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Course Flagship Program

13 Week Flagship Program for White/Blue

We studied the course and made a flagship practice program specifically for White/Blue. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

13

Days

52

Modules

9

Frequency

4 days/week

Weeks 1–25 days

Putting·3 ft (1m) only

Target Cup Accurately On Every Putt

Difficulty: Intermediate · Module HCP 11.1

Weeks 2–47 days

Short Game·Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Module HCP 35.0

Weeks 4–55 days

Short Game·Sand

Check your clubface: does it match your target?

Difficulty: Beginner · Module HCP 25.6

Weeks 5–77 days

Short Game·Mixed

Visualize the perfect mixed shot, then make it happen

Difficulty: Beginner · Module HCP 24.5

Weeks 7–85 days

Short Game·Pitch

Up-and-down contest: how many can you save in a row?

Difficulty: Beginner · Module HCP 23.7

Weeks 8–94 days

Short Game·Chip

Can you match your plan to your shot?

Difficulty: Intermediate · Module HCP 17.5

Weeks 9–117 days

Driving Range·Short irons (9,8)

Control Short Iron Flight

Difficulty: Beginner · Module HCP 35.0

Weeks 11–126 days

Driving Range·Woods (Hy,5W,3W)

Hit the fairway with the perfect arc

Difficulty: Intermediate · Module HCP 17.7

Week 134 days

Driving Range·Woods (Hy,5W,3W)

3-Wood Accuracy Advanced

Difficulty: Expert · Module HCP 0.5

Flagship curriculum

How the 13-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–25 daysDay 15

Target Cup Accurately On Every Putt

Visualize the path to the hole, for a 11-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 11.1

Module skill breakdown

Aim
36%
Stroke
17%
Alignment
14%
Weeks 2–47 daysDay 614

Make Par Around the Green

Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
25%
Scoring
24%
Aim
18%
Weeks 4–55 daysDay 1519

Check your clubface: does it match your target?

Get square, for a 26-handicap player, ~20 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 25.6

Module skill breakdown

Alignment
32%
Distance Control
22%
Scoring
14%
Weeks 5–77 daysDay 2026

Visualize the perfect mixed shot, then make it happen

See landing and roll, for a 25-handicap player, ~20 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 24.5

Module skill breakdown

Scoring
45%
Distance Control
34%
Visualization
21%
Weeks 7–85 daysDay 2731

Up-and-down contest: how many can you save in a row?

Save par clutch, for a 24-handicap player, ~20 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 23.7

Module skill breakdown

Scoring
34%
Aim
22%
Alignment
14%
Weeks 8–94 daysDay 3235

Can you match your plan to your shot?

Match plan to shot, for a 18-handicap player, ~15 minutes. Working on shot: chip.

Short GameDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
45%
Accuracy
30%
Visualization
25%
Weeks 9–117 daysDay 3642

Control Short Iron Flight

Control flight, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Mechanics
26%
Trajectory
20%
Weeks 11–126 daysDay 4348

Hit the fairway with the perfect arc

Fade or draw woods, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 17.7

Module skill breakdown

Scoring
26%
Precision
20%
Trajectory
19%
Week 134 daysDay 4952

3-Wood Accuracy Advanced

Precision 3-wood shots, for a 1-handicap player, ~10 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · ExpertModule HCP 0.5

Module skill breakdown

Scoring
34%
Distance Control
15%
Precision
15%

Program snapshot

Avg HCP focus

11.1

Intermediate

Skill pillars

Aim · Stroke · Alignment · Scoring · Accuracy · Precision

Host course

White/Blue

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Target Cup Accurately On Every Putt. Visualize the path to the hole and align eyes over the ball. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Putting Aid: Chalk Line, 50 in Row

Program: Target Cup Accurately On Every Putt

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D2

Day 2

Putting Aid: String Line, 50 in a Row

Program: Target Cup Accurately On Every Putt

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613
D3

Day 3

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Target Cup Accurately On Every Putt

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429
D4

Day 4

One Handed, Ball Gate, 25 in a Row

Program: Target Cup Accurately On Every Putt

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296

Week 2 – Module

4 days scheduled

Target Cup Accurately On Every Putt. Visualize the path to the hole and align eyes over the ball. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 5

Putting Aid: Alignment Mirror, 50 in a Row

Program: Target Cup Accurately On Every Putt

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D2

Day 6

Bump-n-Run | Scattered Ball Lines | Bullseye 2x

Program: Make Par Around the Green

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | Bullseye 2x
1

Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.

