Weeks 1–2≤ 6 days
Short Game·Sand
Land Bunker Shots Close To Pin
Difficulty: Beginner · Module HCP 35.0
Weeks 2–3≤ 6 days
Short Game·Chip
Up-and-Down Contest
Difficulty: Beginner · Module HCP 32.1
Weeks 4–5≤ 7 days
Short Game·Sand
Pick your spot and trust your swing—bunker aim challenge
Difficulty: Beginner · Module HCP 27.9
Weeks 5–7≤ 7 days
Short Game·Chip
Stick Chip Close To Hole
Difficulty: Intermediate · Module HCP 17.4
Weeks 8–9≤ 6 days
Short Game·Pitch
Visualize the perfect pitch, then make it happen
Difficulty: Intermediate · Module HCP 14.2
Weeks 9–10≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Control Wedge Roll
Difficulty: Beginner · Module HCP 35.0
Weeks 11–13≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Hit the fairway with the perfect arc
Difficulty: Beginner · Module HCP 23.4
Week 13≤ 3 days
Driving Range·Long irons (4,3,2)
Improve Long Iron Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 14–15≤ 6 days
Driving Range·Mid irons (7,6,5)
Tighten your game: keep mid irons within 6 yards
Difficulty: Intermediate · Module HCP 13.3