Focus On Cup Accuracy
Sink with precision, for a 2-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Par 3. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
16
Days
63
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Focus On Cup Accuracy
Difficulty: Expert · Module HCP 2.4
Short Game·Mixed
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Short Game·Bump'n'Run
Dial in your touch from the fringe—leave yourself a no-stress putt
Difficulty: Beginner · Module HCP 23.3
Short Game·Mixed
Stick Approach From Hazards
Difficulty: Intermediate · Module HCP 16.4
Driving Range·Woods (Hy,5W,3W)
Control 3-Wood Roll
Difficulty: Beginner · Module HCP 35.0
Driving Range·Short irons (9,8)
Control Short Iron Flight
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Pinpoint accuracy: leave yourself a tap-in every time
Difficulty: Beginner · Module HCP 26.3
Driving Range·Woods (Hy,5W,3W)
Challenge: eliminate off-target woods shots
Difficulty: Intermediate · Module HCP 17.6
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Sink with precision, for a 2-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Keep near hole, for a 35-handicap player, ~30 minutes. Working on shot: mixed.
Module skill breakdown
Land inside 2 feet, for a 23-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Land 3-4 feet away, for a 16-handicap player, ~15 minutes. Working on shot: mixed.
Module skill breakdown
Control 3-wood dispersion, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Hit close to flag, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Leave tap-ins, for a 26-handicap player, ~20 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Eliminate off-target woods, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Control distance, for a 18-handicap player, ~15 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Program snapshot
Avg HCP focus
2.4
Expert
Skill pillars
Scoring · Precision · Aim · Green Reading · Alignment · Accuracy
Host course
Par 3
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Focus On Cup Accuracy. Sink with precision and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Focus On Cup Accuracy
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
Day 2
Program: Focus On Cup Accuracy
Make 25 putts in a row, one-handed through the ball gate.
Hit 25 putts from 3 ft through the ball gate.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 23 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 3
Program: Focus On Cup Accuracy
Make 50 putts in a row.
Hit 30 putts from 3 ft (1 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 4
Program: Focus On Cup Accuracy
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
4 days scheduled
Focus On Cup Accuracy. Sink with precision and read subtle breaks. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Focus On Cup Accuracy
Make 50 putts in a Row from [3 ft | 1 m].
Place eight tees around the hole at 3 ft or 1 m.
After making a putt, go to the next tee.
Hit 50 putts. Enter the number of putts made out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 6
Program: Focus On Cup Accuracy
Make 50 putts in a Row from [3 ft | 1 m].

Place four tees around the hole at 3 ft (1 m).
After each putt goes in, move to the next tee.
Hit 50 putts.
Enter the number made out of 50 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 7
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls around the green, each 20–40 yards from the green in easy spots.
Each ball is a separate hole. The goal is 2 shots (par) per hole.
Hit one wedge shot to get the ball on the green.
Putt the ball until it is in the hole, trying to use 2 shots or fewer.
Write down the number of shots for each hole.
Finish all 9 holes in order.
Do the 9 holes 3 times with new ball spots each round, for 27 total tries.
Set up 9 more balls in easy spots and play those, so you have 36 tries total.
Count how many holes you finished in 2 shots or less.
Enter your score in the app: number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 18 | 18 | 18 | 19 | 21 | 23 | 25 | 28 | 32 |
Day 8
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Make Par Around the Green. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 9
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.
Put 4 balls at each hole, one for each player.
Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.
Play all 9 holes, hitting one shot to the green and putting until you finish the hole.
Repeat the 9-hole course 4 times for a total of 36 shots.
Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).
When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 10
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.
Each hole is a PAR 2 challenge.
Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.
At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.
Go to the next hole when you finish. Do this for all 9 holes, two times.
Count each hole finished in 2 shots or fewer as a success.
Add the number of successful holes. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 11
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.
Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.
Finish each ball before starting the next one.
Repeat this process 4 times for a total of 36 shots.
Count how many strokes it takes for each hole.
Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 12
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.
Put 4 balls at each hole.
At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.
Finish one hole before going to the next.
Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.
Add up how many holes were finished in 2 shots or less.
Enter your total for holes finished in 2 shots or less out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 5 | 3 |
4 days scheduled
Make Par Around the Green. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 13
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is
Hit your chip or pitch shot, then putt to finish each hole.
Play all 9 holes once (18 shots total).
Do the 9 holes two more times, change ball spots each round (36 shots total).
Count the strokes for each hole. Try to stay at or below 18 strokes per round.
Count how many holes you did at par 2 or better.
Enter the number of successful holes (par or better) out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up a 9-hole short game course around the green. Each hole is PAR
Put 9 balls in easy spots around the green, like in sand or rough.
For each hole, hit a wedge onto the green and then putt the ball in.
Finish each hole (chip and putt) before going to the next ball spot.
Do the whole 9-hole course 4 times, moving balls for variety if possible.
This gives 36 total tries (9 holes × 4 rounds).
After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).
See how many strokes over or under par you got.
Write down how many holes you finished at or under par, out of 36 tries, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 14 | 15 | 16 | 18 | 20 | 22 | 24 | 26 | 28 |
Day 15
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different easy spots like sand or rough.
Hit 4 shots at each hole (total 36 shots).
Keep the ball setup the same for each shot.
At each hole, use one wedge shot onto the green and finish with putts if needed.
Try to finish each hole in 2 shots or less.
Count each hole finished in 2 shots or less as a success.
After 36 shots, count total successful holes and enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 16
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Make two piles of 18 balls: one on an uphill slope, one on a downhill slope, both between 0 and 5 yards from the green.
Mark three target zones on the green’s edge at 3 feet, 6 feet, and 9 feet from where the ball should land.
Split the 36 shots into 3 groups of 12 shots: 12 at the closest zone, 12 at the middle zone, and 12 at the farthest zone.
From the uphill pile, hit 6 shots to the closest zone, then 6 shots to the middle zone.
From the downhill pile, hit 6 shots to the farthest zone, then 6 shots to the closest zone.
Repeat as needed until all 36 shots are done: 12 to each zone using both piles.
Count the shots that stop inside the correct zone.
After all 36 shots, enter the number of successful shots in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
4 days scheduled
Dial in your touch from the fringe—leave yourself a no-stress putt. Dial in touch and roll to tap-in range. Focus on Scoring, Accuracy, Green Reading. This module is for Short Game, specifically working on Bump'n'Run.
Day 17
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.
On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.
Hit 36 shots: 18 to the inner circle, 18 to the outer circle.
Hit shots from any pile, switch between piles and lines.
Count a shot as a success if it stops in the target zone.
After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 18
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Make two piles of 18 golf balls at the edge of the green: one pile for above the feet, one for below the feet.
Mark three landing zones on the green, each 4 feet wide and 5 feet apart in a straight line.
Hit 36 bump-and-run shots: 18 from above feet, 18 from below feet.
For each lie (above and below feet), hit 6 shots to each landing zone (6 per zone × 3 zones = 18 shots per lie).
Keep the same ball setup and distance for all shots. Only change where you are aiming.
Count any shot that lands and stops in the correct zone as a success.
After 36 shots, record the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 19
Program: Stick Approach From Hazards
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Make 9 holes around the chipping area using things like sand, sloped rough, and deep rough to make each hole different.
Put one ball for each player at every hole spot. If there are 5 players, put 5 balls at every hole.
Each ball spot is its own 'PAR 2' hole to finish.
At each hole, players chip or wedge from 20-40 yards onto the green, then putt to finish.
Finish the hole (chip and putts) before going to the next one.
Do this for all 9 holes to make one round of 18 tries (about 2 shots per hole).
To get 36 tries, play two rounds of the 9 holes, using new ball spots each time.
Count how many holes were finished in 2 shots or less.
Enter the total number of successful holes out of 36 tries as your score.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 20
Program: Stick Approach From Hazards
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 spots to chip from around the green. Each spot is a little different and should be about 20–40 yards away.
Put one ball at each spot. Each ball is one hole. Par is
Hit the ball onto the green with your wedge, then putt it into the hole.
Play all 9 holes. Then, move the balls to new spots and play another 9 holes.
If wanted, do a third round for a total of 36 shots.
Add up how many strokes you used for all holes. The total par for 36 holes is
Write down how many times you made par or better, out of 36 tries, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 17 | 14 | 11 | 8 | 5 |
4 days scheduled
Stick Approach From Hazards. Land 3-4 feet away and approach from hazards. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 21
Program: Stick Approach From Hazards
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 target holes around the chipping area using different lies like sand, sloped rough, and deep rough.
At each hole, take 4 shots: chip once, then putt until the ball goes in.
You will hit 36 shots total (9 holes x 4 shots each), using the same setup for each hole.
Finish all shots for one hole before moving to the next. Each shot counts as a stroke. Par for each hole is
If the ball is holed out in 2 shots or less, count it as a success.
After all 9 holes, count up your total successes out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 18 | 15 | 12 | 8 | 5 |
Day 22
Program: Stick Approach From Hazards
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in tricky spots around the short game area, like sand, sloped rough, and deep rough, 20-40 yards from the green.
Each ball is a mini hole with par 2 shots (chip plus putt).
For each ball, chip onto the green and then putt until it goes in, counting strokes (max 2).
Move to the next ball and do the same until all 9 balls are played.
Play the 9 balls again two more times from different spots for a total of 36 attempts.
After 36 tries, add up all the strokes.
Compare your total strokes to the par (72) to see how you did. Lower scores are better.
Enter the number of holes finished in 2 shots out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 16 | 17 | 18 | 21 | 24 | 27 | 30 | 33 | 35 |
Day 23
Program: Stick Approach From Hazards
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Put 9 balls in different spots around the chipping green in areas like sand, sloped rough, or deep rough.
Each ball is its own hole with par 2, so total par is 18 for all 9 balls.
Hit one wedge or chip shot to get each ball onto the green.
Use a putter to finish each hole by putting the ball in the hole.
Go through all 9 holes once.
Do the 9 holes again, then another time, to reach 27 holes.
Play 9 more holes so you have played 36 holes total (4 rounds of 9).
Count your total shots for all 36 holes and compare that to par
At the end, enter the number of holes finished at or under par in the app, out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 20 | 18 | 16 | 14 | 12 | 10 | 8 | 6 |
Day 24
Program: Stick Approach From Hazards
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green.
Hit each ball onto the green with one shot.
Putt each ball to finish that hole, counting total strokes (max 2 is PAR).
Do this for all 9 balls to finish 1 round.
Repeat the 9-hole round 4 times, changing ball positions each time, for 36 holes.
Count how many holes you finished in 2 strokes or less. Enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 |
4 days scheduled
Stick Approach From Hazards. Land 3-4 feet away and approach from hazards. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 25
Program: Stick Approach From Hazards
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in the chipping area, each 20 to 40 yards away, using different lies like sand, sloped rough, and deep rough.
Place one ball for each player at each hole’s start.
Hit the ball toward the green and keep putting until it's in the hole.
Do this for all 9 holes. Each hole is PAR 2, so total PAR is
Repeat playing all 9 holes 4 times. That makes 36 shots total.
Count how many times the ball goes in with 2 or fewer shots.
Enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 15 | 16 | 18 | 20 | 22 | 25 | 28 | 30 | 32 |
Day 26
Program: Stick Approach From Hazards
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green, using spots like sand, sloped rough, and deep rough.
Each ball is its own PAR 2 hole. Get the ball on the green and then into the hole in as few shots as possible.
Do the 9-ball course four times, making 36 shots in total (you get 2 shots for each ball).
Play in order, trying to hit good chip or pitch shots onto the green and then putt into the hole.
Count every stroke for each hole. Total par for all 9 holes is
The best score is 36 shots or less for the whole test.
Add up how many times you finished a hole in 2 shots or less. Enter your number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 18 | 15 | 11 | 8 | 5 |
Day 27
Program: Stick Approach From Hazards
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in the chipping area, using different lies, 20-40 yards from the green.
Put 4 balls at each hole, for 36 shots total.
For each shot, hit to the green and finish the hole with putting.
Do this for each hole 4 times.
Count strokes for each hole. Mark if hole is completed in 2 shots or less.
Add up how many times par was made in 36 shots.
Enter the total successful shots out of 36 attempts as your test score.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 12 | 14 | 16 | 18 | 22 | 26 | 30 | 32 | 34 |
Day 28
Program: Control 3-Wood Roll
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Control 3-Wood Roll. Control 3-wood dispersion and stay on fairways. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 29
Program: Control 3-Wood Roll
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 30
Program: Control 3-Wood Roll
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 31
Program: Control 3-Wood Roll
Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag on the range for woods shots.
Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.
Split 36 shots into 3 groups of
For each group, try to land the ball in the landing area.
Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.
After each shot, note if the ball landed in the landing area.
Finish all 36 shots, count the successful ones, and enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 | 3 |
Day 32
Program: Control 3-Wood Roll
Produce straight shots using woods only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for woods (Hy, 5W, 3W).
Hit 36 shots total using any wood club, aiming all shots at the same target.
Focus on producing a straight shot with no push or pull for each attempt.
Do not move your ball or change setup. Only aim straight at the target.
After all 36 shots, count the successes where the ball lands in or very close to the target and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Control 3-Wood Roll. Control 3-wood dispersion and stay on fairways. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 33
Program: Control 3-Wood Roll
Work only on downswing using woods only. Hit one bucket of ~50 balls.
Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).
Put your ball on the tee as you usually do for woods shots.
Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.
Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.
Count a shot as a success if it lands and stops near the selected target.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 34
Program: Control Short Iron Flight
Produce straight shots using short irons only. Hit one bucket of ~50 balls.
Pick a target straight ahead suitable for short irons (8 or 9 iron).
Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.
After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 35
Program: Control Short Iron Flight
Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.
Pick a target for your 9 or 8 iron.
Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.
Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.
Use the same setup for every shot.
Try to curve the ball around the marker and get close to the target.
A shot is successful if the ball curves around the marker and lands near the flag.
When finished, count your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 36
Program: Control Short Iron Flight
Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.
Pick a flag or marker on the range suitable for your 8- or 9-iron shots.
Hit 36 shots, all aiming at the same target.
Focus on good contact and smooth swings with your 8- or 9-iron.
Set up the ball the same way every time.
After completing all 36 shots, count how many balls landed within a 5-foot area around the target.
Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Control Short Iron Flight. Control flight and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 37
Program: Control Short Iron Flight
Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Pick a flag for your 9 or 8 iron on the range.
Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).
Split 36 shots into 3 groups of
Try to land each shot in the green zone.
Change between 9 and 8 iron, but keep ball setup the same.
Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 38
Program: Control Short Iron Flight
Work only on backswing using short irons only. Hit one bucket of ~50 balls.
Pick one flag or target on the range suitable for short irons (9 or 8).
Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.
Use at most two backswing thoughts or tasks to produce any ball flight pattern.
Set up the same for each shot, using the same swing thoughts.
After each shot, observe the ball flight relative to the target.
Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
Day 39
Program: Control Short Iron Flight
Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.
Pick one target suitable for short irons (9 or 8 iron).
Use the same ball setup and position for all shots.
Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.
Try to make each shot fly at the correct height: low, mid, or high.
Count shots that land close and stop near the target as successes.
After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 |
Day 40
Program: Control Short Iron Flight
Work only on downswing using short irons only. Hit one bucket of ~50 balls.
Pick a flag or target on the driving range suitable for short irons (9 or 8).
Take 36 shots using only the 9 or 8 iron.
Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.
Aim at the same single target for all 36 shots.
Count each ball that lands and stays near the target as a success.
Add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 7 | 4 |
4 days scheduled
Control Short Iron Flight. Control flight and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 41
Program: Control Short Iron Flight
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Set up a single target suitable for your 8 or 9 iron.
Hit 36 shots aiming exclusively at this target.
Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.
Keep your setup and stance consistent throughout the drill.
After each shot, check if the ball lands near the target.
Count the shots that land near the target as successes.
After 36 shots, enter your number of successes in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 42
Program: Pinpoint accuracy: leave yourself a tap-in every time
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
Day 43
Program: Pinpoint accuracy: leave yourself a tap-in every time
Hit 5 balls to each target using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 9 targets around the flag on the green, spaced evenly.
Use two cones to mark each target. The ball must land between the cones to count.
Hit 36 wedge shots, 4 shots to each target.
Pick any wedge (LW, SW, GW, PW) for each shot. Try to land the ball between the cones.
Shoot to the targets in any order, but 4 shots to each.
Count each ball that lands between the cones as a success.
After all 36 shots, add up your total and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 44
Program: Pinpoint accuracy: leave yourself a tap-in every time
Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score |
4 days scheduled
Pinpoint accuracy: leave yourself a tap-in every time. Leave tap-ins and get close to pin. Focus on Precision, Scoring, Mechanics. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 45
Program: Pinpoint accuracy: leave yourself a tap-in every time
Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Place 3 flags or targets about 10 yards apart, all within wedge range.
Hit 36 wedge shots total: 12 at each target.
Use the same ball setup for all shots.
Hit 12 shots at the first target.
Hit 12 shots at the second target.
Hit 12 shots at the third target.
Count shots that land on or very close to the target as a success.
Add up successful shots out of
Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 46
Program: Pinpoint accuracy: leave yourself a tap-in every time
Hit 12 balls to each quadrant using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up four cones to make four equal areas around the target flag.
Place each cone so it marks about 5% of the way from your ball to the flag.
Use only wedges (LW, SW, GW, or PW) to hit 36 shots.
Hit 9 shots at each area (quadrant).
Use any wedge or area order, but finish 9 shots in each area.
Count every shot that stops in the correct area.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Pinpoint accuracy: leave yourself a tap-in every time
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 48
Program: Pinpoint accuracy: leave yourself a tap-in every time
Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag or marker for the center of the green.
Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.
Divide the green into 3 zones from left to right using markers: left, center, and right.
Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.
Use any wedge between LW and PW. Keep ball placement the same each time.
After each shot, check if the ball landed and stopped in the correct zone. Count if it did.
Finish all 36 shots, switching zones each time.
Add up the number of good shots in the zones out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Pinpoint accuracy: leave yourself a tap-in every time. Leave tap-ins and get close to pin. Focus on Precision, Scoring, Mechanics. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 49
Program: Pinpoint accuracy: leave yourself a tap-in every time
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 50
Program: Pinpoint accuracy: leave yourself a tap-in every time
Produce straight shots using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.
Use any wedge, switching clubs throughout the exercise.
Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.
Hit 36 wedge shots, aiming all shots at the single chosen target.
Count a shot as successful if it lands and stops near the target.
After 36 shots, add your total successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 51
Program: Challenge: eliminate off-target woods shots
Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.
Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.
Hit 7 shots at each cone for a total of 35 shots.
Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.
For each shot, try to land the ball near the cone you aim at.
Count and record how many balls land within 15 yards/meters of each cone.
Make sure to hit both the right distance and direction.
After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 52
Program: Challenge: eliminate off-target woods shots
Hit 15 balls to each Y area using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 3 target areas around the flag. Each is 15 yards wide and spaced evenly.
Hit 36 shots, split into 3 groups of
Try to get 12 shots into each target area, using only woods (Hy, 5W, or 3W).
Change clubs and targets randomly within each group of 12 shots.
Use the same ball setup and stance for every shot.
Count each shot that lands and stays in the right target area as a success.
After 36 shots, add up your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Challenge: eliminate off-target woods shots. Keep within 8 yards and center fairway hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 53
Program: Challenge: eliminate off-target woods shots
Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.
Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.
Pick 3 different woods: Hybrid, 5 Wood, and Driver.
Hit 12 shots with each club, for 36 shots total, from the same spot each time.
Aim at the cone and try to land the ball between the cone and the far flag.
A shot is successful if it stops between the cone and the far flag.
Count the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 54
Program: Challenge: eliminate off-target woods shots
Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick two targets: one to aim at, and one cone on the other side as something to avoid.
Put four cones around the main target in a small circle, making a 'precision zone'.
Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.
For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.
Change clubs after every 12 shots. Keep your setup and stance the same each time.
Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.
After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 55
Program: Challenge: eliminate off-target woods shots
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 56
Program: Challenge: eliminate off-target woods shots
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using woods only. Hit one bucket of ~50 balls.
Place 9 targets in a circle near the main flag using cones or buckets.
Hit 4 shots at each target (9 targets, 36 shots total).
Hit 2 shots curving left-to-right and 2 shots right-to-left at each target with any wood club.
Ball must land between the two cones at each target to count.
Change clubs often while hitting at targets.
After 36 shots, count how many landed between the cones and enter this score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Challenge: eliminate off-target woods shots. Keep within 8 yards and center fairway hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 57
Program: Challenge: eliminate off-target woods shots
Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.
Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).
Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.
Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.
Count every shot that finishes at or near the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 58
Program: Wedge Distance Control
Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.
Put 36 balls in one bucket. Hit all shots from the same spot.
Split 36 shots into 3 groups of
First aim for Zone 1, then Zone 2, then Zone
Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.
Try to land each ball in the zone you are aiming at before moving to the next zone.
Count each ball that lands and stays in the zone as a success.
When finished, add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 14 | 10 | 6 | 3 |
Day 59
Program: Wedge Distance Control
Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score |
Day 60
Program: Wedge Distance Control
Complete the Alternate Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Pick 4 different targets at different distances.
Make a landing zone around each target that is 5% of the distance to the target.
Hit 36 wedge shots in total, in 4 groups of 9 shots.
For each group of 9 shots, use one wedge and aim at 3 targets in turn (3 shots per target).
Count every shot that lands and stops in the zone as a success.
Add up your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
3 days scheduled
Wedge Distance Control. Improve accuracy and control distance. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 61
Program: Wedge Distance Control
Discover tendencies amongst wedges raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.
Pick one flag or target on the green for wedge shots.
Set up 5 targets: one at the flag, and four others short, long, left, and right, each about 5% of the distance to the flag.
Get 35 balls.
Hit 7 balls to each target.
Use any wedge and switch clubs randomly between shots.
Try to land each ball close to its target.
A shot is successful if it lands in the circle around the target (about 5% of the flag distance).
Take all 35 shots (7 to each target), then enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 62
Program: Wedge Distance Control
Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Place 3 flags or targets about 10 yards apart, all within wedge range.
Hit 36 wedge shots total: 12 at each target.
Use the same ball setup for all shots.
Hit 12 shots at the first target.
Hit 12 shots at the second target.
Hit 12 shots at the third target.
Count shots that land on or very close to the target as a success.
Add up successful shots out of
Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 63
Program: Wedge Distance Control
Complete the Ladder Challenge using wedges only. Hit one bucket of ~50 balls.
Set up three zones (Ladder 1, Ladder 2, Ladder 3) in a line, 4 yards/meters apart, before the flag.
Try to land and stop the ball in each zone, within 4 yards/meters of the flag.
Hit 36 wedge shots, 12 for each zone.
For each set of 12, land one ball in Ladder 1, then Ladder 2, then Ladder 3, in order.
Use any wedge (LW, SW, GW, PW) but keep setup the same for every shot.
Count a shot as a success if it lands and stops in the right zone.
Add up all successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |