Sink All Long Putts
Focus on ball roll and finish position, for a 1-handicap player, ~10 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Sheridan (Alternate Tees). The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
15
Days
59
Modules
9
Frequency
4 days/week
Putting·Long (20+ ft)
Sink All Long Putts
Difficulty: Expert · Module HCP 0.6
Short Game·Mixed
Keep Ball Near Hole
Difficulty: Beginner · Module HCP 35.0
Short Game·Chip
Stop Chips Near Hole
Difficulty: Beginner · Module HCP 35.0
Short Game·Flop
Set your sights high: aim for a soft landing
Difficulty: Beginner · Module HCP 21.8
Short Game·Flop
Pick your landing spot and trust your swing—flop shot challenge
Difficulty: Beginner · Module HCP 20.7
Short Game·Mixed
Land 2 Feet From Hole
Difficulty: Expert · Module HCP 0.5
Driving Range·Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Module HCP 35.0
Driving Range·Long irons (4,3,2)
Center of the green: reduce spread on irons
Difficulty: Intermediate · Module HCP 17.7
Driving Range·Wedges (LW,SW,GW,PW)
Land it soft: consistent length on short shots
Difficulty: Advanced · Module HCP 9.1
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Focus on ball roll and finish position, for a 1-handicap player, ~10 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Keep near hole, for a 35-handicap player, ~30 minutes. Working on shot: mixed.
Module skill breakdown
Avoid three-putts, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Fly over bunker, for a 22-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Pick landing spot, for a 21-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Stop within 2 feet, for a 1-handicap player, ~10 minutes. Working on shot: mixed.
Module skill breakdown
Stay on fairways, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Center green hits, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Hit within 2-3 yards, for a 9-handicap player, ~10 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Program snapshot
Avg HCP focus
0.6
Expert
Skill pillars
Visualization · Distance Control · Dispersion · Accuracy · Scoring · Aim
Host course
Sheridan (Alternate Tees)
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Sink All Long Putts. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Visualization, Distance Control, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 1
Program: Sink All Long Putts
Stop the ball inside the circle with your eyes closed.
Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)
Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls
Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls
Hit 10 putts per distance, total 30 putts
Stop the ball inside the circle, eyes closed
Count how many balls stopped inside the circle
Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 2 |
Day 2
Program: Sink All Long Putts
Stop 5 balls in a row past the hole and short of an alignment stick.
Stand 30 ft (10 m) from the hole. Try to stop the ball past the hole but before the alignment stick, inside a 3 ft (1 m) zone.
Hit 30 putts.
Enter how many putts stopped in the zone, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 27 | 25 | 23 | 21 | 18 | 17 | 10 | 6 |
Day 3
Program: Sink All Long Putts
Stop the ball inside all five fields - with your eyes closed - to complete the challenge.
Hit 6 putts into each field, with eyes closed.
Start at the closest field and move to farther ones.
Enter total putts that stopped inside all fields, out of 30 attempts, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 4
Program: Sink All Long Putts
Stop 5 balls in a row - one inside each field - to complete the challenge. If miss, fall back two fields.
Hit 6 putts to each field (30 putts total).
Start at the nearest field, then move to farther fields.
Enter total putts that stopped in all fields, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 20 | 18 | 15 | 12 | 8 |
4 days scheduled
Sink All Long Putts. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Visualization, Distance Control, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 5
Program: Sink All Long Putts
Eliminate long distance misses by stopping 5 balls inside the circle, in a row.
Stand 30 ft (10 m) from the hole.
Draw a circle around the hole with a 3 ft (1 m) radius using chalk or string. After putting, check with putter—any ball outside the putter length is a miss.
Hit 30 putts in sets of
Holed putts count as inside the circle.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 27 | 25 | 22 | 19 | 15 | 12 | 9 |
Day 6
Program: Sink All Long Putts
Stop the ball between the hole and an alignment stick with your eyes closed.
Hit 10 putts from 25 ft.
Hit 10 putts from 35 ft.
Hit 10 putts from 45 ft.
