Control pace from 3 to 20 feet, for a 2-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Hiroshima Toei Country Club
Discover tailored practice programs for this course.
Total Programs
18
18 complete programs built for this course
Unique Drills
87
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
6
3 days , 4 days , 5 days , 6 days , 7 days , 9 days
Hiroshima Toei Practice Profile
We've mapped a comprehensive practice profile for Hiroshima Toei, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Hiroshima Toei
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Alignment Mirror, 15/25
Make 15 out of 25 putts using an alignment mirror.
Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Long irons (4,3,2) | Around the Stick
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Bump-n-Run | Parallel Ball Lines | 9 Stop Zones
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Bump-n-Run | Scattered Ball Lines | 9 Stop Zones
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Chip | Deep Rough and Other | Above/Below Feet
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Course Details
Everything you need to know about Hiroshima Toei.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
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Facilities
Location
5562-23, Hachihommatsucho
Course Description
Hiroshima Mizuho Country Club is a golf course located in Higashihiroshima, Hiroshima Prefecture, Japan. The course was designed by renowned golfer Ananada Katsuhiko and features 18 holes with a unique and challenging layout. The course is surrounded by natural beauty and offers a relaxing and enjoyable experience for golfers of all levels.
golf course • golfing • country club • golf resort • hiroshima • japan • golf • recreation • outdoor activities • sports
Course Information
Holes
18
Par
72
Type
Mountain
Architect
Yasuda Koukichi
Opened
1978
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Hiroshima Toei Country Club Social Media Presence
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Programs
Skill-Based Practice Programs for Hiroshima Toei
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 18 Programs
% match to course practice profileHit cups from afar, for a 14-handicap player, ~15 minutes.
Master touch, for a 19-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedSet sights, for a 25-handicap player, ~20 minutes.
11 Week Flagship Program for Hiroshima Toei
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Hiroshima Toei. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.
Putting · 3 ft (1m) only
Aim To Hit Center Every Time
Difficulty: Intermediate · Program HCP 17.0
Short Game · Chip
Chip Close: Leave Inside 3 Feet
Difficulty: Beginner · Program HCP 25.0
Driving Range · Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Hit Cup From Long Distance
Difficulty: Intermediate · Program HCP 14.0
Short Game · Pitch
Can you hit your intended line from any lie?
Difficulty: Beginner · Program HCP 24.0
Driving Range · Short irons (9,8)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Program HCP 35.0
Putting · 6 ft (2m) only
Sink Every Mid Putt
Difficulty: Expert · Program HCP 1.0
Short Game · Mixed
Vary your landing spot and see how close you can get
Difficulty: Beginner · Program HCP 22.0
Driving Range · Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Program HCP 35.0
Land softly, for a 25-handicap player, ~20 minutes.
Consistent short iron contact, for a 35-handicap player, ~30 minutes.
Hit center consistently, for a 18-handicap player, ~15 minutes.
Control the rollout distance, for a 18-handicap player, ~15 minutes.
Stop on a dime, for a 22-handicap player, ~20 minutes.
Chip close, for a 22-handicap player, ~20 minutes.
Pick landing spot, for a 25-handicap player, ~20 minutes.
Handle tight lies, for a 3-handicap player, ~10 minutes.
Avoid 3-putt, for a 20-handicap player, ~20 minutes.
Eliminate wild misses, for a 18-handicap player, ~15 minutes.
Stop missing greens, for a 35-handicap player, ~30 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedControl 3-wood roll, for a 35-handicap player, ~30 minutes.
Consistent mid iron length, for a 13-handicap player, ~15 minutes.
Achieve distance accuracy, for a 18-handicap player, ~15 minutes.
Prepare for Tournaments at Hiroshima Toei
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Hiroshima Toei
Get answers to common questions about playing Hiroshima Toei and what to expect.
How difficult is Hiroshima Toei for mid-handicap golfers?
Players often find Hiroshima Toei technically exacting. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Hiroshima Toei?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Hiroshima Toei?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Hiroshima Toei and how does yardage affect play?
Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.
What type of course is Hiroshima Toei and how should I play it?
Hiroshima Toei is designed as a Mountain layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Hiroshima Toei strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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