Make More Putts Consistently
Focus on positive outcomes, for a 6-handicap player, ~10 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Sakurajima. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
56
Modules
9
Frequency
4 days/week
Putting·9 ft (3m) only
Make More Putts Consistently
Difficulty: Advanced · Module HCP 5.6
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Short Game·Sand
Get Out of Bunker Safely
Difficulty: Beginner · Module HCP 34.9
Short Game·Pitch
Can you hit your intended line from any lie?
Difficulty: Beginner · Module HCP 26.7
Short Game·Pitch
Up-and-down contest: how many can you save in a row?
Difficulty: Beginner · Module HCP 22.5
Short Game·Chip
Stop Ball on Dime
Difficulty: Intermediate · Module HCP 17.8
Driving Range·Long irons (4,3,2)
Stop Missing Greens With Long Irons
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Reduce Wedge Misses
Difficulty: Intermediate · Module HCP 17.5
Driving Range·Short irons (9,8)
Can you avoid the bunker from 100-140 yards?
Difficulty: Expert · Module HCP 0.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Focus on positive outcomes, for a 6-handicap player, ~10 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Hit intended line, for a 27-handicap player, ~20 minutes. Working on shot: pitch.
Module skill breakdown
Up-and-down contest, for a 23-handicap player, ~20 minutes. Working on shot: pitch.
Module skill breakdown
Stop on a dime, for a 18-handicap player, ~15 minutes. Working on shot: chip.
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Avoid bunkers with short irons, for a 1-handicap player, ~10 minutes. Working on club: short irons (9,8).
Module skill breakdown
Program snapshot
Avg HCP focus
5.6
Advanced
Skill pillars
Scoring · Precision · Aim · Green Reading · Stroke · Accuracy
Host course
Sakurajima
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Make More Putts Consistently. Treat every putt as crucial and eliminate mental errors. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 9 ft (3m) only.
Day 1
Program: Make More Putts Consistently
Make 2 out of 4 putts from [9 ft | 3 m], 5 times in total.
Position four tees around the hole at 9 ft or 3 m.
After each holed putt, move to the next tee in front.
Hit 40 putts.
Enter the total number of holed putts in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 25 | 21 | 19 | 17 | 15 | 13 | 10 | 7 |
Day 2
Program: Make More Putts Consistently
Make 10 out of 20 putts.
Hit 30 putts from 9 ft (3 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 19 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 3
Program: Make More Putts Consistently
Make 3 out of 8 putts from [9 ft | 3 m], 5 times in total.
Place eight tees around the hole at 9 ft or 3 m.
After making a putt, move to the next tee.
Hit 40 putts.
Enter the total number of made putts in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 4
Program: Make More Putts Consistently
Make 5 putts in a row, one-handed through the ball gate.
Hit 25 putts from 9 ft (3m) through the ball gate.
Count putts that go through the gate without touching the tees.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 19 | 17 | 15 | 13 | 11 | 9 | 6 | 3 |
4 days scheduled
Make More Putts Consistently. Treat every putt as crucial and eliminate mental errors. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 9 ft (3m) only.
Day 5
Program: Make More Putts Consistently
Make 10 out of 20 putts through the ball gate, using plane board.
Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.
Enter the number of putts made out of 30.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 6
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.
Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.
Put 3 targets about 6 feet apart on the green.
Hit 12 shots at each target, for a total of 36 shots.
Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.
Use the other line and hit 12 shots at the second target, same goal.
Hit 12 shots at the third target from either line, trying to keep within 10 feet.
Count each shot that stops within 10 feet of the target.
After 36 shots, write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 7
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 8
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 targets on the green in a straight line, about 6 feet apart.
Hit 36 bump-and-run shots, 12 to each target.
Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.
Hit 12 shots at Target
Hit 12 shots at Target
Hit 12 shots at Target
Count a successful shot if it stops within 3 feet of the target.
After all 36 shots, record the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Alignment. This module is for Short Game, specifically working on Bump'n'Run.
