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Course Flagship Program

12 Week Flagship Program for Hanover Country Club

We studied the course and made a flagship practice program specifically for Hanover Country Club. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

12

Days

48

Modules

9

Frequency

4 days/week

Week 14 days

Putting·Long (20+ ft)

Eliminate Three-Putts

Difficulty: Intermediate · Module HCP 17.5

Weeks 2–47 days

Short Game·Chip

Avoid Three-Putts

Difficulty: Beginner · Module HCP 35.0

Weeks 4–55 days

Driving Range·Woods (Hy,5W,3W)

Control the height: launch it high or low as needed

Difficulty: Beginner · Module HCP 26.4

Weeks 5–64 days

Putting·Long (20+ ft)

Hit Every Long Putt

Difficulty: Intermediate · Module HCP 17.5

Weeks 6–87 days

Short Game·Chip

Chip 5–15 Yds From Fringe

Difficulty: Beginner · Module HCP 35.0

Weeks 8–96 days

Driving Range·Mid irons (7,6,5)

Green getter: hit every mid iron to the surface

Difficulty: Intermediate · Module HCP 10.8

Week 104 days

Putting·Long (20+ ft)

Hit Every Long Putt

Difficulty: Intermediate · Module HCP 17.5

Week 114 days

Short Game·Pitch

Keep Par Safe

Difficulty: Beginner · Module HCP 35.0

Week 124 days

Driving Range·Short irons (9,8)

Land it near the pin: consistent rollout

Difficulty: Advanced · Module HCP 9.0

Flagship curriculum

How the 12-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Eliminate Three-Putts

Course-calibrated drills mapped to this module. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 2–47 daysDay 513

Avoid Three-Putts

Course-calibrated drills mapped to this module. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
26%
Aim
19%
Alignment
19%
Weeks 4–55 daysDay 1418

Control the height: launch it high or low as needed

Perfect woods arc, for a 26-handicap player, ~20 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · BeginnerModule HCP 26.4

Module skill breakdown

Precision
27%
Trajectory
26%
Mechanics
18%
Weeks 5–64 daysDay 1922

Hit Every Long Putt

Course-calibrated drills mapped to this module. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 6–87 daysDay 2330

Chip 5–15 Yds From Fringe

Feel the green, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
30%
Aim
20%
Scoring
20%
Weeks 8–96 daysDay 3136

Green getter: hit every mid iron to the surface

Stick to mid iron line, for a 11-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · IntermediateModule HCP 10.8

Module skill breakdown

Distance Control
27%
Accuracy
24%
Scoring
19%
Week 104 daysDay 3740

Hit Every Long Putt

Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Week 114 daysDay 4144

Keep Par Safe

Match clubface, for a 35-handicap player, ~30 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Alignment
27%
Scoring
26%
Distance Control
19%
Week 124 daysDay 4548

Land it near the pin: consistent rollout

Control short iron distance, for a 9-handicap player, ~10 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · AdvancedModule HCP 9.0

Module skill breakdown

Distance Control
31%
Scoring
25%
Trajectory
15%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Distance Control · Visualization · Dispersion · Accuracy · Aim · Alignment

Host course

Hanover Country Club

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

D1

Day 1

Stop the Ball: Circle [Long]

Program: Eliminate Three-Putts

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 2

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Eliminate Three-Putts

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D3

Day 3

Stop the Ball: Inside the Field [Long]

Program: Eliminate Three-Putts

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D4

Day 4

Stop the Ball: on the Fringe [Long]

Program: Eliminate Three-Putts

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963

Week 2 – Module

4 days scheduled

D1

Day 5

Chip | Scattered Piles | Multiple Targets

Program: Avoid Three-Putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Put 36 balls into 6 piles of 6 balls on the grass, between 5 and 30 yards from the hole.

2

Place 3 flags or targets on the green, 6 feet apart in a line.

3

Split the 36 balls into 3 groups of 12 shots.

4

Hit the first 12 balls to the first flag and try to stop each ball within 10 feet of it.

5

Hit the next 12 balls to the second flag, trying to stop them within 10 feet.

6

Hit the last 12 balls to the third flag, again aiming to stop within 10 feet.

7

Switch which pile you use each time to practice different distances and grass.

8

Count every ball that stops within 10 feet of its flag as a successful shot.

