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Course Flagship Program

13 Week Flagship Program for Blå-Gul 1-18

We studied the course and made a flagship practice program specifically for Blå-Gul 1-18. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

13

Days

51

Modules

9

Frequency

4 days/week

Week 13 days

Putting·6 ft (2m) only

Hole Mid-Length Putts

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–37 days

Short Game·Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Module HCP 35.0

Week 43 days

Driving Range·Driver

Control Driver Flight Path

Difficulty: Intermediate · Module HCP 17.5

Weeks 4–55 days

Putting·3 ft (1m) only

Focus Aim For 3 Foot Putts

Difficulty: Intermediate · Module HCP 11.1

Weeks 6–77 days

Short Game·Chip

Stop Chips Near Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 7–96 days

Driving Range·Mid irons (7,6,5)

Reduce Mid-Iron Misses

Difficulty: Intermediate · Module HCP 17.5

Weeks 9–106 days

Putting·3 ft (1m) only

Sink All Short Putts

Difficulty: Expert · Module HCP 2.4

Weeks 10–126 days

Short Game·Chip

Up-and-Down Contest

Difficulty: Beginner · Module HCP 23.4

Weeks 12–136 days

Driving Range·Woods (Hy,5W,3W)

Reach the green: consistent length with hybrids and woods

Difficulty: Intermediate · Module HCP 11.9

Flagship curriculum

How the 13-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Hole Mid-Length Putts

Hit short putts until smooth, for a 18-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
38%
Alignment
23%
Stroke
22%
Weeks 1–37 daysDay 412

Make Par Around the Green

Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
33%
Alignment
16%
Aim
16%
Week 43 daysDay 1315

Control Driver Flight Path

Control flight path, for a 18-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
27%
Dispersion
20%
Precision
17%
Weeks 4–55 daysDay 1620

Focus Aim For 3 Foot Putts

Align eyes over the ball, for a 11-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 11.1

Module skill breakdown

Aim
36%
Stroke
17%
Scoring
14%
Weeks 6–77 daysDay 2127

Stop Chips Near Hole

Stop near the hole, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
32%
Aim
21%
Alignment
20%
Weeks 7–96 daysDay 2833

Reduce Mid-Iron Misses

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Precision
30%
Dispersion
25%
Scoring
19%
Weeks 9–106 daysDay 3439

Sink All Short Putts

Sink with precision, for a 2-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 2.4

Module skill breakdown

Scoring
35%
Precision
29%
Aim
14%
Weeks 10–126 daysDay 4045

Up-and-Down Contest

Turn into birdies, for a 23-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 23.4

Module skill breakdown

Scoring
29%
Aim
25%
Alignment
18%
Weeks 12–136 daysDay 4651

Reach the green: consistent length with hybrids and woods

Control woods rollout, for a 12-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 11.9

Module skill breakdown

Distance Control
30%
Scoring
20%
Accuracy
19%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Aim · Alignment · Stroke · Scoring · Visualization · Distance Control

Host course

Blå-Gul 1-18

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Hole Mid-Length Putts. Adjust stance and grip for better roll and practice long putts for distance control. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 1

Putting Aid: String Line, 15/25

Program: Hole Mid-Length Putts

Make 15 out of 25 putts, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 15/25
1

Hit 30 putts from 6 feet under a hanging string.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296
D2

Day 2

Putting Aid: Plane Board, Ball Gate, 15/25

Program: Hole Mid-Length Putts

Make 15 out of 25 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 15/25
1

Hit 30 putts from 6 ft through the ball gate using plane board.

2

Enter score in the app, total number of putts holed out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917141186
D3

Day 3

Putting Aid: Chalk Line, 15/25

Program: Hole Mid-Length Putts

Make 15 out of 25 putts over the chalk starting line.

