Weeks 1–2≤ 7 days
Short Game·Flop
Save par with a clutch flop—pressure drill
Difficulty: Beginner · Module HCP 23.6
Weeks 2–4≤ 7 days
Short Game·Pitch
Pitch it close: accuracy from 20 yards and in
Difficulty: Intermediate · Module HCP 17.5
Weeks 4–5≤ 5 days
Short Game·Chip
Get Up-And-Down From Every Chip
Difficulty: Expert · Module HCP 1.7
Weeks 6–7≤ 7 days
Driving Range·Short irons (9,8)
Hit the green with the perfect arc
Difficulty: Beginner · Module HCP 30.0
Week 8≤ 3 days
Driving Range·Woods (Hy,5W,3W)
Feel the distance: control your woods rollout
Difficulty: Intermediate · Module HCP 17.7
Weeks 8–10≤ 6 days
Driving Range·Mid irons (7,6,5)
Green getter: hit every mid iron to the surface
Difficulty: Intermediate · Module HCP 10.8
Weeks 10–12≤ 7 days
Driving Range·Driver
Turn every drive into an advantage—score from the tee
Difficulty: Advanced · Module HCP 9.0
Weeks 12–13≤ 4 days
Driving Range·Short irons (9,8)
Vary your targets and hit within 2-4 yards
Difficulty: Advanced · Module HCP 9.0
Week 13≤ 3 days
Driving Range·Driver
Lag it long: can you control your driver distance every time?
Difficulty: Advanced · Module HCP 6.2