3

Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.

4

Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.

5

Count each ball that stops in the circle aimed for as a success.

6

After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 7

Bump-n-Run | Scattered Piles | Bullseye 2x

Program: Make Par Around the Green

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
1

Put 36 balls into 6 piles of 6 balls each around the chipping area, between 1 and 10 yards from the green, and 5 to 30 yards from the hole.

2

On the green, make two rings around the hole with string or tees: a small ring with a 6-foot radius and a bigger ring with a 15-foot radius.

3

Split your shots into two groups of

4

For the first 18 shots, try to land the ball inside the small ring (6-foot radius).

5

For the next 18 shots, try to land the ball inside the big ring but outside the small ring.

6

Hit one ball at a time from any pile. Do 18 shots for the first target, then do 18 shots for the second target.

7

Count every ball that stops inside the target ring as a success.

8

After all 36 shots, add up how many landed in the right rings and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D4

Day 8

Bump-n-Run | Parallel Piles | Multiple Targets

Program: Make Par Around the Green

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Multiple Targets
1

Set up 10 piles of balls in two lines 3 yards/meters apart. Each line has 5 piles spaced 4 yards/meters apart.

2

Put the piles between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

Pick 3 targets on the green, spaced evenly apart.

4

Split 36 shots into 3 sets of

5

Aim first 12 shots at the left target.

6

Aim next 12 shots at the center target.

7

Aim last 12 shots at the right target.

8

Do not move the ball setup, only change the target.

9

Count how many balls land closest or in the scoring area for the right target, and enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262217131074

Week 3 – Module

4 days scheduled

Make Par Around the Green. Use a short swing and roll the ball low and straight. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Perpendicular Ball Lines | Multiple Targets

Program: Make Par Around the Green

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Multiple Targets
1

Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.

2

Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.

3

Put 3 targets about 6 feet apart on the green.

4

Hit 12 shots at each target, for a total of 36 shots.

5

Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.

6

Use the other line and hit 12 shots at the second target, same goal.

7

Hit 12 shots at the third target from either line, trying to keep within 10 feet.

8

Count each shot that stops within 10 feet of the target.

9

After 36 shots, write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 10

Bump-n-Run | Scattered Piles | Quadrants

Program: Make Par Around the Green

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.

3

Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.

4

Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.

5

For each set of 9 shots, use any pile, but keep the same setup for all shots.

6

Count each shot that stops in the correct section as a success.

7

Add up the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141174
D3

Day 11

Bump-n-Run | Scattered Piles | Multiple Targets

Program: Make Par Around the Green

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Multiple Targets
1

Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.

2

Place 3 targets in a line at the edge of the green, spaced 6 feet apart.

3

Split the 36 shots into 3 groups of 12 shots.

4

Hit first 12 balls as bump-and-run, try to stop them in the first target zone.

5

Hit next 12 balls at the second target zone, try to stop them there.

6

Hit the last 12 balls at the third target zone, try to stop them there.

7

Pick any pile before each group and keep setup simple for every shot.

8

Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 12

Bump-n-Run | Scattered Piles | 3 Landing Zones

Program: Make Par Around the Green

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 3 Landing Zones
1

Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.

2

Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.

3

Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone

4

Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone

5

Keep ball positions and distances the same for the whole test.

6

Count each ball that stops inside the target zone as a success.

7

Add your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 4 – Module

4 days scheduled

Make Par Around the Green. Use a short swing and roll the ball low and straight. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 13

Bump-n-Run | Deep Rough and Other | Uphill/Downhill

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Uphill/Downhill
1

Prepare 36 balls in two sets of

2

Pick one uphill spot, 5-20 yards from the hole, for 18 tries.

3

Make three target zones on the green around the hole: left, center, right.

4

Hit 6 balls at each target zone in order: left, center, right.

5

Move to a downhill spot, 5-20 yards from the hole, and do the same.

6

Count every ball that stops in the right target zone as a success.

