Roll the ball low and straight, for a 35-handicap player, ~30 minutes.
Practice Programs
Complete Golf Practice Blueprint for Hiroshima Country Club - Suzugamine Course
Discover tailored practice programs for this course.
Total Programs
11
11 complete programs built for this course
Unique Drills
52
Total unique drills across all programs
Skill Pillars
10
Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics
Session Durations
6
3 days , 4 days , 5 days , 6 days , 7 days , 9 days
Hiroshima Suzugamine Practice Profile
We've mapped a comprehensive practice profile for Hiroshima Suzugamine, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Hiroshima Suzugamine
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Flop | Deep Rough and Other | Above/Below Feet
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Woods (Hy to 3W) | Impact and Follow Through
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Bump-n-Run | Parallel Ball Lines | Bullseye 2x
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Bump-n-Run | Parallel Ball Lines | Multiple Targets
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Bump-n-Run | Perpendicular Piles | Bullseye 2x
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Flop | Rough | Above/Below Feet
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Course Details
Everything you need to know about Hiroshima Suzugamine.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
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Facilities
Location
413, Itsukaichicho
Course Information
Holes
18
Par
72
Type
Parkland
Opened
1952
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Programs
Skill-Based Practice Programs for Hiroshima Suzugamine
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 11 Programs
% match to course practice profileUp-and-down contest, for a 25-handicap player, ~20 minutes.
Consistent woods contact, for a 35-handicap player, ~30 minutes.
Perfect mid iron flight, for a 23-handicap player, ~20 minutes.
11 Week Flagship Program for Hiroshima Suzugamine
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Hiroshima Suzugamine. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.
Short Game · Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Program HCP 35.0
Short Game · Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Program HCP 35.0
Short Game · Flop
Up-and-down contest: how many can you save in a row?
Difficulty: Beginner · Program HCP 24.0
Short Game · Flop
Flop 20–30 Yds Over Hazard
Difficulty: Intermediate · Program HCP 16.0
Short Game · Bump'n'Run
Bump'n'Run 15–25 Yds From Tight Lies
Difficulty: Expert · Program HCP 3.0
Driving Range · Woods (Hy,5W,3W)
Perfect your swing: mechanics for woods success
Difficulty: Beginner · Program HCP 35.0
Driving Range · Mid irons (7,6,5)
Hit the green with the perfect flight
Difficulty: Beginner · Program HCP 23.0
Driving Range · Driver
Driver Distance Consistency 200+ Yards
Difficulty: Intermediate · Program HCP 17.0
Driving Range · Wedges (LW,SW,GW,PW)
Pick your line and stick it—wedge accuracy
Difficulty: Expert · Program HCP 4.0
Land 3-4 feet away, for a 17-handicap player, ~15 minutes.
Flop from sand, for a 35-handicap player, ~30 minutes.
Convert every opportunity, for a 3-handicap player, ~10 minutes.
Stick to wedge line, for a 5-handicap player, ~10 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPrecision from 200 yards, for a 1-handicap player, ~10 minutes.
Improve driver accuracy, for a 18-handicap player, ~15 minutes.
Maximize in regulation, for a 1-handicap player, ~10 minutes.
Prepare for Tournaments at Hiroshima Suzugamine
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Hiroshima Suzugamine
Get answers to common questions about playing Hiroshima Suzugamine and what to expect.
How difficult is Hiroshima Suzugamine for mid-handicap golfers?
Hiroshima Suzugamine presents a demanding test. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Hiroshima Suzugamine?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Hiroshima Suzugamine?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Hiroshima Suzugamine and how does yardage affect play?
At a full length of 6500 yards, it balances distance with positional strategy.
What type of course is Hiroshima Suzugamine and how should I play it?
Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Hiroshima Suzugamine strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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