Putting18 min
Diagram for Putting Aid: Chalk Line, 15/25
1

Hit 30 putts from 6 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter the total number of putts holed out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2825222018161296
D4

Day 4

Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x

Program: Make Par Around the Green

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x
1

Place a bucket of balls next to the green with 2 straight lines of 20 balls arranged perpendicular to each other.

2

Space the lines 5 to 10 yards/meters apart, with each ball about 1 foot (30 cm) apart in each line.

3

Mark two circles on the green: an inner circle with a 6-foot (2 m) radius and an outer circle with a 15-foot (5 m) radius around the hole.

4

Hit 36 bump-and-run shots in 2 sets of 18 shots, switching between the two lines.

5

Hit 3 to 5 shots from one line, then switch to the other line, until all 36 balls are played.

6

Try to land balls in the circles: inside the inner circle is best, inside the outer circle is okay.

7

Count how many balls stopped inside the outer circle (including the inner circle), and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964

Week 2 – Module

4 days scheduled

Make Par Around the Green. Roll the ball low and straight and use a short swing. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Scattered Ball Lines | Bullseye 2x

Program: Make Par Around the Green

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | Bullseye 2x
1

Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.

3

Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.

4

Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.

5

Count each ball that stops in the circle aimed for as a success.

6

After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 6

Bump-n-Run | Perpendicular Piles | Multiple Targets

Program: Make Par Around the Green

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Multiple Targets
1

Set up 10 piles of balls in two crossed lines. Each line has 5 piles, 3 yards/meters apart.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole, on the same type of grass.

3

Mark 3 target zones on or near the green, spaced far apart.

4

Hit 36 bump-and-run shots: 12 for each target zone.

5

Pick any pile and hit 12 balls, trying to land and stop the ball in the first target zone.

6

Hit 12 shots at the second target zone, then 12 at the third.

7

Keep the same ball setup for every shot. Don’t change ball position or lie in the pile.

8

Count each ball that stops in the target zone as a success.

9

At the end, enter the number of balls that stopped in the target zones out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 7

Bump-n-Run | Scattered Piles | Bullseye 2x

Program: Make Par Around the Green

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
1

Put 36 balls into 6 piles of 6 balls each around the chipping area, between 1 and 10 yards from the green, and 5 to 30 yards from the hole.

2

On the green, make two rings around the hole with string or tees: a small ring with a 6-foot radius and a bigger ring with a 15-foot radius.

3

Split your shots into two groups of

4

For the first 18 shots, try to land the ball inside the small ring (6-foot radius).

5

For the next 18 shots, try to land the ball inside the big ring but outside the small ring.

6

Hit one ball at a time from any pile. Do 18 shots for the first target, then do 18 shots for the second target.

7

Count every ball that stops inside the target ring as a success.

8

After all 36 shots, add up how many landed in the right rings and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D4

Day 8

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Place 36 balls into 6 groups of 6 balls.

2

Mark 3 target pins on the green, 6 feet apart in a line or arc.

3

From above feet, hit 18 shots, 6 at each pin in order.

4

From below feet, hit 18 shots, 6 at each pin in order.

5

Keep the same ball setup and lie each time. Only change slope.

6

Count each ball that stops within 3 feet of the target pin as a success.

7

After 36 shots, add up successes out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285

Week 3 – Module

4 days scheduled

Make Par Around the Green. Roll the ball low and straight and use a short swing. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Fairway | Uphill/Downhill

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Place 18 balls on the uphill slope and 18 balls on the downhill slope between 5 and 30 yards from the hole.

2

Set up 3 targets on the green, spaced evenly in a 10-foot wide area, labeled Target A, Target B, and Target C.

3

Hit 18 shots from the uphill slope and 18 shots from the downhill slope, for a total of 36 shots.

4

For each slope, hit 6 shots at Target A, then 6 shots at Target B, then 6 shots at Target C.

5

Keep the ball setup the same and do not move from your spot on the slope while hitting each group of shots.

