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Course Flagship Program

11 Week Flagship Program for Kurz(Executive)

We studied the course and made a flagship practice program specifically for Kurz(Executive). The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

11

Days

42

Modules

9

Frequency

4 days/week

Week 13 days

Putting·9 ft (3m) only

Pace Putts To Hole

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–25 days

Short Game·Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Module HCP 35.0

Week 34 days

Driving Range·Mid irons (7,6,5)

Perfect your swing: mechanics for mid iron success

Difficulty: Beginner · Module HCP 35.0

Week 43 days

Putting·3 ft (1m) only

Practice 3 Ft Putts For Consistency

Difficulty: Intermediate · Module HCP 17.5

Weeks 4–67 days

Short Game·Mixed

Make Par Around the Green

Difficulty: Beginner · Module HCP 35.0

Weeks 6–75 days

Driving Range·Mid irons (7,6,5)

Up-and-down contest: how many can you save?

Difficulty: Intermediate · Module HCP 17.7

Weeks 7–83 days

Putting·9 ft (3m) only

Sink Mid-Distance Putts

Difficulty: Intermediate · Module HCP 17.5

Weeks 8–107 days

Short Game·Sand

Vary your landing spot and see how soft you can land it

Difficulty: Intermediate · Module HCP 17.7

Weeks 10–113 days

Driving Range·Long irons (4,3,2)

Long Iron Distance Control

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 11-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Pace Putts To Hole

Hit putts with both left and right breaks, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
38%
Alignment
23%
Stroke
22%
Weeks 1–25 daysDay 48

Make Par Around the Green

Use a short swing, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
23%
Alignment
22%
Aim
20%
Week 34 daysDay 912

Perfect your swing: mechanics for mid iron success

Perfect mid iron swing, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
45%
Precision
30%
Trajectory
25%
Week 43 daysDay 1315

Practice 3 Ft Putts For Consistency

Hit center consistently, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
32%
Stroke
28%
Alignment
23%
Weeks 4–67 daysDay 1622

Make Par Around the Green

Make par, for a 35-handicap player, ~30 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
43%
Distance Control
35%
Visualization
23%
Weeks 6–75 daysDay 2327

Up-and-down contest: how many can you save?

Save with mid irons, for a 18-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · IntermediateModule HCP 17.7

Module skill breakdown

Scoring
27%
Distance Control
23%
Trajectory
21%
Weeks 7–83 daysDay 2830

Sink Mid-Distance Putts

Practice uphill and downhill putts, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
38%
Alignment
23%
Stroke
22%
Weeks 8–107 daysDay 3139

Vary your landing spot and see how soft you can land it

Vary landing spot, for a 18-handicap player, ~15 minutes. Working on shot: sand.

Short GameDifficulty · IntermediateModule HCP 17.7

Module skill breakdown

Distance Control
31%
Precision
21%
Trajectory
13%
Weeks 10–113 daysDay 4042

Long Iron Distance Control

Improve accuracy, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Aim · Alignment · Stroke · Visualization · Scoring · Distance Control

Host course

Kurz(Executive)

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Pace Putts To Hole. Practice uphill and downhill putts and focus on ball roll and finish position. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.

D1

Day 1

Putting Aid: Chalk Line, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts over the chalk starting line.

Putting18 min
Diagram for Putting Aid: Chalk Line, 10/20
1

Hit 30 putts from 9 ft over a chalk line.

2

Draw a straight line to show start line.

3

Enter number of putts holed out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score23181513119753
D2

Day 2

Putting Aid: Plane Board, Ball Gate, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 10/20
1

Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.

2

Enter the number of putts made out of 30.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210864
D3

Day 3

Putting Aid: String Line, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 10/20
1

Hit 30 putts from 9 feet under a hanging string.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210863
D4

Day 4

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: Make Par Around the Green

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls with 4 balls in each pile.

2

Make 3 landing zones on the green, 6 feet apart in a straight line.

3

Hit 36 shots, with 12 shots at each landing zone.

4

Start from any pile and try to land 12 balls in the first landing zone.

5

After 12 shots, aim 12 shots at the second zone, then 12 at the third zone.

6

Count each ball that stays in the correct zone as a success.

7

Add your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074

Week 2 – Module

4 days scheduled

Make Par Around the Green. Focus on clean contact and use a short swing. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Fairway | Above/Below Feet

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Above/Below Feet
1

Gather 36 balls and split them into 2 groups of

2

Stand on a slope where the ball is above your feet for the first 18 shots.

