Week 1≤ 4 days
Short Game·Chip
Get Square for Success
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Mixed
Turn mixed shots into birdie chances—score from anywhere
Difficulty: Beginner · Module HCP 29.2
Weeks 4–5≤ 5 days
Short Game·Pitch
Dial in your aim: pitch to a tight pin
Difficulty: Beginner · Module HCP 25.2
Weeks 5–6≤ 6 days
Short Game·Flop
Flop 20–30 Yds Over Hazard
Difficulty: Intermediate · Module HCP 16.5
Weeks 7–8≤ 7 days
Short Game·Mixed
Can you match your plan to your shot?
Difficulty: Intermediate · Module HCP 14.9
Weeks 8–9≤ 3 days
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 9–10≤ 4 days
Driving Range·Mid irons (7,6,5)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 5 days
Driving Range·Mid irons (7,6,5)
Shape it right: fade or draw with mid irons
Difficulty: Beginner · Module HCP 26.3
Weeks 11–12≤ 4 days
Driving Range·Wedges (LW,SW,GW,PW)
Reduce Wedge Misses
Difficulty: Intermediate · Module HCP 17.5