Eliminate Three-Putts
Hit putts with consistent tempo, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Gonubie. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
15
Days
59
Modules
9
Frequency
4 days/week
Putting·Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Module HCP 17.5
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Short Game·Mixed
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Short Game·Sand
Get Out of Bunker Safely
Difficulty: Beginner · Module HCP 34.9
Short Game·Sand
Get Out of Bunker Safely
Difficulty: Beginner · Module HCP 34.9
Short Game·Chip
Match Clubface to Target
Difficulty: Beginner · Module HCP 32.5
Driving Range·Woods (Hy,5W,3W)
Control 3-Wood Roll
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Improve Mid-Iron Accuracy
Difficulty: Beginner · Module HCP 35.0
Driving Range·Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Module HCP 35.0
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Hit putts with consistent tempo, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Use a short swing, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Make par, for a 35-handicap player, ~30 minutes. Working on shot: mixed.
Module skill breakdown
Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Escape safely, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Match clubface, for a 33-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Stay on fairways, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Stay on fairways, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Distance Control · Visualization · Dispersion · Accuracy · Scoring · Precision
Host course
Gonubie
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Eliminate Three-Putts. Repeat same distance putts to master touch and hit putts with consistent tempo. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 1
Program: Eliminate Three-Putts
Stop the ball on the fringe. Hit 20 balls.
Hit 10 putts from 20 ft and try to stop the ball on the fringe.
Hit 10 putts from 30 ft.
Hit 10 putts from 40 ft.
Enter total number of putts that stopped on the fringe, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 22 | 19 | 17 | 15 | 12 | 9 | 6 | 3 |
Day 2
Program: Eliminate Three-Putts
Stop the ball inside the circle.
Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.
Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.
Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.
Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 24 | 21 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 3
Program: Eliminate Three-Putts
Stop the ball inside the circle.
Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).
Move to the other two tees in line and hit 5 putts from each.
Repeat for the other sides of the hole.
Enter number of putts that stopped inside the circle, out of 45 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 43 | 41 | 39 | 36 | 32 | 28 | 24 | 20 | 15 |
Day 4
Program: Eliminate Three-Putts
Stop the ball inside five fields to complete the challenge.
Hit 5 putts to the first field 20-25 feet (6-8 m).
Hit 5 putts to the next field at 25-30 ft (8-10 m).
Keep hitting 5 putts to each field until the last field.
Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 24 | 22 | 18 | 16 | 14 | 11 | 8 | 5 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Distance Control, Scoring, Precision. This module is for Short Game, specifically working on Bump'n'Run.
Day 5
Program: Bump'n'Run From 5–10 Yds
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.
Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.
On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.
Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.
Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.
For each set of 9 shots, use any pile, but keep the same setup for all shots.
Count each shot that stops in the correct section as a success.
Add up the number of successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 11 | 7 | 4 |
Day 6
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Set up 9 piles of 4 balls each (36 balls total) near the green. Put the piles on different grass areas between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Use sticks, clubs, or string to mark 3 landing zones (6 feet or 2 meters apart) in a straight line at the edge of the green.
Hit 36 bump-and-run shots: 12 to each landing zone (Zone 1, Zone 2, Zone 3).
Hit from any pile and switch piles for variety. Hit 12 balls to Zone 1, then 12 to Zone 2, then 12 to Zone
Count each ball that lands and stays inside the target zone as a success.
After all 36 shots, enter total successful shots (out of 36 attempts) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 7
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots between 5 and 30 yards from the hole to hit from.
Place three markers 3 feet apart in a line on the green to make target zones.
Hit 18 shots from the first spot, 6 to each target zone.
Hit 18 shots from the second spot, 6 to each target zone.
Aim for the correct zone each time.
Count shots that stop inside the correct zone as a success.
Add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 8
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.
Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.
Put 3 targets about 6 feet apart on the green.
Hit 12 shots at each target, for a total of 36 shots.
Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.
Use the other line and hit 12 shots at the second target, same goal.
Hit 12 shots at the third target from either line, trying to keep within 10 feet.
Count each shot that stops within 10 feet of the target.
After 36 shots, write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Make Par Around the Green. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 9
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is
Hit your chip or pitch shot, then putt to finish each hole.
Play all 9 holes once (18 shots total).
Do the 9 holes two more times, change ball spots each round (36 shots total).
Count the strokes for each hole. Try to stay at or below 18 strokes per round.
Count how many holes you did at par 2 or better.
Enter the number of successful holes (par or better) out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 10
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different easy spots like sand or rough.
Hit 4 shots at each hole (total 36 shots).
Keep the ball setup the same for each shot.
At each hole, use one wedge shot onto the green and finish with putts if needed.
Try to finish each hole in 2 shots or less.
Count each hole finished in 2 shots or less as a success.
After 36 shots, count total successful holes and enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 11
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.
Each hole is a PAR 2 challenge.
Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.
At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.
Go to the next hole when you finish. Do this for all 9 holes, two times.
Count each hole finished in 2 shots or fewer as a success.
Add the number of successful holes. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Make Par Around the Green. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 13
Program: Make Par Around the Green
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls around the green, each 20–40 yards from the green in easy spots.
Each ball is a separate hole. The goal is 2 shots (par) per hole.
Hit one wedge shot to get the ball on the green.
Putt the ball until it is in the hole, trying to use 2 shots or fewer.
Write down the number of shots for each hole.
Finish all 9 holes in order.
Do the 9 holes 3 times with new ball spots each round, for 27 total tries.
Set up 9 more balls in easy spots and play those, so you have 36 tries total.
Count how many holes you finished in 2 shots or less.
Enter your score in the app: number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 18 | 18 | 18 | 19 | 21 | 23 | 25 | 28 | 32 |
Day 14
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.
Put 4 balls at each hole.
At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.
Finish one hole before going to the next.
Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.
Add up how many holes were finished in 2 shots or less.
Enter your total for holes finished in 2 shots or less out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 5 | 3 |
Day 15
Program: Make Par Around the Green
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.
Put 4 balls at each hole, one for each player.
Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.
Play all 9 holes, hitting one shot to the green and putting until you finish the hole.
Repeat the 9-hole course 4 times for a total of 36 shots.
Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).
When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 16
Program: Get Out of Bunker Safely
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.
Put 3 flags on or near the green. Space them about 3 meters apart.
Hit 36 sand shots in total. Split them into 3 sets of 12 shots.
For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.
For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.
For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.
Count only the shots that stop within 3 meters of the target.
After all 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
4 days scheduled
Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Distance Control, Aim, Accuracy. This module is for Short Game, specifically working on Sand.
Day 17
Program: Get Out of Bunker Safely
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls in the sand into 8 lines of 5 balls, with lines about 2 feet apart, anywhere 5 to 60 yards from the hole.
On the green, make two bullseye circles around the hole: one with a 6-foot radius, one with a 15-foot radius.
Hit 36 sand shots, divided into 3 groups of 12 shots.
For the first 12 shots, try to land the ball inside the 6-foot bullseye.
For the next 12 shots, try to land the ball between 6 and 15 feet from the hole.
For the last 12 shots, try to land the ball within 15 feet of the hole, including the 6-foot bullseye.
After all 36 shots, count how many balls stopped in each target area for each group, and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 18
Program: Get Out of Bunker Safely
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.
Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.
Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.
From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.
Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.
Count how many balls from each line stay inside the 10-foot circle.
Add up total successful balls out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 19
Program: Get Out of Bunker Safely
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Make 4 straight lines of 9 balls each in the sand bunker, with 1 foot between each ball.
Place the lines 3 yards apart from each other, and make sure all balls are between 20 and 40 yards from the hole.
On the green, make two circles: a small circle around the hole (6-foot radius) and a bigger circle (15-foot radius).
Hit 36 balls in total: 12 try for the small circle, 12 try for the big circle but outside the small, 12 can land anywhere on the green.
Hit the first 12 balls aiming for the small circle.
Hit the next 12 balls aiming for the big circle but outside the small one.
Hit the last 12 balls onto the green without worrying where they end up.
Count each ball that stops where it is supposed to for that round.
Add up how many balls landed in the right spots out of 36 tries and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 20
Program: Get Out of Bunker Safely
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.
Put the lines between 5 and 60 yards from the hole on grass or a slope.
On the green set up 3 landing zones side by side, each zone about 6 feet apart.
Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.
For each group, pick any 12 balls to hit toward the first landing zone.
After 12 shots, switch to the second zone and hit 12 more shots from any balls.
Aim the last 12 shots at the third landing zone using any balls.
Count a shot as successful if the ball lands and stays in the correct landing zone.
Add up the number of successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Distance Control, Aim, Accuracy. This module is for Short Game, specifically working on Sand.
Day 21
Program: Get Out of Bunker Safely
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Set up 40 balls in 10 piles of 4 balls each. Arrange 5 piles in one line, spaced 5 yards apart. Arrange another 5 piles in a line crossing the first line, spaced 2 yards apart.
Place 3 flags on the green, 10 yards apart, as targets named Target 1, Target 2, and Target
Hit 36 sand shots in total, with 12 shots at each target.