3

Choose one target on the green to aim at.

4

Hit 18 bump-and-run shots, trying to get close to the target from this lie.

5

Move to a slope where the ball is below your feet for the next 18 shots.

6

Hit 18 bump-and-run shots at the same target from this lie.

7

Count how many balls stop close to the pin. Record that number as your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 6

Bump-n-Run | Scattered Piles | Quadrants

Program: Make Par Around the Green

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.

3

Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.

4

Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.

5

For each set of 9 shots, use any pile, but keep the same setup for all shots.

6

Count each shot that stops in the correct section as a success.

7

Add up the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141174
D3

Day 7

Bump-n-Run | Fairway | Flat

Program: Make Par Around the Green

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Pick two spots between 5 and 30 yards from the hole to hit from.

2

Place three markers 3 feet apart in a line on the green to make target zones.

3

Hit 18 shots from the first spot, 6 to each target zone.

4

Hit 18 shots from the second spot, 6 to each target zone.

5

Aim for the correct zone each time.

6

Count shots that stop inside the correct zone as a success.

7

Add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 8

Bump-n-Run | Parallel Piles | Multiple Targets

Program: Make Par Around the Green

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Multiple Targets
1

Set up 10 piles of 4 balls each (40 balls) in two lines next to the green. Keep piles about 2 yards apart and lines 5 to 10 yards apart.

2

Place three flags on the green for landing zones.

3

Hit 36 bump-and-run shots, 12 for each target flag.

4

Hit shots from the first line, aiming for the first target. Alternate piles.

5

After 12 shots, switch to the second target and use the second line for the next 12 shots.

6

Hit the last 12 shots at the third target (use any line or alternate piles). After all shots are done, count balls within 10 feet of the target as successful and enter your number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 3 – Module

4 days scheduled

Perfect your swing: mechanics for mid iron success. Avoid fat or thin shots and consistent mid iron contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 9

Mid irons (7,6,5) | Backswing

Program: Perfect your swing: mechanics for mid iron success

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 10

Mid irons (7,6,5) | Downswing

Program: Perfect your swing: mechanics for mid iron success

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D3

Day 11

Mid irons (7,6,5) | Takeaway

Program: Perfect your swing: mechanics for mid iron success

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Takeaway
1

Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.

2

Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.

3

Work on at most two takeaway thoughts or tasks to produce the desired ball flight.

4

Switch between 7, 6, and 5 irons throughout the exercise.

5

Mark a success if the ball lands in or near the target zone (within 3 yards).

6

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174
D4

Day 12

Mid irons (7,6,5) | Impact and Follow Through

Program: Perfect your swing: mechanics for mid iron success

Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Impact and Follow Through
1

Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).

2

Hit 36 shots total using only mid irons, focusing solely on impact and follow through.

3

Use one consistent target (the chosen flag) for all shots.

4

Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.

5

Count each shot that lands and stays near the target as a success.

6

Add the total successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064

Week 4 – Module

4 days scheduled

Practice 3 Ft Putts For Consistency. Hit center consistently and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 13

Putting Aid: Chalk Line, 50 in Row

Program: Practice 3 Ft Putts For Consistency

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D2

Day 14

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Practice 3 Ft Putts For Consistency

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429
D3

Day 15

Putting Aid: String Line, 50 in a Row

Program: Practice 3 Ft Putts For Consistency

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613
D4

Day 16

DIY Course Easy

Program: Make Par Around the Green

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.

2

Put 4 balls at each hole, one for each player.

3

Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.

4

Play all 9 holes, hitting one shot to the green and putting until you finish the hole.

5

Repeat the 9-hole course 4 times for a total of 36 shots.

6

Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).

7

When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064

Week 5 – Module

4 days scheduled

Make Par Around the Green. Make par and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 17

DIY Course Easy

Program: Make Par Around the Green

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is

2

Hit your chip or pitch shot, then putt to finish each hole.

3

Play all 9 holes once (18 shots total).

4

Do the 9 holes two more times, change ball spots each round (36 shots total).

5

Count the strokes for each hole. Try to stay at or below 18 strokes per round.

6

Count how many holes you did at par 2 or better.

7

Enter the number of successful holes (par or better) out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 18

DIY Course Easy

Program: Make Par Around the Green

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par

2

For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.

3

After each hole, move to the next ball and do the same until all 9 holes are done.

4

Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.

5

Add up all your shots for the 36 tries. Par total is

6

Mark a hole as a success if you finish it in 2 shots or less.

7

At the end, enter your number of successful holes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262318141074
D3

Day 19

DIY Course Easy

Program: Make Par Around the Green

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different easy spots like sand or rough.

2

Hit 4 shots at each hole (total 36 shots).

3

Keep the ball setup the same for each shot.

4

At each hole, use one wedge shot onto the green and finish with putts if needed.

5

Try to finish each hole in 2 shots or less.

6

Count each hole finished in 2 shots or less as a success.

7

After 36 shots, count total successful holes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285
D4

Day 20

DIY Course Easy

Program: Make Par Around the Green

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls around the green, each 20–40 yards from the green in easy spots.

2

Each ball is a separate hole. The goal is 2 shots (par) per hole.

3

Hit one wedge shot to get the ball on the green.

4

Putt the ball until it is in the hole, trying to use 2 shots or fewer.

5

Write down the number of shots for each hole.

6

Finish all 9 holes in order.

7

Do the 9 holes 3 times with new ball spots each round, for 27 total tries.

8

Set up 9 more balls in easy spots and play those, so you have 36 tries total.

9

Count how many holes you finished in 2 shots or less.

0

Enter your score in the app: number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score181818192123252832

Week 6 – Module

4 days scheduled

Make Par Around the Green. Make par and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 21

DIY Course Easy

Program: Make Par Around the Green

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.

2

Each hole is a PAR 2 challenge.

3

Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.

4

At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.

5

Go to the next hole when you finish. Do this for all 9 holes, two times.

6

Count each hole finished in 2 shots or fewer as a success.

7

Add the number of successful holes. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 22

DIY Course Easy

Program: Make Par Around the Green

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.

2

Put 4 balls at each hole.

3

At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.

4

Finish one hole before going to the next.

5

Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.

6

Add up how many holes were finished in 2 shots or less.

7

Enter your total for holes finished in 2 shots or less out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score232119171411853
D3

Day 23

Mid irons (7,6,5) | 3 Landing Zones

Program: Up-and-down contest: how many can you save?

Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Mid irons (7,6,5) | 3 Landing Zones
1

Place a flag or target for your mid irons (7, 6, or 5 irons).

2

Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.

3

Hit 36 shots in total. Do 12 shots for each landing zone.

4

Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.

5

Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.

6

A shot counts as successful if it lands and stops in the right zone.

7

Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D4

Day 24

All irons (9 to 2) | Progressive Targets Challenge

Program: Up-and-down contest: how many can you save?

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 7 – Module

4 days scheduled

Up-and-down contest: how many can you save?. Save with mid irons and turn into birdies. Focus on Scoring, Distance Control, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 25

Mid irons (7,6,5) | Opposite Shots Challenge

Program: Up-and-down contest: how many can you save?

Complete the Opposite Shots Challenge using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Opposite Shots Challenge
1

Pick one flag or target for mid iron shots (using 7, 6, or 5 iron).

2

Hit 36 balls in total, divided into 3 sets of 12 shots: - Set 1: 6 fades and 6 draws, switching each time, to the same target. - Set 2: 6 high shots and 6 low shots, switching each time, to the same target. - Set 3: 6 pull/fade shots and 6 push/draw shots, switching each time, to the same target.

3

Keep ball setup and target the same for every shot.

4

For each set, work on either shot height or shot direction as required.

5

Give 1 point for each shot that lands close to the target with the right flight.

6

Keep alternating shots until you finish all

7

At the end, count your total successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 26

All irons (9 to 2) | Club Swapping Challenge

Program: Up-and-down contest: how many can you save?

Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Club Swapping Challenge
1

Choose 6 targets at different distances for irons 9 through

2

Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.

3

Add 4 extra shots using any club and target, for a total of 36 shots.

4

Try to land each shot within 5% of the distance to the target.

5

Keep the setup the same for every shot, only aim at different targets.

6

Count each shot that lands within 5% of the target distance as a success.

7

After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 27

Mid irons (7,6,5) | Visualized Course

Program: Up-and-down contest: how many can you save?

Use imagination to hit any type of shot within self-set boundaries, using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Visualized Course
1

Pick one target suitable for mid irons (7, 6, or 5). Use your imagination to visualize dangers like a tree, road, or cloud near the target.

2

Hit 36 shots aiming at this single target, switching between 7, 6, and 5 irons as you like.

