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Course Flagship Program

16 Week Flagship Program for Compact

We studied the course and made a flagship practice program specifically for Compact. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

16

Days

61

Modules

9

Frequency

4 days/week

Weeks 1–26 days

Putting·Long (20+ ft)

Sink All Long Putts

Difficulty: Expert · Module HCP 0.6

Weeks 2–47 days

Short Game·Chip

Avoid Three-Putts

Difficulty: Beginner · Module HCP 35.0

Weeks 4–67 days

Short Game·Mixed

Short Game 5–20 Yds From Fringe Or Rough

Difficulty: Beginner · Module HCP 35.0

Weeks 7–97 days

Short Game·Chip

Avoid Three-Putts

Difficulty: Beginner · Module HCP 34.9

Weeks 9–104 days

Short Game·Sand

See your bunker shot landing and rolling out—then execute

Difficulty: Intermediate · Module HCP 15.3

Weeks 10–127 days

Short Game·Pitch

How many can you leave inside 5 feet?

Difficulty: Intermediate · Module HCP 15.1

Weeks 12–136 days

Driving Range·Wedges (LW,SW,GW,PW)

Control Wedge Roll

Difficulty: Beginner · Module HCP 35.0

Week 143 days

Driving Range·Wedges (LW,SW,GW,PW)

Feet, hips, shoulders—consistent contact

Difficulty: Beginner · Module HCP 35.0

Weeks 14–166 days

Driving Range·Woods (Hy,5W,3W)

Reduce 3-Wood Spread

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 16-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–26 daysDay 16

Sink All Long Putts

Practice uphill and downhill putts, for a 1-handicap player, ~10 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · ExpertModule HCP 0.6

Module skill breakdown

Distance Control
31%
Visualization
31%
Dispersion
22%
Weeks 2–47 daysDay 715

Avoid Three-Putts

Stop near the hole, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Alignment
25%
Aim
22%
Scoring
20%
Weeks 4–67 daysDay 1624

Short Game 5–20 Yds From Fringe Or Rough

Mix short game shots, for a 35-handicap player, ~30 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
44%
Distance Control
34%
Visualization
22%
Weeks 7–97 daysDay 2533

Avoid Three-Putts

Stop near the hole, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 34.9

Module skill breakdown

Alignment
25%
Distance Control
25%
Aim
20%
Weeks 9–104 daysDay 3437

See your bunker shot landing and rolling out—then execute

See landing and roll, for a 15-handicap player, ~15 minutes. Working on shot: sand.

Short GameDifficulty · IntermediateModule HCP 15.3

Module skill breakdown

Scoring
44%
Accuracy
33%
Visualization
24%
Weeks 10–127 daysDay 3846

How many can you leave inside 5 feet?

Leave inside 5 feet, for a 15-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 15.1

Module skill breakdown

Accuracy
32%
Scoring
23%
Distance Control
22%
Weeks 12–136 daysDay 4752

Control Wedge Roll

Stop missed shots, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
23%
Trajectory
18%
Week 143 daysDay 5355

Feet, hips, shoulders—consistent contact

Perfect wedge swing, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
45%
Precision
28%
Trajectory
27%
Weeks 14–166 daysDay 5661

Reduce 3-Wood Spread

Reduce spread, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Precision
34%
Dispersion
25%
Scoring
15%

Program snapshot

Avg HCP focus

0.6

Expert

Skill pillars

Distance Control · Visualization · Dispersion · Accuracy · Scoring · Alignment

Host course

Compact

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Sink All Long Putts. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: to the Stick, Eyes Closed [Long]

Program: Sink All Long Putts

Stop the ball between the hole and an alignment stick with your eyes closed.

Putting18 min
Diagram for Stop the Ball: to the Stick, Eyes Closed [Long]
1

Hit 10 putts from 25 ft.

2

Hit 10 putts from 35 ft.

3

Hit 10 putts from 45 ft.

4

Count how many putts stopped between the hole and the alignment stick with eyes closed. Enter this score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score262220171411852
D2

Day 2

Stop the Ball: Inside the Field, Eyes Closed [Long]

Program: Sink All Long Putts

Stop the ball inside all five fields - with your eyes closed - to complete the challenge.

