Week 1≤ 3 days
Short Game·Sand
Sand Shot 5–15 Yds
Difficulty: Beginner · Module HCP 35.0
Weeks 1–3≤ 7 days
Short Game·Bump'n'Run
Master the art of touch: no more long comeback putts
Difficulty: Beginner · Module HCP 27.6
Week 4≤ 4 days
Short Game·Pitch
Set your sights and deliver: aim challenge
Difficulty: Beginner · Module HCP 21.3
Weeks 5–6≤ 7 days
Short Game·Pitch
Feel the distance: pitch to different targets and control your rollout
Difficulty: Intermediate · Module HCP 18.9
Week 7≤ 3 days
Driving Range·Long irons (4,3,2)
Perfect your swing: mechanics for long iron success
Difficulty: Beginner · Module HCP 35.0
Weeks 7–8≤ 5 days
Driving Range·Long irons (4,3,2)
Challenge: eliminate wild misses on long approaches
Difficulty: Intermediate · Module HCP 17.7
Weeks 9–10≤ 5 days
Driving Range·Long irons (4,3,2)
Challenge: eliminate wild misses on long approaches
Difficulty: Intermediate · Module HCP 17.7
Week 10≤ 3 days
Driving Range·Long irons (4,3,2)
Reduce Misses With Long Irons
Difficulty: Intermediate · Module HCP 17.5
Weeks 11–12≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control
Difficulty: Intermediate · Module HCP 17.5