Read breaks and aim precisely, for a 2-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Kirkbymoorside Golf Club (1009618)
Discover tailored practice programs for this course.
Total Programs
41
41 complete programs built for this course
Unique Drills
181
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Kirkbymoorside Practice Profile
We've mapped a comprehensive practice profile for Kirkbymoorside, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Kirkbymoorside
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Stop the Ball: on the Fringe [Long]
Stop the ball on the fringe. Hit 20 balls.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Long irons (4,3,2) | Quadrants
Hit 12 balls to each quadrant using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Chip | Parallel Piles | 9 Stop Zones
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Chip | Perpendicular Ball Lines | Bullseye 2x
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Course Details
Everything you need to know about Kirkbymoorside.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
tom@kirkbymoorsidegolf.co.uk
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Facilities
Location
Manor Vale Ln, Kirkbymoorside, York YO62 6EG, UK
Course Description
Kirkbymoorside Golf Course is a historic golf facility located in Manor Vale, Kirkbymoorside, North Yorkshire. It offers a public golf course with additional amenities including a restaurant, weddings and catering events, a pro shop, and various clubs and memberships. The club promotes society packages, open days, lessons, and golf-related activities for both casual players and dedicated members. It is situated in North Yorkshire, providing tee times and golf experiences for visitors and locals alike.
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Course Information
Holes
18
Par
69
Type
Links
Opened
1907
Google Reviews
Kirkbymoorside Golf Club (1009618) Social Media Presence
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Scorecard
Course Scorecard & Tee Insights
Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Kirkbymoorside, all within a single responsive scorecard.
Scorecard data available for Red - 2018
White Tee
Gender: Male
Front Nine · CR 34.1 · BR 44.9 · Slope 116
Back Nine · CR 36.7 · BR 48.8 · Slope 130
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 3 | 4 | 3 | 4 | 4 | 3 | 4 | 4 | 4 | 33 | 4 | 4 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 69 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 136 | 420 | 190 | 368 | 434 | 157 | 439 | 271 | 442 | 2857 | 355 | 441 | 263 | 413 | 513 | 179 | 406 | 424 | 319 | 3313 | 6170 |
Yellow Tee
Gender: Male
Front Nine · CR 33.5 · BR 44.1 · Slope 114
Back Nine · CR 36.3 · BR 48.2 · Slope 128
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 3 | 4 | 3 | 4 | 4 | 3 | 4 | 4 | 4 | 33 | 4 | 5 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 37 | 70 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 123 | 412 | 187 | 362 | 385 | 148 | 417 | 267 | 439 | 2740 | 315 | 476 | 261 | 409 | 510 | 175 | 378 | 411 | 314 | 3249 | 5989 |
Red - 2018 Tee
Gender: Female
Front Nine · CR 35.2 · BR 49.0 · Slope 117
Back Nine · CR 36.7 · BR 51.2 · Slope 123
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 3 | 4 | 3 | 4 | 5 | 3 | 5 | 4 | 5 | 36 | 4 | 5 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 37 | 73 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 112 | 329 | 174 | 357 | 422 | 121 | 399 | 264 | 431 | 2609 | 301 | 433 | 257 | 250 | 448 | 163 | 321 | 363 | 288 | 2824 | 5433 |
Programs
Skill-Based Practice Programs for Kirkbymoorside
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 41 Programs
% match to course practice profileHit putts with consistent tempo, for a 18-handicap player, ~15 minutes.
Check setup, for a 24-handicap player, ~20 minutes.
Vary landing spot, for a 20-handicap player, ~20 minutes.
11 Week Flagship Program for Kirkbymoorside
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Kirkbymoorside. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.
Putting · 6 ft (2m) only
Control Every 6 Ft Putt
Difficulty: Intermediate · Program HCP 17.0
Short Game · Chip
Avoid Three-Putts
Difficulty: Beginner · Program HCP 35.0
Driving Range · Short irons (9,8)
Control Short Iron Flight
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Program HCP 17.0
Short Game · Chip
Avoid Three-Putts
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Hit Every Long Putt
Difficulty: Intermediate · Program HCP 17.0
Short Game · Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Program HCP 35.0
Driving Range · Woods (Hy,5W,3W)
Feet, hips, shoulders—get it right for consistent contact
Difficulty: Beginner · Program HCP 35.0
Keep within 8 yards, for a 18-handicap player, ~15 minutes.
Consistent woods contact, for a 35-handicap player, ~30 minutes.
Pinpoint accuracy, for a 20-handicap player, ~15 minutes.
Avoid Three-Putts
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedFeel the green, for a 17-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Vary landing spot, for a 22-handicap player, ~20 minutes.
Thread the needle, for a 18-handicap player, ~15 minutes.
Hit intended line, for a 35-handicap player, ~30 minutes.
Turn into birdies, for a 17-handicap player, ~15 minutes.
Vary landing spot, for a 4-handicap player, ~10 minutes.
Feel the distance, for a 18-handicap player, ~15 minutes.
Precision from tough lie, for a 15-handicap player, ~15 minutes.
Focus on ball roll and finish position, for a 1-handicap player, ~10 minutes.
Sink with precision, for a 2-handicap player, ~10 minutes.
Adjust stance and grip for better roll, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedFlop from sand, for a 35-handicap player, ~30 minutes.
Land within 2 feet, for a 2-handicap player, ~10 minutes.
Pitch from fairway, for a 17-handicap player, ~15 minutes.
Control roll, for a 35-handicap player, ~30 minutes.
Control flight, for a 35-handicap player, ~30 minutes.
Maximize driver distance, for a 1-handicap player, ~10 minutes.
Avoid Three-Putts
Chip close, for a 18-handicap player, ~15 minutes.
Feel the green, for a 3-handicap player, ~10 minutes.
Stop on a dime, for a 23-handicap player, ~20 minutes.
Set sights, for a 35-handicap player, ~30 minutes.
Stick approaches, for a 17-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedFeel the distance, for a 3-handicap player, ~10 minutes.
Vary landing spot, for a 21-handicap player, ~20 minutes.
Work on alignment and starting line, for a 18-handicap player, ~15 minutes.
Stop close from tight lie, for a 23-handicap player, ~20 minutes.
Feel the green, for a 25-handicap player, ~20 minutes.
Stop on a dime, for a 18-handicap player, ~15 minutes.
Stop missing fairways, for a 35-handicap player, ~30 minutes.
Improve accuracy, for a 35-handicap player, ~30 minutes.
Precision short irons, for a 1-handicap player, ~10 minutes.
Prepare for Tournaments at Kirkbymoorside
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Kirkbymoorside
Get answers to common questions about playing Kirkbymoorside and what to expect.
How difficult is Kirkbymoorside for mid-handicap golfers?
Kirkbymoorside is regarded as a strategically complex layout. This slope level makes it manageable compared to championship venues. The course rating of 70.8 reflects on scoring relative to par 69.
What tees should a 15 handicap play at Kirkbymoorside?
A 15 handicap golfer should consider tees closer to 5802 yards. The back tees extend to 6170.0 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Kirkbymoorside?
With a course rating of 70.8 and par 69, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 69 must manage approach shots and avoid penalty strokes.
How long is Kirkbymoorside and how does yardage affect play?
Stretching to 6170.0 yards from the back tees, distance is less of a barrier than precision.
What type of course is Kirkbymoorside and how should I play it?
The course follows a traditional Links design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Kirkbymoorside strategically challenging?
The combination of a slope rating of 123.0 and yardage reaching 6170.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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