7

After 36 tries (18 uphill, 18 downhill), add up your successful shots and enter your score in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 14

Bump-n-Run | Parallel Ball Lines | 9 Stop Zones

Program: Make Par Around the Green

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | 9 Stop Zones
1

Place two parallel lines of balls beside the green. Each line has 18 balls spaced 1 foot apart. The lines are 5 to 10 yards apart.

2

On the green, mark 9 stop zones using tees, string, or buckets. Arrange the zones in 3 rows of 3, spaced evenly.

3

Hit 36 bump-n-run shots. Divide them into 9 groups of 4 shots.

4

Hit 4 shots from one ball line toward Stop Zone

1

Try to stop each ball in that zone.

5

Switch to the other ball line and hit 4 shots toward Stop Zone

6

Keep switching ball lines and hit 4 shots at each stop zone in order (Zone 1 to Zone 9).

7

Count every ball that stops in the right stop zone as a success.

8

Add total successful stops and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 15

Sand | Perpendicular Piles | 9 Stop Zones

Program: Check your clubface: does it match your target?

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 9 Stop Zones
1

Place 36 balls into 9 piles of 4 balls each. Space the piles in two crossing lines about 5 to 10 yards apart. Keep piles in each line about 2 yards apart. Make sure the piles are 20 to 40 yards from the hole.

2

On the green, make 9 stop zones with buckets, tees, or string. Keep zones clear and not overlapping.

3

Hit 36 sand shots, trying to stop 4 balls in each stop zone.

4

Hit 4 shots from the first pile to the first stop zone. Move to the next pile and aim at the next zone.

5

Keep going until you finish 36 shots, 4 to each zone.

6

Count each shot that stops in the right zone as one success.

7

Add the total number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282521161285
D4

Day 16

Sand Short

Program: Check your clubface: does it match your target?

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Short
1

Find two spots in the bunker, each 5–20 yards from the hole.

2

Put a target on the green for the first spot.

3

Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).

4

Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).

5

Try to get the ball as close as possible to each target.

6

Count a shot as success if it stops within 3 feet of the target.

7

Add your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853

Week 5 – Module

4 days scheduled

Check your clubface: does it match your target?. Get square and check setup. Focus on Alignment, Distance Control, Scoring, Precision, Dispersion, Aim, Accuracy. This module is for Short Game, specifically working on Sand.

D1

Day 17

Sand | Perpendicular Piles | Multiple Targets

Program: Check your clubface: does it match your target?

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines to make a plus sign, with 5 piles in each line, and piles 3 yards/meters apart.

2

Put the piles in the sand, between 20 and 40 yards/meters from the hole, but not on the green.

3

Set up 3 target flags in different spots around the hole.

4

Split 36 shots into 3 groups of 12, with each group aiming at a different flag.

5

Start at any pile and hit 12 shots trying to get the ball close to the first target.

6

For the next 12 shots, choose any pile and aim at the second target.

7

For the last 12 shots, choose any pile and aim at the third target.

8

Count a shot as a success if the ball stops within 3 yards/meters of the flag.

9

Count how many successes out of 36 shots and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D2

Day 18

Sand | Perpendicular Ball Lines | 9 Stop Zones

Program: Check your clubface: does it match your target?

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | 9 Stop Zones
1

Place two lines of 18 balls each in the sand bunker. Lines are 1 foot apart per ball, perpendicular to each other, and 5-10 yards apart.

2

On the green, mark 9 stop zones in groups of 3 per row (front, middle, back) using buckets or tees or string.

3

Hit 36 sand shots, divided into 9 groups of 4 shots.

4

For each group, try to land the ball in the correct stop zone, starting with the front 3, then middle 3, then back

3

Switch between the two lines of balls each time.

5

Count a success when the ball stops in the correct zone.

6

Add up successful shots and enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 19

Sand | Perpendicular Piles | Bullseye 2x

Program: Check your clubface: does it match your target?

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Bullseye 2x
1

Arrange 10 piles of balls in two lines that cross at a right angle, with 5 piles in each line. Each pile has 3 or 4 balls.

2

Place the piles 3 yards or meters apart, between 20 and 40 yards or meters from the hole, in sand bunkers and not on the green.

