Week 1≤ 4 days
Short Game·Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 2–3≤ 5 days
Short Game·Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 3–5≤ 7 days
Short Game·Bump'n'Run
Bump'n'Run 10–20 Yds
Difficulty: Intermediate · Module HCP 17.4
Weeks 5–7≤ 7 days
Driving Range·Short irons (9,8)
Hit Short Irons Close To Flag
Difficulty: Beginner · Module HCP 35.0
Weeks 7–8≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Shape it perfectly: fade or draw with wedges
Difficulty: Beginner · Module HCP 26.3
Weeks 9–10≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Shape it up: fade or draw with your woods
Difficulty: Beginner · Module HCP 20.1
Week 11≤ 4 days
Driving Range·Wedges (LW,SW,GW,PW)
Center of the green: reduce spread on wedges
Difficulty: Intermediate · Module HCP 17.5
Week 12≤ 3 days
Driving Range·Short irons (9,8)
Improve Short Iron Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 12–14≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Reduce Wedge Misses
Difficulty: Intermediate · Module HCP 17.5