Course Program

Beat Best Streak of Up-and-Downs

Save par, for a 23-handicap player, ~20 minutes at Imperial Country Club

Short GameAll teesProgram HCP 22.57 drills57% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

22.5

Duration (single session)

3 hr 2 min

or

1 drill/day: 7 days · 26 min/day

Ideal tee

All

Skill Distribution

Scoring37%
Accuracy27%
Alignment9%
Aim9%
Distance Control6%
Green Reading6%
Visualization6%

Overview

Program Structure

Beat Best Streak of Up-and-Downs. Turn lies into pars and save par. Focus on Scoring, Accuracy, Alignment. For a 23-handicap player, in ~20 minutes.

Skill

Scoring

Shot

Bump'n'Run

What you will improve

  • Scoring
  • Accuracy
  • Alignment
  • Aim

Program details

Sessions
7 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 2 min
or
1 drill per day
7 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.

4

There are 36 shots total. Split them into 3 groups of 12 shots.

5

First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.

6

Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.

7

Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last

2

Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
02

Bump-n-Run | Fairway | Uphill/Downhill

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Make two piles of 18 balls each, one on an uphill slope, one on a downhill slope, both close to the green.

2

Mark three target zones on the green, each 4 feet wide and 6 feet apart. Label as Zone 1, Zone 2, Zone

3

Hit 36 bump-and-run shots, 18 from uphill, 18 from downhill.

4

Split each group of 18 shots into three sets of

6

Try to land 6 balls in Zone 1, 6 in Zone 2, 6 in Zone 3, for each slope.

5

From the uphill pile, hit 6 shots at Zone 1, then 6 at Zone 2, then 6 at Zone

6

From the downhill pile, do the same: 6 shots at Zone 1, 6 at Zone 2, 6 at Zone

7

A shot counts if the ball stops inside the target zone.

8

Enter your number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
03

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Short Game

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Set up two lines of balls next to the green on a slope. Each line has 18 balls, 5 yards apart, between 5 and 30 yards from the hole.

2

One line has balls above foot level, the other line has balls below foot level.

3

There are two groups: 18 shots from balls above feet, and 18 shots from balls below feet.

4

For each group, hit every third ball in the line until you hit all

5

Aim each shot to land and stop in a target zone on the green, 5 to 10 yards from the hole.

6

First, hit all 18 balls from above feet, then all 18 from below feet.

7

Count each ball that stops in the target zone as a success.

8

Add all successful shots out of 36 and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825201612853
04

Bump-n-Run | Rough | Uphill/Downhill

Short Game

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Bump-n-Run | Rough | Uphill/Downhill
1

Set up two rows of 20 golf balls each, 5 yards apart, on sloped rough near the green. One row is on uphill, one on downhill. Place rows 5–30 yards from the hole.

2

Take 36 shots total: 18 from uphill row, 18 from downhill row.

3

On the uphill row, hit every third ball until you take 18 shots.

4

On the downhill row, do the same: hit every third ball until you take 18 shots.

5

Only balls that land and stop in a 6-foot wide target area, 5–15 feet from the hole, count as a success. Same target for both rows.

6

Count all balls that stop in the target area.

7

Add up your total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
05

Bump-n-Run | Deep Rough and Other | Flat

Short Game

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

26 minFocus: Short Game
Diagram for Bump-n-Run | Deep Rough and Other | Flat
1

Set up 3 targets on the green in a straight line, about 6 feet apart.

2

Hit 36 bump-and-run shots, 12 to each target.

3

Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.

4

Hit 12 shots at Target

5

Hit 12 shots at Target

6

Hit 12 shots at Target

7

Count a successful shot if it stops within 3 feet of the target.

8

After all 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
06

Bump-n-Run | Parallel Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 10 piles of balls in two lines, with 5 piles in each line. Lines are 3 yards/meters apart; piles are 4 yards/meters apart in each line.

2

Put the piles on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, make two target circles with string or tees: an inner circle with a 6-foot/2-meter radius, and an outer circle with a 15-foot/5-meter radius.

4

Hit 36 bump-and-run shots: 18 shots at the inner circle, 18 shots at the outer circle.

5

Pick a ball pile and hit a bump-and-run shot to the target circle.

6

After 18 shots at one circle, switch and do 18 shots at the other circle.

7

Count every shot that stops inside the target circle as a success.

8

Add up your successful shots out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825221713964
07

Bump-n-Run | Fairway | Flat

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

26 minFocus: Short Game
Diagram for Bump-n-Run | Fairway | Flat
1

Set up 3 target zones on the green, called Zone 1, Zone 2, and Zone

3

Space them about 6 feet (2 meters) apart in a straight line.

2

Place your ball at the same spot on the fairway for every shot.

3

Hit 36 bump-and-run shots, with 12 shots aimed at each zone.

4

Hit 12 shots aiming for Zone

5

Hit 12 shots aiming for Zone

6

Hit 12 shots aiming for Zone

7

Each ball that stops inside the correct zone counts as a success.

8

When all shots are done, count how many were successful and enter your total number of successful shots out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.