3

On the green, mark two target circles around the hole: an inner circle with a 6-foot or 2-meter radius (bullseye) and an outer circle with a 15-foot or 5-meter radius (outer bullseye).

4

Take 36 sand shots in total. Do 18 shots aiming for the inner bullseye, then 18 shots for the outer bullseye (including the inner).

5

Start at any pile and hit one sand shot at a time, trying to land the ball in the target area.

6

After 18 shots at the inner bullseye, switch to the outer bullseye for the next 18 shots.

7

Count each ball that stops inside the targeted circle as a success. Balls outside the outer circle are misses.

8

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282418141063
D4

Day 20

DIY Course Hard

Program: Visualize the perfect mixed shot, then make it happen

Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Hard
1

Put 9 balls in hard spots around the chipping green, like sand, slopes, rough, or uneven ground.

2

Each ball is a PAR 2 hole. Chip onto the green and putt in, aiming for 2 strokes per hole.

3

Play all 9 balls, counting strokes for each.

4

Do the 9 balls two more times in new spots if possible, for a total of 36 shots.

5

Add up all your strokes for 36 shots. Fewer strokes is better.

6

Count how many holes you finished in 2 strokes or less.

7

Enter the number of holes finished in 2 strokes or less out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score161718212427303336

Week 6 – Module

4 days scheduled

Visualize the perfect mixed shot, then make it happen. Visualize perfect mixed and see landing and roll. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 21

DIY Course Easy

Program: Visualize the perfect mixed shot, then make it happen

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different easy spots like sand or rough.

2

Hit 4 shots at each hole (total 36 shots).

3

Keep the ball setup the same for each shot.

4

At each hole, use one wedge shot onto the green and finish with putts if needed.

5

Try to finish each hole in 2 shots or less.

6

Count each hole finished in 2 shots or less as a success.

7

After 36 shots, count total successful holes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285
D2

Day 22

DIY Course Medium

Program: Visualize the perfect mixed shot, then make it happen

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in tricky spots around the short game area, like sand, sloped rough, and deep rough, 20-40 yards from the green.

2

Each ball is a mini hole with par 2 shots (chip plus putt).

3

For each ball, chip onto the green and then putt until it goes in, counting strokes (max 2).

4

Move to the next ball and do the same until all 9 balls are played.

5

Play the 9 balls again two more times from different spots for a total of 36 attempts.

6

After 36 tries, add up all the strokes.

7

Compare your total strokes to the par (72) to see how you did. Lower scores are better.

8

Enter the number of holes finished in 2 shots out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score161718212427303335
D3

Day 23

DIY Course Easy

Program: Visualize the perfect mixed shot, then make it happen

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.

2

Put 4 balls at each hole, one for each player.

3

Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.

4

Play all 9 holes, hitting one shot to the green and putting until you finish the hole.

5

Repeat the 9-hole course 4 times for a total of 36 shots.

6

Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).

7

When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D4

Day 24

DIY Course Medium

Program: Visualize the perfect mixed shot, then make it happen

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Put 9 balls in different spots around the chipping green in areas like sand, sloped rough, or deep rough.

2

Each ball is its own hole with par 2, so total par is 18 for all 9 balls.

3

Hit one wedge or chip shot to get each ball onto the green.

4

Use a putter to finish each hole by putting the ball in the hole.

5

Go through all 9 holes once.

6

Do the 9 holes again, then another time, to reach 27 holes.

7

Play 9 more holes so you have played 36 holes total (4 rounds of 9).

8

Count your total shots for all 36 holes and compare that to par

9

At the end, enter the number of holes finished at or under par in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2220181614121086

Week 7 – Module

4 days scheduled

Visualize the perfect mixed shot, then make it happen. Visualize perfect mixed and see landing and roll. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 25

DIY Course Easy

Program: Visualize the perfect mixed shot, then make it happen

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is

2

Hit your chip or pitch shot, then putt to finish each hole.

3

Play all 9 holes once (18 shots total).

4

Do the 9 holes two more times, change ball spots each round (36 shots total).

5

Count the strokes for each hole. Try to stay at or below 18 strokes per round.

6

Count how many holes you did at par 2 or better.