6

Count each shot that lands and stops in the target zone as a success.

7

After all 36 shots, count and enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 10

Bump-n-Run | Fairway | Above/Below Feet

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Above/Below Feet
1

Gather 36 balls and split them into 2 groups of

2

Stand on a slope where the ball is above your feet for the first 18 shots.

3

Choose one target on the green to aim at.

4

Hit 18 bump-and-run shots, trying to get close to the target from this lie.

5

Move to a slope where the ball is below your feet for the next 18 shots.

6

Hit 18 bump-and-run shots at the same target from this lie.

7

Count how many balls stop close to the pin. Record that number as your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 11

Bump-n-Run | Rough | Above/Below Feet

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Rough | Above/Below Feet
1

Put the ball in the sloped rough, 5 to 30 yards from the hole, with the ball above your feet.

2

Place three targets evenly spaced left, center, and right of the hole, all about the same distance from your ball.

3

Hit 36 bump-and-run shots: 18 with the ball above your feet and 18 with the ball below your feet.

4

For each lie, split the 18 shots into 3 groups of 6, one group for each target.

5

With the ball above your feet, hit 6 shots to the left target, 6 to center, and 6 to right, in any order.

6

Move the ball below your feet and repeat: 6 shots to left, 6 to center, 6 to right.

7

Count each shot that stops inside the target area as a success.

8

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 12

Bump-n-Run | Parallel Piles | Bullseye 2x

Program: Make Par Around the Green

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.

2

On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.

3

Hit 36 shots: 18 to the inner circle, 18 to the outer circle.

4

Hit shots from any pile, switch between piles and lines.

5

Count a shot as a success if it stops in the target zone.

6

After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 4 – Module

4 days scheduled

Control Driver Flight Path. Control flight path and improve driver accuracy. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Driver.

D1

Day 13

Driver | Ladder Challenge

Program: Control Driver Flight Path

Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Ladder Challenge
1

Pick a flag or target to aim for with your driver.

2

Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.

3

Hit 36 driver shots, divided into three sets of 12 shots.

4

Try to get all 12 shots in the same zone for each set. First set, aim for zone

1

Second set, zone

2

Third set, zone

5

Hit the balls one at a time, keep each ball inside the current zone.

6

Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).

7

Count every shot that finishes inside the right zone as a success.

8

At the end, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 14

Driver | Left-to-R and Right-to-L Shot

Program: Control Driver Flight Path

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D3

Day 15

Driver | Dispersion Corridors

Program: Control Driver Flight Path

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074
D4

Day 16

One Handed, Ball Gate, 25 in a Row

Program: Focus Aim For 3 Foot Putts

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296

Week 5 – Module

4 days scheduled

Focus Aim For 3 Foot Putts. Focus on the target line and align eyes over the ball. Focus on Aim, Stroke, Scoring. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 17

Putting Aid: Alignment Mirror, 50 in a Row

Program: Focus Aim For 3 Foot Putts

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D2

Day 18

Putting Aid: Chalk Line, 50 in Row

Program: Focus Aim For 3 Foot Putts

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D3

Day 19

Putting Aid: String Line, 50 in a Row

Program: Focus Aim For 3 Foot Putts

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613
D4

Day 20

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Focus Aim For 3 Foot Putts

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429

Week 6 – Module

4 days scheduled

Stop Chips Near Hole. Avoid three-putts and chip to the green. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Deep Rough and Other | Above/Below Feet

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 22

Chip | Parallel Ball Lines | Bullseye 2x

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 23

Chip | Deep Rough and Other | Flat

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Find a flat spot in deep rough or thick grass, 5 to 30 yards from the hole.

2

Place three targets on the green in a line, about 4 feet apart.

3

Hit 36 chip shots in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for Target

5

For the next 12 shots, aim for Target

6

For the last 12 shots, aim for Target

7

Use the same setup for every shot.

8

Count a success if the ball stops within 2 feet of the target.