Day 9
Program: Bump'n'Run From 5–10 Yds
Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.
Scatter 40 balls into 8 piles of 5 balls each, between 1 and 10 yards from the green and 5 to 30 yards from the hole.
Mark 3 targets on the green, about 6 feet apart in a line.
Hit 36 bump-and-run shots.
Aim 12 shots at each of the 3 targets.
Hit 12 shots at the first target, then 12 at the second, then 12 at the third.
Count shots that stop inside 10 feet of the target as successful.
Add successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 10
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines that cross each other, 5 piles in each line. Space the piles about 3 yards or meters apart.
Place the piles so they are 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole, on any grass.
On the green, make 3 landing zones side by side, each about 6 feet or 2 meters apart, using sticks, clubs, or string.
Hit 36 bump-and-run shots total. Aim 12 shots at each landing zone.
Pick a pile. Hit balls at the first landing zone until you do 12 shots.
Aim at the second landing zone for 12 shots from any piles.
Aim at the third landing zone for the last 12 shots.
Count how many shots land and stop in the right zone.
When all 36 shots are done, record the number of good shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 11
Program: Bump'n'Run From 5–10 Yds
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.
Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.
On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.
Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.
Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.
For each set of 9 shots, use any pile, but keep the same setup for all shots.
Count each shot that stops in the correct section as a success.
Add up the number of successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 11 | 7 | 4 |
Day 12
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 18 balls on the uphill slope and 18 balls on the downhill slope between 5 and 30 yards from the hole.
Set up 3 targets on the green, spaced evenly in a 10-foot wide area, labeled Target A, Target B, and Target C.
Hit 18 shots from the uphill slope and 18 shots from the downhill slope, for a total of 36 shots.
For each slope, hit 6 shots at Target A, then 6 shots at Target B, then 6 shots at Target C.
Keep the ball setup the same and do not move from your spot on the slope while hitting each group of shots.
Count each shot that lands and stops in the target zone as a success.
After all 36 shots, count and enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Alignment. This module is for Short Game, specifically working on Bump'n'Run.
Day 13
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.
Place 3 targets in a line at the edge of the green, spaced 6 feet apart.
Split the 36 shots into 3 groups of 12 shots.
Hit first 12 balls as bump-and-run, try to stop them in the first target zone.
Hit next 12 balls at the second target zone, try to stop them there.
Hit the last 12 balls at the third target zone, try to stop them there.
Pick any pile before each group and keep setup simple for every shot.
Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Put the ball in the sloped rough, 5 to 30 yards from the hole, with the ball above your feet.
Place three targets evenly spaced left, center, and right of the hole, all about the same distance from your ball.
Hit 36 bump-and-run shots: 18 with the ball above your feet and 18 with the ball below your feet.
For each lie, split the 18 shots into 3 groups of 6, one group for each target.
With the ball above your feet, hit 6 shots to the left target, 6 to center, and 6 to right, in any order.
Move the ball below your feet and repeat: 6 shots to left, 6 to center, 6 to right.
Count each shot that stops inside the target area as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Get Out of Bunker Safely
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Put 36 balls into 10 piles near the sand, each pile with 3 or 4 balls, about 2 yards apart, in two lines between 20 and 40 yards from the hole.
On the green, set up three landing zones with sticks or string, each zone 6 feet apart in a straight line.
Hit 36 sand shots total: 12 shots for Zone 1, 12 shots for Zone 2, 12 shots for Zone
Start hitting balls from any pile, aiming at Zone
Do 12 shots, then aim for Zone 2 for 12 shots, then Zone 3 for 12 shots.
You can pick balls from any pile, but keep aiming for the same zone until you finish its 12 shots.
Count a shot as successful if it lands and stays in the right zone.
After all 36 shots, record how many successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 16
Program: Get Out of Bunker Safely
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Pick two different spots in the bunker, 40 to 60 yards from the hole.
Put 3 markers in a straight line on the green, about 6 feet apart near the hole.
Hit 36 shots in total: 18 from the first spot and 18 from the second spot.
From the first spot, hit 6 balls at each target, any order.
Do the same from the second spot: 6 balls at each target.
A shot is good if the ball stops near the target.
Count how many balls land close to the targets.
Add up your good shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.
Day 17
Program: Get Out of Bunker Safely
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.
Put 3 flags on or near the green. Space them about 3 meters apart.
Hit 36 sand shots in total. Split them into 3 sets of 12 shots.
For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.
For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.
For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.
Count only the shots that stop within 3 meters of the target.
After all 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 18
Program: Get Out of Bunker Safely
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.
Put the lines between 5 and 60 yards from the hole on grass or a slope.
On the green set up 3 landing zones side by side, each zone about 6 feet apart.
Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.
For each group, pick any 12 balls to hit toward the first landing zone.
After 12 shots, switch to the second zone and hit 12 more shots from any balls.
Aim the last 12 shots at the third landing zone using any balls.
Count a shot as successful if the ball lands and stays in the correct landing zone.
Add up the number of successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 19
Program: Get Out of Bunker Safely
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines, 5 piles in each line. Lines are 3 yards/meters apart and piles in each line are 4 yards/meters apart.
Place these piles on sand between 5 and 60 yards/meters from the hole. All piles must be on sand, not the green.
Mark 3 targets on the green, spaced at least 4 feet (about 1.2 meters) apart.
There are 36 shots total, split into 3 groups of 12 shots.
Aim first 12 shots at Target 1, next 12 at Target 2, last 12 at Target
Hit each shot from a sand pile, change pile each time. Ball position and setup stay the same.
A shot is a success if it stops inside the circle or area around the target.
Do all 36 shots, 12 at each target, then count successful shots. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 20
Program: Get Out of Bunker Safely
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside quadrants. Count the number of successes.
Put 32 balls in 8 lines of 4 balls each, spaced about 2 feet apart, in the sand area 20–40 yards from the hole.
On the green, mark a circle with a 10-foot radius around the hole.
Divide the circle into 4 equal parts (quadrants) using two lines that cross at the hole.
For each line of 4 balls, choose one quadrant and try to hit all 4 balls so they stop inside that quadrant.
After finishing one line and quadrant, move to another line and aim at a new quadrant. Do this until all 8 lines and quadrants are done.
Count each ball that stops in the chosen quadrant.
Add up the number of successful shots out of 32 and enter score in the app, out of 32 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 13 | 10 | 7 | 4 |
4 days scheduled
Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.
Day 21
Program: Get Out of Bunker Safely
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Place two piles of balls in the sand 20-40 yards from the hole.
Make two circles around the hole on the green: one with a 6-foot radius and another with a 15-foot radius.
Hit 36 shots: 18 aimed for the small circle, 18 aimed for the area between the small and big circles.
Hit 18 balls, trying to land them in the small circle.
Hit 18 balls, trying to land them in the area between the two circles.
A ball in the right area counts as a success.
Count the number of balls in the right spots as you go.
Add up your total successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 22
Program: Get Out of Bunker Safely
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls in the sand into 8 lines of 5 balls, with lines about 2 feet apart, anywhere 5 to 60 yards from the hole.
On the green, make two bullseye circles around the hole: one with a 6-foot radius, one with a 15-foot radius.
Hit 36 sand shots, divided into 3 groups of 12 shots.
For the first 12 shots, try to land the ball inside the 6-foot bullseye.
For the next 12 shots, try to land the ball between 6 and 15 feet from the hole.
For the last 12 shots, try to land the ball within 15 feet of the hole, including the 6-foot bullseye.
After all 36 shots, count how many balls stopped in each target area for each group, and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 23
Program: Get Out of Bunker Safely
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross at a right angle, with 5 piles in each line. Each pile has 3 or 4 balls.
