called Zone 1, Zone 2, and Zone

3

Space them about 6 feet (2 meters) apart in a straight line.

2

Place your ball at the same spot on the fairway for every shot.

3

Hit 36 bump-and-run shots, with 12 shots aimed at each zone.

4

Hit 12 shots aiming for Zone

5

Hit 12 shots aiming for Zone

6

Hit 12 shots aiming for Zone

7

Each ball that stops inside the correct zone counts as a success.

8

When all shots are done, count how many were successful and enter your total number of successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 9 – Module

4 days scheduled

Save Par From Fringe. Save par consistently and control the rollout distance. Focus on Scoring, Accuracy, Alignment. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 33

Bump-n-Run | Rough | Uphill/Downhill

Program: Save Par From Fringe

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Rough | Uphill/Downhill
1

Set up two rows of 20 golf balls each, 5 yards apart, on sloped rough near the green. One row is on uphill, one on downhill. Place rows 5–30 yards from the hole.

2

Take 36 shots total: 18 from uphill row, 18 from downhill row.

3

On the uphill row, hit every third ball until you take 18 shots.

4

On the downhill row, do the same: hit every third ball until you take 18 shots.

5

Only balls that land and stop in a 6-foot wide target area, 5–15 feet from the hole, count as a success. Same target for both rows.

6

Count all balls that stop in the target area.

7

Add up your total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 34

Bump-n-Run | Scattered Piles | Bullseye 2x

Program: Save Par From Fringe

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
1

Put 36 balls into 6 piles of 6 balls. Place the piles on grass or slopes 1 to 10 yards from the green and 5 to 30 yards from the hole.

2

Mark two circles on the green: one small (6-foot radius), one big (15-foot radius).

3

Hit 36 shots in total. For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the area between the small and big circle.

4

Start at any pile and hit 3 shots at a time toward the target, moving from pile to pile until you finish 18 shots.

5

Do the same for the bigger circle with the next 18 shots, 3 from each pile.

6

Count how many balls stay in the target circle for each set of 18 shots.

7

Add your total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D3

Day 35

Bump-n-Run | Fairway | Uphill/Downhill

Program: Save Par From Fringe

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Make two piles of 18 balls each, one on an uphill slope, one on a downhill slope, both close to the green.

2

Mark three target zones on the green, each 4 feet wide and 6 feet apart. Label as Zone 1, Zone 2, Zone

3

Hit 36 bump-and-run shots, 18 from uphill, 18 from downhill.

4

Split each group of 18 shots into three sets of

6

Try to land 6 balls in Zone 1, 6 in Zone 2, 6 in Zone 3, for each slope.

5

From the uphill pile, hit 6 shots at Zone 1, then 6 at Zone 2, then 6 at Zone

6

From the downhill pile, do the same: 6 shots at Zone 1, 6 at Zone 2, 6 at Zone

7

A shot counts if the ball stops inside the target zone.

8

Enter your number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 36

Bump-n-Run | Perpendicular Piles | 9 Stop Zones

Program: Save Par From Fringe

Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 9 Stop Zones
1

Place 10 piles of balls in two lines that cross like a plus sign. Each line has 5 piles, 3 yards/meters apart.

2

The piles should be 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

Mark 9 stop zones on the green in a 3x3 grid, spaced to cover different parts.

4

Hit 36 bump-and-run shots, divided into 9 groups of 4 shots.

5

For each group, pick a stop zone and hit 4 shots from any piles.

6

A shot is successful if it stops in the target stop zone.

7

Repeat until 4 shots have been aimed at each stop zone.

8

Count how many shots stopped inside their target zones. Enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713964

Week 10 – Module

4 days scheduled

Save Par From Fringe. Save par consistently and control the rollout distance. Focus on Scoring, Accuracy, Alignment. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 37

Bump-n-Run | Perpendicular Piles | 9 Stop Zones

Program: Save Par From Fringe

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 9 Stop Zones
1

Set up 36 balls in 9 piles of 4 balls each, in lines 5 to 10 yards apart next to the green.

2

Mark 9 stop zones on the green with buckets, string, or tees, in a line or grid.

3

Hit 36 bump-and-run shots, 4 shots to each stop zone.

4

Keep piles in place and take turns hitting from different piles to each stop zone in order.

5

Count a success each time the ball stops in the right zone.

6

When all 36 shots are done, add up successful shots and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 38

Driver | Straight Shot

Program: Control Driver Ball Flight

Produce straight shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Straight Shot
1

Pick an easy-to-see flag or mark to aim at down the range.

2

Hit 36 balls, all aiming at the same target.

3

Focus on hitting a straight shot with your driver only.

4

Count how many balls land close to the target area.

