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Course Flagship Program

12 Week Flagship Program for Higashi-Hirono

We studied the course and made a flagship practice program specifically for Higashi-Hirono. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

12

Days

46

Modules

9

Frequency

4 days/week

Week 13 days

Putting·3 ft (1m) only

Hit Center Of Cup From 3 Feet

Difficulty: Intermediate · Module HCP 12.3

Weeks 1–24 days

Putting·6 ft (2m) only

Read Subtle Breaks

Difficulty: Expert · Module HCP 1.8

Weeks 2–34 days

Short Game·Chip

Chip 10–25 Yds From Rough

Difficulty: Intermediate · Module HCP 17.3

Weeks 3–57 days

Short Game·Mixed

Land 3–4 Feet From Pin

Difficulty: Intermediate · Module HCP 16.4

Weeks 6–87 days

Short Game·Flop

Vary your landing spot and see how soft you can land it

Difficulty: Intermediate · Module HCP 15.2

Weeks 8–94 days

Driving Range·Driver

Control Driver Ball Flight

Difficulty: Beginner · Module HCP 35.0

Weeks 9–105 days

Driving Range·Wedges (LW,SW,GW,PW)

Control Wedge Roll

Difficulty: Beginner · Module HCP 35.0

Weeks 10–115 days

Driving Range·Driver

Keep it in the corridor—hit within 10 yards every time

Difficulty: Intermediate · Module HCP 17.6

Weeks 11–123 days

Driving Range·Driver

Driver Distance Consistency 200+ Yards

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 12-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Hit Center Of Cup From 3 Feet

Align body parallel to line, for a 12-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 12.3

Module skill breakdown

Alignment
37%
Aim
22%
Stroke
13%
Weeks 1–24 daysDay 47

Read Subtle Breaks

Finish putts in one motion, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · ExpertModule HCP 1.8

Module skill breakdown

Precision
34%
Scoring
33%
Aim
20%
Weeks 2–34 daysDay 811

Chip 10–25 Yds From Rough

Land close to pin, for a 17-handicap player, ~15 minutes. Working on shot: chip.

Short GameDifficulty · IntermediateModule HCP 17.3

Module skill breakdown

Distance Control
24%
Accuracy
20%
Alignment
14%
Weeks 3–57 daysDay 1220

Land 3–4 Feet From Pin

Approach from hazards, for a 16-handicap player, ~15 minutes. Working on shot: mixed.

Short GameDifficulty · IntermediateModule HCP 16.4

Module skill breakdown

Scoring
45%
Distance Control
32%
Visualization
23%
Weeks 6–87 daysDay 2129

Vary your landing spot and see how soft you can land it

Feel the distance, for a 15-handicap player, ~15 minutes. Working on shot: flop.

Short GameDifficulty · IntermediateModule HCP 15.2

Module skill breakdown

Distance Control
31%
Alignment
17%
Accuracy
15%
Weeks 8–94 daysDay 3033

Control Driver Ball Flight

Hit fairways consistently, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
34%
Precision
25%
Trajectory
21%
Weeks 9–105 daysDay 3438

Control Wedge Roll

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
25%
Mechanics
18%
Trajectory
17%
Weeks 10–115 daysDay 3943

Keep it in the corridor—hit within 10 yards every time

Hit within 10 yards, for a 18-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 17.6

Module skill breakdown

Dispersion
31%
Precision
20%
Scoring
16%
Weeks 11–123 daysDay 4446

Driver Distance Consistency 200+ Yards

Achieve distance consistency, for a 18-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
27%
Dispersion
20%
Precision
17%

Program snapshot

Avg HCP focus

12.3

Intermediate

Skill pillars

Alignment · Aim · Stroke · Precision · Scoring · Visualization

Host course

Higashi-Hirono

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Hit Center Of Cup From 3 Feet. Square the putter face and align body parallel to line. Focus on Alignment, Aim, Stroke. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Program: Hit Center Of Cup From 3 Feet

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Putting30 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft using two alignment sticks and a ball gate.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048454239353126
D2

Day 2

Putting Aid: Chalk Line, 50 in Row

Program: Hit Center Of Cup From 3 Feet

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D3

Day 3

Putting Aid: String Line, 50 in a Row

Program: Hit Center Of Cup From 3 Feet

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613
D4

Day 4

Around the Hole: 8 Ball Circle, 4/8

Program: Read Subtle Breaks

Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 4/8
1

Place eight tees around the hole at 6 ft or 2 m.

2

After each putt is made, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of putts made in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score353128262422191612

Week 2 – Module

4 days scheduled

Read Subtle Breaks. Control pace from 3 to 20 feet and read breaks and aim precisely. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 5

One Handed, Ball Gate, 12 in a Row

Program: Read Subtle Breaks

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964
D2

Day 6

Putting Aid: Alignment Mirror, 15/25

Program: Read Subtle Breaks

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296
D3

Day 7

Single Tee, 15/25

Program: Read Subtle Breaks

Make 15 out of 25 putts

Putting18 min
Diagram for Single Tee, 15/25
1

Hit 30 putts from 6 ft (2 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296
D4

Day 8

Chip | Scattered Piles | 9 Stop Zones

Program: Chip 10–25 Yds From Rough

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | 9 Stop Zones
1

Put 36 balls into 9 piles. Each pile has 4 balls. Put piles 5 to 30 yards from the hole.

2

Mark 9 target zones on the green.

3

Try to hit 4 balls into each zone. Do this for all 9 zones.

4

Always use the same ball setup. Only change which zone is the target.

5

Count each ball that stops inside the correct zone.

6

Add up all the successful shots out of

6

Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 3 – Module

4 days scheduled

Chip 10–25 Yds From Rough. Chip from rough and land close to pin. Focus on Distance Control, Accuracy, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Parallel Ball Lines | 9 Stop Zones

Program: Chip 10–25 Yds From Rough

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | 9 Stop Zones
1

Set up 36 balls in 2 lines of 18 balls each, 5 to 10 yards apart, on grass 5 to 20 yards from the hole.

2

Mark 9 stop zones in a 3 x 3 grid on the green, spaced apart so the zones are clear.

3

Chip 4 balls to each stop zone, alternating between the two lines. For each zone, hit 2 balls from one line, then 2 from the other.

4

Keep doing this until you have hit 4 balls for each zone, for a total of 36 shots.

5

Count a shot as a success only if the ball stops in the right zone.

6

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D2

Day 10

Chip | Fairway | Uphill/Downhill

Program: Chip 10–25 Yds From Rough

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up 3 target zones on the green, 5 feet apart in a straight line from closest to farthest from the hole.

2

Place balls at the edge of the fairway on two slopes: uphill and downhill, each about 15 yards from the hole.

3

Hit 18 chip shots from the uphill slope and 18 chip shots from the downhill slope.

4

For each slope, hit 6 shots to each zone, in order.

5

Start with the uphill slope: hit 6 shots to Zone 1, then 6 to Zone 2, then 6 to Zone

6

Move to the downhill slope: hit 6 shots to each zone in order.

7

Count a shot as successful if the ball stops inside the target zone.

8

After all shots, count your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 11

Chip | Deep Rough and Other | Flat

Program: Chip 10–25 Yds From Rough

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.

2

Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.

3

Split the 36 balls into 3 groups of 12, with each group aimed at one zone.

4

Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.

5

Count a ball as a success if it lands and stays in the right zone.

6

Add up all successful chips. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 12

DIY Course Medium

Program: Land 3–4 Feet From Pin

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in different spots around the chipping green, using spots like sand, sloped rough, and deep rough.

2

Each ball is its own PAR 2 hole. Get the ball on the green and then into the hole in as few shots as possible.

3

Do the 9-ball course four times, making 36 shots in total (you get 2 shots for each ball).

4

Play in order, trying to hit good chip or pitch shots onto the green and then putt into the hole.

5

Count every stroke for each hole. Total par for all 9 holes is

8

The best score is 36 shots or less for the whole test.

6

Add up how many times you finished a hole in 2 shots or less. Enter your number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242118151185

Week 4 – Module

4 days scheduled

Land 3–4 Feet From Pin. Approach from hazards and land 3-4 feet away. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 13

DIY Course Medium

Program: Land 3–4 Feet From Pin

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in different spots around the chipping green.

2

Hit each ball onto the green with one shot.

3

Putt each ball to finish that hole, counting total strokes (max 2 is PAR).

4

Do this for all 9 balls to finish 1 round.

5

Repeat the 9-hole round 4 times, changing ball positions each time, for 36 holes.

6

Count how many holes you finished in 2 strokes or less. Enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2928262319141185
D2

Day 14

DIY Course Medium

Program: Land 3–4 Feet From Pin

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 holes in the chipping area, using different lies, 20-40 yards from the green.

2

Put 4 balls at each hole, for 36 shots total.

3

For each shot, hit to the green and finish the hole with putting.

4

Do this for each hole 4 times.

5

Count strokes for each hole. Mark if hole is completed in 2 shots or less.

6

Add up how many times par was made in 36 shots.

7

Enter the total successful shots out of 36 attempts as your test score.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score121416182226303234
D3

Day 15

DIY Course Medium

Program: Land 3–4 Feet From Pin

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in tricky spots around the short game area, like sand, sloped rough, and deep rough, 20-40 yards from the green.

2

Each ball is a mini hole with par 2 shots (chip plus putt).

3

For each ball, chip onto the green and then putt until it goes in, counting strokes (max 2).

4

Move to the next ball and do the same until all 9 balls are played.

5

Play the 9 balls again two more times from different spots for a total of 36 attempts.

6

After 36 tries, add up all the strokes.

7

Compare your total strokes to the par (72) to see how you did. Lower scores are better.

8

Enter the number of holes finished in 2 shots out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score161718212427303335
D4

Day 16

DIY Course Medium

Program: Land 3–4 Feet From Pin

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 spots to chip from around the green. Each spot is a little different and should be about 20–40 yards away.

2

Put one ball at each spot. Each ball is one hole. Par is

3

Hit the ball onto the green with your wedge, then putt it into the hole.

4

Play all 9 holes. Then, move the balls to new spots and play another 9 holes.

5

If wanted, do a third round for a total of 36 shots.

6

Add up how many strokes you used for all holes. The total par for 36 holes is

7

Write down how many times you made par or better, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242117141185

Week 5 – Module

4 days scheduled

Land 3–4 Feet From Pin. Approach from hazards and land 3-4 feet away. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 17

DIY Course Medium

Program: Land 3–4 Feet From Pin

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 holes in the chipping area, each 20 to 40 yards away, using different lies like sand, sloped rough, and deep rough.

2

Place one ball for each player at each hole’s start.

3

Hit the ball toward the green and keep putting until it's in the hole.

4

Do this for all 9 holes. Each hole is PAR 2, so total PAR is

5

Repeat playing all 9 holes 4 times. That makes 36 shots total.

6

Count how many times the ball goes in with 2 or fewer shots.

7

Enter the number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score151618202225283032
D2

Day 18

DIY Course Medium

Program: Land 3–4 Feet From Pin

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Make 9 holes around the chipping area using things like sand, sloped rough, and deep rough to make each hole different.

2

Put one ball for each player at every hole spot. If there are 5 players, put 5 balls at every hole.

3

Each ball spot is its own 'PAR 2' hole to finish.

4

At each hole, players chip or wedge from 20-40 yards onto the green, then putt to finish.

5

Finish the hole (chip and putts) before going to the next one.

6

Do this for all 9 holes to make one round of 18 tries (about 2 shots per hole).

7

To get 36 tries, play two rounds of the 9 holes, using new ball spots each time.

8

Count how many holes were finished in 2 shots or less.

9

Enter the total number of successful holes out of 36 tries as your score.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 19

DIY Course Medium

Program: Land 3–4 Feet From Pin

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Put 9 balls in different spots around the chipping green in areas like sand, sloped rough, or deep rough.

2

Each ball is its own hole with par 2, so total par is 18 for all 9 balls.

3

Hit one wedge or chip shot to get each ball onto the green.

4

Use a putter to finish each hole by putting the ball in the hole.

5

Go through all 9 holes once.

6

Do the 9 holes again, then another time, to reach 27 holes.

7

Play 9 more holes so you have played 36 holes total (4 rounds of 9).

8

Count your total shots for all 36 holes and compare that to par

9

At the end, enter the number of holes finished at or under par in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2220181614121086
D4

Day 20

DIY Course Medium

Program: Land 3–4 Feet From Pin

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 target holes around the chipping area using different lies like sand, sloped rough, and deep rough.

2

At each hole, take 4 shots: chip once, then putt until the ball goes in.

3

You will hit 36 shots total (9 holes x 4 shots each), using the same setup for each hole.

4

Finish all shots for one hole before moving to the next. Each shot counts as a stroke. Par for each hole is

5

If the ball is holed out in 2 shots or less, count it as a success.

6

After all 9 holes, count up your total successes out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242118151285

Week 6 – Module

4 days scheduled

Vary your landing spot and see how soft you can land it. Feel the distance and stop close from tight lie. Focus on Distance Control, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.

D1

Day 21

Flop | Perpendicular Piles | Quadrants

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Perpendicular Piles | Quadrants
1

Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles, placed 3 yards apart. The lines are 6 yards apart.

2

Put all piles between 5 and 40 yards from the hole. Keep all piles on the same type of grass.

3

On the green, mark 4 equal quadrants. Each quadrant is a circle with a 3-meter radius around the hole.

4

Hit 36 flop shots: 9 shots to each quadrant.

5

Start at one pile. Hit 9 shots at Quadrant 1, move to another pile and hit 9 shots at Quadrant 2, then 9 shots at Quadrant 3, then 9 shots at Quadrant

6

A shot that stops inside the target quadrant counts as a success.

7

Count all successes for each quadrant and add them up.

8

After all 36 shots, write down your total number of successful shots in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 22

Flop | Parallel Ball Lines | 3 Landing Zones

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.

2

Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.

3

Hit 12 flop shots to each zone for a total of 36 shots.

4

Start at any line of balls and hit 12 shots to Zone

1

Change lines and hit 12 shots to Zone

2

Change lines again and hit 12 shots to Zone

5

Count a success when the ball lands and stops in the right zone.

6

Add the total number of successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D3

Day 23

Flop | Parallel Ball Lines | Quadrants

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, spaced 5 yards apart between lines and 1 foot apart between balls.

2

Mark 4 quadrants on the green, each a 9-foot circle.

3

Hit 36 flop shots, aiming 9 shots at each quadrant.

4

For each shot, hit from any line and aim at the assigned quadrant.

5

Always keep the ball setup the same and only switch quadrants after 9 shots.

6

Count each ball that stops in the right quadrant as a success.

7

Enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963
D4

Day 24

Flop | Parallel Ball Lines | 3 Landing Zones

Program: Vary your landing spot and see how soft you can land it

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | 3 Landing Zones
1

Place 40 balls in two lines of 20 balls. The balls in each line are 1 foot apart. The two lines are 5 to 10 yards apart.

2

On the green use sticks or string to make 3 landing zones in a straight line. Each zone is 6 feet apart.

3

Hit 36 flop shots from the ball lines to the landing zones.

4

Make 3 groups of 12 shots.

5

For each group aim for only one landing zone.

6

After each group of 12 shots, switch to the other ball line.

7

Count every shot that stops in the right landing zone.

8

When all 36 shots are done, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 7 – Module

4 days scheduled

Vary your landing spot and see how soft you can land it. Feel the distance and stop close from tight lie. Focus on Distance Control, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.

D1

Day 25

Flop | Fairway | Uphill/Downhill

Program: Vary your landing spot and see how soft you can land it

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Fairway | Uphill/Downhill
1

Make 2 target areas on the green: one uphill, one downhill, about 6 feet apart.

2

Use markers to show the edges of each target area.

3

Choose a spot 20 yards from the hole and set up golf balls for uphill shots.

4

Hit 18 flop shots, trying to land each one in the uphill area. Try to keep each ball inside the zone.

5

Move to the downhill area, same distance from the hole.

6

Hit 18 flop shots, trying to land each one in the downhill area.

7

Keep all shots from the same spot on each slope. Do not move the ball for each shot.

8

Count shots that stop inside the right target area.

9

Add up the total number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 26

Flop | Scattered Piles | 9 Stop Zones

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Scattered Piles | 9 Stop Zones
1

Divide 36 balls into 9 piles with 4 balls each. Put each pile in the chipping area, not on the green, between 5 and 20 yards from the hole.

2

Mark 9 stop zones on the green using tees, string, or buckets, spaced across the green.

3

Hit 4 flop shots at each stop zone, trying to stop each ball in the zone.

4

Start at any pile and pick a stop zone. Hit 4 balls from the pile to that zone.

5

Move to the next pile and new stop zone. Keep going until all 9 zones have 4 shots each (36 shots total).

6

Count each ball that stops inside the right stop zone.

7

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D3

Day 27

Flop | Perpendicular Piles | Quadrants

Program: Vary your landing spot and see how soft you can land it

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Piles | Quadrants
1

Arrange 40 balls into 10 piles of 4 balls each. Set the piles in 2 lines that cross each other, with 5 piles in each line, about 2 meters apart.

2

Place the piles on grass 5 to 20 meters from the hole, not on the green.

3

On the green, use string or markers to divide a 10-foot (3 meters) circle around the hole into 4 equal parts.

4

Hit 36 flop shots, 9 shots for each quadrant, trying to stop the ball inside each part.

5

Take turns hitting from different piles, aiming for the set part each time.

6

If the ball stops in the right part, count it as a success.

7

After all 36 shots, count the total successes and enter the number out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 28

Flop | Fairway | Flat

Program: Vary your landing spot and see how soft you can land it

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Flop | Fairway | Flat
1

Set up 3 target zones on the green at 5, 12, and 20 yards from where the balls will be hit. Mark each zone with cones.

2

Place 36 balls in 3 groups of 12 balls each.

3

Hit 12 balls to try to land them in the 5 yard zone.

4

Hit 12 balls to try to land them in the 12 yard zone.

5

Hit 12 balls to try to land them in the 20 yard zone. Enter your score in the app, out of 36 attempts.

6

Do not change your ball position or stance during the test.

7

Count each ball that lands and stays inside the right target zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612964

Week 8 – Module

4 days scheduled

Vary your landing spot and see how soft you can land it. Feel the distance and stop close from tight lie. Focus on Distance Control, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.

D1

Day 29

Flop | Deep Rough and Other | Uphill/Downhill

Program: Vary your landing spot and see how soft you can land it

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Split 36 balls into two groups of

2

Make two target zones on the green, each about 5 feet wide: Zone A (left), Zone B (right).

3

For the first 18 balls, hit from uphill rough and try to land in Zone A.

4

For the next 18 balls, hit from downhill rough and try to land in Zone B.

5

All shots should be from the same spot in deep rough, 10 to 15 yards from the green.

6

Count balls that land and stay in the correct zone.

7

After 36 shots, enter the number of successes (out of 36) in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 30

Driver | Impact and Follow Through

Program: Control Driver Ball Flight

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D3

Day 31

Driver | Backswing

Program: Control Driver Ball Flight

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D4

Day 32

Driver | Takeaway

Program: Control Driver Ball Flight

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074

Week 9 – Module

4 days scheduled

Control Driver Ball Flight. Control ball flight basics and stop missing fairways. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 33

Driver | Around the Stick

Program: Control Driver Ball Flight

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D2

Day 34

Wedges (LW to PW) | Straight Shot

Program: Control Wedge Roll

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 35

Wedges (LW to PW) | Downswing

Program: Control Wedge Roll

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 36

Wedges (LW to PW) | GIRs Simulation

Program: Control Wedge Roll

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 10 – Module

4 days scheduled

Control Wedge Roll. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 37

Wedges (LW to PW) | Impact and Follow Through

Program: Control Wedge Roll

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D2

Day 38

Wedges (LW to PW) | Progressive Targets Challenge

Program: Control Wedge Roll

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 39

Driver | Left-to-R and Right-to-L Shot

Program: Keep it in the corridor—hit within 10 yards every time

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D4

Day 40

Driver | L-R and R-L 9 Targets

Program: Keep it in the corridor—hit within 10 yards every time

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | L-R and R-L  9 Targets
1

Pick a flag or target at the distance you want to practice.

2

Put 9 markers in a circle around the flag, spaced evenly and close to it.

3

Hit 36 shots with your driver.

4

Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.

5

For each marker, hit 2 shots curving left, 2 shots curving right.

6

A shot counts if it finishes between the two markers of a target.

7

Set up carefully for each shot and try to hit the target the right way.

8

Count how many shots finished between the markers and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 11 – Module

4 days scheduled

Keep it in the corridor—hit within 10 yards every time. Hit within 10 yards and reduce driver spread. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Driver.

D1

Day 41

Driver | Y Area

Program: Keep it in the corridor—hit within 10 yards every time

Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Y Area
1

Choose one flag or target on the range to aim at with the driver.

2

Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.

3

Hit 36 driver shots.

4

Hit 12 shots at each Y-area.

5

Hit shots to the areas in any order.

6

A shot is a success if it lands in the 15-yard-wide Y-area around the flag.

7

Count the successful shots for each Y-area.

8

Add up total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 42

Driver | Around the Stick

Program: Keep it in the corridor—hit within 10 yards every time

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D3

Day 43

Driver | Dispersion Corridors

Program: Keep it in the corridor—hit within 10 yards every time

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074
D4

Day 44

Driver | Left-to-R and Right-to-L Shot

Program: Driver Distance Consistency 200+ Yards

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063

Week 12 – Module

2 days scheduled

Driver Distance Consistency 200+ Yards. Control flight path and improve driver accuracy. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Driver.

D1

Day 45

Driver | Ladder Challenge

Program: Driver Distance Consistency 200+ Yards

Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Ladder Challenge
1

Pick a flag or target to aim for with your driver.

2

Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.

3

Hit 36 driver shots, divided into three sets of 12 shots.

4

Try to get all 12 shots in the same zone for each set. First set, aim for zone

1

Second set, zone

2

Third set, zone

5

Hit the balls one at a time, keep each ball inside the current zone.

6

Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).

7

Count every shot that finishes inside the right zone as a success.

8

At the end, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 46

Driver | Dispersion Corridors

Program: Driver Distance Consistency 200+ Yards

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074