Land 2 feet away, for a 6-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Kilmarlic Golf Club
Discover tailored practice programs for this course.
Total Programs
14
14 complete programs built for this course
Unique Drills
78
Total unique drills across all programs
Skill Pillars
10
Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics
Session Durations
6
3 days , 4 days , 5 days , 6 days , 7 days , 9 days
Kilmarlic Practice Profile
We've mapped a comprehensive practice profile for Kilmarlic, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Kilmarlic
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Sand | Scattered Piles | 9 Stop Zones
Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Driver | 3 Landing Zones
Hit 15 balls to each landing zone using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Driver | L-R and R-L 9 Targets
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.
Sand | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a sand shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Sand | Parallel Piles | 9 Stop Zones
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.
Sand | Parallel Ball Lines | 9 Stop Zones
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots inside 9 Stop Zones. Count the number of successful stops.
Course Details
Everything you need to know about Kilmarlic.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
info@kilmarlic.com
Giving lessons at Kilmarlic Golf Club? Get featured here.
Facilities
Location
215 West Side Lane
Course Information
Holes
18
Par
72
Type
Parkland
Architect
Tom Steele
Opened
2002
Google Reviews
Kilmarlic Golf Club Social Media Presence
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Programs
Skill-Based Practice Programs for Kilmarlic
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 14 Programs
% match to course practice profileMix short game shots, for a 35-handicap player, ~30 minutes.
Control ball flight basics, for a 35-handicap player, ~30 minutes.
Hit every fairway, for a 13-handicap player, ~15 minutes.
14 Week Flagship Program for Kilmarlic
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Kilmarlic. Start with the basics and work your way towards more challenging drills. Commit to 14 weeks of training and get in proper shape. Four days counts as a week.
Short Game · Mixed
Keep Ball Near Hole
Difficulty: Beginner · Program HCP 35.0
Short Game · Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Program HCP 35.0
Short Game · Bump'n'Run
Turn Tough Lies into Easy Pars
Difficulty: Beginner · Program HCP 27.0
Short Game · Bump'n'Run
Pick your spot and trust your aim—can you hit it?
Difficulty: Beginner · Program HCP 23.0
Short Game · Pitch
Turn pitches into birdie looks—score from the fairway
Difficulty: Beginner · Program HCP 20.0
Driving Range · Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Program HCP 35.0
Driving Range · Mid irons (7,6,5)
Perfect your swing: mechanics for mid iron success
Difficulty: Beginner · Program HCP 35.0
Driving Range · Woods (Hy,5W,3W)
Fairway finder: hit every 3-wood to the short grass
Difficulty: Intermediate · Program HCP 13.0
Driving Range · Mid irons (7,6,5)
Feel the distance: control mid iron rollout
Difficulty: Intermediate · Program HCP 13.0
Save par, for a 28-handicap player, ~20 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedUp-and-down contest, for a 20-handicap player, ~20 minutes.
Set a target, for a 23-handicap player, ~20 minutes.
Land within 2 feet, for a 2-handicap player, ~10 minutes.
Flop from sand, for a 35-handicap player, ~30 minutes.
Precision from 200 yards, for a 1-handicap player, ~10 minutes.
Control mid iron rollout, for a 14-handicap player, ~15 minutes.
Perfect mid iron swing, for a 35-handicap player, ~30 minutes.
Maximize in regulation, for a 1-handicap player, ~10 minutes.
Reach target zones, for a 6-handicap player, ~10 minutes.
Prepare for Tournaments at Kilmarlic
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Kilmarlic
Get answers to common questions about playing Kilmarlic and what to expect.
How difficult is Kilmarlic for mid-handicap golfers?
Kilmarlic is regarded as a strategically complex layout. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Kilmarlic?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Kilmarlic?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Kilmarlic and how does yardage affect play?
Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.
What type of course is Kilmarlic and how should I play it?
Kilmarlic is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Kilmarlic strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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Same Architect
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