5

Add up total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 39

Driver | Backswing

Program: Control Driver Ball Flight

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D4

Day 40

Driver | Around the Stick

Program: Control Driver Ball Flight

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063

Week 11 – Module

4 days scheduled

Control Driver Ball Flight. Stop missing fairways and hit fairways consistently. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 41

Driver | Impact and Follow Through

Program: Control Driver Ball Flight

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 42

Driver | Low/Mid/High Shot

Program: Control Driver Ball Flight

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 43

Driver | Takeaway

Program: Control Driver Ball Flight

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074
D4

Day 44

Short irons (9,8) | Takeaway

Program: Perfect your swing: mechanics for short iron success

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174

Week 12 – Module

4 days scheduled

Perfect your swing: mechanics for short iron success. Perfect short iron swing and consistent short iron contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 45

Short irons (9,8) | Downswing

Program: Perfect your swing: mechanics for short iron success

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D2

Day 46

Short irons (9,8) | Impact and Follow Through

Program: Perfect your swing: mechanics for short iron success

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D3

Day 47

Short irons (9,8) | Backswing

Program: Perfect your swing: mechanics for short iron success

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D4

Day 48

Short irons (9,8) | Impact and Follow Through

Program: Thread the gap: precision short irons to the pin

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074

Week 13 – Module

4 days scheduled

Thread the gap: precision short irons to the pin. Leave tap-ins and get close to pin. Focus on Precision, Trajectory, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 49

Short irons (9,8) | Downswing

Program: Thread the gap: precision short irons to the pin

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D2

Day 50

Short irons (9,8) | Low/Mid/High Shot

Program: Thread the gap: precision short irons to the pin

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D3

Day 51

Short irons (9,8) | Quadrants

Program: Thread the gap: precision short irons to the pin

Hit 12 balls to each quadrant using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | Quadrants
1

Pick a flag or target to aim at with your 8 or 9 iron.

2

Place four cones or markers around the flag to create four equal areas. Put them about 5% of the distance to the flag in four directions.

3

Hit 36 shots total: 9 to each area.

4

Use your 8-iron or 9-iron as you want, but hit 9 shots to each area.

5

Switch between areas in any order. Try to land each ball in the correct area.

6

Count each ball that lands and stays in the right area as a success.

7

Add up your successful shots out of 36 and record your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 52

Short irons (9,8) | Visualized Course

Program: Thread the gap: precision short irons to the pin

Use imagination to hit any type of shot within self-set boundaries, using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Visualized Course
1

Pick one flag/target suitable for short irons (8 or 9).

2

Use existing objects around you to creatively imagine hazards and boundaries (such as water, sand traps, out-of-bounds, or edges of the green) around that target.

3

Hit 36 shots with the same setup, aiming all balls at this one target.

4

Focus on landing the ball in the imagined target area and minimizing large misses.

5

Count how many shots land and stay in the correct target zone.

6

Add up the number of successful shots and enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963

Week 14 – Module

4 days scheduled

Thread the gap: precision short irons to the pin. Leave tap-ins and get close to pin. Focus on Precision, Trajectory, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 53

Short irons (9,8) | Left-to-R and Right-to-L Shot

Program: Thread the gap: precision short irons to the pin

Produce left-to-right and right-to-left shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Left-to-R and Right-to-L Shot
1

Pick a target suitable for short iron shots (9 or 8 iron).

2

Hit 36 shots: alternate between producing left-to-right and right-to-left ball flights, all aimed at the same target.

3

Use the same setup and stance for every shot, focusing on shaping the ball to curve correctly.

4

Count shots that land and stop near the target as successful.

5

When all 36 shots are done, add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 54

Short irons (9,8) | Opposite Shots Challenge

Program: Thread the gap: precision short irons to the pin

Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Opposite Shots Challenge
1

Pick one target on the driving range for short irons (9 or 8 iron).

2

Break the test into 4 groups of 9 shots (36 total shots).

3

In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.

4

Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.

5

Use only 9 or 8 irons with the same ball setup for every shot.

6

Try to make each shot land near the target and curve the right way.

7

Count as a success if the shot matches the shape and lands near the target.

8

Do all 4 groups for a total of 36 shots.

9

Add up your successful shots out of 36 attempts and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 55

Short irons (9,8) | Backswing

Program: Thread the gap: precision short irons to the pin

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D4

Day 56

Short irons (9,8) | Straight Shot

Program: Thread the gap: precision short irons to the pin

Produce straight shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Straight Shot
1

Pick a target straight ahead suitable for short irons (8 or 9 iron).

2

Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.

3

After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 15 – Module

3 days scheduled

Reduce Misses With Long Irons. Reduce misses and control distance. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 57

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Reduce Misses With Long Irons

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 58

Long irons (4,3,2) | Ladder Challenge

Program: Reduce Misses With Long Irons

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 59

Long irons (4,3,2) | 3 Landing Zones

Program: Reduce Misses With Long Irons

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063