9

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612964
D2

Day 6

Chip | Deep Rough and Other | Above/Below Feet

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D3

Day 7

Chip | Parallel Ball Lines | Multiple Targets

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.

2

Put 3 flags on the green, each 10 feet apart.

3

Hit 36 chip shots, aiming 12 shots at each flag.

4

From the first line, hit 4 balls to the first flag.

5

From the second line, hit 4 balls to the first flag.

6

Repeat steps 4 and 5 until 12 balls are hit to the first flag.

7

Do the same method for the second flag: 4 shots from each line, until 12 shots are made.

8

Repeat for the third flag.

9

A shot is good if it stops within 10 feet of the target.

0

Add up your good shots and enter the score in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612964
D4

Day 8

Chip | Perpendicular Piles | Quadrants

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.

2

Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.

3

On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.

4

Hit 36 chip shots, split into 4 groups of

5

For each group, try to stop the balls in one part of the circle. Move to the next part after each group.

6

Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.

7

Count how many balls land in the right part of the circle.

8

Add all your successful chips out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 3 – Module

4 days scheduled

D1

Day 9

Chip | Parallel Ball Lines | Multiple Targets

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.

2

Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.

3

Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.

4

Split the 36 shots into 3 groups of

2

First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.

5

From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.

6

After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.

7

Each ball that stops within 2 feet of the target is a success.

8

Count how many successes you had and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D2

Day 10

Chip | Rough | Above/Below Feet

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Gather 36 balls and split into 2 groups of 18 balls.

2

Pick one target (pin) on the green.

3

For the first 18 shots, place the ball above your feet in the rough 5–20 yards from the hole.

4

Chip all 18 balls, trying to get close to the target.

5

Move to the other slope so the ball is below your feet, same distance.

6

Chip the last 18 balls at the target.

7

Count each shot that stops within 3 feet of the hole as a success.

8

Enter the number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 11

Chip | Perpendicular Piles | Bullseye 2x

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.

2

Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.

3

Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).

4

Hit 36 chip shots, in 3 sets of 12 shots.

5

For each set, chip towards the Bullseye zones, switching piles each time.

6

Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.

7

When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 12

Chip | Parallel Piles | Bullseye 2x

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.

2

Keep piles about 2 meters apart, rows 5–10 meters apart.

3

Place piles 5–30 meters from the hole, not on the green.

4

Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).

5

Take turns hitting balls from different piles, trying to stop balls in the circles.

6

Hit 36 balls total: 18 try for the small circle, 18 for the big circle.

7

Count how many balls finished in each circle.

8

Add these for a score and enter your total out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623201612853

Week 4 – Module

4 days scheduled

D1

Day 13

Chip | Perpendicular Piles | 3 Landing Zones

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 14

Woods (Hy to 3W) | Backswing

Program: Control the height: launch it high or low as needed

Work only on backswing using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Backswing
1

Pick a target flag suitable for your wood club at the driving range.

2

Hit 36 shots with your wood club, focusing solely on your backswing.

3

Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.

4

Try to do your backswing as planned for each shot.

5

Count each shot as a success if the ball lands within 5 yards of the target.

6

Add up your successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 15

All Woods (Hy to Dr) | Club Swapping Challenge

Program: Control the height: launch it high or low as needed

Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Dr) | Club Swapping Challenge
1

Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).

2

Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.

3

Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.

4

Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).

5

A shot counts as a success if it lands inside this 5% zone at the right flag.

6

Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D4

Day 16

Woods (Hy to 3W) | Downswing

Program: Control the height: launch it high or low as needed

Work only on downswing using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Downswing
1

Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).

2

Put your ball on the tee as you usually do for woods shots.

3

Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.

4

Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.

5

Count a shot as a success if it lands and stops near the selected target.

6

Enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 5 – Module

4 days scheduled

Control the height: launch it high or low as needed. Perfect woods arc and control woods height. Focus on Precision, Trajectory, Mechanics. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 17

Woods (Hy to 3W) | Low/Mid/High Shot

Program: Control the height: launch it high or low as needed

Produce low/mid/high shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Low/Mid/High Shot
1

Choose one target on the range suitable for woods shots (Hy, 5W, or 3W). Keep ball placement and stance the same.

2

Hit 36 shots in total.

3

Hit 12 low shots at the chosen target.

