Finish putts in one motion, for a 2-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for High Point Cc
Discover tailored practice programs for this course.
Total Programs
32
32 complete programs built for this course
Unique Drills
153
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Emerywood Practice Profile
We've mapped a comprehensive practice profile for Emerywood, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Emerywood
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
One Handed, Ball Gate, 12 in a Row
Make 12 putts in a row, one-handed through the ball gate.
Pitch | Parallel Ball Lines | 3 Landing Zones
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land pitch shots inside landing zones. Count the number of successes.
Woods (Hy to 3W) | Left-to-R and Right-to-L Shot
Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.
Pitch | Scattered Piles | 9 Stop Zones
Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Course Details
Everything you need to know about Emerywood.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
jbrotherton@hpcountryclub.com
Giving lessons at High Point Cc? Get featured here.
Facilities
Location
800 Country Club Dr, High Point, NC 27262, USA
Course Information
Holes
9
Par
35
Type
Parkland
Architect
Donald Ross
Opened
1923
Google Reviews
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Scorecard
Course Scorecard & Tee Insights
Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Emerywood, all within a single responsive scorecard.
Scorecard data available for Summer White-Blue
Summer White-Blue Tee
Gender: Male
Front Nine · CR 32.0 · BR 42.8 · Slope 116
Back Nine · CR 32.9 · BR 44.1 · Slope 121
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 3 | 4 | 4 | 3 | 4 | 3 | 3 | 33 | 4 | 4 | 3 | 4 | 4 | 3 | 4 | 3 | 3 | 32 | 65 |
| Handicap | 7 | 1 | 9 | 11 | 3 | 17 | 5 | 15 | 13 | — | 8 | 2 | 10 | 12 | 4 | 18 | 6 | 16 | 14 | — | — |
| Yardage | 330 | 425 | 175 | 300 | 383 | 140 | 372 | 216 | 152 | 2493 | 348 | 448 | 202 | 327 | 400 | 165 | 382 | 220 | 192 | 2684 | 5177 |
Summer Red-Gold Tee
Gender: Female
Front Nine · CR 33.1 · BR 46.5 · Slope 114
Back Nine · CR 31.6 · BR 44.6 · Slope 110
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 3 | 4 | 4 | 3 | 4 | 3 | 3 | 33 | 4 | 4 | 3 | 4 | 4 | 3 | 4 | 3 | 3 | 32 | 65 |
| Handicap | 7 | 1 | 11 | 9 | 3 | 15 | 5 | 17 | 13 | — | 8 | 2 | 12 | 10 | 4 | 16 | 6 | 18 | 14 | — | — |
| Yardage | 295 | 404 | 154 | 260 | 375 | 112 | 363 | 135 | 149 | 2247 | 305 | 347 | 120 | 215 | 340 | 137 | 292 | 131 | 136 | 2023 | 4270 |
Programs
Skill-Based Practice Programs for Emerywood
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 32 Programs
% match to course practice profileFlop over hazards, for a 16-handicap player, ~15 minutes.
Focus on clean contact, for a 35-handicap player, ~30 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedKeep within 8 yards, for a 21-handicap player, ~20 minutes.
15 Week Flagship Program for Emerywood
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Emerywood. Start with the basics and work your way towards more challenging drills. Commit to 15 weeks of training and get in proper shape. Four days counts as a week.
Putting · 6 ft (2m) only
Sink Every Mid Putt
Difficulty: Expert · Program HCP 1.0
Short Game · Chip
Avoid Three-Putts
Difficulty: Beginner · Program HCP 35.0
Short Game · Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Program HCP 35.0
Short Game · Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Program HCP 35.0
Short Game · Pitch
Keep Par Safe
Difficulty: Beginner · Program HCP 34.0
Short Game · Pitch
Land Close To Pin
Difficulty: Beginner · Program HCP 34.0
Driving Range · Wedges (LW,SW,GW,PW)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Control the spin: height and roll as needed
Difficulty: Beginner · Program HCP 29.0
Driving Range · Driver
Can you match your swing to the perfect trajectory?
Difficulty: Beginner · Program HCP 26.0
Control driver arc, for a 26-handicap player, ~20 minutes.
Stick approaches, for a 16-handicap player, ~15 minutes.
Feel the green, for a 35-handicap player, ~30 minutes.
Turn into birdies, for a 17-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Avoid 3-putt, for a 21-handicap player, ~20 minutes.
Feel the green, for a 23-handicap player, ~20 minutes.
Chip through gate, for a 35-handicap player, ~30 minutes.
Stop on a dime, for a 16-handicap player, ~15 minutes.
Vary landing spot, for a 5-handicap player, ~10 minutes.
Land 3-4 feet away, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPinpoint mixed shots, for a 17-handicap player, ~15 minutes.
Stop pitches near hole, for a 6-handicap player, ~10 minutes.
Convert every opportunity, for a 3-handicap player, ~10 minutes.
Land near the pin, for a 18-handicap player, ~15 minutes.
Consistent mid iron length, for a 14-handicap player, ~15 minutes.
Perfect long iron trajectory, for a 29-handicap player, ~20 minutes.
Avoid fat or thin shots, for a 35-handicap player, ~30 minutes.
Hit intended line, for a 35-handicap player, ~30 minutes.
Stop close from 30 yards, for a 16-handicap player, ~15 minutes.
Feel the distance, for a 6-handicap player, ~10 minutes.
Leave inside 5 feet, for a 14-handicap player, ~15 minutes.
Stop close from 30 yards, for a 19-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedAvoid Three-Putts
Turn into birdies, for a 17-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Mix short game shots, for a 22-handicap player, ~20 minutes.
Feel the green, for a 24-handicap player, ~20 minutes.
Prepare for Tournaments at Emerywood
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Emerywood
Get answers to common questions about playing Emerywood and what to expect.
How difficult is Emerywood for mid-handicap golfers?
Players often find Emerywood technically exacting. With a slope of 119.0, it remains playable for a wide handicap range. The course rating of 64.9 reflects on scoring relative to par 35.
What tees should a 15 handicap play at Emerywood?
A 15 handicap golfer should consider tees closer to 4724 yards. The back tees extend to 5177.0 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Emerywood?
With a course rating of 64.9 and par 35, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 35 must manage approach shots and avoid penalty strokes.
How long is Emerywood and how does yardage affect play?
Measuring 5177.0 yards at maximum length, strategy outweighs power in most scoring situations.
What type of course is Emerywood and how should I play it?
Emerywood is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Emerywood strategically challenging?
The combination of a slope rating of 119.0 and yardage reaching 5177.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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