Place the piles 3 yards or meters apart, between 20 and 40 yards or meters from the hole, in sand bunkers and not on the green.
On the green, mark two target circles around the hole: an inner circle with a 6-foot or 2-meter radius (bullseye) and an outer circle with a 15-foot or 5-meter radius (outer bullseye).
Take 36 sand shots in total. Do 18 shots aiming for the inner bullseye, then 18 shots for the outer bullseye (including the inner).
Start at any pile and hit one sand shot at a time, trying to land the ball in the target area.
After 18 shots at the inner bullseye, switch to the outer bullseye for the next 18 shots.
Count each ball that stops inside the targeted circle as a success. Balls outside the outer circle are misses.
Add up the number of successes out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 18 | 14 | 10 | 6 | 3 |
Day 24
Program: Can you hit your intended line from any lie?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot on an uphill slope 30 to 40 yards from the hole.
Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).
Hit 18 pitch shots from the uphill slope, 6 at each target.
Move to a downhill slope 30 to 40 yards from the hole.
Hit 18 pitch shots from the downhill slope, 6 at each target.
Count every shot that stops within 3 feet of the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Can you hit your intended line from any lie?. Dial in aim and set sights. Focus on Aim, Scoring, Precision. This module is for Short Game, specifically working on Pitch.
Day 25
Program: Can you hit your intended line from any lie?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land pitch shots inside landing zones. Count the number of successes.
Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5-10 yards apart. Each ball in a line should be about 1 foot apart.
On the green, use markers to make 3 landing zones in a straight line. Each zone should be about 9 feet apart.
Divide the 36 shots so there are 12 shots for each landing zone.
Hit 6 balls from the first line to the first landing zone, then hit 6 balls from the second line to the same zone.
Do the same for the second and third landing zones. Hit 6 balls from each line to each zone.
Count every ball that stops in the landing zone as a successful shot.
Add up all successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 26
Program: Can you hit your intended line from any lie?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.
Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.
Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.
Hit 36 pitch shots: 18 from the first line and 18 from the second line.
Hit 9 shots at each quadrant, for 4 groups of 9 shots.
Hit 9 shots from the first line to the first quadrant.
Hit 9 shots from the second line to the second quadrant.
Hit 9 shots from the first line to the third quadrant.
Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 3 |
Day 27
Program: Can you hit your intended line from any lie?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.
Place three targets in a line on the green, about 5 feet apart.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.
For each slope, hit 6 shots at each target.
Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.
Switch to the slope where the ball is below your feet and do the same.
Try to land each ball close and stopped near each target for a success.
Count how many balls stopped inside the target zones and enter the number out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 28
Program: Can you hit your intended line from any lie?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.
Arrange 36 balls into 9 piles of 4 balls each, 30 to 60 yards from the hole.
On the green, make 3 landing zones spaced 9 feet apart.
Hit 36 pitch shots, aiming for 12 shots in each zone.
Start from any pile, switch piles after every shot, and aim for Zone 1 for the first 12 shots.
After 12 shots in Zone 1, aim for Zone 2 for 12 shots, then Zone 3 for the last 12 shots.
Count each shot that stays inside the target zone.
At the end, add up the number of successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Pitch.
Day 29
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Put 4 straight lines of 9 balls each on the ground. Space balls 1 foot apart. Space each line 5 yards apart.
Set up these lines between 30 and 60 yards from the hole, on grass but not on the green.
On the green, make two circles around the hole: one with a 6-foot radius and one with a 15-foot radius.
Hit all 36 balls (9 from each line).
Hit every ball in a line before going to the next line. Any order.
Try to land each shot in the small or big circle around the hole.
If the ball stops inside the small circle, count as birdie. If the ball stops in the big circle but not the small, count as par.
Count how many balls finished in the big circle (including the small circle).
Enter this number in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 30
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.
Put a target (like a pin or club) at the hole or a visible spot on the green.
Split 36 shots into 2 groups of
Hit 18 balls from the uphill slope, trying to stop them close to the target.
Move to a similar place on the downhill slope at the same distance.
Hit 18 balls from the downhill slope at the same target.
Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).
Add up successful shots out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 31
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 targets on the green or fringe, in a straight line, 6 feet apart.
Place 3 piles of 12 golf balls each, 30 to 60 yards away in deep rough.
From the first pile, hit 12 shots at the first target.
From the second pile, hit 12 shots at the second target.
From the third pile, hit 12 shots at the third target.
Use the same setup for all shots.
Count each ball that lands in the target as a success.
After 36 shots, enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 8 | 5 | 3 |
Day 32
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot on an uphill slope 30 to 40 yards from the hole.
Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).
Hit 18 pitch shots from the uphill slope, 6 at each target.
Move to a downhill slope 30 to 40 yards from the hole.
Hit 18 pitch shots from the downhill slope, 6 at each target.
Count every shot that stops within 3 feet of the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Pitch.
Day 33
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Pick 3 targets on the green at least 6 feet apart.
Put 36 balls into 6 piles of 6 balls, between 20 and 40 yards from the hole, on different slopes and grass types.
Split shots into 3 sets of
For the first 12 shots, aim to stop the ball close to target
For the next 12 shots, aim to stop close to target
For the last 12 shots, aim to stop close to target
A shot counts if the ball stops within 3 feet of the correct target.
Keep the ball setup the same for every shot.
Count how many balls ended close to the proper target, and enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 34
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Find a rough, sloped area near the green where golf balls can sit above or below foot level.
Place two piles of 18 balls each: one pile on a slope above foot level, one pile below foot level, both 30-40 yards from the hole.
Mark three zones on the green in a line, 6 feet apart. These show where to land and stop the ball.
Hit 18 shots from above your feet and 18 shots from below your feet.
From above your feet, hit 6 shots at each zone in order.
From below your feet, hit 6 shots at each zone in order.
Count the shots that land and stop in the correct zone.
Use the same stance and ball position each time.
After all 36 shots, count how many successes, and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 35
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots on the fairway that are 30 to 60 yards from the hole.
Put three targets on the green, spaced at least 6 feet apart.
Hit 18 pitch shots from the first spot and 18 pitch shots from the second spot.
From each spot, hit 6 shots to each target.
Line up and aim at each target before hitting.
Count every shot that lands close to the target and stops there as a success.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 36
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.
Separate 36 balls into 9 piles of 4 balls. Put them between 30 and 60 yards/meters from the hole.
Mark 9 stop zones on the green with tees, string, or markers. Make sure they are spaced out and about the same size.
Hit 36 pitch shots total, with 4 balls aimed at each zone.
Start at any pile and aim for the first zone. After 4 shots, aim for the next zone.
Keep hitting from different piles until you have aimed 4 shots at each of the 9 zones (36 shots total).
Count how many balls land and stop in the right zone.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Pitch.
Day 37
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Set up 3 targets on the green, each about 6 feet apart in a line or curve.
Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.
Divide each set of 18 shots into 3 groups of 6 shots.
For each group, aim all 6 shots at one target, then switch to the next target.
Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target
Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target
Count each shot that lands and stays near the target as a success.
Enter your number of successful shots in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 18 | 14 | 11 | 8 | 5 | 3 |
Day 38
Program: Stop Ball on Dime
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.
Place 36 balls in two lines that cross, with 18 balls in each line.
Keep the balls about 1 foot apart, with lines set up 5 to 30 yards from the hole.
On the green, divide a 6-foot circle around the hole into 4 equal parts.
Split the 36 chip shots into 4 groups of 9 balls.
Aim the first 9 shots at the first part of the circle.
Switch to the other line and aim the next 9 balls at the second part. Keep switching lines and aim at the next parts until all 36 balls are chipped.
Count how many balls land in the right part each time.
Enter the number of successful chips out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 39
Program: Stop Ball on Dime
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Put 36 golf balls into 3 piles of
Place each pile 5 to 20 yards from the hole.
At the green's edge, set up 3 target zones in a line, each 4 feet apart. Mark them Zone A (closest), Zone B (middle), and Zone C (farthest).
Keep ball positions the same: first pile on a slope above feet, second pile on flat ground, third pile on a slope below feet.
Hit 12 chip shots to Zone A from the above feet position.
Hit 12 chip shots to Zone B from the flat position.
Hit 12 chip shots to Zone C from below feet position.
Count how many shots land and stay in the intended zone.
Add up total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 40
Program: Stop Ball on Dime
Up to 5 players compete to land a chip shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 3 landing zones on the green, 6 feet apart in a straight line.
Place 3 piles of balls around the chipping area, each pile randomly 5 to 30 yards from the hole. Keep this setup the same.
Divide 36 chip shots into 3 groups of
For the first 12 shots, aim for the first landing zone from any pile.
For the next 12 shots, aim for the second landing zone from any pile.
For the last 12 shots, aim for the third landing zone from any pile.
Count each shot that lands and stays in the correct zone as a success.
Total the successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Stop Ball on Dime. Vary landing spot and feel the green. Focus on Distance Control, Precision, Trajectory. This module is for Short Game, specifically working on Chip.
Day 41
Program: Stop Ball on Dime
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls. Balls are 1 foot apart. Each line is 5 yards/meters apart.
Put the lines 5 to 30 yards/meters from the hole, off the green.
Mark 3 landing zones on the green, spaced 6 feet (2 meters) apart.
There are 36 chip shots, split into 3 groups of
Hit the first 12 balls to Landing Zone
Hit the next 12 balls to Landing Zone
Hit the last 12 balls to Landing Zone
Use any line of balls each time. Hit all balls for the current landing zone.
After 12 shots for each zone, switch to the next zone and change lines if wanted.
Count a shot as a success if it lands and stops inside the right zone.
When finished, count how many successes out of 36, and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 42
Program: Stop Ball on Dime
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles of 6 balls on the grass, between 5 and 30 yards from the hole.
Place 3 flags or targets on the green, 6 feet apart in a line.
Split the 36 balls into 3 groups of 12 shots.
Hit the first 12 balls to the first flag and try to stop each ball within 10 feet of it.
Hit the next 12 balls to the second flag, trying to stop them within 10 feet.
Hit the last 12 balls to the third flag, again aiming to stop within 10 feet.
Switch which pile you use each time to practice different distances and grass.
Count every ball that stops within 10 feet of its flag as a successful shot.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 43
Program: Stop Ball on Dime
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.
On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.
Hit 36 chip shots, 12 shots at each landing zone.
Hit 12 chip shots at the first landing zone from any piles.
Hit 12 chip shots at the second landing zone. Change piles if wanted.
Hit 12 chip shots at the third landing zone. Change piles if wanted.
Count a success each time the ball stays in the correct landing zone.
Add up all successful shots and enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 44
Program: Stop Missing Greens With Long Irons
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).
Put an alignment stick on the ground in front of the target.
Place a cone on each side of the flag, each cone 5% of the total distance to the flag.
Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.
Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.
Set up the ball the same for all shots.
A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.
Add up the number of successful shots and enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 10 | 7 | 4 | 2 |
4 days scheduled
Stop Missing Greens With Long Irons. Control flight and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 45
Program: Stop Missing Greens With Long Irons
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 46
Program: Stop Missing Greens With Long Irons
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 47
Program: Stop Missing Greens With Long Irons
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 48
Program: Stop Missing Greens With Long Irons
Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag to aim at using a 4, 3, or 2 iron.
Mark a circle around the flag with radius 5% of the distance to the flag.
Split 36 shots into 3 groups of
Use one iron for all shots in each group.
Hit shots, trying to land inside the circle.
Count shots that land inside the circle.
Add up successful shots from
Enter the successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Stop Missing Greens With Long Irons. Control flight and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 49
Program: Stop Missing Greens With Long Irons
Produce straight shots using long irons only. Hit one bucket of ~50 balls.
Pick one far flag or target suitable for long irons (2, 3, and 4 irons).
Get 36 balls to hit with your long irons (2, 3, and 4 irons).
Use a different long iron for each shot, switching clubs throughout the exercise.
Try to hit each ball straight at the target, not left or right.
Stand the same way for every shot.
Count how many balls went straight to the target, with no big curve or miss.
Write down how many straight shots out of 36 you made, and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 50
Program: Stop Missing Greens With Long Irons
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 51
Program: Reduce Wedge Misses
Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score |
Day 52
Program: Reduce Wedge Misses
Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.
Put 36 balls in one bucket. Hit all shots from the same spot.
Split 36 shots into 3 groups of
First aim for Zone 1, then Zone 2, then Zone
Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.
Try to land each ball in the zone you are aiming at before moving to the next zone.
Count each ball that lands and stays in the zone as a success.
When finished, add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 14 | 10 | 6 | 3 |
4 days scheduled
Reduce Wedge Misses. Control distance and reduce misses. Focus on Scoring, Distance Control, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 53
Program: Reduce Wedge Misses
Complete the Ladder Challenge using wedges only. Hit one bucket of ~50 balls.
Set up three zones (Ladder 1, Ladder 2, Ladder 3) in a line, 4 yards/meters apart, before the flag.
Try to land and stop the ball in each zone, within 4 yards/meters of the flag.
Hit 36 wedge shots, 12 for each zone.
For each set of 12, land one ball in Ladder 1, then Ladder 2, then Ladder 3, in order.
Use any wedge (LW, SW, GW, PW) but keep setup the same for every shot.
Count a shot as a success if it lands and stops in the right zone.
Add up all successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 54
Program: Can you avoid the bunker from 100-140 yards?
Complete the PAR 3 Challenge using short irons only. Hit one bucket of ~50 balls.
Set up 3 flags or targets at different short iron distances; each flag is a 'hole'.
Mark two zones around each flag: inner zone (within 4 yards/meters) and an outer zone (within 8 yards/meters).
Hit 36 shots total: 12 shots at each flag.
Use only 8 or 9 iron. Try to hit each shot as close as possible to the flag, first aiming for the inner zone, then for the outer zone.
For each shot: 1 point if the ball lands in the inner zone, 0.5 points if in the outer zone, 0 points if outside both zones.
After 12 shots at one flag, move to the next and repeat for all flags.
Add the points from all shots for a score out of 36 and enter this score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 55
Program: Can you avoid the bunker from 100-140 yards?
Use short irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.
Pick one flag or target for short irons (9 or 8 iron) on the driving range.
Mark a 4-yard circle (birdie zone) and a 7-yard circle (par zone) around the flag with cones or markers.
Hit 36 shots using only a 9 or 8 iron.
For 12 shots, aim for the inner 4-yard zone. For 12 shots, aim for the outer 7-yard zone but outside the inner circle. For 12 shots, aim anywhere in both zones trying to be consistent.
Use the same ball setup each shot. Only change the zone you’re aiming for.
Count a shot as successful if it lands and stays in the correct zone for that set.
Add up successful shots out of 36 and enter this score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 56
Program: Can you avoid the bunker from 100-140 yards?
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using short irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag on the green using cones, buckets, or markers. Space them evenly around the flag, about 5% of the total distance from your hitting spot to the flag.
Prepare 36 balls. Hit 4 shots at each target – 2 curving left-to-right and 2 curving right-to-left.
Use your 8- and 9-irons for all shots. Keep your setup and ball position the same.
Start at any target and hit 2 left-to-right and 2 right-to-left shots, trying to land the ball between the two markers at that target.
Move to the next target and repeat until all 9 targets have 4 shots.
Count each ball that stops between the two markers at a target as a success.
Add up your total number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |