Weeks 1–2≤ 7 days
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Weeks 3–4≤ 7 days
Short Game·Bump'n'Run
How close can you get? Challenge your short game limits
Difficulty: Beginner · Module HCP 28.4
Week 5≤ 3 days
Short Game·Flop
Feel the distance: flop to different targets and control your rollout
Difficulty: Beginner · Module HCP 23.3
Weeks 5–7≤ 6 days
Short Game·Bump'n'Run
Master the art of touch: no more long comeback putts
Difficulty: Beginner · Module HCP 20.8
Weeks 7–8≤ 6 days
Short Game·Bump'n'Run
Can you land every Bump'n'Run inside 2 feet?
Difficulty: Beginner · Module HCP 20.4
Weeks 8–9≤ 4 days
Driving Range·Short irons (9,8)
Check your setup: avoid slices and hooks
Difficulty: Beginner · Module HCP 35.0
Weeks 9–11≤ 7 days
Driving Range·Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 6 days
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 13–14≤ 7 days
Driving Range·Mid irons (7,6,5)
Improve Mid-Iron Accuracy
Difficulty: Beginner · Module HCP 35.0