Count how many putts stopped between the hole and the alignment stick with eyes closed. Enter this score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 22 | 20 | 17 | 14 | 11 | 8 | 5 | 2 |
Day 7
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up a 9-hole short game course around the green. Each hole is PAR
Put 9 balls in easy spots around the green, like in sand or rough.
For each hole, hit a wedge onto the green and then putt the ball in.
Finish each hole (chip and putt) before going to the next ball spot.
Do the whole 9-hole course 4 times, moving balls for variety if possible.
This gives 36 total tries (9 holes × 4 rounds).
After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).
See how many strokes over or under par you got.
Write down how many holes you finished at or under par, out of 36 tries, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 14 | 15 | 16 | 18 | 20 | 22 | 24 | 26 | 28 |
Day 8
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Keep Ball Near Hole. Make par and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 9
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls around the green, each 20–40 yards from the green in easy spots.
Each ball is a separate hole. The goal is 2 shots (par) per hole.
Hit one wedge shot to get the ball on the green.
Putt the ball until it is in the hole, trying to use 2 shots or fewer.
Write down the number of shots for each hole.
Finish all 9 holes in order.
Do the 9 holes 3 times with new ball spots each round, for 27 total tries.
Set up 9 more balls in easy spots and play those, so you have 36 tries total.
Count how many holes you finished in 2 shots or less.
Enter your score in the app: number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 18 | 18 | 18 | 19 | 21 | 23 | 25 | 28 | 32 |
Day 10
Program: Keep Ball Near Hole
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.
Put 4 balls at each hole.
At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.
Finish one hole before going to the next.
Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.
Add up how many holes were finished in 2 shots or less.
Enter your total for holes finished in 2 shots or less out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 5 | 3 |
Day 11
Program: Keep Ball Near Hole
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.
Put 4 balls at each hole, one for each player.
Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.
Play all 9 holes, hitting one shot to the green and putting until you finish the hole.
Repeat the 9-hole course 4 times for a total of 36 shots.
Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).
When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 12
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.
Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.
Finish each ball before starting the next one.
Repeat this process 4 times for a total of 36 shots.
Count how many strokes it takes for each hole.
Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 16 | 13 | 10 | 7 | 4 |
4 days scheduled
Keep Ball Near Hole. Make par and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 13
Program: Keep Ball Near Hole
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.
Each hole is a PAR 2 challenge.
Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.
At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.
Go to the next hole when you finish. Do this for all 9 holes, two times.
Count each hole finished in 2 shots or fewer as a success.
Add the number of successful holes. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is
Hit your chip or pitch shot, then putt to finish each hole.
Play all 9 holes once (18 shots total).
Do the 9 holes two more times, change ball spots each round (36 shots total).
Count the strokes for each hole. Try to stay at or below 18 strokes per round.
Count how many holes you did at par 2 or better.
Enter the number of successful holes (par or better) out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Stop Chips Near Hole
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside quadrants. Count the number of successes.
Scatter 40 balls into 8 piles of 5 balls each between 5 and 30 yards from the hole.
On the green, use markers to make a 6-foot circle around the hole and divide it into 4 quadrants.
Hit 36 chip shots.
Hit 9 shots at each of the 4 quadrants.
Hit each shot from a different pile and try to land it in the right quadrant.
Count a shot as a success if it stops in the correct quadrant.
Enter number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 16
Program: Stop Chips Near Hole
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.
Hit 18 chip shots from the uphill slope at the uphill target zone.
Hit 18 chip shots from the downhill slope at the downhill target zone.
Keep ball setup the same for all shots. Only change your target for the slope.
Count shots that stop inside or within 3 feet of the target zone as a success.
Add up all successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Stop Chips Near Hole. Stop near the hole and chip to the green. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.
Day 17
Program: Stop Chips Near Hole
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles. Each pile has the same number of balls.
Put the piles 5 to 30 yards from the hole. Leave 3 yards between piles in a line. Make lines 5 to 10 yards apart.
Set up 3 targets around the green. Each target is about 6 feet apart from the others.
There are 36 chip shots total, with 12 shots for each target.
Always use the same stance and ball position for every shot.
For each set of 12 shots, chip to the target from any pile. Try to get close to the target.