3

Try to make each ball stop as close as possible to the flag in the target zone while avoiding the imagined dangers.

4

Count a shot as good if it stops within 10 yards of the flag and stays inside the target zone.

5

After all 36 shots, count how many landed inside the zone. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D4

Day 28

Putting Aid: Chalk Line, 10/20

Program: Sink Mid-Distance Putts

Make 10 out of 20 putts over the chalk starting line.

Putting18 min
Diagram for Putting Aid: Chalk Line, 10/20
1

Hit 30 putts from 9 ft over a chalk line.

2

Draw a straight line to show start line.

3

Enter number of putts holed out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score23181513119753

Week 8 – Module

4 days scheduled

Sink Mid-Distance Putts. Hit putts with both left and right breaks and practice uphill and downhill putts. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.

D1

Day 29

Putting Aid: String Line, 10/20

Program: Sink Mid-Distance Putts

Make 10 out of 20 putts, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 10/20
1

Hit 30 putts from 9 feet under a hanging string.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210863
D2

Day 30

Putting Aid: Plane Board, Ball Gate, 10/20

Program: Sink Mid-Distance Putts

Make 10 out of 20 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 10/20
1

Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.

2

Enter the number of putts made out of 30.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210864
D3

Day 31

Sand | Perpendicular Ball Lines | 9 Stop Zones

Program: Vary your landing spot and see how soft you can land it

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | 9 Stop Zones
1

Place two lines of 18 balls each in the sand bunker. Lines are 1 foot apart per ball, perpendicular to each other, and 5-10 yards apart.

2

On the green, mark 9 stop zones in groups of 3 per row (front, middle, back) using buckets or tees or string.

3

Hit 36 sand shots, divided into 9 groups of 4 shots.

4

For each group, try to land the ball in the correct stop zone, starting with the front 3, then middle 3, then back

3

Switch between the two lines of balls each time.

5

Count a success when the ball stops in the correct zone.

6

Add up successful shots and enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 32

Sand | Perpendicular Ball Lines | 3 Landing Zones

Program: Vary your landing spot and see how soft you can land it

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | 3 Landing Zones
1

In the sand bunker, arrange two lines of balls in a cross shape. Each line has 18 balls, about 1 foot apart.

2

On the green, set up three landing zones in a row using sticks, clubs, or strings. Each zone is about 6 feet apart.

3

Hit 36 sand shots, divided into three groups of

4

For each group of 12 shots, aim at one landing zone. Start with Zone 1, then Zone 2, then Zone

5

Switch between the two ball lines every 4 to 6 shots.

6

Count shots that land and stop in the right landing zone as a success.

7

When all 36 shots are done, add up your successes and enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963

Week 9 – Module

4 days scheduled

Vary your landing spot and see how soft you can land it. Feel the green and vary landing spot. Focus on Distance Control, Precision, Trajectory, Scoring, Aim, Dispersion, Alignment. This module is for Short Game, specifically working on Sand.

D1

Day 33

Sand | Scattered Piles | 3 Landing Zones

Program: Vary your landing spot and see how soft you can land it

Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | 3 Landing Zones
1

Make 9 piles of 4 golf balls each in the bunker, placing them randomly 20 to 40 yards from the hole.

2

Put 3 markers on the green in a straight line, each 6 feet apart to make 3 landing zones.

3

Hit 12 balls to each zone (36 shots total).

4

Hit from any pile to the first zone 12 times, then 12 to the second, then 12 to the third.

5

Count how many balls stop in the correct zone.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D2

Day 34

Sand | Scattered Piles | 3 Landing Zones

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to land a sand shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | 3 Landing Zones
1

Make 3 target zones on the green using sticks or clubs. Space them 6 feet apart in a line.

2

Make 6 piles of 6 balls each in the sand, 20 to 40 yards from the hole.

3

Hit 36 sand shots: 12 shots to each zone.

4

Hit from any pile to Zone 1, then move to another pile and hit to Zone 2, then to another pile for Zone

5

Try to land the ball in the correct zone. Each ball that stays in the correct zone is a success.

6

After all shots, count how many balls landed in the correct zones and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 35

Sand | Perpendicular Piles | Quadrants

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to stop a sand shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in 2 lines, each line has 5 piles, spaced 3 yards/meters apart. The 2 lines are 5 to 10 yards/meters apart.

2

Put the piles on grass, 20 to 40 yards/meters from the hole.

3

On the green, mark 4 equal circles (quadrants) around the hole with string or tees. Each circle is 6 feet (2 meters) from the hole.

4

Hit 36 sand shots total. Hit 9 balls into each circle.

5

Start at any pile. For each shot, try to land the ball inside the chosen circle.

6

After 9 shots at one circle, move to the next. Repeat until all 36 shots are done.

7

Count each ball that stops in the target circle as a success.

8

Add up your total successes out of 36 shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282622181410742
D4

Day 36

Sand | Parallel Ball Lines | Quadrants

Program: Vary your landing spot and see how soft you can land it

Up to 5 players compete to stop a sand shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | Quadrants
1

Lay out 4 lines of 9 balls each, spaced 1 foot apart.

2

Put these lines on grass, 20 to 40 yards from the hole for sand shots.

3

On the green mark 4 equal quadrants, each a 6-foot circle around the hole.

4

Hit 36 sand shots, in 4 groups of

5

For each group of 9 shots, try to stop balls inside one specific quadrant.

6

Start with quadrant 1 and hit 9 shots, then do the same for quadrants 2, 3, and

7

Count how many balls stop inside the planned quadrant.

8

Add the number of successful stops.

9

Enter your total successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174

Week 10 – Module

4 days scheduled

Vary your landing spot and see how soft you can land it. Feel the green and vary landing spot. Focus on Distance Control, Precision, Trajectory, Scoring, Aim, Dispersion, Alignment. This module is for Short Game, specifically working on Sand.

D1

Day 37

Sand | Scattered Piles | Multiple Targets

Program: Vary your landing spot and see how soft you can land it

Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | Multiple Targets
1

Divide 40 golf balls into 8 piles of 5 balls each in the sand between 5 and 60 yards/meters from the hole.

2

On the green, set up 3 flag targets in a straight line, each 6 feet (2 meters) apart. Label them Target A, Target B, and Target C.

3

Hit 36 sand shots in total, with 12 shots aimed at each target.

4

Start from any pile. Hit 12 shots at Target A.

5

Move to Target B, hit 12 shots, then hit the last 12 shots at Target C.

6

Switch between piles after every 2 to 5 shots.

7

Count a shot as a success if it stops within 10 feet (3 meters) of the target.

8

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318131074
D2

Day 38

Sand | Parallel Ball Lines | 3 Landing Zones

Program: Vary your landing spot and see how soft you can land it

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

In the sand bunker, make two straight lines of balls. Each line has 18 balls, with 1 foot (30 cm) between each ball. The two lines are 6 to 10 yards (5 to 10 meters) apart.

2

On the green, set up three landing zones. Mark them with sticks, clubs, or string. Space the zones 6 feet (2 meters) apart in a straight line.

3

Hit 36 sand shots. Split them into 3 groups of 12 shots.

4

For the first group, hit from one ball line and aim for the first landing zone.

5

For the second group, switch to the other ball line and aim for the second zone.

6

For the last group, go back to the first ball line and aim for the third zone.

7

Count each shot that lands and stays in the correct zone as a success. After all 36 shots, add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713953
D3

Day 39

Sand | Scattered Ball Lines | Quadrants

Program: Vary your landing spot and see how soft you can land it

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside quadrants. Count the number of successes.

Short Game23 min
Diagram for Sand | Scattered Ball Lines | Quadrants
1

Put 32 balls in 8 lines of 4 balls each, spaced about 2 feet apart, in the sand area 20–40 yards from the hole.

2

On the green, mark a circle with a 10-foot radius around the hole.

3

Divide the circle into 4 equal parts (quadrants) using two lines that cross at the hole.

4

For each line of 4 balls, choose one quadrant and try to hit all 4 balls so they stop inside that quadrant.

5

After finishing one line and quadrant, move to another line and aim at a new quadrant. Do this until all 8 lines and quadrants are done.

6

Count each ball that stops in the chosen quadrant.

7

Add up the number of successful shots out of 32 and enter score in the app, out of 32 attempts.

Scoring benchmarks
Repetitions32
Handicap+9+5+151219273654
Score2826242016131074
D4

Day 40

Long irons (4,3,2) | 3 Landing Zones

Program: Long Iron Distance Control

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063

Week 11 – Module

2 days scheduled

Long Iron Distance Control. Control distance and improve accuracy. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 41

Long irons (4,3,2) | Ladder Challenge

Program: Long Iron Distance Control

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 42

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Long Iron Distance Control

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074