Weeks 1–2≤ 5 days
Putting·9 ft (3m) only
Reduce Missed Putts Consistently
Difficulty: Intermediate · Module HCP 11.1
Weeks 2–3≤ 6 days
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Weeks 3–5≤ 7 days
Short Game·Bump'n'Run
Master the art of touch: no more long comeback putts
Difficulty: Beginner · Module HCP 29.6
Weeks 6–7≤ 7 days
Short Game·Pitch
Save par with a clutch pitch—pressure drill
Difficulty: Beginner · Module HCP 21.4
Weeks 7–8≤ 4 days
Driving Range·Wedges (LW,SW,GW,PW)
Stop Missed Wedge Shots
Difficulty: Beginner · Module HCP 35.0
Weeks 8–9≤ 3 days
Driving Range·Long irons (4,3,2)
Stop Missing Greens With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 9–10≤ 4 days
Driving Range·Short irons (9,8)
Stop Missing Greens With Short Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 6 days
Driving Range·Short irons (9,8)
Stop Missing Greens With Short Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 12–13≤ 7 days
Driving Range·Short irons (9,8)
Shape the shot: fade or draw with short irons
Difficulty: Beginner · Module HCP 29.2