4

Hit 12 mid shots at the same target.

5

Hit 12 high shots at the same target.

6

Count each shot that lands on or near the target as a success.

7

Add up how many of your 36 shots were successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 18

Woods (Hy to 3W) | Opposite Shots Challenge

Program: Control the height: launch it high or low as needed

Complete the Opposite Shots Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Opposite Shots Challenge
1

Pick one target flag on the driving range for wood shots (hybrid, 5-wood, or 3-wood).

2

Set up the ball the same way for every shot.

3

Hit 36 shots in total, divided into 3 groups of 12 shots:

4

Group 1: Alternate between fade and draw shots to the target (6 fades, 6 draws).

5

Group 2: Alternate between high and low shots to the target (6 high, 6 low).

6

Group 3: Alternate between push and pull shots to the target (6 pushes, 6 pulls).

7

Pause between shots and make the correct type of shot for each group.

8

Count shots that land within 10 yards of the target as a success.

9

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 19

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D4

Day 20

Stop the Ball: Inside the Field [Long]

Program: Hit Every Long Putt

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185

Week 6 – Module

4 days scheduled

D1

Day 21

Stop the Ball: on the Fringe [Long]

Program: Hit Every Long Putt

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D2

Day 22

Stop the Ball: Circle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D3

Day 23

Chip | Scattered Ball Lines | Quadrants

Program: Chip 5–15 Yds From Fringe

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game23 min
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks
Repetitions32
Handicap+9+5+151219273654
Score282624201612964
D4

Day 24

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174

Week 7 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Vary landing spot and stop on a dime. Focus on Distance Control, Aim, Scoring, Alignment, Dispersion, Trajectory, Accuracy, Precision. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Scattered Piles | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D2

Day 26

Chip | Parallel Ball Lines | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.

2

Put 3 flags on the green, each 10 feet apart.

3

Hit 36 chip shots, aiming 12 shots at each flag.

4

From the first line, hit 4 balls to the first flag.

5

From the second line, hit 4 balls to the first flag.

6

Repeat steps 4 and 5 until 12 balls are hit to the first flag.

7

Do the same method for the second flag: 4 shots from each line, until 12 shots are made.

8

Repeat for the third flag.

9

A shot is good if it stops within 10 feet of the target.

0

Add up your good shots and enter the score in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612964
D3

Day 27

Chip | Parallel Ball Lines | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.

2

Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.

3

Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.

4

Split the 36 shots into 3 groups of

2

First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.

5

From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.

6

After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.

7

Each ball that stops within 2 feet of the target is a success.

8

Count how many successes you had and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D4

Day 28

Chip | Scattered Piles | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 8 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Vary landing spot and stop on a dime. Focus on Distance Control, Aim, Scoring, Alignment, Dispersion, Trajectory, Accuracy, Precision. This module is for Short Game, specifically working on Chip.

D1

Day 29

Chip | Rough | Flat

Program: Chip 5–15 Yds From Fringe

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 30

Chip | Perpendicular Piles | Quadrants

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines: 5 piles in each line, 3 yards apart, and the lines 5 to 10 yards away from each other. Piles are 5 to 30 yards from the hole.

2

Use string or tees to mark 4 equal areas around the hole, each 6 feet from the hole.

3

Hit 36 chip shots, split into 4 groups of

9

Aim each group at a different area.

4

Start from a pile, chip 9 balls at the first area, then move to another pile for the next area. Do this until all 4 areas have 9 shots each.

5

Each shot that stops in the right area is a success.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 31

All irons (9 to 2) | Alternate Targets Challenge

Program: Green getter: hit every mid iron to the surface

Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Alternate Targets Challenge
1

Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and

2

Match each target with the correct iron, from 9 to

3

Hit 36 shots in total, 6 shots at each target.

4

Try to land shots within 5% of the flag distance.

5

Aim to get at least 2 shots in the 5% zone for each target.

6

Switch between targets and irons as you go. Any order is fine.

7

Count each shot that lands inside the 5% zone.

8

At the end, enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 32

All irons (9 to 2) | Club Swapping Challenge

Program: Green getter: hit every mid iron to the surface

Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Club Swapping Challenge
1

Choose 6 targets at different distances for irons 9 through

2

Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.

3

Add 4 extra shots using any club and target, for a total of 36 shots.

4

Try to land each shot within 5% of the distance to the target.

5

Keep the setup the same for every shot, only aim at different targets.

6

Count each shot that lands within 5% of the target distance as a success.

7

After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064

Week 9 – Module

4 days scheduled

Green getter: hit every mid iron to the surface. Hit greens with mid irons and avoid fringe with mid irons. Focus on Distance Control, Accuracy, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 33

Mid irons (7,6,5) | L-R and R-L 9 Targets

Program: Green getter: hit every mid iron to the surface

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | L-R and R-L  9 Targets
1

Set up 9 targets around the flag, spaced evenly about 5% of the distance to the flag.

2

Use cones or buckets to mark the edges so each target has a small gate to aim through.

3

Hit 4 shots at each target, for a total of 36 shots.

4

For each target, hit 2 shots left-to-right and 2 shots right-to-left using a 5, 6, or 7 iron.

5

A shot is successful if the ball goes between the cones.

6

Switch clubs if desired, but hit all 4 shots at each target before moving on.

7

When finished, count how many shots went between the cones.

8

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312925211612853
D2

Day 34

All irons (9 to 2) | Progressive Targets Challenge

Program: Green getter: hit every mid iron to the surface

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 35

Mid irons (7,6,5) | PAR 3 Challenge

Program: Green getter: hit every mid iron to the surface

Complete the PAR 3 Challenge using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | PAR 3 Challenge
1

Pick 3 different flags or markers at different distances on the range, each as a PAR 3 hole.

2

Draw two circles around each flag: one 5 yards from the flag (birdie zone), another up to 9 yards (par zone).

3

Hit 36 shots total with mid irons (7, 6, or 5 iron): 12 shots to each flag.

4

Switch clubs (7, 6, 5 iron) randomly within each set of 12 shots.

5

Score each shot: inside 5 yards is birdie, 5–9 yards is par, outside 9 yards is bogey.

6

Add up total score against par (aim for 36 or better).

7

Count how many shots landed inside 9 yards. Enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285
D4

Day 36

Mid irons (7,6,5) | Birdie-Par-Bogey Radius

Program: Green getter: hit every mid iron to the surface

Use mid irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Birdie-Par-Bogey Radius
1

Choose a target flag on the driving range for mid irons (7, 6, or 5 iron).

2

Mark two circles on the ground: an inner circle with a 5-yard radius, and an outer circle with an 8-yard radius.

3

Prepare 36 balls.

4

For the first 12 shots, try to land the ball inside the 5-yard circle.

5

For the next 12 shots, try to land the ball inside the area between the 5-yard and 8-yard circles.

6

For the final 12 shots, try to land the ball anywhere inside the 8-yard circle.

7

Use any 7, 6, or 5 iron, but keep the ball setup the same.

8

Count how many balls land and stop in the correct circle for that group. Balls outside the 8-yard circle are misses.

9

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285

Week 10 – Module

4 days scheduled

Hit Every Long Putt. Hit putts with consistent tempo and repeat same distance putts to master touch. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 37

Stop the Ball: Inside the Field [Long]

Program: Hit Every Long Putt

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D2

Day 38

Stop the Ball: on the Fringe [Long]

Program: Hit Every Long Putt

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D3

Day 39

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D4

Day 40

Stop the Ball: Circle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074

Week 11 – Module

4 days scheduled

Keep Par Safe. Match clubface and check setup. Focus on Alignment, Scoring, Distance Control, Aim, Precision, Trajectory. This module is for Short Game, specifically working on Pitch.

D1

Day 41

Pitch | Deep Rough and Other | Uphill/Downhill

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Uphill/Downhill
1

Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.

2

Put a target (like a pin or club) at the hole or a visible spot on the green.

3

Split 36 shots into 2 groups of

4

Hit 18 balls from the uphill slope, trying to stop them close to the target.

5

Move to a similar place on the downhill slope at the same distance.

6

Hit 18 balls from the downhill slope at the same target.

7

Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).

8

Add up successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 42

Pitch | Fairway | Flat

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Pitch | Fairway | Flat
1

Pick two spots on the fairway that are 30 to 60 yards from the hole.

2

Put three targets on the green, spaced at least 6 feet apart.

3

Hit 18 pitch shots from the first spot and 18 pitch shots from the second spot.

4

From each spot, hit 6 shots to each target.

5

Line up and aim at each target before hitting.

6

Count every shot that lands close to the target and stops there as a success.

7

After all 36 shots, record how many were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 43

Pitch| Scattered Piles | Multiple Targets

Program: Keep Par Safe

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch| Scattered Piles | Multiple Targets
1

Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.

2

Place 3 flags on the green far apart and label them A, B, and C.

3

Hit 36 pitch shots, in 3 sets of 12 shots.

4

Hit 12 balls so they stop within 10 feet of flag A.

5

Hit 12 balls so they stop within 10 feet of flag B. Use any pile.

6

Hit 12 balls so they stop within 10 feet of flag C.

7

Hit from any pile and change piles or targets as needed.

8

Count each shot that stops within 10 feet of the target as a success.

9

Count the total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D4

Day 44

Pitch | Perpendicular Piles | 3 Landing Zones

Program: Keep Par Safe

Up to 5 players compete to stop a pitch shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two lines that meet at a right angle, 5 to 10 yards apart, with each pile 3 yards apart.

2

Place the piles 30 to 60 yards from the hole on grass but not on the green.

3

Mark 3 landing zones on the green with sticks or string, each 6 feet apart in a line.

4

Hit 36 pitch shots in total, 12 at each landing zone.

5

For the first 12 shots aim at Landing Zone 1, for the next 12 aim at Zone 2, for the last 12 aim at Zone

6

Start from any pile and switch piles between shots.

7

Count a success if the ball lands and stops in the correct zone.

8

After all shots, add up your total successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141174

Week 12 – Module

4 days scheduled

Land it near the pin: consistent rollout. Control short iron distance and consistent short iron rollout. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 45

Short irons (9,8) | PAR 3 Challenge

Program: Land it near the pin: consistent rollout

Complete the PAR 3 Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | PAR 3 Challenge
1

Set up 3 flags or targets at different short iron distances; each flag is a 'hole'.

2

Mark two zones around each flag: inner zone (within 4 yards/meters) and an outer zone (within 8 yards/meters).

3

Hit 36 shots total: 12 shots at each flag.

4

Use only 8 or 9 iron. Try to hit each shot as close as possible to the flag, first aiming for the inner zone, then for the outer zone.

5

For each shot: 1 point if the ball lands in the inner zone, 0.5 points if in the outer zone, 0 points if outside both zones.

6

After 12 shots at one flag, move to the next and repeat for all flags.

7

Add the points from all shots for a score out of 36 and enter this score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 46

Short irons (9,8) | Ladder Challenge

Program: Land it near the pin: consistent rollout

Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Ladder Challenge
1

Pick one flag or target to aim at for all shots.

2

Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.

3

Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of

4

For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.

5

For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.

6

For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.

7

Use the same setup for all shots. Switch between 8 and 9 iron if you want.

8

Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.

9

After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 47

Short irons (9,8) | L-R and R-L 9 Targets

Program: Land it near the pin: consistent rollout

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | L-R and R-L  9 Targets
1

Set up 9 targets around the flag on the green using cones, buckets, or markers. Space them evenly around the flag, about 5% of the total distance from your hitting spot to the flag.

2

Prepare 36 balls. Hit 4 shots at each target – 2 curving left-to-right and 2 curving right-to-left.

3

Use your 8- and 9-irons for all shots. Keep your setup and ball position the same.

4

Start at any target and hit 2 left-to-right and 2 right-to-left shots, trying to land the ball between the two markers at that target.

5

Move to the next target and repeat until all 9 targets have 4 shots.

6

Count each ball that stops between the two markers at a target as a success.

7

Add up your total number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713964
D4

Day 48

Short irons (9,8) | 3 Landing Zones

Program: Land it near the pin: consistent rollout

Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | 3 Landing Zones
1

Pick a flag or target on the range for 8 or 9 iron shots.

2

Put three markers 6 yards apart around the flag to make three landing zones.

3

Use 36 balls for the test.

4

Split shots into three groups of

5

Hit 12 shots at Landing Zone

6

Hit 12 shots at Landing Zone

7

Hit 12 shots at Landing Zone

8

Use 8 or 9 iron as preferred but keep setup and distance the same.

9

Count balls that stop in the right landing zone as a success.

0

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963