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Course Flagship Program

14 Week Flagship Program for Kansai Kuko

We studied the course and made a flagship practice program specifically for Kansai Kuko. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

14

Days

53

Modules

9

Frequency

4 days/week

Week 13 days

Putting·9 ft (3m) only

Pace Putts To Hole

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–25 days

Putting·6 ft (2m) only

Save Par From 6 Foot Putts

Difficulty: Expert · Module HCP 4.9

Weeks 3–57 days

Short Game·Pitch

Get square for a pure strike: alignment focus

Difficulty: Beginner · Module HCP 24.2

Weeks 5–77 days

Short Game·Chip

Pinpoint Chips for Tap-Ins

Difficulty: Intermediate · Module HCP 17.8

Weeks 7–97 days

Short Game·Mixed

Stick Approach From Hazards

Difficulty: Intermediate · Module HCP 16.4

Weeks 9–105 days

Short Game·Pitch

Pitch 20–35 Yds From Fairway Or Rough

Difficulty: Intermediate · Module HCP 15.1

Weeks 10–127 days

Driving Range·Long irons (4,3,2)

Control the spin: height and roll as needed

Difficulty: Beginner · Module HCP 29.2

Weeks 12–133 days

Driving Range·Short irons (9,8)

Reduce Misses With Short Irons

Difficulty: Intermediate · Module HCP 17.5

Weeks 13–144 days

Driving Range·Driver

Challenge: eliminate wild misses on tee shots

Difficulty: Intermediate · Module HCP 11.8

Flagship curriculum

How the 14-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Pace Putts To Hole

Hit putts with both left and right breaks, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
38%
Alignment
23%
Stroke
22%
Weeks 1–25 daysDay 48

Save Par From 6 Foot Putts

Focus on par saves, for a 5-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · ExpertModule HCP 4.9

Module skill breakdown

Scoring
31%
Precision
27%
Aim
24%
Weeks 3–57 daysDay 917

Get square for a pure strike: alignment focus

Check clubface, for a 24-handicap player, ~20 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 24.2

Module skill breakdown

Alignment
31%
Scoring
19%
Aim
16%
Weeks 5–77 daysDay 1825

Pinpoint Chips for Tap-Ins

Precision from tough lie, for a 18-handicap player, ~15 minutes. Working on shot: chip.

Short GameDifficulty · IntermediateModule HCP 17.8

Module skill breakdown

Precision
32%
Distance Control
26%
Aim
15%
Weeks 7–97 daysDay 2634

Stick Approach From Hazards

Land 3-4 feet away, for a 16-handicap player, ~15 minutes. Working on shot: mixed.

Short GameDifficulty · IntermediateModule HCP 16.4

Module skill breakdown

Scoring
45%
Distance Control
32%
Visualization
23%
Weeks 9–105 daysDay 3539

Pitch 20–35 Yds From Fairway Or Rough

Land 3-4 feet away, for a 15-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 15.1

Module skill breakdown

Scoring
26%
Accuracy
19%
Dispersion
13%
Weeks 10–127 daysDay 4046

Control the spin: height and roll as needed

Perfect long iron trajectory, for a 29-handicap player, ~20 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Trajectory
30%
Precision
22%
Mechanics
19%
Weeks 12–133 daysDay 4749

Reduce Misses With Short Irons

Improve accuracy, for a 18-handicap player, ~15 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
27%
Scoring
20%
Trajectory
20%
Weeks 13–144 daysDay 5053

Challenge: eliminate wild misses on tee shots

Reduce driver spread, for a 12-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 11.8

Module skill breakdown

Dispersion
31%
Scoring
20%
Precision
20%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Aim · Alignment · Stroke · Scoring · Visualization · Precision

Host course

Kansai Kuko

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Pace Putts To Hole. Practice uphill and downhill putts and focus on ball roll and finish position. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.

D1

Day 1

Putting Aid: Plane Board, Ball Gate, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 10/20
1

Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.

2

Enter the number of putts made out of 30.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210864
D2

Day 2

Putting Aid: String Line, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 10/20
1

Hit 30 putts from 9 feet under a hanging string.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210863
D3

Day 3

Putting Aid: Chalk Line, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts over the chalk starting line.

Putting18 min
Diagram for Putting Aid: Chalk Line, 10/20
1

Hit 30 putts from 9 ft over a chalk line.

2

Draw a straight line to show start line.