A shot is a success if the ball stops within 3 feet of the target.
After all 36 shots, add up how many balls stopped within 3 feet of the target and enter the score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 14 | 11 | 7 | 4 |
Day 18
Program: Stop Chips Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.
Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.
Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.
Split the 36 chips into 4 sets of 9 shots.
From the first line, hit 9 chips at Quadrant
From the second line, hit 9 chips at Quadrant
From the first line, hit 9 chips at Quadrant
From the second line, hit 9 chips at Quadrant
Count each ball that stops in the correct quadrant.
Add up all successful shots and enter your score, out of 36, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 19
Program: Stop Chips Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.
Keep piles about 2 meters apart, rows 5–10 meters apart.
Place piles 5–30 meters from the hole, not on the green.
Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).
Take turns hitting balls from different piles, trying to stop balls in the circles.
Hit 36 balls total: 18 try for the small circle, 18 for the big circle.
Count how many balls finished in each circle.
Add these for a score and enter your total out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 20
Program: Stop Chips Near Hole
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Place 3 target zones on the green, 6 feet apart, in a line from the hole.
Use 36 balls, split into two groups of
Chip 18 balls from above feet level, 6 balls to each zone.
Chip 18 balls from below feet level, 6 balls to each zone.
Count balls that stop inside the correct zone.
Add up total successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Stop Chips Near Hole. Stop near the hole and chip to the green. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.
Day 21
Program: Stop Chips Near Hole
Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Divide 36 balls into 3 groups of 12 balls each.
Put 3 targets on the green, each about 3 feet apart.
From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target
Chip 12 balls at Target 2, same way.
Chip 12 balls at Target 3, same way.
Count how many shots stop inside the right target.
Add up your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 22
Program: Set your sights high: aim for a soft landing
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.
On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).
From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
Count each shot that stops in the right zone as a success.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 23
Program: Set your sights high: aim for a soft landing
Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.
Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.
Hit 12 flop shots to each zone for a total of 36 shots.
Start at any line of balls and hit 12 shots to Zone
Change lines and hit 12 shots to Zone
Change lines again and hit 12 shots to Zone
Count a success when the ball lands and stops in the right zone.
Add the total number of successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 24
Program: Set your sights high: aim for a soft landing
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines, with 5 piles in each line. Each pile is 4 yards or meters apart. The two lines are 5 to 10 yards or meters apart.
Put the piles between 5 and 40 yards or meters from the hole. Do not put them on the green.
On the green, use string or tees to make two circles around the hole: one small circle with a 6-foot (2-meter) radius and one big circle with a 15-foot (5-meter) radius.
Hit flop shots from each pile. Try to land the ball in the circles. Balls in the small circle are best, in the big circle are medium, and outside both circles are misses.
Hit 36 total flop shots. This means 3 sets of 12 shots.
For the first 12 shots, aim for the small circle. For the next 12, aim for the area between the two circles. For the last 12, aim anywhere inside the big circle.
Pick any pile to start. Hit one flop shot from each pile. Cover all piles evenly.
Count each ball that lands where you aimed.
Add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Set your sights high: aim This module is for Short Game, specifically working on Flop.
Day 25
Program: Set your sights high: aim for a soft landing
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots close to multiple targets. Count the number of successes.
Make 7 lines of 5 balls each (35 balls total), with balls 1 yard apart. Put the lines on grass 5 to 20 yards from the hole, not on the green.
Put 5 markers on the green, each 6 feet apart.
Match each line of balls to a marker on the green.
Hit all 5 balls in the line as flop shots at the marker. Move to the next line and repeat with the next marker.
Count how many balls land within 10 feet of the marker.
When done, count total balls inside 10 feet, and enter score in the app out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 26
Program: Set your sights high: aim for a soft landing
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Set up two targets on the green about 10 to 15 yards apart.
Get 36 balls and split them into 2 groups of
Hit 18 flop shots from a slope with the ball above your feet, aiming at the first target.
Hit 18 flop shots from a slope with the ball below your feet, aiming at the second target.
Count how many balls land and stop within 3 feet of each target. These are successes.