9

Add up how many successes were made out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 24

Chip | Parallel Piles | Quadrants

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.

2

Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.

3

Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.

4

Hit 36 chip shots total, 9 shots into each quadrant.

5

Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.

6

Switch piles after each shot for variety, but always keep the same chipping setup and distance.

7

Count each ball that stops inside the correct quadrant as a success.

8

After all 36 shots, enter number of successful shots made out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963

Week 7 – Module

4 days scheduled

Stop Chips Near Hole. Avoid three-putts and chip to the green. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Perpendicular Piles | Quadrants

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.

2

Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.

3

On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.

4

Hit 36 chip shots, split into 4 groups of

5

For each group, try to stop the balls in one part of the circle. Move to the next part after each group.

6

Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.

7

Count how many balls land in the right part of the circle.

8

Add all your successful chips out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 26

Chip | Scattered Piles | Bullseye 2x

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D3

Day 27

Chip | Rough | Flat

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 28

Mid irons (7,6,5) | Ladder Challenge

Program: Reduce Mid-Iron Misses

Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Ladder Challenge
1

Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.

2

Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.

3

Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.

4

Split the 36 shots into 3 sets of

2

For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.

5

All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.

6

A shot counts as a success only if it lands and stops in the right ladder zone for that shot.

7

After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 8 – Module

4 days scheduled

Reduce Mid-Iron Misses. Achieve distance accuracy and control trajectory. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 29

All irons (9 to 2) | Weaknesses Discovery

Program: Reduce Mid-Iron Misses

Discover weaknesses amongst irons shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Weaknesses Discovery
1

Choose 3 flags at medium distances for your irons (9 to 2).

2

Put 4 cones around each flag to make a small square or circle, with about 5% of the distance to the flag as the circle's radius.

3

Pick one cone at each flag as the "danger side" to avoid.

4

Hit 36 balls total, 12 at each flag, and use different irons if you want.

5

Try to land each ball inside the cone circle and not on the danger side.

6

Mark a shot as successful if it stays in the circle and not on or past the danger side.

7

Count how many good shots you got out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 30

Mid irons (7,6,5) | Left-to-R and Right-to-L Shot

Program: Reduce Mid-Iron Misses

Produce left-to-right and right-to-left shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Left-to-R and Right-to-L Shot
1

Pick one flag/target suitable for mid irons (7, 6, or 5 iron).

2

Hit 36 shots in total at that single target.

3

Hit half the shots curving left-to-right and half curving right-to-left. Use different irons if you want.

4

Stand the same way for every shot. Only try to change the way the ball curves.

5

If a shot lands close to the target (within a range you decide), count it as a success.

6

When finished, count how many good shots you got out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 31

All irons (9 to 2) | Strengths Discovery

Program: Reduce Mid-Iron Misses

Discover strengths amongst irons a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Strengths Discovery
1

Set up 3 flags or targets in a field, spaced apart for medium iron shots (about 80-150 yards). Label them Target A, Target B, and Target C.

2

Hit 36 shots total: 12 shots at each target.

3

Use different irons for each target, like 9-iron for Target A, 6-iron for Target B, 3-iron for Target C.

4

Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Keep setup and routine the same.

5

Count shots that land within 10 yards of each target. These are successes.

6

Add up your successful shots. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612963
D4

Day 32

All irons (9 to 2) | Opportunities Discovery

Program: Reduce Mid-Iron Misses

Discover opportunities amongst irons undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Opportunities Discovery
1

Select 6 irons: 9, 8, 7, 6, 5, and

2

Place two markers for each iron: one cone and one flag in a line.

3

Hit 6 shots with each iron, aiming to land the ball between the cone and the flag.

4

Hit 36 shots in total.

5

Only count balls that land between the markers.

6

Count how many balls landed between the markers and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963

Week 9 – Module

4 days scheduled

Reduce Mid-Iron Misses. Achieve distance accuracy and control trajectory. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 33

All irons (9 to 2) | General Discovery

Program: Reduce Mid-Iron Misses

Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All irons (9 to 2) | General Discovery
1

Set up 5 cones 10 yards apart on the driving range.

2

Mark 3 corridors, each 8 yards wide, between the cones.

3

Hit 35 iron shots in total.

4

Split the shots into 5 groups of 7, aiming at each cone in turn.

5

Try to land each shot inside the 8-yard corridor by the target cone.

6

Count each shot that lands in the right corridor and distance as a success.

7

When finished, count your successful shots out of 35 and enter score in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 34

One Handed, Ball Gate, 25 in a Row

Program: Sink All Short Putts

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296
D3

Day 35

Putting Aid: Alignment Mirror, 50 in a Row

Program: Sink All Short Putts

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D4

Day 36

Around the Hole: 8 Ball Circle, 50 in a Row

Program: Sink All Short Putts

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 8 Ball Circle, 50 in a Row
1

Place eight tees around the hole at 3 ft or 1 m.

2

After making a putt, go to the next tee.

3

Hit 50 putts. Enter the number of putts made out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530

Week 10 – Module

4 days scheduled

Sink All Short Putts. Perfect aim and stroke and sink with precision. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 37

Single Tee, 50 in a Row

Program: Sink All Short Putts

Make 50 putts in a row.

Putting18 min
Diagram for Single Tee, 50 in a Row
1

Hit 30 putts from 3 ft (1 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score302928262422191612
D2

Day 38

Around the Hole: 4 Ball Circle, 50 in a Row

Program: Sink All Short Putts

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 4 Ball Circle, 50 in a Row
1

Place four tees around the hole at 3 ft (1 m).

2

After each putt goes in, move to the next tee.

3

Hit 50 putts.

4

Enter the number made out of 50 in the app.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D3

Day 39

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Program: Sink All Short Putts

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Putting30 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft using two alignment sticks and a ball gate.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048454239353126
D4

Day 40

Chip | Rough | Uphill/Downhill

Program: Up-and-Down Contest

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.

2

Put a target at the hole.

3

Hit 18 chip shots uphill, trying to stop the ball close to the hole.

4

Move to a downhill spot in the rough, also 5–30 yards from the hole.

5

Hit 18 chip shots downhill at the same target.

6

Every 4 shots, check the results and adjust if needed.

7

Count a success for every ball that finishes close to the hole (like within 3 feet).

8

Use the same setup for every shot.

9

After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174

Week 11 – Module

4 days scheduled

Up-and-Down Contest. Turn into birdies and up-and-down contest. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 41

Chip | Fairway | Uphill/Downhill

Program: Up-and-Down Contest

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Hit 18 chip shots from the uphill slope at the uphill target zone.

3

Hit 18 chip shots from the downhill slope at the downhill target zone.

4

Keep ball setup the same for all shots. Only change your target for the slope.

5

Count shots that stop inside or within 3 feet of the target zone as a success.

6

Add up all successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D2

Day 42

Chip | Parallel Piles | Quadrants

Program: Up-and-Down Contest

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Set up 10 piles of balls in two lines. Each line has 5 piles. The lines are 5 to 10 yards apart. Each pile in a line is 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on any type of grass.

3

On the green, make 4 quadrants with string or tees. Each quadrant is about 6 feet wide.

4

Hit 36 chip shots. Hit 9 shots to each of the 4 quadrants.

5

Choose a pile and chip 9 balls, aiming for one quadrant.

6

After 9 shots, switch to the next quadrant. Do this for all 4 quadrants.

7

A chip that stops inside the right quadrant counts as a success.

8

After 36 shots, count how many balls stopped in the target quadrants and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D3

Day 43

Chip | Scattered Piles | Quadrants

Program: Up-and-Down Contest

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Quadrants
1

Mark 4 areas on the green with string or tees. Each area should be a circle about 6 feet wide.

2

Put 36 balls into 4 piles of 9 balls. Place the piles between 5 and 30 yards from the hole.

3

Hit 9 balls from each pile. Aim every group of 9 at a different circle.

4

Try to land each ball into the correct circle. Move to the next pile and repeat until all 36 balls are hit.

5

Count the balls that stop inside the correct circle.

6

Add up your successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 44

Chip | Rough | Uphill/Downhill

Program: Up-and-Down Contest

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone

3

From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

4

From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

5

Count a shot as a success if the ball lands and stops in the intended zone.

6

After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713964

Week 12 – Module

4 days scheduled

Up-and-Down Contest. Turn into birdies and up-and-down contest. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 45

Chip | Deep Rough and Other | Uphill/Downhill

Program: Up-and-Down Contest

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853
D2

Day 46

All woods (Hy to Dr) | Progressive Targets Challenge

Program: Reach the green: consistent length with hybrids and woods

Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Progressive Targets Challenge
1

Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).

2

Get 36 balls ready.

3

Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target

4

Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.

5

Try to hit each ball close to the target.

6

Count each shot that lands near the flag as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 47

All woods (Hy to Dr) | Alternate Targets Challenge

Program: Reach the green: consistent length with hybrids and woods

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
1

Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).

2

Mark each target so 5% of the distance can be measured.

3

Hit 36 shots total, divided into 3 groups of 12 shots.

4

In each group, switch between all 4 woods in the 12 shots to one target.

5

For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.

6

Move to the second target, repeat: 12 shots, 3 close shots per wood.

7

Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.

8

Add up all successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 48

Woods (Hy to 3W) | 3 Landing Zones

Program: Reach the green: consistent length with hybrids and woods

Hit 15 balls to each landing zone using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | 3 Landing Zones
1

Pick any wood club, like a Hybrid, 5-wood, or 3-wood, for this drill.

2

Set up 3 landing zones on the green with cones or markers, about 12 yards apart.

3

Hit 36 shots in total, split into 3 groups of 12 shots.

4

Aim each group of 12 shots at one landing zone.

5

Change to the next landing zone after each set of 12 shots (Zone 1, then Zone 2, then Zone 3).

6

Keep your setup the same for every shot; only change which zone you are aiming at.

7

Count each shot that lands and stays in the correct zone as a success.

8

After all 36 shots, total up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 13 – Module

3 days scheduled

Reach the green: consistent length with hybrids and woods. Control woods rollout and consistent woods length. Focus on Distance Control, Scoring, Accuracy. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 49

All Woods (Hy to Driver) | General Discovery

Program: Reach the green: consistent length with hybrids and woods

Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Woods (Hy to Driver) | General Discovery
1

Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.

2

Hit 7 shots at each cone for a total of 35 shots.

3

Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.

4

For each shot, try to land the ball near the cone you aim at.

5

Count and record how many balls land within 15 yards/meters of each cone.

6

Make sure to hit both the right distance and direction.

7

After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 50

Woods (Hy to 3W) | L-R and R-L 9 Targets

Program: Reach the green: consistent length with hybrids and woods

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | L-R and R-L  9 Targets
1

Place 9 targets in a circle near the main flag using cones or buckets.

2

Hit 4 shots at each target (9 targets, 36 shots total).

3

Hit 2 shots curving left-to-right and 2 shots right-to-left at each target with any wood club.

4

Ball must land between the two cones at each target to count.

5

Change clubs often while hitting at targets.

6

After 36 shots, count how many landed between the cones and enter this score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 51

All Woods (Hy to Dr) | Club Swapping Challenge

Program: Reach the green: consistent length with hybrids and woods

Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Dr) | Club Swapping Challenge
1

Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).

2

Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.

3

Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.

4

Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).

5

A shot counts as a success if it lands inside this 5% zone at the right flag.

6

Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963