Take 4 shots from each pile, moving to the next pile after 4 shots. Change which target you aim at for each pile in order (Target 1, then Target 2, then Target 3, then repeat).
Count shots that stop within 10 feet of the intended target as successful.
Add up your successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 22
Program: Get Out of Bunker Safely
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.
Place 40 balls in a sand bunker. Make 2 lines with 18 balls each, 1 foot apart, crossing each other.
Pick 4 targets 20-40 yards from the bunker.
Assign 9 shots to each target, switching between the 2 ball lines for each target.
For the first target, hit 9 balls from the first line. Try to get each ball within 10 feet of the target.
Switch to the second line. Hit 9 balls to the second target, aiming within 10 feet again.
Keep switching lines and targets until all 36 shots are done.
Count all successful shots that end up within 10 feet of the target.
Enter your total number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 23
Program: Get Out of Bunker Safely
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.
Put 3 flags on or near the green. Space them about 3 meters apart.
Hit 36 sand shots in total. Split them into 3 sets of 12 shots.
For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.
For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.
For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.
Count only the shots that stop within 3 meters of the target.
After all 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 24
Program: Get Out of Bunker Safely
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Find two spots in the bunker, each 5–20 yards from the hole.
Put a target on the green for the first spot.
Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).
Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).
Try to get the ball as close as possible to each target.
Count a shot as success if it stops within 3 feet of the target.
Add your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
4 days scheduled
Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Sand.
Day 25
Program: Get Out of Bunker Safely
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 6 piles of 6 balls each around the sand, with each pile 20 to 40 yards from the hole.
Place 3 markers or flags on the green, each spaced 6 to 8 feet apart, to create Target 1, Target 2, and Target
There are 36 shots total: 12 shots aimed at each target.
Hit 12 shots from any pile aiming at Target
Hit 12 shots at Target 2, then 12 shots at Target
Count a shot as a success if the ball stops within 3 feet of the target marker.
Add up the number of successful shots after all 36 are hit, and enter the total score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 10 | 7 | 4 |
Day 26
Program: Get Out of Bunker Safely
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Pick two different bunker spots, each 20 to 40 yards from the hole.
Put Target A on the left and Target B on the right on the green, about 10 feet apart.
Hit 36 shots total: 18 from one spot, 18 from the other spot.
From each spot, hit 9 shots to Target A and 9 shots to Target B. Alternate every 3 shots.
Use the same setup and swing for all shots. Only change where you aim.
Count a shot as good if it stops within 3 feet of the target you aimed for.
Add up your good shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 27
Program: Get Out of Bunker Safely
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross at a right angle, with 5 piles in each line. Each pile has 3 or 4 balls.
Place the piles 3 yards or meters apart, between 20 and 40 yards or meters from the hole, in sand bunkers and not on the green.
On the green, mark two target circles around the hole: an inner circle with a 6-foot or 2-meter radius (bullseye) and an outer circle with a 15-foot or 5-meter radius (outer bullseye).
Take 36 sand shots in total. Do 18 shots aiming for the inner bullseye, then 18 shots for the outer bullseye (including the inner).
Start at any pile and hit one sand shot at a time, trying to land the ball in the target area.
After 18 shots at the inner bullseye, switch to the outer bullseye for the next 18 shots.
Count each ball that stops inside the targeted circle as a success. Balls outside the outer circle are misses.
Add up the number of successes out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 18 | 14 | 10 | 6 | 3 |
Day 28
Program: Get Out of Bunker Safely
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.
Put the lines between 5 and 60 yards from the hole on grass or a slope.
On the green set up 3 landing zones side by side, each zone about 6 feet apart.
Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.
For each group, pick any 12 balls to hit toward the first landing zone.
After 12 shots, switch to the second zone and hit 12 more shots from any balls.
Aim the last 12 shots at the third landing zone using any balls.
Count a shot as successful if the ball lands and stays in the correct landing zone.
Add up the number of successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Sand.
Day 29
Program: Get Out of Bunker Safely
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Pick two different spots in the bunker, 40 to 60 yards from the hole.
Put 3 markers in a straight line on the green, about 6 feet apart near the hole.
Hit 36 shots in total: 18 from the first spot and 18 from the second spot.
From the first spot, hit 6 balls at each target, any order.
Do the same from the second spot: 6 balls at each target.
A shot is good if the ball stops near the target.
Count how many balls land close to the targets.
Add up your good shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 30
Program: Get Out of Bunker Safely
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.
Set up 40 balls in 10 piles of 4 balls each. Arrange 5 piles in one line, spaced 5 yards apart. Arrange another 5 piles in a line crossing the first line, spaced 2 yards apart.
Place 3 flags on the green, 10 yards apart, as targets named Target 1, Target 2, and Target
Hit 36 sand shots in total, with 12 shots at each target.
Take 4 shots from each pile, moving to the next pile after 4 shots. Change which target you aim at for each pile in order (Target 1, then Target 2, then Target 3, then repeat).
Count shots that stop within 10 feet of the intended target as successful.
Add up your successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 31
Program: Match Clubface to Target
Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Find a flat spot in deep rough or thick grass, 5 to 30 yards from the hole.
Place three targets on the green in a line, about 4 feet apart.
Hit 36 chip shots in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for Target
For the next 12 shots, aim for Target
For the last 12 shots, aim for Target
Use the same setup for every shot.
Count a success if the ball stops within 2 feet of the target.
Add up how many successes were made out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 32
Program: Match Clubface to Target
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.
Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.
On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.
Hit 36 chip shots total: 18 from each ball line.
From the first line, hit 6 shots to each landing zone (18 shots).
From the second line, hit 6 shots to each landing zone (18 shots).
Count each ball that lands and stays inside the right landing zone.
Add up all successful shots, enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Match Clubface to Target. Get square and match clubface. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Chip.
Day 33
Program: Match Clubface to Target
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 36 balls in 2 lines of 18 each to form an L shape.
Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.
Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.
From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.
Chip the other 18 balls from the second line, aiming for the circles.
Alternate hitting 3 to 5 shots between the two lines.
Shots inside the small circle = full success. Shots inside the big circle only = partial success.
Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 34
Program: Match Clubface to Target
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Put 3 target zones on the green, 6 feet apart in a line to the hole.
Set up two groups of balls for each player in the rough: one with balls above feet, one with balls below feet, from 5 to 30 yards away.
Hit 36 chip shots: 18 to the first target, 18 to the second target.
First, hit 18 shots from above feet to the first target.
Then, hit 18 shots from below feet to the second target.
Count a shot as a success if the ball stops inside the target zone.
Do not move the balls; only change target when needed.
Add your successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 35
Program: Match Clubface to Target
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles. Each pile has the same number of balls.
Put the piles 5 to 30 yards from the hole. Leave 3 yards between piles in a line. Make lines 5 to 10 yards apart.
Set up 3 targets around the green. Each target is about 6 feet apart from the others.
There are 36 chip shots total, with 12 shots for each target.
Always use the same stance and ball position for every shot.
For each set of 12 shots, chip to the target from any pile. Try to get close to the target.
A shot is a success if the ball stops within 3 feet of the target.
After all 36 shots, add up how many balls stopped within 3 feet of the target and enter the score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 14 | 11 | 7 | 4 |
Day 36
Program: Match Clubface to Target
Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Divide 36 balls into 3 groups of 12 balls each.
Put 3 targets on the green, each about 3 feet apart.
From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target
Chip 12 balls at Target 2, same way.
Chip 12 balls at Target 3, same way.
Count how many shots stop inside the right target.
Add up your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Match Clubface to Target. Get square and match clubface. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Chip.
Day 37
Program: Match Clubface to Target
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.
Place three targets around the green in a straight line, 4 feet apart.
Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.
Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.
Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.
Count each ball that ends inside the target as a success.
Add up all the successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 38
Program: Control 3-Wood Roll
Work only on downswing using woods only. Hit one bucket of ~50 balls.
Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).
Put your ball on the tee as you usually do for woods shots.
Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.
Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.
Count a shot as a success if it lands and stops near the selected target.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 39
Program: Control 3-Wood Roll
Work only on backswing using woods only. Hit one bucket of ~50 balls.
Pick a target flag suitable for your wood club at the driving range.
Hit 36 shots with your wood club, focusing solely on your backswing.
Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.
Try to do your backswing as planned for each shot.
Count each shot as a success if the ball lands within 5 yards of the target.
Add up your successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 40
Program: Control 3-Wood Roll
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Control 3-Wood Roll. Control 3-wood roll and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 41
Program: Control 3-Wood Roll
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Control 3-Wood Roll
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 43
Program: Control 3-Wood Roll
Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag on the range for woods shots.
Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.
Split 36 shots into 3 groups of
For each group, try to land the ball in the landing area.
Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.
After each shot, note if the ball landed in the landing area.