Keep your ball setup the same for all shots.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 27
Program: Set your sights high: aim for a soft landing
Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up two lines of 5 piles of balls (10 piles total), each pile with 3 or 4 balls. Lines should be 5 to 10 yards/meters apart and piles in each line 4 yards/meters apart.
Place piles between 5 and 40 yards/meters from the hole, on grass around the green, not on the green.
On the green, mark 9 stop zones in a 3x3 grid using buckets, string lines, or tees.
Hit 36 flop shots total, 4 shots for each stop zone.
For each shot, choose any pile and hit to the assigned stop zone. After 4 shots to one zone, move to the next zone.
A successful shot is when the ball stops inside the intended stop zone.
Use the same setup for every shot.
Finish all 36 shots, 4 to each stop zone.
Count how many balls stopped in each zone and add them up. Enter the total number of successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 28
Program: Set your sights high: aim for a soft landing
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside quadrants. Count the number of successes.
Scatter 40 balls in 8 lines, with 5 balls in each line, spaced about 1 yard or meter apart between 5 and 40 yards or meters from the hole.
Divide a 10-foot or 3-meter circle around the hole into 4 equal parts using string or tees.
Hit a total of 36 flop shots.
Assign 9 shots to each of the 4 parts.
Pick 5 balls from the scattered lines and try to land and stop the ball in the assigned part, then move to a different line and part.
Always hit each shot from where the ball was placed, aiming at the assigned part.
Count a shot as successful if the ball stops inside the intended part.
Do all 36 shots (9 in each part) and then count all successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Set your sights high: aim This module is for Short Game, specifically working on Flop.
Day 29
Program: Set your sights high: aim for a soft landing
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Place two pins on the green about 8 feet apart to mark target zones.
Set up 5 to 20 yards from the hole on flat ground.
Hit 36 flop shots in 3 sets of
Aim all first 12 shots at the left target.
Aim all next 12 shots at the right target.
For the last 12 shots, switch target every 3 shots: 3 left, 3 right, then repeat.
Keep the same ball setup for every shot.
Count a shot as success if ball stops within 3 feet of target.
After all 36 shots, enter your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 30
Program: Set your sights high: aim for a soft landing
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 36 balls in 6 straight lines. Each line has 6 balls. Each ball is 1 yard or meter apart. Place lines 5-20 yards or meters from the hole, not on the green.
On the green, make two circles around the hole with string or tees: one small circle with a 6 foot/2 meter radius, and one bigger circle with a 15 foot/5 meter radius.
Hit all 6 balls in a line toward the hole, trying to land them inside the circles.
For the first 18 hits, try to land balls in the small circle. For the next 18 hits, try to land balls in the big circle.
After hitting one line, go to another line and repeat until all 36 balls are hit.
Count how many balls stop inside the right circle for each try. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 2 |
Day 31
Program: Pick your landing spot and trust your swing—flop shot challenge
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 36 balls in 6 straight lines. Each line has 6 balls. Each ball is 1 yard or meter apart. Place lines 5-20 yards or meters from the hole, not on the green.
On the green, make two circles around the hole with string or tees: one small circle with a 6 foot/2 meter radius, and one bigger circle with a 15 foot/5 meter radius.
Hit all 6 balls in a line toward the hole, trying to land them inside the circles.
For the first 18 hits, try to land balls in the small circle. For the next 18 hits, try to land balls in the big circle.
After hitting one line, go to another line and repeat until all 36 balls are hit.
Count how many balls stop inside the right circle for each try. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 2 |
Day 32
Program: Pick your landing spot and trust your swing—flop shot challenge
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Put two target zones on the green, 6 feet apart. Call them Zone A and Zone B.
Set up in deep rough, 15 to 40 yards from the green.
Hit 36 flop shots: 18 at Zone A, 18 at Zone B.
Hit 3 shots at Zone A, then 3 shots at Zone B. Repeat until all shots are done.
Count a success if the ball stops inside the target zone.
Keep the ball in the same place for every shot. Only aim changes.