Putting18 min
Diagram for Stop the Ball: Inside the Field, Eyes Closed [Long]
1

Hit 6 putts into each field, with eyes closed.

2

Start at the closest field and move to farther ones.

3

Enter total putts that stopped inside all fields, out of 30 attempts, in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2624221917151296
D3

Day 3

Stop the Ball: Inside the Field, in a Row [Long]

Program: Sink All Long Putts

Stop 5 balls in a row - one inside each field - to complete the challenge. If miss, fall back two fields.

Putting18 min
Diagram for Stop the Ball: Inside the Field, in a Row [Long]
1

Hit 6 putts to each field (30 putts total).

2

Start at the nearest field, then move to farther fields.

3

Enter total putts that stopped in all fields, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score29272522201815128
D4

Day 4

Stop the Ball: Circle, in a Row [Long]

Program: Sink All Long Putts

Eliminate long distance misses by stopping 5 balls inside the circle, in a row.

Putting18 min
Diagram for Stop the Ball: Circle, in a Row [Long]
1

Stand 30 ft (10 m) from the hole.

2

Draw a circle around the hole with a 3 ft (1 m) radius using chalk or string. After putting, check with putter—any ball outside the putter length is a miss.

3

Hit 30 putts in sets of

4

Holed putts count as inside the circle.

5

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30282725221915129

Week 2 – Module

4 days scheduled

Sink All Long Putts. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 5

Stop the Ball: Circle, Eyes Closed [Long]

Program: Sink All Long Putts

Stop the ball inside the circle with your eyes closed.

Putting18 min
Diagram for Stop the Ball: Circle, Eyes Closed [Long]
1

Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)

2

Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls

3

Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls

4

Hit 10 putts per distance, total 30 putts

5

Stop the ball inside the circle, eyes closed

6

Count how many balls stopped inside the circle

7

Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score24181513119752
D2

Day 6

Stop the Ball: to the Stick, in a Row [Long]

Program: Sink All Long Putts

Stop 5 balls in a row past the hole and short of an alignment stick.

Putting18 min
Diagram for Stop the Ball: to the Stick, in a Row [Long]
1

Stand 30 ft (10 m) from the hole. Try to stop the ball past the hole but before the alignment stick, inside a 3 ft (1 m) zone.

2

Hit 30 putts.

3

Enter how many putts stopped in the zone, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30272523211817106
D3

Day 7

Chip | Rough | Uphill/Downhill

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.

2

Put a target at the hole.

3

Hit 18 chip shots uphill, trying to stop the ball close to the hole.

4

Move to a downhill spot in the rough, also 5–30 yards from the hole.

5

Hit 18 chip shots downhill at the same target.

6

Every 4 shots, check the results and adjust if needed.

7

Count a success for every ball that finishes close to the hole (like within 3 feet).

8

Use the same setup for every shot.

9

After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 8

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174

Week 3 – Module

4 days scheduled

Avoid Three-Putts. Stop near the hole and chip to the green. Focus on Alignment, Aim, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Rough | Flat

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 10

Chip | Parallel Ball Lines | Quadrants

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.

2

Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.

3

Split the 36 chips into 4 sets of 9 shots.

4

From the first line, hit 9 chips at Quadrant

1

From the second line, hit 9 chips at Quadrant

5

From the first line, hit 9 chips at Quadrant

3

From the second line, hit 9 chips at Quadrant

6

Count each ball that stops in the correct quadrant.

7

Add up all successful shots and enter your score, out of 36, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 11

Chip | Perpendicular Piles | Multiple Targets

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles. Each pile has the same number of balls.

2

Put the piles 5 to 30 yards from the hole. Leave 3 yards between piles in a line. Make lines 5 to 10 yards apart.

3

Set up 3 targets around the green. Each target is about 6 feet apart from the others.

4

There are 36 chip shots total, with 12 shots for each target.

5

Always use the same stance and ball position for every shot.

6

For each set of 12 shots, chip to the target from any pile. Try to get close to the target.

7

A shot is a success if the ball stops within 3 feet of the target.

8

After all 36 shots, add up how many balls stopped within 3 feet of the target and enter the score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252217141174
D4

Day 12

Chip | Perpendicular Piles | Bullseye 2x

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964

Week 4 – Module

4 days scheduled

Avoid Three-Putts. Stop near the hole and chip to the green. Focus on Alignment, Aim, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 13

Chip | Scattered Piles | Bullseye 2x

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D2

Day 14

Chip | Fairway | Uphill/Downhill

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Hit 18 chip shots from the uphill slope at the uphill target zone.

3

Hit 18 chip shots from the downhill slope at the downhill target zone.

4

Keep ball setup the same for all shots. Only change your target for the slope.

5

Count shots that stop inside or within 3 feet of the target zone as a success.

6

Add up all successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D3

Day 15

Chip | Scattered Ball Lines | Quadrants

Program: Avoid Three-Putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game23 min
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks
Repetitions32
Handicap+9+5+151219273654
Score282624201612964
D4

Day 16

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different easy spots like sand or rough.

2

Hit 4 shots at each hole (total 36 shots).

3

Keep the ball setup the same for each shot.

4

At each hole, use one wedge shot onto the green and finish with putts if needed.

5

Try to finish each hole in 2 shots or less.

6

Count each hole finished in 2 shots or less as a success.

7

After 36 shots, count total successful holes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285

Week 5 – Module

4 days scheduled

Short Game 5–20 Yds From Fringe Or Rough. Keep near hole and mix short game shots. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 17

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.

2

Put 4 balls at each hole, one for each player.

3

Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.

4

Play all 9 holes, hitting one shot to the green and putting until you finish the hole.

5

Repeat the 9-hole course 4 times for a total of 36 shots.

6

Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).

7

When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D2

Day 18

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.

2

Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.

3

Finish each ball before starting the next one.

4

Repeat this process 4 times for a total of 36 shots.

5

Count how many strokes it takes for each hole.

6

Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2624221916131074
D3

Day 19

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up a 9-hole short game course around the green. Each hole is PAR

2

Put 9 balls in easy spots around the green, like in sand or rough.

3

For each hole, hit a wedge onto the green and then putt the ball in.

4

Finish each hole (chip and putt) before going to the next ball spot.

5

Do the whole 9-hole course 4 times, moving balls for variety if possible.

6

This gives 36 total tries (9 holes × 4 rounds).

7

After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).

8

See how many strokes over or under par you got.

9

Write down how many holes you finished at or under par, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score141516182022242628
D4

Day 20

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par

2

For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.

3

After each hole, move to the next ball and do the same until all 9 holes are done.

4

Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.

5

Add up all your shots for the 36 tries. Par total is

6

Mark a hole as a success if you finish it in 2 shots or less.

7

At the end, enter your number of successful holes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262318141074

Week 6 – Module

4 days scheduled

Short Game 5–20 Yds From Fringe Or Rough. Keep near hole and mix short game shots. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 21

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.

2

Put 4 balls at each hole.

3

At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.

4

Finish one hole before going to the next.

5

Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.

6

Add up how many holes were finished in 2 shots or less.

7

Enter your total for holes finished in 2 shots or less out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score232119171411853
D2

Day 22

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is

2

Hit your chip or pitch shot, then putt to finish each hole.

3

Play all 9 holes once (18 shots total).

4

Do the 9 holes two more times, change ball spots each round (36 shots total).

5

Count the strokes for each hole. Try to stay at or below 18 strokes per round.

6

Count how many holes you did at par 2 or better.

7

Enter the number of successful holes (par or better) out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 23

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.

2

Each hole is a PAR 2 challenge.

3

Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.

4

At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.

5

Go to the next hole when you finish. Do this for all 9 holes, two times.

6

Count each hole finished in 2 shots or fewer as a success.

7

Add the number of successful holes. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 24

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls around the green, each 20–40 yards from the green in easy spots.

2

Each ball is a separate hole. The goal is 2 shots (par) per hole.

3

Hit one wedge shot to get the ball on the green.

4

Putt the ball until it is in the hole, trying to use 2 shots or fewer.

5

Write down the number of shots for each hole.

6

Finish all 9 holes in order.

7

Do the 9 holes 3 times with new ball spots each round, for 27 total tries.

8

Set up 9 more balls in easy spots and play those, so you have 36 tries total.

9

Count how many holes you finished in 2 shots or less.

0

Enter your score in the app: number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score181818192123252832

Week 7 – Module

4 days scheduled

Avoid Three-Putts. Avoid three-putts and stop near the hole. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Deep Rough and Other | Above/Below Feet

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 26

Chip | Perpendicular Piles | Bullseye 2x

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.

2

Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.

3

Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).

4

Hit 36 chip shots, in 3 sets of 12 shots.

5

For each set, chip towards the Bullseye zones, switching piles each time.

6

Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.

7

When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 27

Chip | Perpendicular Piles | 3 Landing Zones

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Make 10 piles of 4 balls each, in two lines of 5 piles.

2

Put piles on grass, 5–30 yards from the hole, lines 5–10 yards apart, piles in each line 2 yards apart.

3

On the green, mark three landing zones in a straight line, 6 feet apart.

4

Hit 36 chip shots, 12 at each landing zone.

5

Hit from different piles for each shot. Do 12 shots into the first zone, then 12 into the second, then 12 into the third.

6

Count shots that land fully in the target zone.

7

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 28

Chip | Perpendicular Piles | 3 Landing Zones

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 8 – Module

4 days scheduled

Avoid Three-Putts. Avoid three-putts and stop near the hole. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 29

Chip | Scattered Ball Lines | Bullseye 2x

Program: Avoid Three-Putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 30

Chip | Scattered Piles | Bullseye 2x

Program: Avoid Three-Putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Scatter 36 balls into 8 piles of about 4 or 5 balls each on grass between 5 and 30 yards or meters from the hole.

2

Mark two circles on the green around the hole: a small one with a 6-foot (2-meter) radius and a bigger one with a 15-foot (5-meter) radius.

3

Hit 36 chip shots, split into two groups of

4

For the first 18 shots, try to land the ball inside the small circle (6-foot radius).

5

For the last 18 shots, try to land the ball inside the area between the small and big circle (6- to 15-foot radius).

6

Take turns hitting shots from different piles for variety.

7

Count how many balls stop in the right circle for each group.

8

After all 36 shots, enter the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612852
D3

Day 31

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D4

Day 32

Chip | Rough | Uphill/Downhill

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.

2

Put a target at the hole.

3

Hit 18 chip shots uphill, trying to stop the ball close to the hole.

4

Move to a downhill spot in the rough, also 5–30 yards from the hole.

5

Hit 18 chip shots downhill at the same target.

6

Every 4 shots, check the results and adjust if needed.

7

Count a success for every ball that finishes close to the hole (like within 3 feet).

8

Use the same setup for every shot.

9

After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174

Week 9 – Module

4 days scheduled

Avoid Three-Putts. Avoid three-putts and stop near the hole. Focus on Alignment, Distance Control, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 33

Chip | Perpendicular Ball Lines | Bullseye 2x

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Bullseye 2x
1

Arrange 36 balls in 2 lines of 18 each to form an L shape.

2

Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.

3

Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.

4

From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.

5

Chip the other 18 balls from the second line, aiming for the circles.

6

Alternate hitting 3 to 5 shots between the two lines.

7

Shots inside the small circle = full success. Shots inside the big circle only = partial success.

8

Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612963
D2

Day 34

Sand Long

Program: See your bunker shot landing and rolling out—then execute

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Long
1

Make 4 piles of 9 balls each in the bunker, spaced 40–60 yards from the hole.

2

Place 3 target circles on the green, about 6 feet apart in a line from the hole. Label them Target 1 (closest), Target 2 (middle), and Target 3 (farthest).

3

There are 36 shots. Do 12 shots at each target.

4

For 12 shots, aim for Target

1

Next 12 shots, aim for Target

2

Last 12 shots, aim for Target

5

Change piles for each shot to get different lies and angles.

6

The shot counts as a success if it lands and stays inside the right circle.

7

Enter how many successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D3

Day 35

Sand Mid

Program: See your bunker shot landing and rolling out—then execute

Up to 5 players hit sand shot two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Mid
1

Put two piles of 18 balls each on sand bunkers 5 yards apart, 20 to 40 yards from the hole.

2

Mark three target zones on the green near the hole, spaced 6 feet apart from left to right.

3

Hit 36 sand shots in three groups of 12 shots.

4

First 12 shots aim for left zone, second 12 for center zone, last 12 for right zone.

5

Hit shots from either pile, but use same setup and distance every time.

6

Count each shot that stops in the right zone as a success.

7

Add your total successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D4

Day 36

Sand Short

Program: See your bunker shot landing and rolling out—then execute

Up to 5 players hit sand shot two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Short
1

Make two piles of 18 golf balls, 5 yards apart, in two bunkers: one bunker is 5 yards from the hole, the other is 20 yards from the hole.

2

Mark three zones on the green: Close (within 3 feet), Medium (3 to 6 feet), Far (6 to 10 feet).

3

Hit 18 shots from the 5-yard bunker and 18 shots from the 20-yard bunker.

4

For each bunker, aim 6 shots at each zone.

5

Hit each shot the same way. Try to land the ball in the right zone.

6

If the ball lands and stops in the target zone, it counts as a success.

7

Count the number of successes and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201512963

Week 10 – Module

4 days scheduled

See your bunker shot landing and rolling out—then execute. Visualize perfect sand and see landing and roll. Focus on Scoring, Accuracy, Visualization. This module is for Short Game, specifically working on Sand.

D1

Day 37

Sand Long

Program: See your bunker shot landing and rolling out—then execute

Up to 5 players hit sand shot two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Long
1

Set up two sand piles 5 yards apart, 40 to 60 yards from the hole.

2

Hit 18 shots from the first pile, then 18 shots from the second pile.

3

Mark three landing zones around the hole, each 3 to 5 feet wide.

4

Try to land 12 shots in each different zone.

5

Hit 12 shots at the first zone.

6

Hit 12 shots at the second zone.

7

Hit 12 shots at the third zone. After all 36 shots, count how many landed and stopped in the right zone for each stage. Enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853
D2

Day 38

Pitch | Deep Rough and Other | Above/Below Feet

Program: How many can you leave inside 5 feet?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Put 4 piles of 9 balls on a slope, 2 piles above feet, 2 piles below feet, 30 to 60 yards from the hole.

2

Mark 3 target zones on the green: left, center, right, each about 6 feet wide.

3

Hit 36 pitch shots, 18 from above feet piles, 18 from below feet piles.

4

For each area (above and below feet), hit 6 shots to each zone.

5

Switch between piles of the same area as you hit, aiming for the target zone.

6

A shot counts if the ball stops in the right zone.

7

Count how many shots went in the target zones and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D3

Day 39

Pitch | Fairway | Above/Below Feet

Program: How many can you leave inside 5 feet?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Choose two starting spots on a sloped fairway—one where the ball is above your feet, and one where it is below your feet.

2

Put 3 piles of 6 balls each above your feet, spaced between 30 and 60 yards from the hole.

3

Put 3 piles of 6 balls each below your feet, spaced between 30 and 60 yards from the hole.

4

Mark three target zones on the green: Left, Center, and Right, spaced about 6 feet apart.

5

Hit 6 shots from each above-feet pile, aiming at each target zone (18 shots total from above feet).

6

Hit 6 shots from each below-feet pile, aiming at each target zone (18 shots total from below feet).

7

Count a shot as successful if the ball stays in the target zone.

8

When all 36 shots are done, add up successful shots and enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201512974
D4

Day 40

Pitch | Scattered Piles | Bullseye 2x

Program: How many can you leave inside 5 feet?

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Scattered Piles | Bullseye 2x
1

Make two circles on the green: a small one with a 6-foot (2-meter) radius, and a bigger one with a 15-foot (5-meter) radius.

2

Put 3 piles of 12 balls each on the short game area, in random spots 30 to 60 yards/meters from the hole.

3

Hit 36 pitch shots total: 12 from each pile.

4

From the first pile, hit 12 shots and try to stop the ball inside the circles.

5

Move to the next pile and repeat, until all 36 shots are done.

6

Count balls in the small circle as birdies, balls in the big circle as pars, balls outside as bogeys.

7

Count how many balls are in the circles after all 36 shots. Enter your total score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 11 – Module

4 days scheduled

How many can you leave inside 5 feet?. Pitch close and pick landing spot. Focus on Accuracy, Scoring, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 41

Pitch| Scattered Piles | 9 Stop Zones

Program: How many can you leave inside 5 feet?

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Pitch| Scattered Piles | 9 Stop Zones
1

Separate 36 balls into 9 piles of 4 balls. Put them between 30 and 60 yards/meters from the hole.

2

Mark 9 stop zones on the green with tees, string, or markers. Make sure they are spaced out and about the same size.

3

Hit 36 pitch shots total, with 4 balls aimed at each zone.

4

Start at any pile and aim for the first zone. After 4 shots, aim for the next zone.

5

Keep hitting from different piles until you have aimed 4 shots at each of the 9 zones (36 shots total).

6

Count how many balls land and stop in the right zone.

7

Enter the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612853
D2

Day 42

Pitch | Deep Rough and Other | Above/Below Feet

Program: How many can you leave inside 5 feet?

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Get 36 golf balls. Divide into 3 groups of 12 balls.

2

Set up 3 target zones on the green. Make them easy to see and about the same size.

3

Go to the rough, 20-40 yards from the hole. Hit 12 balls at the first target zone.

4

Hit 12 balls at the second target zone from the same spot, same ball setup.

5

Hit 12 balls at the third target zone the same way.

6

Keep ball setup on the slope the same for all shots.

7

Count a shot as a success if it lands and stops in the target zone.

8

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624211713963
D3

Day 43

Pitch | Fairway | Flat

Program: How many can you leave inside 5 feet?

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway surface.

Short Game26 min
Diagram for Pitch | Fairway | Flat
1

Make 3 piles with 12 golf balls in each pile.

2

Mark 3 target zones on the green, each about 6 feet apart and about 2 feet wide.

3

Pitch all shots from 30 to 40 yards away on flat grass.

4

Use the first pile and hit balls at the first target zone.

5

Use the second pile and hit balls at the second target zone.

6

Use the last pile and hit balls at the third target zone.

7

Count the balls that land and stop in the target zone.

8

After all shots, count how many landed in the zones and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D4

Day 44

Pitch | Rough | Uphill/Downhill

Program: How many can you leave inside 5 feet?

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Rough | Uphill/Downhill
1

Set up two target zones on the green, one uphill and one downhill, each marked with flags or cones about 3–5 feet apart.

2

From the rough slope, 20 to 40 yards away, players hit pitch shots trying to land balls in the uphill or downhill target zone.

3

Take 36 shots total: 18 to the uphill zone and 18 to the downhill zone.

4

Hit all 18 shots to the uphill zone first, then to the downhill zone, or switch back and forth if preferred.

5

Count every ball that stays inside the target zone as a success.

6

Always set up the ball the same way from the rough slope at 20–40 yards.

7

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 12 – Module

4 days scheduled

How many can you leave inside 5 feet?. Pitch close and pick landing spot. Focus on Accuracy, Scoring, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 45

Pitch | Scattered Piles | Quadrants

Program: How many can you leave inside 5 feet?

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Piles | Quadrants
1

Make 4 piles of 9 balls each, with the piles 30–60 yards from the hole on different ground.

2

On the green, mark out a 15-foot circle around the hole and divide the circle into 4 equal parts.

3

Hit 9 shots from a pile to try and stop the ball in the first part of the circle.

4

Move to another pile and hit 9 shots for the second part.

5

Repeat for the third and fourth parts, from any pile.

6

Count each ball that stops in the right part as a success.

7

Enter number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D2

Day 46

Pitch | Scattered Ball Lines | Bullseye 2x

Program: How many can you leave inside 5 feet?

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | Bullseye 2x
1

Set out 40 balls in 8 lines of 5 balls each on the grass, with each ball 1 yard/meter apart. Place the lines anywhere from 30 to 60 yards/meters from the hole.

2

Mark two circles on the green around the hole: one with a 6-foot (2-meter) radius and another with a 15-foot (5-meter) radius.

3

Hit 36 pitch shots, divided into 3 groups of 12 shots.

4

In each group, hit 6 balls aiming for the smaller circle and 6 balls aiming for the larger circle.

5

Pick any ball to hit, but finish the required shots to each target zone in each group before moving on.

6

Score 1 point for each ball inside the small circle, 0.5 points for each ball in the bigger circle but outside the small one, and 0 for any ball outside both circles.

7

Add the points from all 36 shots and enter your score, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512853
D3

Day 47

Wedges (LW to PW) | Straight Shot

Program: Control Wedge Roll

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 48

Wedges (LW to PW) | Progressive Targets Challenge

Program: Control Wedge Roll

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 13 – Module

4 days scheduled

Control Wedge Roll. Stop missed shots and control roll. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 49

Wedges (LW to PW) | Impact and Follow Through

Program: Control Wedge Roll

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D2

Day 50

Wedges (LW to PW) | GIRs Simulation

Program: Control Wedge Roll

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 51

Wedges (LW to PW) | Takeaway

Program: Control Wedge Roll

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 52

Wedges (LW to PW) | Downswing

Program: Control Wedge Roll

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 14 – Module

4 days scheduled

Feet, hips, shoulders—consistent contact. Avoid fat or thin shots and consistent wedge contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 53

Wedges (LW to PW) | Downswing

Program: Feet, hips, shoulders—consistent contact

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 54

Wedges (LW to PW) | Impact and Follow Through

Program: Feet, hips, shoulders—consistent contact

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D3

Day 55

Wedges (LW to PW) | Takeaway

Program: Feet, hips, shoulders—consistent contact

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 56

All Woods (Hy to Driver) | Strengths Discovery

Program: Reduce 3-Wood Spread

Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Strengths Discovery
1

Set up 3 flags far apart in a field (at least 30 yards between them).

2

Hit 36 shots, split into 3 groups of 12 shots.

3

Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.

4

Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.

5

Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target

6

Count a shot as “success” if it is within 15 yards of the flag.

7

Add the total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282420151285

Week 15 – Module

4 days scheduled

Reduce 3-Wood Spread. Reduce spread and achieve distance accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 57

All Woods (Hy to Driver) | Weaknesses Discovery

Program: Reduce 3-Wood Spread

Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Weaknesses Discovery
1

Pick two targets: one to aim at, and one cone on the other side as something to avoid.

2

Put four cones around the main target in a small circle, making a 'precision zone'.

3

Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.

4

For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.

5

Change clubs after every 12 shots. Keep your setup and stance the same each time.

6

Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.

7

After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D2

Day 58

All Woods (Hy to Driver) | General Discovery

Program: Reduce 3-Wood Spread

Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Woods (Hy to Driver) | General Discovery
1

Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.

2

Hit 7 shots at each cone for a total of 35 shots.

3

Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.

4

For each shot, try to land the ball near the cone you aim at.

5

Count and record how many balls land within 15 yards/meters of each cone.

6

Make sure to hit both the right distance and direction.

7

After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 59

All woods (Hy to Dr) | Alternate Targets Challenge

Program: Reduce 3-Wood Spread

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
1

Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).

2

Mark each target so 5% of the distance can be measured.

3

Hit 36 shots total, divided into 3 groups of 12 shots.

4

In each group, switch between all 4 woods in the 12 shots to one target.

5

For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.

6

Move to the second target, repeat: 12 shots, 3 close shots per wood.

7

Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.

8

Add up all successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 60

All Woods (Hy to Driver) | Opportunities Discovery

Program: Reduce 3-Wood Spread

Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Opportunities Discovery
1

Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.

2

Pick 3 different woods: Hybrid, 5 Wood, and Driver.

3

Hit 12 shots with each club, for 36 shots total, from the same spot each time.

4

Aim at the cone and try to land the ball between the cone and the far flag.

5

A shot is successful if it stops between the cone and the far flag.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 16 – Module

1 day scheduled

Reduce 3-Wood Spread. Reduce spread and achieve distance accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 61

Woods (Hy to 3W) | Left-to-R and Right-to-L Shot

Program: Reduce 3-Wood Spread

Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Left-to-R and Right-to-L Shot
1

Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).

2

Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.

3

Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.

4

Count every shot that finishes at or near the target as a success.

5

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074