Course Program

Stop Ball on Dime

Stop on a dime, for a 23-handicap player, ~20 minutes at Healy Point Country Club

Short GameAll teesProgram HCP 237 drills79% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

23

Duration (single session)

3 hr 2 min

or

1 drill/day: 7 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control33%
Scoring21%
Precision18%
Dispersion13%
Accuracy5%
Trajectory5%
Alignment5%

Overview

Program Structure

Stop Ball on Dime. Vary landing spot and stop on a dime. Focus on Distance Control, Scoring, Precision, Dispersion, Accuracy, Trajectory, Alignment. For a 23-handicap player, in ~20 minutes.

Skill

Distance Control

Shot

Chip

What you will improve

  • Distance Control
  • Scoring
  • Precision
  • Dispersion

Program details

Sessions
7 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 2 min
or
1 drill per day
7 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Scattered Piles | Quadrants

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | Quadrants
1

Scatter 40 balls into 8 piles of 5 balls each between 5 and 30 yards from the hole.

2

On the green, use markers to make a 6-foot circle around the hole and divide it into 4 quadrants.

3

Hit 36 chip shots.

4

Hit 9 shots at each of the 4 quadrants.

5

Hit each shot from a different pile and try to land it in the right quadrant.

6

Count a shot as a success if it stops in the correct quadrant.

7

Enter number of successful shots out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
02

Chip | Scattered Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302826221713963
03

Chip | Parallel Ball Lines | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, 1 foot apart.

2

Put the lines on grass 5-20 yards/meters from the hole, not on the green.

3

On the green, make 4 quadrants using string or tees, each about 6 feet in radius.

4

Hit 36 chip shots in total, 9 to each quadrant.

5

Start at any ball line and chip 9 balls, aiming for Quadrant

6

Move to the next line and chip 9 balls to Quadrant

7

Do the same for Quadrants 3 and 4, 9 balls each.

8

Count each ball that stops in the target quadrant.

9

Add up the number of successful shots and enter the total out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282624201612853
04

Chip | Perpendicular Piles | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines: 5 piles in each line, 3 yards apart, and the lines 5 to 10 yards away from each other. Piles are 5 to 30 yards from the hole.

2

Use string or tees to mark 4 equal areas around the hole, each 6 feet from the hole.

3

Hit 36 chip shots, split into 4 groups of

9

Aim each group at a different area.

4

Start from a pile, chip 9 balls at the first area, then move to another pile for the next area. Do this until all 4 areas have 9 shots each.

5

Each shot that stops in the right area is a success.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
05

Chip | Perpendicular Ball Lines | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Ball Lines | Quadrants
1

Place 36 balls in two lines that cross, with 18 balls in each line.

2

Keep the balls about 1 foot apart, with lines set up 5 to 30 yards from the hole.

3

On the green, divide a 6-foot circle around the hole into 4 equal parts.

4

Split the 36 chip shots into 4 groups of 9 balls.

5

Aim the first 9 shots at the first part of the circle.

6

Switch to the other line and aim the next 9 balls at the second part. Keep switching lines and aim at the next parts until all 36 balls are chipped.

7

Count how many balls land in the right part each time.

8

Enter the number of successful chips out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141174
06

Chip | Scattered Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | 9 Stop Zones
1

Put 36 balls into 9 piles. Each pile has 4 balls. Put piles 5 to 30 yards from the hole.

2

Mark 9 target zones on the green.

3

Try to hit 4 balls into each zone. Do this for all 9 zones.

4

Always use the same ball setup. Only change which zone is the target.

5

Count each ball that stops inside the correct zone.

6

Add up all the successful shots out of

6

Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
07

Chip | Scattered Piles | 3 Landing Zones

Short Game

Up to 5 players compete to land a chip shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | 3 Landing Zones
1

Set up 3 landing zones on the green, 6 feet apart in a straight line.

2

Place 3 piles of balls around the chipping area, each pile randomly 5 to 30 yards from the hole. Keep this setup the same.

3

Divide 36 chip shots into 3 groups of

4

For the first 12 shots, aim for the first landing zone from any pile.

5

For the next 12 shots, aim for the second landing zone from any pile.

6

For the last 12 shots, aim for the third landing zone from any pile.

7

Count each shot that lands and stays in the correct zone as a success.

8

Total the successful shots out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141174

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.