Finish all 36 shots, count the successful ones, and enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 | 3 |
Day 44
Program: Improve Mid-Iron Accuracy
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Improve Mid-Iron Accuracy. Improve accuracy and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 45
Program: Improve Mid-Iron Accuracy
Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target for mid irons (7, 6, or 5 iron).
Place two cones or buckets left and right of the flag, each 5% of the total distance away.
Hit 36 shots in total, in 2 sets of 18 shots.
First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.
Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.
Switch between 7, 6, or 5 irons during the test.
A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).
After 36 shots, count successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 46
Program: Improve Mid-Iron Accuracy
Work only on backswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).
Use one mid iron and hit 36 shots aiming at the same target.
For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.
Set up the ball the same way each time and maintain your backswing focus.
Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.
After all shots, count how many were good out of 36 and enter the number in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Improve Mid-Iron Accuracy
Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.
Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.
Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.
Count a success if the ball lands close to the target with the intended trajectory.
After all 36 shots, count how many were successful out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 48
Program: Improve Mid-Iron Accuracy
Work only on downswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).
Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.
Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.
Switch between different mid irons throughout the exercise.
Set up the same way for every shot, aiming all shots at the single target.
Count only the shots that land and stay in the target area.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Improve Mid-Iron Accuracy. Improve accuracy and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 49
Program: Improve Mid-Iron Accuracy
Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.
Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.
Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.
Work on at most two takeaway thoughts or tasks to produce the desired ball flight.
Switch between 7, 6, and 5 irons throughout the exercise.
Mark a success if the ball lands in or near the target zone (within 3 yards).
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 50
Program: Improve Mid-Iron Accuracy
Produce straight shots using mid irons only. Hit one bucket of ~50 balls.
Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.
Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.
Focus on hitting a straight shot directly at the target with each ball.
Take breaks as needed to maintain focus and consistency.
Count each shot that lands close to or on the target line as a hit.
After all 36 shots, enter the number of hits in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 51
Program: Improve Mid-Iron Accuracy
Simulate X number of GIR (Green in Regulations) using mid irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Pick a flag for 7, 6, or 5 iron.
Mark an area around the flag like a green, about 5% of the distance to the flag.
Get 36 balls to hit into this green area.
Split the green into 3 equal parts: Left, Center, Right.
Hit 12 balls at the Left part.
Hit 12 balls at the Center part.
Hit 12 balls at the Right part.
Use just 7, 6, or 5 irons, set up the same way every time.
Count only the balls that land and stay in the zone you aimed at.
Add up all your successes from 36 shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 52
Program: Stop Missing 3-Wood Fairways
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Stop Missing 3-Wood Fairways. Control 3-wood dispersion and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 53
Program: Stop Missing 3-Wood Fairways
Produce straight shots using woods only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for woods (Hy, 5W, 3W).
Hit 36 shots total using any wood club, aiming all shots at the same target.
Focus on producing a straight shot with no push or pull for each attempt.
Do not move your ball or change setup. Only aim straight at the target.
After all 36 shots, count the successes where the ball lands in or very close to the target and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 54
Program: Stop Missing 3-Wood Fairways
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 55
Program: Stop Missing 3-Wood Fairways
Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag on the range for woods shots.
Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.
Split 36 shots into 3 groups of
For each group, try to land the ball in the landing area.
Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.
After each shot, note if the ball landed in the landing area.
Finish all 36 shots, count the successful ones, and enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 | 3 |
Day 56
Program: Stop Missing 3-Wood Fairways
Work only on backswing using woods only. Hit one bucket of ~50 balls.
Pick a target flag suitable for your wood club at the driving range.
Hit 36 shots with your wood club, focusing solely on your backswing.
Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.
Try to do your backswing as planned for each shot.
Count each shot as a success if the ball lands within 5 yards of the target.
Add up your successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
3 days scheduled
Stop Missing 3-Wood Fairways. Control 3-wood dispersion and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 57
Program: Stop Missing 3-Wood Fairways
Work only on downswing using woods only. Hit one bucket of ~50 balls.
Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).
Put your ball on the tee as you usually do for woods shots.
Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.
Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.
Count a shot as a success if it lands and stops near the selected target.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 58
Program: Stop Missing 3-Wood Fairways
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 59
Program: Stop Missing 3-Wood Fairways
Produce low/mid/high shots using woods only. Hit one bucket of ~50 balls.
Choose one target on the range suitable for woods shots (Hy, 5W, or 3W). Keep ball placement and stance the same.
Hit 36 shots in total.
Hit 12 low shots at the chosen target.
Hit 12 mid shots at the same target.
Hit 12 high shots at the same target.
Count each shot that lands on or near the target as a success.
Add up how many of your 36 shots were successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |