Weeks 1–3≤ 7 days
Short Game·Pitch
Pitch 15–25 Yds From Fringe
Difficulty: Beginner · Module HCP 35.0
Week 3≤ 3 days
Short Game·Chip
Turn Chips into Birdie Chances
Difficulty: Beginner · Module HCP 29.2
Week 4≤ 3 days
Short Game·Mixed
Visualize the perfect mixed shot, then make it happen
Difficulty: Beginner · Module HCP 22.7
Weeks 4–6≤ 7 days
Short Game·Pitch
Feel the distance: pitch to different targets and control your rollout
Difficulty: Intermediate · Module HCP 17.6
Weeks 6–7≤ 4 days
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 7–9≤ 7 days
Driving Range·Wedges (LW,SW,GW,PW)
Control the loft: spin and height as needed
Difficulty: Beginner · Module HCP 26.3
Weeks 9–10≤ 3 days
Driving Range·Driver
Shape your flight: high, low, or straight—your choice
Difficulty: Intermediate · Module HCP 17.8
Weeks 10–11≤ 3 days
Driving Range·Driver
Control Driver Flight Path
Difficulty: Intermediate · Module HCP 17.5
Week 11≤ 3 days
Driving Range·Short irons (9,8)
Reduce Misses With Short Irons
Difficulty: Intermediate · Module HCP 17.5