7

Enter the number of successful holes (par or better) out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 26

DIY Course Easy

Program: Visualize the perfect mixed shot, then make it happen

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par

2

For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.

3

After each hole, move to the next ball and do the same until all 9 holes are done.

4

Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.

5

Add up all your shots for the 36 tries. Par total is

6

Mark a hole as a success if you finish it in 2 shots or less.

7

At the end, enter your number of successful holes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262318141074
D3

Day 27

Pitch | Fairway | Flat

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Pitch | Fairway | Flat
1

Pick two spots on the fairway that are 30 to 60 yards from the hole.

2

Put three targets on the green, spaced at least 6 feet apart.

3

Hit 18 pitch shots from the first spot and 18 pitch shots from the second spot.

4

From each spot, hit 6 shots to each target.

5

Line up and aim at each target before hitting.

6

Count every shot that lands close to the target and stops there as a success.

7

After all 36 shots, record how many were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 28

Pitch | Scattered Piles | Quadrants

Program: Up-and-down contest: how many can you save in a row?

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Scattered Piles | Quadrants
1

Make 4 piles of 9 balls each, with piles placed randomly 30–60 yards from the hole.

2

Mark 4 quadrants on the green around the hole using string or tees, each about 9 feet wide.

3

Hit 36 pitch shots, 9 to each quadrant.

4

From any pile, hit 9 balls trying to stop them in the first quadrant.

5

Move to a new pile and hit 9 balls to the second quadrant. Repeat for all quadrants.

6

Count balls that stop inside the target quadrant.

7

Count total balls in the correct quadrant and enter the number out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853

Week 8 – Module

4 days scheduled

Up-and-down contest: how many can you save in a row?. Turn into birdies and up-and-down contest. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 29

Pitch | Parallel Piles | Bullseye 2x

Program: Up-and-down contest: how many can you save in a row?

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Parallel Piles | Bullseye 2x
1

Set up 10 piles of balls in 2 rows of

5

Space rows 6 yards/meters apart. Space piles in each row 4 yards/meters apart.

2

Put all piles on grass, between 30 and 60 yards/meters from the hole, not on the green.

3

On the green, draw two circles around the hole: the inner one has a 6-foot/2-meter radius (birdie zone); the outer one has a 15-foot/5-meter radius (par zone). Shots outside the big circle count as misses (bogey).

4

Hit 36 pitch shots total: 18 aiming for the inner (birdie) circle, 18 aiming for the outer (par) ring but outside the inner circle. Split into two groups of 18; switch groups after every 6 shots.

5

Hit from any pile. Count a shot as successful if the ball stops inside the right circle (inner or outer).

6

Keep going until all 36 shots are done. Change piles for different lies.

7

At the end, add up how many successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201511853
D2

Day 30

Pitch | Rough | Flat

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Pitch | Rough | Flat
1

Set up 3 targets on the green, 6 feet apart in a straight line. These are Target A (closest), Target B (middle), and Target C (farthest).

2

From rough ground 30 to 60 yards away, place the ball and get ready to pitch at the targets.

3

Hit 36 pitch shots in total, split into 3 groups of 12 shots.

4

Aim the first 12 shots at Target A, trying to land and stop the ball inside that area.

5

Aim the next 12 shots at Target B, trying to land and stop the ball inside that area.

6

Aim the last 12 shots at Target C, trying to land and stop the ball inside that area.

7

Keep everything else the same each time, only change which target you aim at.

8

Count a shot as a success if the ball lands and stops inside the correct target area.

9

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 31

Pitch | Rough | Above/Below Feet

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Rough | Above/Below Feet
1

Find a rough, sloped area near the green where golf balls can sit above or below foot level.

2

Place two piles of 18 balls each: one pile on a slope above foot level, one pile below foot level, both 30-40 yards from the hole.

3

Mark three zones on the green in a line, 6 feet apart. These show where to land and stop the ball.

4

Hit 18 shots from above your feet and 18 shots from below your feet.

5

From above your feet, hit 6 shots at each zone in order.

6

From below your feet, hit 6 shots at each zone in order.

7

Count the shots that land and stop in the correct zone.

8

Use the same stance and ball position each time.

9

After all 36 shots, count how many successes, and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963
D4

Day 32

Chip | Rough | Above/Below Feet

Program: Can you match your plan to your shot?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.

2

Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).

3

Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.

4

From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.

5

First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.

6

A shot counts as good if it lands and stays in the zone you aimed for.

7

When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 9 – Module

4 days scheduled

Can you match your plan to your shot?. Match plan to shot and visualize perfect chip. Focus on Scoring, Accuracy, Visualization. This module is for Short Game, specifically working on Chip.

D1

Day 33

Chip | Deep Rough and Other | Uphill/Downhill

Program: Can you match your plan to your shot?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Divide 36 golf balls into 6 piles of 6 balls each.

2

Set up 3 target areas around the hole: left, center, and right, about 4 feet apart.

3

Place 3 piles on the uphill side and 3 piles on the downhill side, between 5 and 30 yards away.

4

Hit 12 balls toward each target area: 12 for left, 12 for center, 12 for right.

5

Switch between piles on the same slope, but finish all shots for one target before moving to the next.

6

Count balls that land and stay in the target area as successful.

7

Add up successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 34

Chip | Rough | Uphill/Downhill

Program: Can you match your plan to your shot?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone

3

From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

4

From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

5

Count a shot as a success if the ball lands and stops in the intended zone.

6

After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713964
D3

Day 35

Chip | Deep Rough and Other | Above/Below Feet

Program: Can you match your plan to your shot?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.

2

Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.

3

Repeat with the other two above feet piles. Total 18 shots from above feet.

4

Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.

5

Count balls that stop in the target as successes. Ignore balls outside the target or off the green.

6

Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 36

Short irons (9,8) | Around the Stick

Program: Control Short Iron Flight

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 10 – Module

4 days scheduled

Control Short Iron Flight. Stop missing greens and control flight. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 37

Short irons (9,8) | Backswing

Program: Control Short Iron Flight

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D2

Day 38

Short irons (9,8) | Low/Mid/High Shot

Program: Control Short Iron Flight

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D3

Day 39

Short irons (9,8) | Downswing

Program: Control Short Iron Flight

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D4

Day 40

Short irons (9,8) | GIRs Simulation

Program: Control Short Iron Flight

Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Short irons (9,8) | GIRs Simulation
1

Pick a flag for your 9 or 8 iron on the range.

2

Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).

3

Split 36 shots into 3 groups of

4

Try to land each shot in the green zone.

5

Change between 9 and 8 iron, but keep ball setup the same.

6

Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 11 – Module

4 days scheduled

Control Short Iron Flight. Stop missing greens and control flight. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 41

Short irons (9,8) | Takeaway

Program: Control Short Iron Flight

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 42

Short irons (9,8) | Impact and Follow Through

Program: Control Short Iron Flight

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D3

Day 43

All woods (Hy to Dr) | Progressive Targets Challenge

Program: Hit the fairway with the perfect arc

Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Progressive Targets Challenge
1

Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).

2

Get 36 balls ready.

3

Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target

4

Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.

5

Try to hit each ball close to the target.

6

Count each shot that lands near the flag as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 44

Woods (Hy to 3W) | Opposite Shots Challenge

Program: Hit the fairway with the perfect arc

Complete the Opposite Shots Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Opposite Shots Challenge
1

Pick one target flag on the driving range for wood shots (hybrid, 5-wood, or 3-wood).

2

Set up the ball the same way for every shot.

3

Hit 36 shots in total, divided into 3 groups of 12 shots:

4

Group 1: Alternate between fade and draw shots to the target (6 fades, 6 draws).

5

Group 2: Alternate between high and low shots to the target (6 high, 6 low).

6

Group 3: Alternate between push and pull shots to the target (6 pushes, 6 pulls).

7

Pause between shots and make the correct type of shot for each group.

8

Count shots that land within 10 yards of the target as a success.

9

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 12 – Module

4 days scheduled

Hit the fairway with the perfect arc. Control woods height and fade or draw woods. Focus on Scoring, Precision, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 45

Woods (Hy to 3W) | 3 Landing Zones

Program: Hit the fairway with the perfect arc

Hit 15 balls to each landing zone using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | 3 Landing Zones
1

Pick any wood club, like a Hybrid, 5-wood, or 3-wood, for this drill.