Add total successes out of 36 attempts. Enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Pick your landing spot and trust your swing—flop shot challenge. Pick landing spot and fly over bunker. Focus on Aim, Accuracy, Dispersion. This module is for Short Game, specifically working on Flop.
Day 33
Program: Pick your landing spot and trust your swing—flop shot challenge
Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines with 5 piles in each line. Keep lines 6 yards apart and piles 4 yards apart.
Place the piles on grass, 5 to 40 yards from the hole.
On the green, mark 4 equal sections inside a 9-foot circle using string or tees.
Hit 36 flop shots, with 9 shots to each section.
For each shot, pick a pile and try to stop the ball inside the target section.
Count balls that stop fully inside the section as a success.
Make sure to aim 9 shots at each section, either in order or randomly.
After all 36 shots, add your number of successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 34
Program: Pick your landing spot and trust your swing—flop shot challenge
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 36 balls into 9 piles of 4 balls each. Put 5 piles in one line and 4 piles in a second line, spaced 2 meters apart. Leave 5 to 10 meters between lines.
Mark 4 equal quadrants inside a circle with a 3 meter radius around the hole using string or tees.
Divide 36 balls into 4 groups of 9 shots. Aim for 9 shots into each quadrant.
Hit flop shots from any pile. Aim to land 9 balls in the first quadrant, then move to the next quadrant for the next 9 shots, until all 4 quadrants are targeted.
Count each shot that lands in the right quadrant as a success.
After 36 shots, enter your total successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 35
Program: Pick your landing spot and trust your swing—flop shot challenge
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Make 2 lines of 5 ball piles each (10 piles total). Keep lines 6 yards apart and piles 4 yards apart.
Put all piles on short grass 5-20 yards from the hole, not on the green.
Place 3 target markers in a line on the green. Space them 6 feet apart. Call them Target A, Target B, and Target C.
Hit 36 flop shots in total, in 3 sets of 12 shots.
First 12 shots go to Target A. Next 12 to Target B. Last 12 to Target C.
Pick any pile for each shot. Hit the ball at the current target.
Count each shot that stops closest to or inside the target area. This is a "success."
Add up all successful shots for each target.
Record the score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 36
Program: Land 2 Feet From Hole
Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.
Pick 9 tough spots around the green like sand, rough, slopes, or thick grass.
Put one ball at each spot. Each ball is one hole with PAR
For each ball, chip onto the green and putt until the ball is in the hole.
Count strokes for each hole (chip plus putts).
Do the 9-hole course 4 times, moving the balls to new tough spots each round.
This makes 36 holes total (9 each round, 4 rounds).
Add up your strokes for all 36 holes.
Check your total score against targets for your handicap group.
Enter how many holes you did at PAR 2 or less out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 15 | 16 | 17 | 18 | 20 | 22 | 25 | 28 | 30 |
4 days scheduled
Land 2 Feet From Hole. Stop within 2 feet and land 2 feet away. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 37
Program: Land 2 Feet From Hole
Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Make 9 hard spots around the chipping area, like sand, slopes, or thick grass.
Put 4 balls at each spot for a total of 36 shots.
Treat each ball as its own hole with par 2 scoring.
Hit the ball onto the green with a wedge, then finish with a putter.
Finish all 4 balls at one spot before going to the next.
Do all 9 holes a second time to try for a lower score.
Count strokes for each ball and keep a total score out of
Passing means making par (2 or better) on enough holes for your handicap group.
At the end, count number of pars or better out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 38
Program: Land 2 Feet From Hole
Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 hitting spots around the green with balls 20-40 yards away in hard places like sand or rough.
At each spot, hit 4 shots to the green using wedges or putters.
Finish all 4 shots at one spot, then go to the next. Each spot is like a PAR 2 hole.
After all 9 spots, you will have hit 36 shots.
Every shot that lands and stays in the target area on the green, or goes in the hole, counts as a success.
Add up successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 4 |
Day 39
Program: Land 2 Feet From Hole
Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in tough spots like sand or rough, 20-40 yards from the green.
Put 4 balls at each hole (36 balls in total).
At each hole, hit the ball towards the green with a wedge.
Use the putter to get the ball in the hole after reaching the green.
Do this for all 4 balls at the hole, then move to the next hole. Do this for all 9 holes.
Count as a success if the ball goes in within 2 shots.
When all balls are played, count the number of successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 40
Program: Land 2 Feet From Hole
Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.
Put 9 balls in hard spots around the chipping green, like sand, slopes, rough, or uneven ground.
Each ball is a PAR 2 hole. Chip onto the green and putt in, aiming for 2 strokes per hole.
Play all 9 balls, counting strokes for each.
Do the 9 balls two more times in new spots if possible, for a total of 36 shots.
Add up all your strokes for 36 shots. Fewer strokes is better.
Count how many holes you finished in 2 strokes or less.
Enter the number of holes finished in 2 strokes or less out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 16 | 17 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
4 days scheduled
Stop Missing 3-Wood Fairways. Control 3-wood roll and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 41
Program: Stop Missing 3-Wood Fairways
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Stop Missing 3-Wood Fairways
Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag on the range for woods shots.
Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.
Split 36 shots into 3 groups of
For each group, try to land the ball in the landing area.
Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.
After each shot, note if the ball landed in the landing area.
Finish all 36 shots, count the successful ones, and enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 | 3 |
Day 43
Program: Stop Missing 3-Wood Fairways
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: Stop Missing 3-Wood Fairways
Produce straight shots using woods only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for woods (Hy, 5W, 3W).
Hit 36 shots total using any wood club, aiming all shots at the same target.
Focus on producing a straight shot with no push or pull for each attempt.
Do not move your ball or change setup. Only aim straight at the target.
After all 36 shots, count the successes where the ball lands in or very close to the target and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Stop Missing 3-Wood Fairways. Control 3-wood roll and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 45
Program: Stop Missing 3-Wood Fairways
Work only on backswing using woods only. Hit one bucket of ~50 balls.
Pick a target flag suitable for your wood club at the driving range.
Hit 36 shots with your wood club, focusing solely on your backswing.
Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.
Try to do your backswing as planned for each shot.
Count each shot as a success if the ball lands within 5 yards of the target.
Add up your successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 46
Program: Stop Missing 3-Wood Fairways
Work only on downswing using woods only. Hit one bucket of ~50 balls.
Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).
Put your ball on the tee as you usually do for woods shots.
Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.
Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.
Count a shot as a success if it lands and stops near the selected target.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Stop Missing 3-Wood Fairways
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 48
Program: Stop Missing 3-Wood Fairways
Produce low/mid/high shots using woods only. Hit one bucket of ~50 balls.
Choose one target on the range suitable for woods shots (Hy, 5W, or 3W). Keep ball placement and stance the same.
Hit 36 shots in total.
Hit 12 low shots at the chosen target.
Hit 12 mid shots at the same target.
Hit 12 high shots at the same target.
Count each shot that lands on or near the target as a success.
Add up how many of your 36 shots were successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Center of the green: reduce spread on irons. Eliminate wild misses and center green hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 49
Program: Center of the green: reduce spread on irons
Hit 12 balls to each quadrant using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a target to aim at using your long irons (4, 3, or 2).
Mark four sections around the target using cones, buckets, or imaginary lines. The sections should be about 5% of the total distance from where you hit.
Hit 36 shots: 9 to each section.
Use only your long irons (4, 3, or 2). Switch clubs if you want.
Make sure to hit 9 shots to each section. The order does not matter, just finish all shots for each section.
Keep your ball setup the same and try to be precise.
Count every shot that lands and stays in the right section as a success.
When done, count your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 50
Program: Center of the green: reduce spread on irons
Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, 2).
Hit 36 shots using your long irons (4, 3, and 2 irons).
Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.
Keep the same stance and setup for every shot.
Try to make the ball land close to the target.
Count each shot that lands and stays near the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Center of the green: reduce spread on irons
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using long irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag with cones or buckets. Space each target at 5% of the distance to the flag.
For each target, hit 4 shots: 2 curve left-to-right, 2 curve right-to-left, using your long irons (4, 3, or 2).
Do all shots the same way every time.
Only shots landing between the cones count as successes.
After 36 shots, count how many landed between cones and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 52
Program: Center of the green: reduce spread on irons
Use long irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.
Pick a target flag for long irons (4, 3, or 2 iron).
Mark two circles: one 5 yards from the flag (birdie zone), one 10 yards from the flag (par zone). Use cones, buckets, or imagine.
Hit 36 long iron shots in 3 groups of
First 12 shots: aim for the 5-yard circle (birdie zone).
Next 12 shots: aim for the space between 5 and 10 yards (par zone).
Last 12 shots: try to land anywhere within the 10-yard circle.
Switch clubs (4, 3, or 2 iron) as wanted.
Count shots: 5-yard circle is birdie, 10-yard circle is par, outside is no score.
Add your birdies and pars. Enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
4 days scheduled
Center of the green: reduce spread on irons. Eliminate wild misses and center green hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 53
Program: Center of the green: reduce spread on irons
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).
Put an alignment stick on the ground in front of the target.
Place a cone on each side of the flag, each cone 5% of the total distance to the flag.
Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.
Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.
Set up the ball the same for all shots.
A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.
Add up the number of successful shots and enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 10 | 7 | 4 | 2 |
Day 54
Program: Land it soft: consistent length on short shots
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 55
Program: Land it soft: consistent length on short shots
Hit to different targets using wedges only. Hit one bucket of ~50 balls.
Scatter 10 cones or buckets [10 y/m apart] on the driving range as displayed. Use suitable wedges (LW, SW, GW and/or PW). Hit 5 balls to each target (one bucket of ~50 balls) using wedges only. Land the ball inside [4 y/m area] from the target. Switch between wedges throughout the exercise.Approach #1 randomly switch between targets.Approach #2 start with the shortest target and progress to the longer targets.Approach #3 start with the farthest target and progress to the shorter targets.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score |
Day 56
Program: Land it soft: consistent length on short shots
Hit to different targets using wedges only. Hit one bucket of ~50 balls.
Set up 5 targets in a line, spaced 10 yards or meters apart.
Mark each target with a circle or cone showing a 4-yard or meter zone.
Get 35 balls and put them nearby. Use only wedges (LW, SW, GW, PW).
Hit 7 shots at each target, trying to land the ball inside the 4-yard or meter zone.
Switch wedges if wanted, but keep the target order the same or random as you like.
Count each shot that stays inside the 4-yard or meter zone as a success.
Add up how many successful shots you got after all 35 tries and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
3 days scheduled
Land it soft: consistent length on short shots. Control wedge rollout and consistent wedge length. Focus on Distance Control, Scoring, Accuracy. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 57
Program: Land it soft: consistent length on short shots
Hit to different targets using wedges only. Hit one bucket of ~50 balls.
Set up 6 targets spaced 10 yards or meters apart.
Mark a 3-yard or meter wide landing zone at each target.
Use only wedges (LW, SW, GW, PW) and keep ball setup the same for every shot.
Hit 36 shots total: 6 shots at each target.
Take turns hitting each target, changing wedges if desired, always aiming to land the ball in the landing zone.
Count shots that land and stop inside the landing zone as success.
After all 36 shots, enter number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 58
Program: Land it soft: consistent length on short shots
Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.
Put 36 balls in one bucket. Hit all shots from the same spot.
Split 36 shots into 3 groups of
First aim for Zone 1, then Zone 2, then Zone
Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.
Try to land each ball in the zone you are aiming at before moving to the next zone.
Count each ball that lands and stays in the zone as a success.
When finished, add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 14 | 10 | 6 | 3 |
Day 59
Program: Land it soft: consistent length on short shots
Hit to different targets using wedges only. Hit one bucket of ~50 balls.
Set up 5 targets in a straight line, 10 yards/meters apart.
Mark each target with a visible marker.
Use only wedges (LW, SW, GW, PW) to hit 35 shots, 7 shots at each target.
Try to land each shot inside a 3-yard/meter area around each marker.
You can change wedges between shots, but keep the ball setup the same.
Hit 7 shots at one target, then go to the next target until all 5 are done.
Count each shot that stops inside the 3-yard/meter area as a success.
When finished, add up your successful shots and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |