Practice Programs

Complete Golf Practice Blueprint for Hiroshima Country Club - Suzugamine Course

Discover tailored practice programs for this course.

Total Programs

11

11 complete programs built for this course

Unique Drills

52

Total unique drills across all programs

Skill Pillars

10

Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics

Session Durations

6

3 days , 4 days , 5 days , 6 days , 7 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlMechanics+4 more

Hiroshima Suzugamine Practice Profile

We've mapped a comprehensive practice profile for Hiroshima Suzugamine, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 27%Distance Control 25%Precision 18%Trajectory 14%Accuracy 13%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

17.9
Average HCP
10.9
Minimum HCP
30.5
Maximum HCP

Top Drills

Featured Drills for Hiroshima Suzugamine

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Flop | Deep Rough and Other | Above/Below Feet
Short Game26 min

Flop | Deep Rough and Other | Above/Below Feet

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Diagram for Woods (Hy to 3W) | Impact and Follow Through
Driving Range31 min

Woods (Hy to 3W) | Impact and Follow Through

Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.

Diagram for Bump-n-Run | Parallel Ball Lines | Bullseye 2x
Short Game26 min

Bump-n-Run | Parallel Ball Lines | Bullseye 2x

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Diagram for Bump-n-Run | Parallel Ball Lines | Multiple Targets
Short Game26 min

Bump-n-Run | Parallel Ball Lines | Multiple Targets

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
Short Game26 min

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Diagram for Flop | Rough | Above/Below Feet
Short Game26 min

Flop | Rough | Above/Below Feet

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Course Details

Everything you need to know about Hiroshima Suzugamine.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

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Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

413, Itsukaichicho

Course Information

Holes

18

Par

72

Type

Parkland

Opened

1952

Google Reviews

Business Claimed
N/A(0 reviews)
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Programs

Skill-Based Practice Programs for Hiroshima Suzugamine

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 11 Programs

% match to course practice profile

11 Week Flagship Program for Hiroshima Suzugamine

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Hiroshima Suzugamine. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.

Week 13 days

Short Game · Bump'n'Run

Bump'n'Run From 5–10 Yds

Difficulty: Beginner · Program HCP 35.0

Weeks 1–24 days

Short Game · Flop

Flop 15–25 Yds From Sand Or Tight Lie

Difficulty: Beginner · Program HCP 35.0

Weeks 2–47 days

Short Game · Flop

Up-and-down contest: how many can you save in a row?

Difficulty: Beginner · Program HCP 24.0

Weeks 4–67 days

Short Game · Flop

Flop 20–30 Yds Over Hazard

Difficulty: Intermediate · Program HCP 16.0

Weeks 6–74 days

Short Game · Bump'n'Run

Bump'n'Run 15–25 Yds From Tight Lies

Difficulty: Expert · Program HCP 3.0

Weeks 7–83 days

Driving Range · Woods (Hy,5W,3W)

Perfect your swing: mechanics for woods success

Difficulty: Beginner · Program HCP 35.0

Weeks 8–96 days

Driving Range · Mid irons (7,6,5)

Hit the green with the perfect flight

Difficulty: Beginner · Program HCP 23.0

Week 103 days

Driving Range · Driver

Driver Distance Consistency 200+ Yards

Difficulty: Intermediate · Program HCP 17.0

Weeks 10–115 days

Driving Range · Wedges (LW,SW,GW,PW)

Pick your line and stick it—wedge accuracy

Difficulty: Expert · Program HCP 4.0

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2026

Prepare for Tournaments at Hiroshima Suzugamine

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Hiroshima Suzugamine

Get answers to common questions about playing Hiroshima Suzugamine and what to expect.

How difficult is Hiroshima Suzugamine for mid-handicap golfers?

Hiroshima Suzugamine presents a demanding test. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 72.

What tees should a 15 handicap play at Hiroshima Suzugamine?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Hiroshima Suzugamine?

With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.

How long is Hiroshima Suzugamine and how does yardage affect play?

At a full length of 6500 yards, it balances distance with positional strategy.

What type of course is Hiroshima Suzugamine and how should I play it?

Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Hiroshima Suzugamine strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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