2

Set up 3 landing zones on the green with cones or markers, about 12 yards apart.

3

Hit 36 shots in total, split into 3 groups of 12 shots.

4

Aim each group of 12 shots at one landing zone.

5

Change to the next landing zone after each set of 12 shots (Zone 1, then Zone 2, then Zone 3).

6

Keep your setup the same for every shot; only change which zone you are aiming at.

7

Count each shot that lands and stays in the correct zone as a success.

8

After all 36 shots, total up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 46

All Woods (Hy to Dr) | Club Swapping Challenge

Program: Hit the fairway with the perfect arc

Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Dr) | Club Swapping Challenge
1

Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).

2

Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.

3

Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.

4

Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).

5

A shot counts as a success if it lands inside this 5% zone at the right flag.

6

Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D3

Day 47

All Woods (Hy to Driver) | Strengths Discovery

Program: Hit the fairway with the perfect arc

Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Strengths Discovery
1

Set up 3 flags far apart in a field (at least 30 yards between them).

2

Hit 36 shots, split into 3 groups of 12 shots.

3

Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.

4

Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.

5

Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target

6

Count a shot as “success” if it is within 15 yards of the flag.

7

Add the total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282420151285
D4

Day 48

Woods (Hy to 3W) | Backswing

Program: Hit the fairway with the perfect arc

Work only on backswing using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Backswing
1

Pick a target flag suitable for your wood club at the driving range.

2

Hit 36 shots with your wood club, focusing solely on your backswing.

3

Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.

4

Try to do your backswing as planned for each shot.

5

Count each shot as a success if the ball lands within 5 yards of the target.

6

Add up your successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853

Week 13 – Module

4 days scheduled

3-Wood Accuracy Advanced. Maximize control and advanced accuracy. Focus on Scoring, Distance Control, Precision. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 49

All Woods (Hy to Dr) | Club Swapping Challenge

Program: 3-Wood Accuracy Advanced

Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Dr) | Club Swapping Challenge
1

Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).

2

Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.

3

Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.

4

Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).

5

A shot counts as a success if it lands inside this 5% zone at the right flag.

6

Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D2

Day 50

Woods (Hy to 3W) | Y Area

Program: 3-Wood Accuracy Advanced

Hit 15 balls to each Y area using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Y Area
1

Set up 3 target areas around the flag. Each is 15 yards wide and spaced evenly.

2

Hit 36 shots, split into 3 groups of

3

Try to get 12 shots into each target area, using only woods (Hy, 5W, or 3W).

4

Change clubs and targets randomly within each group of 12 shots.

5

Use the same ball setup and stance for every shot.

6

Count each shot that lands and stays in the right target area as a success.

7

After 36 shots, add up your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 51

Woods (Hy to 3W) | Visualized Course

Program: 3-Wood Accuracy Advanced

Use imagination to hit any type of shot within self-set boundaries, using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Visualized Course
1

Pick one flag or target suitable for woods (Hybrid, 5 Wood, or 3 Wood).

2

Use your imagination to create hazards or boundaries around the target (e.g., water, sand traps, out-of-bounds areas) using objects on or around the range.

3

Hit 36 balls at the same target, switching woods if desired.

4

Try to land each ball close to the target (within 10 yards is a success).

5

Keep the ball setup consistent throughout all shots.

6

Count how many of your 36 shots landed in the success zone and enter your score in the app (out of 36).

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 52

Woods (Hy to 3W) | 3 Landing Zones

Program: 3-Wood Accuracy Advanced

Hit 15 balls to each landing zone using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | 3 Landing Zones
1

Pick any wood club, like a Hybrid, 5-wood, or 3-wood, for this drill.

2

Set up 3 landing zones on the green with cones or markers, about 12 yards apart.

3

Hit 36 shots in total, split into 3 groups of 12 shots.

4

Aim each group of 12 shots at one landing zone.

5

Change to the next landing zone after each set of 12 shots (Zone 1, then Zone 2, then Zone 3).

6

Keep your setup the same for every shot; only change which zone you are aiming at.

7

Count each shot that lands and stays in the correct zone as a success.

8

After all 36 shots, total up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074