Week 1≤ 3 days
Short Game·Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Module HCP 35.0
Weeks 1–2≤ 5 days
Short Game·Flop
Turn flops into par saves—score from the sand or rough
Difficulty: Beginner · Module HCP 31.5
Weeks 3–4≤ 7 days
Short Game·Sand
Up-and-down contest: how many can you save in a row?
Difficulty: Beginner · Module HCP 25.2
Weeks 4–5≤ 4 days
Short Game·Flop
Open up and let it fly: alignment for flop shots
Difficulty: Beginner · Module HCP 21.9
Weeks 5–6≤ 3 days
Short Game·Bump'n'Run
See Shot Before Hit
Difficulty: Intermediate · Module HCP 17.5
Weeks 6–7≤ 5 days
Driving Range·Woods (Hy,5W,3W)
3-Wood Dispersion Control For Beginners
Difficulty: Beginner · Module HCP 35.0
Weeks 7–8≤ 4 days
Driving Range·Short irons (9,8)
Perfect your swing: mechanics for short iron success
Difficulty: Beginner · Module HCP 35.0
Weeks 8–10≤ 7 days
Driving Range·Wedges (LW,SW,GW,PW)
How close can you get? Challenge your short game
Difficulty: Beginner · Module HCP 26.3
Weeks 11–12≤ 6 days
Driving Range·Mid irons (7,6,5)
Land it near: consistent length on approaches
Difficulty: Intermediate · Module HCP 11.9