Vary your landing spot and see how close you can get
Feel the green, for a 24-handicap player, ~20 minutes. Working on shot: mixed.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Engelberg-Titlis. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
13
Days
50
Modules
9
Frequency
4 days/week
Short Game·Mixed
Vary your landing spot and see how close you can get
Difficulty: Beginner · Module HCP 23.5
Short Game·Chip
Visualize the perfect chip, then make it happen
Difficulty: Intermediate · Module HCP 17.5
Short Game·Mixed
Land 3–4 Feet From Pin
Difficulty: Intermediate · Module HCP 16.7
Short Game·Flop
Thread the gap: flop through a narrow landing zone
Difficulty: Intermediate · Module HCP 15.7
Driving Range·Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Module HCP 35.0
Driving Range·Short irons (9,8)
Control Short Iron Flight
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control Inside 100 Yards
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Vary your targets and hit within 3-5 yards
Difficulty: Intermediate · Module HCP 15.1
Driving Range·Driver
Driver Precision 200+ Yards
Difficulty: Expert · Module HCP 0.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Feel the green, for a 24-handicap player, ~20 minutes. Working on shot: mixed.
Module skill breakdown
Visualize perfect chip, for a 18-handicap player, ~15 minutes. Working on shot: chip.
Module skill breakdown
Stick approaches, for a 17-handicap player, ~15 minutes. Working on shot: mixed.
Module skill breakdown
Precision from tough lie, for a 16-handicap player, ~15 minutes. Working on shot: flop.
Module skill breakdown
Control flight, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Stop missed shots, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Hit within 3-5 yards, for a 15-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Advanced fairway accuracy, for a 1-handicap player, ~10 minutes. Working on club: driver.
Module skill breakdown
Program snapshot
Avg HCP focus
23.5
Beginner
Skill pillars
Scoring · Distance Control · Visualization · Accuracy · Precision · Dispersion
Host course
Engelberg-Titlis
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Vary your landing spot and see how close you can get. Feel the green and stop on a dime. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 1
Program: Vary your landing spot and see how close you can get
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is
Hit your chip or pitch shot, then putt to finish each hole.
Play all 9 holes once (18 shots total).
Do the 9 holes two more times, change ball spots each round (36 shots total).
Count the strokes for each hole. Try to stay at or below 18 strokes per round.
Count how many holes you did at par 2 or better.
Enter the number of successful holes (par or better) out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 2
Program: Vary your landing spot and see how close you can get
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 3
Program: Vary your landing spot and see how close you can get
Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green, like sand, sloped rough, and deep rough, 20 to 40 yards from the green.
Treat each ball as its own hole with a Par 2 score. The aim is to get the ball on the green and into the hole in as few strokes as possible.
For each ball, hit one shot to the green, then putt until the ball is holed. Count how many strokes you used.
Do this for all 9 balls to finish 9 holes.
Repeat the course 2 more times, moving the balls a little each time, to finish 36 holes.
Add up all your strokes for 36 holes. Par is 72 strokes.
Enter your total score in the app out of 36 holes.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 26 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 4
Program: Visualize the perfect chip, then make it happen
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.
Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone
From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone
From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone
Count a shot as a success if the ball lands and stops in the intended zone.
After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 4 |
4 days scheduled
Visualize the perfect chip, then make it happen. See landing and roll and visualize perfect chip. Focus on Scoring, Accuracy, Visualization. This module is for Short Game, specifically working on Chip.
Day 5
Program: Visualize the perfect chip, then make it happen
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.
Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).
Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.
From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.
First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.
A shot counts as good if it lands and stays in the zone you aimed for.
When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 6
Program: Visualize the perfect chip, then make it happen
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Divide 36 golf balls into 6 piles of 6 balls each.
Set up 3 target areas around the hole: left, center, and right, about 4 feet apart.
Place 3 piles on the uphill side and 3 piles on the downhill side, between 5 and 30 yards away.
Hit 12 balls toward each target area: 12 for left, 12 for center, 12 for right.
Switch between piles on the same slope, but finish all shots for one target before moving to the next.
Count balls that land and stay in the target area as successful.
Add up successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 7
Program: Visualize the perfect chip, then make it happen
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.
Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.
Repeat with the other two above feet piles. Total 18 shots from above feet.
Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.
Count balls that stop in the target as successes. Ignore balls outside the target or off the green.
Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 8
Program: Land 3–4 Feet From Pin
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in the chipping area, using different lies, 20-40 yards from the green.
Put 4 balls at each hole, for 36 shots total.
For each shot, hit to the green and finish the hole with putting.
Do this for each hole 4 times.
Count strokes for each hole. Mark if hole is completed in 2 shots or less.
Add up how many times par was made in 36 shots.
Enter the total successful shots out of 36 attempts as your test score.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 12 | 14 | 16 | 18 | 22 | 26 | 30 | 32 | 34 |
4 days scheduled
Land 3–4 Feet From Pin. Stick approaches and land 3-4 feet away. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 9
Program: Land 3–4 Feet From Pin
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 target holes around the chipping area using different lies like sand, sloped rough, and deep rough.
At each hole, take 4 shots: chip once, then putt until the ball goes in.
You will hit 36 shots total (9 holes x 4 shots each), using the same setup for each hole.
Finish all shots for one hole before moving to the next. Each shot counts as a stroke. Par for each hole is
If the ball is holed out in 2 shots or less, count it as a success.
After all 9 holes, count up your total successes out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 18 | 15 | 12 | 8 | 5 |
Day 10
Program: Land 3–4 Feet From Pin
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in the chipping area, each 20 to 40 yards away, using different lies like sand, sloped rough, and deep rough.
Place one ball for each player at each hole’s start.
Hit the ball toward the green and keep putting until it's in the hole.
Do this for all 9 holes. Each hole is PAR 2, so total PAR is
Repeat playing all 9 holes 4 times. That makes 36 shots total.
Count how many times the ball goes in with 2 or fewer shots.
Enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 15 | 16 | 18 | 20 | 22 | 25 | 28 | 30 | 32 |
Day 11
Program: Land 3–4 Feet From Pin
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Put 9 balls in different spots around the chipping green in areas like sand, sloped rough, or deep rough.
Each ball is its own hole with par 2, so total par is 18 for all 9 balls.
Hit one wedge or chip shot to get each ball onto the green.
Use a putter to finish each hole by putting the ball in the hole.
Go through all 9 holes once.
Do the 9 holes again, then another time, to reach 27 holes.
Play 9 more holes so you have played 36 holes total (4 rounds of 9).
Count your total shots for all 36 holes and compare that to par
At the end, enter the number of holes finished at or under par in the app, out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 20 | 18 | 16 | 14 | 12 | 10 | 8 | 6 |
Day 12
Program: Land 3–4 Feet From Pin
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in tricky spots around the short game area, like sand, sloped rough, and deep rough, 20-40 yards from the green.
Each ball is a mini hole with par 2 shots (chip plus putt).
For each ball, chip onto the green and then putt until it goes in, counting strokes (max 2).
Move to the next ball and do the same until all 9 balls are played.
Play the 9 balls again two more times from different spots for a total of 36 attempts.
After 36 tries, add up all the strokes.
Compare your total strokes to the par (72) to see how you did. Lower scores are better.
Enter the number of holes finished in 2 shots out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 16 | 17 | 18 | 21 | 24 | 27 | 30 | 33 | 35 |
4 days scheduled
Thread the gap: flop through a narrow landing zone. Thread the gap and precision from tough lie. Focus on Distance Control, Precision, Scoring. This module is for Short Game, specifically working on Flop.
Day 13
Program: Thread the gap: flop through a narrow landing zone
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop flop shots close to multiple targets. Count the number of successes.
Put 40 balls into 8 piles of 5 balls, spaced between 5 and 40 yards from the hole on the grass or slope.
Place 3 flags as targets around the green at different distances, each with a 10-foot circle marked.
Hit 36 flop shots; make 3 groups of 12 shots for the 3 target zones.
First 12 shots go at the first target, next 12 at the second, last 12 at the third.
Hit 2-5 shots from each pile, switching piles each time, keep ball setup the same.
Count any shot that stops inside the 10-foot circle as a success.
After 36 shots, add up how many stopped in the circle and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 | 2 |
Day 14
Program: Thread the gap: flop through a narrow landing zone
Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Set up 4 lines of 9 balls each, spaced 5 yards apart between lines and 1 foot apart between balls.
Mark 4 quadrants on the green, each a 9-foot circle.
Hit 36 flop shots, aiming 9 shots at each quadrant.
For each shot, hit from any line and aim at the assigned quadrant.
Always keep the ball setup the same and only switch quadrants after 9 shots.
Count each ball that stops in the right quadrant as a success.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Thread the gap: flop through a narrow landing zone
Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles, placed 3 yards apart. The lines are 6 yards apart.
Put all piles between 5 and 40 yards from the hole. Keep all piles on the same type of grass.
On the green, mark 4 equal quadrants. Each quadrant is a circle with a 3-meter radius around the hole.
Hit 36 flop shots: 9 shots to each quadrant.
Start at one pile. Hit 9 shots at Quadrant 1, move to another pile and hit 9 shots at Quadrant 2, then 9 shots at Quadrant 3, then 9 shots at Quadrant
A shot that stops inside the target quadrant counts as a success.
Count all successes for each quadrant and add them up.
After all 36 shots, write down your total number of successful shots in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 16
Program: Thread the gap: flop through a narrow landing zone
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Place 40 balls in two lines with 20 balls in each line, spaced 1 foot apart.
Set the two lines so they cross each other, about 5 to 10 yards apart, on grass away from the green but 5 to 40 yards from the hole.
Mark two circles around the hole on the green. The small circle is 6 feet from the hole. The big circle is 15 feet from the hole.
Hit 36 flop shots, 18 from each line.
Hit 3 to 5 shots at a time from one line, then switch lines and keep going until finished.
Try to land each ball inside the circles. Shots inside the small circle are birdie, inside the big one are par.
Count all balls that land inside either circle.
Enter the total successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Thread the gap: flop through a narrow landing zone. Thread the gap and precision from tough lie. Focus on Distance Control, Precision, Scoring. This module is for Short Game, specifically working on Flop.
Day 17
Program: Thread the gap: flop through a narrow landing zone
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside 9 Stop Zones. Count the number of successful stops.
Put 36 balls in two crossing lines with 18 balls in each line. Balls are 1 foot apart.
Make 9 stop zones on the green using tees, strings, or markers. Keep them spaced out and easy to see.
Hit 4 flop shots to each stop zone. This makes 36 shots total (4 shots for each of the 9 zones).
From the first line of balls, hit 4 shots, one to each of the first 4 stop zones.
From the second line, hit 4 shots, one to each of the next 4 stop zones.
Use the rest of the balls to hit 4 shots to the 9th stop zone, then enter score in the app, out of 36 attempts.
Count a shot a success only if the ball stops inside the right stop zone.
Add your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 18
Program: Thread the gap: flop through a narrow landing zone
Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Divide 36 balls into 9 piles with 4 balls each. Put each pile in the chipping area, not on the green, between 5 and 20 yards from the hole.
Mark 9 stop zones on the green using tees, string, or buckets, spaced across the green.
Hit 4 flop shots at each stop zone, trying to stop each ball in the zone.
Start at any pile and pick a stop zone. Hit 4 balls from the pile to that zone.
Move to the next pile and new stop zone. Keep going until all 9 zones have 4 shots each (36 shots total).
Count each ball that stops inside the right stop zone.
Enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 19
Program: Control Long Iron Flight
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 20
Program: Control Long Iron Flight
Produce straight shots using long irons only. Hit one bucket of ~50 balls.
Pick one far flag or target suitable for long irons (2, 3, and 4 irons).
Get 36 balls to hit with your long irons (2, 3, and 4 irons).
Use a different long iron for each shot, switching clubs throughout the exercise.
Try to hit each ball straight at the target, not left or right.
Stand the same way for every shot.
Count how many balls went straight to the target, with no big curve or miss.
Write down how many straight shots out of 36 you made, and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Control Long Iron Flight. Eliminate hooks and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 21
Program: Control Long Iron Flight
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 22
Program: Control Long Iron Flight
Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag to aim at using a 4, 3, or 2 iron.
Mark a circle around the flag with radius 5% of the distance to the flag.
Split 36 shots into 3 groups of
Use one iron for all shots in each group.
Hit shots, trying to land inside the circle.
Count shots that land inside the circle.
Add up successful shots from
Enter the successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 23
Program: Control Long Iron Flight
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 24
Program: Control Long Iron Flight
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).
Put an alignment stick on the ground in front of the target.
Place a cone on each side of the flag, each cone 5% of the total distance to the flag.
Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.
Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.
Set up the ball the same for all shots.
A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.