3

Enter number of putts holed out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score23181513119753
D4

Day 4

Around the Hole: 8 Ball Circle, 4/8

Program: Save Par From 6 Foot Putts

Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 4/8
1

Place eight tees around the hole at 6 ft or 2 m.

2

After each putt is made, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of putts made in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score353128262422191612

Week 2 – Module

4 days scheduled

Save Par From 6 Foot Putts. Avoid bogeys and build putting confidence. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 5

One Handed, Ball Gate, 12 in a Row

Program: Save Par From 6 Foot Putts

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964
D2

Day 6

Putting Aid: Alignment Mirror, 15/25

Program: Save Par From 6 Foot Putts

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296
D3

Day 7

Putting Aid: Plane Board, Ball Gate, 15/25

Program: Save Par From 6 Foot Putts

Make 15 out of 25 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 15/25
1

Hit 30 putts from 6 ft through the ball gate using plane board.

2

Enter score in the app, total number of putts holed out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917141186
D4

Day 8

Single Tee, 15/25

Program: Save Par From 6 Foot Putts

Make 15 out of 25 putts

Putting18 min
Diagram for Single Tee, 15/25
1

Hit 30 putts from 6 ft (2 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296

Week 3 – Module

4 days scheduled

Get square This module is for Short Game, specifically working on Pitch.

D1

Day 9

Pitch | Deep Rough and Other | Flat

Program: Get square for a pure strike: alignment focus

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Flat
1

Set up 3 targets on the green or fringe, in a straight line, 6 feet apart.

2

Place 3 piles of 12 golf balls each, 30 to 60 yards away in deep rough.

3

From the first pile, hit 12 shots at the first target.

4

From the second pile, hit 12 shots at the second target.

5

From the third pile, hit 12 shots at the third target.

6

Use the same setup for all shots.

7

Count each ball that lands in the target as a success.

8

After 36 shots, enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512853
D2

Day 10

Pitch | Perpendicular Piles | 9 Stop Zones

Program: Get square for a pure strike: alignment focus

Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | 9 Stop Zones
1

Place 10 piles of balls in two lines that cross each other, with 5 piles in each line, spaced 3 yards apart.

2

Put these piles on grass, 30 to 60 yards from the hole.

3

On the green, mark 9 clear stop zones using buckets, string, or tees, spaced evenly.

4

Hit 36 pitch shots, aiming 4 shots at each of the 9 stop zones.

5

From any pile, hit 4 balls trying to stop them in the first zone.

6

After 4 shots, aim at the next zone and hit 4 more shots, repeating for each zone.

7

Keep hitting 4 shots per stop zone until all 9 zones are done (total 36 shots).

8

Count each ball that stops in the target zone as a success.

9

After all shots, add the number of successful shots and enter your score in the app out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 11

Pitch | Deep Rough and Other | Above/Below Feet

Program: Get square for a pure strike: alignment focus

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Set up 3 targets on the green, each about 6 feet apart in a line or curve.

2

Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.

4

Divide each set of 18 shots into 3 groups of 6 shots.

5

For each group, aim all 6 shots at one target, then switch to the next target.

6

Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target

7

Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target

8

Count each shot that lands and stays near the target as a success.

9

Enter your number of successful shots in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623181411853
D4

Day 12

Pitch | Perpendicular Piles | 9 Stop Zones

Program: Get square for a pure strike: alignment focus

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | 9 Stop Zones
1

Arrange 36 balls into 9 piles with 4 balls in each pile. Put the piles in two straight lines, 5 to 10 yards/meters apart. Keep about 2 yards/meters between each pile. Place all piles about 30 to 40 yards/meters from the hole.

2

On the green, mark 9 separate stop zones using buckets, string, or tees. Make sure these zones are spread evenly around the hole.

3

Hit 4 pitch shots to each of the 9 stop zones. This makes 36 shots in total.

4

Hit shots by switching between piles and zones in order. For example, do 4 shots to zone 1, then 4 shots to zone 2, and continue until each zone has 4 shots.

5

Count each ball that stops inside the right stop zone as a success.

6

When finished, total the number of successful stops and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612964

Week 4 – Module

4 days scheduled

Get square This module is for Short Game, specifically working on Pitch.

D1

Day 13

Pitch | Fairway | Uphill/Downhill

Program: Get square for a pure strike: alignment focus

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill. Use cones, clubs, or string to mark each zone about 6 feet wide.

2

From the fairway slope, 30 to 60 yards away, hit 36 pitch shots.

3

Split the 36 shots: 18 shots to the uphill zone, 18 shots to the downhill zone.

4

Keep your stance and ball setup the same for all shots.

5

First, hit 18 shots to the uphill zone. Then, hit 18 shots to the downhill zone.

6

Count a success if the ball lands and stays in the target zone.

7

When finished, add up the number of successful shots, and enter that number out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 14

Pitch | Rough | Above/Below Feet

Program: Get square for a pure strike: alignment focus

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Rough | Above/Below Feet
1

Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.

2

Place three targets in a line on the green, about 5 feet apart.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.

4

For each slope, hit 6 shots at each target.

5

Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.

6

Switch to the slope where the ball is below your feet and do the same.

7

Try to land each ball close and stopped near each target for a success.

8

Count how many balls stopped inside the target zones and enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D3

Day 15

Pitch | Rough | Flat

Program: Get square for a pure strike: alignment focus

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Pitch | Rough | Flat
1

Set up 3 targets on the green, 6 feet apart in a straight line. These are Target A (closest), Target B (middle), and Target C (farthest).

2

From rough ground 30 to 60 yards away, place the ball and get ready to pitch at the targets.

3

Hit 36 pitch shots in total, split into 3 groups of 12 shots.

4

Aim the first 12 shots at Target A, trying to land and stop the ball inside that area.

5

Aim the next 12 shots at Target B, trying to land and stop the ball inside that area.

6

Aim the last 12 shots at Target C, trying to land and stop the ball inside that area.

7

Keep everything else the same each time, only change which target you aim at.

8

Count a shot as a success if the ball lands and stops inside the correct target area.

9

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D4

Day 16

Pitch | Deep Rough and Other | Uphill/Downhill

Program: Get square for a pure strike: alignment focus

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Uphill/Downhill
1

Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.

2

Put a target (like a pin or club) at the hole or a visible spot on the green.

3

Split 36 shots into 2 groups of

4

Hit 18 balls from the uphill slope, trying to stop them close to the target.

5

Move to a similar place on the downhill slope at the same distance.

6

Hit 18 balls from the downhill slope at the same target.

7

Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).

8

Add up successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 5 – Module

4 days scheduled

Get square This module is for Short Game, specifically working on Pitch.

D1

Day 17

Pitch | Rough | Above/Below Feet

Program: Get square for a pure strike: alignment focus

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Rough | Above/Below Feet
1

Make 3 piles of 6 balls each on sloped ground above your feet, 20 to 40 yards from the hole.

2

Make 3 piles of 6 balls each on sloped ground below your feet, same distance, opposite slope.

3

Hit 18 shots from above your feet and 18 shots from below your feet.

4

Mark 3 target zones on the green (left, center, right).

5

Hit 6 shots from above your feet at each zone.

6

Hit 6 shots from below your feet at each zone.

7

Score one point for each ball that lands and stops in the right zone.

8

Count successes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 18

Chip | Parallel Piles | 9 Stop Zones

Program: Pinpoint Chips for Tap-Ins

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Parallel Piles | 9 Stop Zones
1

Make 10 piles of balls, in 2 lines with 5 piles in each line. Space the lines 5 to 10 yards or meters apart, and piles in each line about 4 yards or meters apart.

2

Place piles between 5 and 30 yards or meters from the hole, but not on the green.

3

On the green, mark 9 stop zones using buckets, string, or tees. Put them in a clear 3 by 3 layout.

4

Hit 36 chip shots, in 9 groups of 4 shots each.

5

For each group of 4 shots, pick one stop zone to aim at and chip 4 balls towards it from any pile.

6

Repeat until 4 shots have been aimed at each of the 9 stop zones, making 36 shots in all.

7

Count only shots that stop inside their chosen stop zone.

8

Enter the number of successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 19

Chip | Parallel Ball Lines | Quadrants

Program: Pinpoint Chips for Tap-Ins

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, 1 foot apart.

2

Put the lines on grass 5-20 yards/meters from the hole, not on the green.

3

On the green, make 4 quadrants using string or tees, each about 6 feet in radius.

4

Hit 36 chip shots in total, 9 to each quadrant.

5

Start at any ball line and chip 9 balls, aiming for Quadrant

6

Move to the next line and chip 9 balls to Quadrant

7

Do the same for Quadrants 3 and 4, 9 balls each.

8

Count each ball that stops in the target quadrant.

9

Add up the number of successful shots and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D4

Day 20

Chip | Scattered Piles | 3 Landing Zones

Program: Pinpoint Chips for Tap-Ins

Up to 5 players compete to land a chip shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | 3 Landing Zones
1

Set up 3 landing zones on the green, 6 feet apart in a straight line.

2

Place 3 piles of balls around the chipping area, each pile randomly 5 to 30 yards from the hole. Keep this setup the same.

3

Divide 36 chip shots into 3 groups of

4

For the first 12 shots, aim for the first landing zone from any pile.

5

For the next 12 shots, aim for the second landing zone from any pile.

6

For the last 12 shots, aim for the third landing zone from any pile.

7

Count each shot that lands and stays in the correct zone as a success.

8

Total the successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174

Week 6 – Module

4 days scheduled

Pinpoint Chips for Tap-Ins. Pinpoint chips and precision from tough lie. Focus on Precision, Distance Control, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Scattered Ball Lines | 3 Landing Zones

Program: Pinpoint Chips for Tap-Ins

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | 3 Landing Zones
1

Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.

3

Divide the 36 chip shots into 3 sets of 12 shots.

4

For each set, pick 3 lines of balls and aim every shot at one landing zone.

5

Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.

6

Count each shot that lands and stays in the target zone as a success.

7

Enter the total number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 22

Chip | Parallel Piles | 9 Stop Zones

Program: Pinpoint Chips for Tap-Ins

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Chip | Parallel Piles | 9 Stop Zones
1

Set up 10 piles of 4 balls each in two rows (5 piles per row), spaced 2 yards/meters apart. Put the rows 5 to 10 yards/meters apart and place the piles 5 to 30 yards/meters from the hole.

2

Mark 9 stop zones on the green using buckets, string, or tees. Space them out so each zone is different.

3

Prepare to hit 36 chip shots, divided into 9 groups of 4 shots. Each group targets a different stop zone.

4

From any pile, hit 4 shots at the first stop zone. Move to the next stop zone and hit 4 shots at it. Keep going until you’ve aimed 4 shots at each of the 9 zones.

5

Count every ball that stops inside the right zone as a success.

6

When done, count up all successful stops out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 23

Chip | Perpendicular Ball Lines | Multiple Targets

Program: Pinpoint Chips for Tap-Ins

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Multiple Targets
1

Make two crossing lines with 18 balls in each line.

2

Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.

3

Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.

4

Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.

5

Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.

6

Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 24

Chip | Parallel Ball Lines | Multiple Targets

Program: Pinpoint Chips for Tap-Ins

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.

2

Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.

3

Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.

4

Split the 36 shots into 3 groups of

2

First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.

5

From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.

6

After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.

7

Each ball that stops within 2 feet of the target is a success.

8

Count how many successes you had and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074

Week 7 – Module

4 days scheduled

Pinpoint Chips for Tap-Ins. Pinpoint chips and precision from tough lie. Focus on Precision, Distance Control, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Parallel Piles | 3 Landing Zones

Program: Pinpoint Chips for Tap-Ins

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | 3 Landing Zones
1

Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.

2

On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.

3

Hit 36 chip shots, 12 shots at each landing zone.

4

Hit 12 chip shots at the first landing zone from any piles.

5

Hit 12 chip shots at the second landing zone. Change piles if wanted.

6

Hit 12 chip shots at the third landing zone. Change piles if wanted.

7

Count a success each time the ball stays in the correct landing zone.

8

Add up all successful shots and enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 26

DIY Course Medium

Program: Stick Approach From Hazards

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in different spots around the chipping green.

2

Hit each ball onto the green with one shot.

3

Putt each ball to finish that hole, counting total strokes (max 2 is PAR).

4

Do this for all 9 balls to finish 1 round.

5

Repeat the 9-hole round 4 times, changing ball positions each time, for 36 holes.

6

Count how many holes you finished in 2 strokes or less. Enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2928262319141185
D3

Day 27

DIY Course Medium

Program: Stick Approach From Hazards

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 holes in the chipping area, each 20 to 40 yards away, using different lies like sand, sloped rough, and deep rough.

2

Place one ball for each player at each hole’s start.

3

Hit the ball toward the green and keep putting until it's in the hole.

4

Do this for all 9 holes. Each hole is PAR 2, so total PAR is

5

Repeat playing all 9 holes 4 times. That makes 36 shots total.

6

Count how many times the ball goes in with 2 or fewer shots.

7

Enter the number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score151618202225283032
D4

Day 28

DIY Course Medium

Program: Stick Approach From Hazards

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 holes in the chipping area, using different lies, 20-40 yards from the green.

2

Put 4 balls at each hole, for 36 shots total.

3

For each shot, hit to the green and finish the hole with putting.

4

Do this for each hole 4 times.

5

Count strokes for each hole. Mark if hole is completed in 2 shots or less.

6

Add up how many times par was made in 36 shots.

7

Enter the total successful shots out of 36 attempts as your test score.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score121416182226303234

Week 8 – Module

4 days scheduled

Stick Approach From Hazards. Land 3-4 feet away and approach from hazards. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 29

DIY Course Medium

Program: Stick Approach From Hazards

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 spots to chip from around the green. Each spot is a little different and should be about 20–40 yards away.

2

Put one ball at each spot. Each ball is one hole. Par is

3

Hit the ball onto the green with your wedge, then putt it into the hole.

4

Play all 9 holes. Then, move the balls to new spots and play another 9 holes.

5

If wanted, do a third round for a total of 36 shots.

6

Add up how many strokes you used for all holes. The total par for 36 holes is

7

Write down how many times you made par or better, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242117141185
D2

Day 30

DIY Course Medium

Program: Stick Approach From Hazards

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Make 9 holes around the chipping area using things like sand, sloped rough, and deep rough to make each hole different.

2

Put one ball for each player at every hole spot. If there are 5 players, put 5 balls at every hole.

3

Each ball spot is its own 'PAR 2' hole to finish.

4

At each hole, players chip or wedge from 20-40 yards onto the green, then putt to finish.

5

Finish the hole (chip and putts) before going to the next one.

6

Do this for all 9 holes to make one round of 18 tries (about 2 shots per hole).

7

To get 36 tries, play two rounds of the 9 holes, using new ball spots each time.

8

Count how many holes were finished in 2 shots or less.

9

Enter the total number of successful holes out of 36 tries as your score.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 31

DIY Course Medium

Program: Stick Approach From Hazards

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 target holes around the chipping area using different lies like sand, sloped rough, and deep rough.

2

At each hole, take 4 shots: chip once, then putt until the ball goes in.

3

You will hit 36 shots total (9 holes x 4 shots each), using the same setup for each hole.

4

Finish all shots for one hole before moving to the next. Each shot counts as a stroke. Par for each hole is

5

If the ball is holed out in 2 shots or less, count it as a success.

6

After all 9 holes, count up your total successes out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242118151285
D4

Day 32

DIY Course Medium

Program: Stick Approach From Hazards

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Put 9 balls in different spots around the chipping green in areas like sand, sloped rough, or deep rough.

2

Each ball is its own hole with par 2, so total par is 18 for all 9 balls.

3

Hit one wedge or chip shot to get each ball onto the green.

4

Use a putter to finish each hole by putting the ball in the hole.

5

Go through all 9 holes once.

6

Do the 9 holes again, then another time, to reach 27 holes.

7

Play 9 more holes so you have played 36 holes total (4 rounds of 9).

8

Count your total shots for all 36 holes and compare that to par

9

At the end, enter the number of holes finished at or under par in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2220181614121086

Week 9 – Module

4 days scheduled

Stick Approach From Hazards. Land 3-4 feet away and approach from hazards. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 33

DIY Course Medium

Program: Stick Approach From Hazards

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in different spots around the chipping green, using spots like sand, sloped rough, and deep rough.

2

Each ball is its own PAR 2 hole. Get the ball on the green and then into the hole in as few shots as possible.

3

Do the 9-ball course four times, making 36 shots in total (you get 2 shots for each ball).

4

Play in order, trying to hit good chip or pitch shots onto the green and then putt into the hole.

5

Count every stroke for each hole. Total par for all 9 holes is

8

The best score is 36 shots or less for the whole test.

6

Add up how many times you finished a hole in 2 shots or less. Enter your number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242118151185
D2

Day 34

DIY Course Medium

Program: Stick Approach From Hazards

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in tricky spots around the short game area, like sand, sloped rough, and deep rough, 20-40 yards from the green.

2

Each ball is a mini hole with par 2 shots (chip plus putt).

3

For each ball, chip onto the green and then putt until it goes in, counting strokes (max 2).

4

Move to the next ball and do the same until all 9 balls are played.

5

Play the 9 balls again two more times from different spots for a total of 36 attempts.

6

After 36 tries, add up all the strokes.

7

Compare your total strokes to the par (72) to see how you did. Lower scores are better.

8

Enter the number of holes finished in 2 shots out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score161718212427303335
D3

Day 35

Pitch | Perpendicular Piles | Quadrants

Program: Pitch 20–35 Yds From Fairway Or Rough

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Quadrants
1

Set up 2 lines of 5 piles, each with 4 balls. Lines should be 5 to 10 yards/meters apart, piles 2 yards/meters apart.

2

Place lines 30 to 60 yards/meters from the hole, on grass, any slope.

3

On the green, use string or tees to make a circle with a 15-foot (5 meter) radius around the hole. Divide this circle into 4 equal parts.

4

Hit 36 pitch shots from the piles to the green, 9 shots for each of the 4 parts.

5

Hit from different piles, aiming for the current part. Finish all 9 shots in one part before switching.

6

Count each shot that stops in the right part.

7

Add up total successful shots. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 36

Pitch | Deep Rough and Other | Flat

Program: Pitch 20–35 Yds From Fairway Or Rough

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Flat
1

Set up 3 targets on the green or fringe, in a straight line, 6 feet apart.

2

Place 3 piles of 12 golf balls each, 30 to 60 yards away in deep rough.

3

From the first pile, hit 12 shots at the first target.

4

From the second pile, hit 12 shots at the second target.

5

From the third pile, hit 12 shots at the third target.

6

Use the same setup for all shots.

7

Count each ball that lands in the target as a success.

8

After 36 shots, enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512853

Week 10 – Module

4 days scheduled

Pitch 20–35 Yds From Fairway Or Rough. Save par on approaches and land 3-4 feet away. Focus on Scoring, Accuracy, Dispersion. This module is for Short Game, specifically working on Pitch.

D1

Day 37

Pitch | Deep Rough and Other | Above/Below Feet

Program: Pitch 20–35 Yds From Fairway Or Rough

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Put 4 piles of 9 balls on a slope, 2 piles above feet, 2 piles below feet, 30 to 60 yards from the hole.

2

Mark 3 target zones on the green: left, center, right, each about 6 feet wide.

3

Hit 36 pitch shots, 18 from above feet piles, 18 from below feet piles.

4

For each area (above and below feet), hit 6 shots to each zone.

5

Switch between piles of the same area as you hit, aiming for the target zone.

6

A shot counts if the ball stops in the right zone.

7

Count how many shots went in the target zones and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D2

Day 38

Pitch | Fairway | Uphill/Downhill

Program: Pitch 20–35 Yds From Fairway Or Rough

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Fairway | Uphill/Downhill
1

Split 36 shots into two groups of 18 shots: one group for uphill, one group for downhill, both on the fairway.

2

Mark three target zones on the green at 30, 45, and 60 yards from the hole.

3

For each slope, hit 6 shots at each zone (6 at 30 yards, 6 at 45 yards, 6 at 60 yards).

4

Do not change the ball setup during the drill.

5

Finish all 18 shots on the uphill slope first, then do all 18 shots on the downhill slope.

6

A shot counts only if it lands and stops inside the zone you aimed for.

7

After 36 shots, count successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D3

Day 39

Pitch | Parallel Piles | Multiple Targets

Program: Pitch 20–35 Yds From Fairway Or Rough

Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Parallel Piles | Multiple Targets
1

Make 10 piles of balls in two lines with 5 piles in each line. Lines should be 5 to 10 yards apart. Piles in each line are 4 yards apart.

2

Put the piles on grass between 30 and 60 yards from the hole.

3

Mark 3 targets with flags or markers on the green so they are spaced out and easy to see.

4

Hit 36 pitch shots total, in 3 sets of 12 shots.

5

For each set, hit all 12 shots at the same target. Use Target 1 for the first set, Target 2 for the next, Target 3 for the last set.

6

For each shot, pick any pile you want, but try to land the ball close to the target.

7

After each shot, check if your ball stops inside the scoring zone around the target.

8

Count how many balls land inside the target zone.

9

After all 36 shots, add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D4

Day 40

Long irons (4,3,2) | Ladder Challenge

Program: Control the spin: height and roll as needed

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 11 – Module

4 days scheduled

Control the spin: height and roll as needed. Draw or fade long irons and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 41

Long irons (4,3,2) | Takeaway

Program: Control the spin: height and roll as needed

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 42

Long irons (4,3,2) | Backswing

Program: Control the spin: height and roll as needed

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964
D3

Day 43

Long irons (4,3,2) | Downswing

Program: Control the spin: height and roll as needed

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D4

Day 44

Long irons (4,3,2) | 3 Landing Zones

Program: Control the spin: height and roll as needed

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063

Week 12 – Module

4 days scheduled

Control the spin: height and roll as needed. Draw or fade long irons and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 45

Long irons (4,3,2) | Low/Mid/High Shot

Program: Control the spin: height and roll as needed

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D2

Day 46

Long irons (4,3,2) | Opposite Shots Challenge

Program: Control the spin: height and roll as needed

Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Opposite Shots Challenge
1

Pick one flag or target at a long iron distance.

2

Hit 36 shots, grouped in 4 sets of 9 shots.

3

Set 1: Hit 5 draws and 4 fades to the target.

4

Set 2: Hit 5 high shots and 4 low shots to the target.

5

Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.

6

Set 4: Hit any mix of the shot types above to the target.

7

Use any long irons (4, 3, or 2 iron) you want for each shot.

8

Try to make the ball fly in the shape or height you want, toward the flag.

9

Count only shots that land near the target and have the right shape as a success.

0

Add up the number of successful shots and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 47

Short irons (9,8) | 3 Landing Zones

Program: Reduce Misses With Short Irons

Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | 3 Landing Zones
1

Pick a flag or target on the range for 8 or 9 iron shots.

2

Put three markers 6 yards apart around the flag to make three landing zones.

3

Use 36 balls for the test.

4

Split shots into three groups of

5

Hit 12 shots at Landing Zone

6

Hit 12 shots at Landing Zone

7

Hit 12 shots at Landing Zone

8

Use 8 or 9 iron as preferred but keep setup and distance the same.

9

Count balls that stop in the right landing zone as a success.

0

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963
D4

Day 48

Short irons (9,8) | Ladder Challenge

Program: Reduce Misses With Short Irons

Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Ladder Challenge
1

Pick one flag or target to aim at for all shots.

2

Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.

3

Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of

4

For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.

5

For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.

6

For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.

7

Use the same setup for all shots. Switch between 8 and 9 iron if you want.

8

Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.

9

After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 13 – Module

4 days scheduled

Reduce Misses With Short Irons. Reduce misses and control distance. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 49

Short irons (9,8) | Left-to-R and Right-to-L Shot

Program: Reduce Misses With Short Irons

Produce left-to-right and right-to-left shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Left-to-R and Right-to-L Shot
1

Pick a target suitable for short iron shots (9 or 8 iron).

2

Hit 36 shots: alternate between producing left-to-right and right-to-left ball flights, all aimed at the same target.

3

Use the same setup and stance for every shot, focusing on shaping the ball to curve correctly.

4

Count shots that land and stop near the target as successful.

5

When all 36 shots are done, add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 50

Driver | Dispersion Corridors

Program: Challenge: eliminate wild misses on tee shots

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074
D3

Day 51

Driver | L-R and R-L 9 Targets

Program: Challenge: eliminate wild misses on tee shots

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | L-R and R-L  9 Targets
1

Pick a flag or target at the distance you want to practice.

2

Put 9 markers in a circle around the flag, spaced evenly and close to it.

3

Hit 36 shots with your driver.

4

Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.

5

For each marker, hit 2 shots curving left, 2 shots curving right.

6

A shot counts if it finishes between the two markers of a target.

7

Set up carefully for each shot and try to hit the target the right way.

8

Count how many shots finished between the markers and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 52

Driver | Left-to-R and Right-to-L Shot

Program: Challenge: eliminate wild misses on tee shots

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063

Week 14 – Module

1 day scheduled

Challenge: eliminate wild misses on tee shots. Hit within 10 yards and reduce driver spread. Focus on Dispersion, Scoring, Precision. This module is for Driving Range, specifically working on Driver.

D1

Day 53

Driver | Y Area

Program: Challenge: eliminate wild misses on tee shots

Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Y Area
1

Choose one flag or target on the range to aim at with the driver.

2

Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.

3

Hit 36 driver shots.

4

Hit 12 shots at each Y-area.

5

Hit shots to the areas in any order.

6

A shot is a success if it lands in the 15-yard-wide Y-area around the flag.

7

Count the successful shots for each Y-area.

8

Add up total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074