Add up the number of successful shots and enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 10 | 7 | 4 | 2 |
4 days scheduled
Control Long Iron Flight. Eliminate hooks and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 25
Program: Control Long Iron Flight
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 26
Program: Control Short Iron Flight
Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.
Pick one target suitable for short irons (9 or 8 iron).
Use the same ball setup and position for all shots.
Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.
Try to make each shot fly at the correct height: low, mid, or high.
Count shots that land close and stop near the target as successes.
After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 |
Day 27
Program: Control Short Iron Flight
Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.
Pick a target for your 9 or 8 iron.
Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.
Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.
Use the same setup for every shot.
Try to curve the ball around the marker and get close to the target.
A shot is successful if the ball curves around the marker and lands near the flag.
When finished, count your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 28
Program: Control Short Iron Flight
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Set up a single target suitable for your 8 or 9 iron.
Hit 36 shots aiming exclusively at this target.
Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.
Keep your setup and stance consistent throughout the drill.
After each shot, check if the ball lands near the target.
Count the shots that land near the target as successes.
After 36 shots, enter your number of successes in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Control Short Iron Flight. Hit close to flag and stop missing greens. Focus on Precision, Aim, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).
Day 29
Program: Control Short Iron Flight
Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.
Pick a flag or marker on the range suitable for your 8- or 9-iron shots.
Hit 36 shots, all aiming at the same target.
Focus on good contact and smooth swings with your 8- or 9-iron.
Set up the ball the same way every time.
After completing all 36 shots, count how many balls landed within a 5-foot area around the target.
Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 30
Program: Control Short Iron Flight
Produce straight shots using short irons only. Hit one bucket of ~50 balls.
Pick a target straight ahead suitable for short irons (8 or 9 iron).
Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.
After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 31
Program: Control Short Iron Flight
Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Pick a flag for your 9 or 8 iron on the range.
Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).
Split 36 shots into 3 groups of
Try to land each shot in the green zone.
Change between 9 and 8 iron, but keep ball setup the same.
Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 32
Program: Wedge Distance Control Inside 100 Yards
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Wedge Distance Control Inside 100 Yards. Control distance inside 100 and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 33
Program: Wedge Distance Control Inside 100 Yards
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 34
Program: Wedge Distance Control Inside 100 Yards
Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag or marker for the center of the green.
Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.
Divide the green into 3 zones from left to right using markers: left, center, and right.
Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.
Use any wedge between LW and PW. Keep ball placement the same each time.
After each shot, check if the ball landed and stopped in the correct zone. Count if it did.
Finish all 36 shots, switching zones each time.
Add up the number of good shots in the zones out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 35
Program: Wedge Distance Control Inside 100 Yards
Produce straight shots using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.
Use any wedge, switching clubs throughout the exercise.
Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.
Hit 36 wedge shots, aiming all shots at the single chosen target.
Count a shot as successful if it lands and stops near the target.
After 36 shots, add your total successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 36
Program: Wedge Distance Control Inside 100 Yards
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
4 days scheduled
Wedge Distance Control Inside 100 Yards. Control distance inside 100 and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 37
Program: Wedge Distance Control Inside 100 Yards
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 38
Program: Vary your targets and hit within 3-5 yards
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 39
Program: Vary your targets and hit within 3-5 yards
Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.
Set up 5 cones 10 yards apart on the driving range.
Mark 3 corridors, each 8 yards wide, between the cones.
Hit 35 iron shots in total.
Split the shots into 5 groups of 7, aiming at each cone in turn.
Try to land each shot inside the 8-yard corridor by the target cone.
Count each shot that lands in the right corridor and distance as a success.
When finished, count your successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 40
Program: Vary your targets and hit within 3-5 yards
Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 targets at different distances for irons 9 through
Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.
Add 4 extra shots using any club and target, for a total of 36 shots.
Try to land each shot within 5% of the distance to the target.
Keep the setup the same for every shot, only aim at different targets.
Count each shot that lands within 5% of the target distance as a success.
After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
4 days scheduled
Vary your targets and hit within 3-5 yards. Control mid iron rollout and hit within 3-5 yards. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 41
Program: Vary your targets and hit within 3-5 yards
Hit 5 balls to each target using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 9 targets around the flag using cones or buckets, each target is spaced evenly apart by 5% of the flag distance.
Use only a 7, 6, or 5 iron for all shots.
Hit 4 shots at each target for a total of 36 shots.
Pick a target at random and aim to land the ball between the cones at that target.
You can change clubs anytime, but always set up the ball the same way.
A shot is successful if it lands between the cones at the chosen target.
Do 4 shots at each of the 9 targets for a total of 36 shots, then count the successful ones and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 42
Program: Vary your targets and hit within 3-5 yards
Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and
Match each target with the correct iron, from 9 to
Hit 36 shots in total, 6 shots at each target.
Try to land shots within 5% of the flag distance.
Aim to get at least 2 shots in the 5% zone for each target.
Switch between targets and irons as you go. Any order is fine.
Count each shot that lands inside the 5% zone.
At the end, enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Vary your targets and hit within 3-5 yards
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: Vary your targets and hit within 3-5 yards
Discover tendencies amongst irons raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.
Pick one flag or target on the range for iron shots.
Make five target zones around the flag: center (the flag), short, long, left, right. Use cones, buckets, or imagination.
Hit 35 shots in total.
Hit 7 shots to each target zone: short, long, left, right, center.
Use any iron from 9 to 2, switch clubs each shot if wanted. Ball setup stays the same.
Try to land and stop each ball in the chosen target zone.
Count how many shots stop in the correct zone for each group.
Add up total successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Driver Precision 200+ Yards. Precision from 200 yards and advanced fairway accuracy. Focus on Scoring, Precision, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 45
Program: Driver Precision 200+ Yards
Hit 15 balls to each landing zone using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place three landing zones around the flag, each 15 yards/meters apart.
Hit 36 shots using only a driver.
Aim 12 shots at each landing zone.
Start with any zone and hit 12 shots at it.
Move to the next zone and hit 12 shots, then do the same for the last zone.
Count each shot that lands and stays in its zone as a success.
Add up your successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 46
Program: Driver Precision 200+ Yards
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.
Pick a flag or target at the distance you want to practice.
Put 9 markers in a circle around the flag, spaced evenly and close to it.
Hit 36 shots with your driver.
Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.
For each marker, hit 2 shots curving left, 2 shots curving right.
A shot counts if it finishes between the two markers of a target.
Set up carefully for each shot and try to hit the target the right way.
Count how many shots finished between the markers and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Driver Precision 200+ Yards
Use imagination to hit any type of shot within self-set boundaries, using driver only. Hit one bucket of ~50 balls.
Pick one target on the range that is far away and easy to see.
Use your imagination to visualize a hole with hazards around the target, using existing objects like trees, powerlines, or roads as water, sand traps, or out-of-bounds areas.
Hit 36 driver shots aiming at the same target, adjusting your shots to avoid the imagined hazards.
Count a shot as a success if the ball lands close to the target (within 10 yards).
Add up how many shots were successful.
Enter the total number of successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 48
Program: Driver Precision 200+ Yards
Complete the 5 Ball Flights Challenge using driver only. Hit one bucket of ~50 balls.
Pick one target for driver shots.
Hit 35 shots in total.
Split into 5 groups of 7 shots.
First 7 shots: hit straight to the target.
Next 7 shots: hit draw to the target.
Next 7 shots: hit fade to the target.
Next 7 shots: hit pull-fade to the target.
Last 7 shots: hit push-draw to the target and enter your number of successful shots out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
2 days scheduled
Driver Precision 200+ Yards. Precision from 200 yards and advanced fairway accuracy. Focus on Scoring, Precision, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 49
Program: Driver Precision 200+ Yards
Complete the Opposite Shots Challenge using driver only. Hit one bucket of ~50 balls.
Pick one flag or target on the driving range to aim at for the whole drill.
Hit 36 shots with your driver, in 3 groups of 12 shots.
In each group, do 6 pairs of two different shot types, taking turns between them.
Group 1: Hit 6 fades and 6 draws, alternating each time, always aiming at the same target.
Group 2: Hit 6 high shots and 6 low shots, alternating, always at the same target.
Group 3: Hit 6 pull/fade shots and 6 push/draw shots, alternating, always at the target.
Try to make each shot match the right shape and land close to the target.
Count every shot that lands near the target and has the right shape as a success.
After all 36 shots, add up your number of successes and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 50
Program: Driver Precision 200+ Yards
Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Choose one flag or target on the range to aim at with the driver.
Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.
Hit 36 driver shots.
Hit 12 shots at each Y-area.
Hit shots to the areas in any order.
A shot is a success if it lands in the 15-yard-wide Y-area around the flag.
Count the successful shots for each Y-area.
Add up total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |