Eliminate Three-Putts
Hit putts with consistent tempo, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Duren. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
11
Days
43
Modules
9
Frequency
4 days/week
Putting·Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Module HCP 17.5
Short Game·Flop
Open up and let it fly: alignment for flop shots
Difficulty: Beginner · Module HCP 27.5
Driving Range·Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Module HCP 35.0
Putting·9 ft (3m) only
Align Stroke For Every 9 Foot Putt
Difficulty: Intermediate · Module HCP 12.3
Short Game·Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Module HCP 26.3
Driving Range·Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Module HCP 35.0
Putting·6 ft (2m) only
Reduce Missed Mid Putts
Difficulty: Advanced · Module HCP 6.0
Short Game·Pitch
Turn pitches into birdie looks—score from the fairway
Difficulty: Intermediate · Module HCP 19.6
Driving Range·Driver
Control Driver Flight Path
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Hit putts with consistent tempo, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Set up for high shot, for a 28-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Maintain posture, for a 12-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Land inside 2 feet, for a 26-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Hit fairways consistently, for a 35-handicap player, ~30 minutes. Working on club: driver.
Module skill breakdown
Avoid bogeys, for a 6-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Save par clutch, for a 20-handicap player, ~15 minutes. Working on shot: pitch.
Module skill breakdown
Improve driver accuracy, for a 18-handicap player, ~15 minutes. Working on club: driver.
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Distance Control · Visualization · Dispersion · Accuracy · Alignment · Trajectory
Host course
Duren
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Eliminate Three-Putts. Hit putts with consistent tempo and repeat same distance putts to master touch. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 1
Program: Eliminate Three-Putts
Stop the ball inside the circle.
Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.
Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.
Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.
Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 24 | 21 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 2
Program: Eliminate Three-Putts
Stop the ball inside the circle.
Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).
Move to the other two tees in line and hit 5 putts from each.
Repeat for the other sides of the hole.
Enter number of putts that stopped inside the circle, out of 45 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 43 | 41 | 39 | 36 | 32 | 28 | 24 | 20 | 15 |
Day 3
Program: Eliminate Three-Putts
Stop the ball inside five fields to complete the challenge.
Hit 5 putts to the first field 20-25 feet (6-8 m).
Hit 5 putts to the next field at 25-30 ft (8-10 m).
Keep hitting 5 putts to each field until the last field.
Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 24 | 22 | 18 | 16 | 14 | 11 | 8 | 5 |
Day 4
Program: Eliminate Three-Putts
Stop the ball on the fringe. Hit 20 balls.
Hit 10 putts from 20 ft and try to stop the ball on the fringe.
Hit 10 putts from 30 ft.
Hit 10 putts from 40 ft.
Enter total number of putts that stopped on the fringe, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 22 | 19 | 17 | 15 | 12 | 9 | 6 | 3 |
4 days scheduled
Open up and let it fly: alignment for flop shots. Open up and fly and set up for high shot. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Flop.
Day 5
Program: Open up and let it fly: alignment for flop shots
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.
Set 36 balls into 9 piles of 4 balls each, arranged in two lines, 2 meters apart.
Make 3 landing zones on the green using sticks or string, each 2 meters apart in a straight line.
Hit 36 flop shots total, 12 shots at each landing zone.
Start from any pile and aim for the first zone. Hit 12 shots at this zone.
Then hit 12 shots at the second zone, then 12 shots at the third zone.
Change piles between shots if wanted, but always use the same type of shot.
Any ball landing and stopping inside the target zone is a success.
After 36 shots, enter the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 6
Program: Open up and let it fly: alignment for flop shots
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Set up 3 target zones on the green at 5, 12, and 20 yards from where the balls will be hit. Mark each zone with cones.
Place 36 balls in 3 groups of 12 balls each.
Hit 12 balls to try to land them in the 5 yard zone.
Hit 12 balls to try to land them in the 12 yard zone.
Hit 12 balls to try to land them in the 20 yard zone. Enter your score in the app, out of 36 attempts.
Do not change your ball position or stance during the test.
Count each ball that lands and stays inside the right target zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 7
Program: Open up and let it fly: alignment for flop shots
Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines, making a cross. Each line has 5 piles. Piles are 3 yards or meters apart and are between 5 and 40 yards or meters from the hole on grass.
On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line, spaced 3 feet or 1 meter apart.
There are 36 flop shots in total. Divide them into 3 groups of 12 shots, aiming each group at a different landing zone.
Pick any pile to start. Hit each shot, trying to land the ball in the right zone.
After 12 shots to the first zone, do 12 shots to the next zone, then finish with 12 shots to the last zone.
Count the number of balls that land and stop in the correct zone.
After all 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 8
Program: Open up and let it fly: alignment for flop shots
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots close to multiple targets. Count the number of successes.
Set up two lines of 18 balls each. The lines should cross at a right angle. Each ball is 1 foot apart.
Put two targets on the green, 5 to 10 yards apart. The targets are set 5 to 20 yards away from the ball lines.
Hit 36 flop shots: 18 shots from the first line, 18 shots from the second line.
For each line, split the 18 shots into 3 groups of 6 balls.
For each set of 6 balls, aim at one target. Try to land the ball within 10 feet of the target.
Take turns aiming each set at a different target.
Count each ball that lands within 10 feet of the target as a success.
After all 36 shots, add up successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Open up and let it fly: alignment for flop shots. Open up and fly and set up for high shot. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Flop.
Day 9
Program: Open up and let it fly: alignment for flop shots
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.
On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).
From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
Count each shot that stops in the right zone as a success.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 10
Program: Open up and let it fly: alignment for flop shots
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. Each line has 5 piles, spaced 3 yards or meters apart.
Put these piles on grass, 5 to 20 yards or meters from the hole, but not on the green.
Mark 3 targets near the green, spaced around the hole (left, center, right).
Hit 36 flop shots in total. Make 3 groups of 12 shots.
For the first group, aim at the left target. For the second group, aim at the center target. For the third group, aim at the right target.
Pick any pile to start each group. Hit each ball at the assigned target.
A successful shot is when the ball stops closest to the right target area.
After all 36 shots, count the shots that stopped closest to each target.
Add your total successful shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 11
Program: Open up and let it fly: alignment for flop shots
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Make two target zones on the green, each about 5 feet wide: Zone A (left), Zone B (right).
For the first 18 balls, hit from uphill rough and try to land in Zone A.
For the next 18 balls, hit from downhill rough and try to land in Zone B.
All shots should be from the same spot in deep rough, 10 to 15 yards from the green.
Count balls that land and stay in the correct zone.
After 36 shots, enter the number of successes (out of 36) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Control Long Iron Flight
Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag to aim at using a 4, 3, or 2 iron.
Mark a circle around the flag with radius 5% of the distance to the flag.
Split 36 shots into 3 groups of
Use one iron for all shots in each group.
Hit shots, trying to land inside the circle.
Count shots that land inside the circle.
Add up successful shots from
Enter the successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Control Long Iron Flight. Eliminate hooks and stop missing greens. Focus on Precision, Aim, Trajectory. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 13
Program: Control Long Iron Flight
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 14
Program: Control Long Iron Flight
Produce straight shots using long irons only. Hit one bucket of ~50 balls.
Pick one far flag or target suitable for long irons (2, 3, and 4 irons).
Get 36 balls to hit with your long irons (2, 3, and 4 irons).
Use a different long iron for each shot, switching clubs throughout the exercise.
Try to hit each ball straight at the target, not left or right.
Stand the same way for every shot.
Count how many balls went straight to the target, with no big curve or miss.
Write down how many straight shots out of 36 you made, and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Control Long Iron Flight
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 16
Program: Align Stroke For Every 9 Foot Putt
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
4 days scheduled
Align Stroke For Every 9 Foot Putt. Maintain posture and check putter angle. Focus on Alignment, Aim, Precision. This module is for Putting, specifically working on 9 ft (3m) only.
Day 17
Program: Align Stroke For Every 9 Foot Putt
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 18
Program: Align Stroke For Every 9 Foot Putt
Make 10 out of 20 putts from in between two alignment sticks and through the ball gate.
Hit 30 putts from 9 ft (3 m) using two alignment sticks and through the ball gate.
Enter score. Total number of putts holed, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 19
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.
Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.
Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.
Count each ball that stops in the circle aimed for as a success.
After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 20
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 36 balls into 6 piles of 6 balls. Place the piles on grass or slopes 1 to 10 yards from the green and 5 to 30 yards from the hole.
Mark two circles on the green: one small (6-foot radius), one big (15-foot radius).
Hit 36 shots in total. For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the area between the small and big circle.
Start at any pile and hit 3 shots at a time toward the target, moving from pile to pile until you finish 18 shots.
Do the same for the bigger circle with the next 18 shots, 3 from each pile.
Count how many balls stay in the target circle for each set of 18 shots.
Add your total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Thread the needle: roll your Bump'n'Run to tap-in range. Land inside 2 feet and roll to tap-in range. Focus on Scoring, Accuracy, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 21
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Place 18 balls in a row on the fairway. Place another 18 balls in a row 5 yards away from the first row.
Label one row “Above Feet” and the other row “Below Feet” according to the slope.
Divide each row into 3 zones by distance: Zone 1 (5–13 yards), Zone 2 (14–21 yards), Zone 3 (22–30 yards), with 6 balls in each zone.
Hit all 36 balls: start with all balls in Zone 1, then all balls in Zone 2, then all balls in Zone
Take turns hitting every third ball from one row, then switch to the other row and do the same.
Try to stop each ball as close as possible to the hole.
Count each ball that stops within 3 feet of the hole as a success.
When finished with all 36 shots, record the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 22
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside quadrants. Count the number of successes.
Take 40 balls and make 10 piles with 4 balls each. Put the piles into 2 lines of 5 piles, spaced 5 to 10 yards/meters apart.
Place the piles on grass, each 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, use string or tees to make a circle about 6 feet (2 meters) wide. Mark 4 equal parts in the circle.
Hit 36 bump-and-run shots. Make 9 shots for each of the 4 circle parts.
Start from any pile, aiming for the first circle part. After 9 shots, go to the second part, then the third, then the fourth.
Change piles as wanted to practice from different spots, but keep piles the same.
Count a shot as success if it stops in the right part of the circle.
After all 36 shots, add the number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 23
Program: Driver Fairway Accuracy For Beginners
Produce straight shots using driver only. Hit one bucket of ~50 balls.
Pick an easy-to-see flag or mark to aim at down the range.
Hit 36 balls, all aiming at the same target.
Focus on hitting a straight shot with your driver only.
Count how many balls land close to the target area.
Add up total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 24
Program: Driver Fairway Accuracy For Beginners
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Driver Fairway Accuracy For Beginners. Stop missing fairways and control ball flight basics. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 25
Program: Driver Fairway Accuracy For Beginners
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Pick a flag or target far away to aim driver shots.
Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.
Count every shot that lands near the target as a success.
After all 36 shots, record how many were successful in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 26
Program: Driver Fairway Accuracy For Beginners
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 27
Program: Driver Fairway Accuracy For Beginners
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 28
Program: Driver Fairway Accuracy For Beginners
Work only on takeaway using driver only. Hit one bucket of ~50 balls.
Set up a single target flag at a distance where the ball can be seen easily.
Hit 36 shots using a driver, focusing solely on your takeaway.
Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.
Watch each shot carefully and observe the ball flight.
Count how many shots land and stop near the target.
After all 36 shots, record your total successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 28 | 24 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Reduce Missed Mid Putts. Focus on par saves and avoid bogeys. Focus on Aim, Scoring, Precision. This module is for Putting, specifically working on 6 ft (2m) only.
Day 29
Program: Reduce Missed Mid Putts
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Place eight tees around the hole at 6 ft or 2 m.
After each putt is made, move to the next tee in front.
Hit 40 putts.
Enter the total number of putts made in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 35 | 31 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 30
Program: Reduce Missed Mid Putts
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 31
Program: Reduce Missed Mid Putts
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 32
Program: Reduce Missed Mid Putts
Make 15 out of 25 putts through the ball gate, using plane board.
Hit 30 putts from 6 ft through the ball gate using plane board.
Enter score in the app, total number of putts holed out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 6 |
4 days scheduled
Turn pitches into birdie looks—score from the fairway. Save par clutch and up-and-down contest. Focus on Scoring, Accuracy, Aim. This module is for Short Game, specifically working on Pitch.
Day 33
Program: Turn pitches into birdie looks—score from the fairway
Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 rows of
Space rows 6 yards/meters apart. Space piles in each row 4 yards/meters apart.
Put all piles on grass, between 30 and 60 yards/meters from the hole, not on the green.
On the green, draw two circles around the hole: the inner one has a 6-foot/2-meter radius (birdie zone); the outer one has a 15-foot/5-meter radius (par zone). Shots outside the big circle count as misses (bogey).
Hit 36 pitch shots total: 18 aiming for the inner (birdie) circle, 18 aiming for the outer (par) ring but outside the inner circle. Split into two groups of 18; switch groups after every 6 shots.
Hit from any pile. Count a shot as successful if the ball stops inside the right circle (inner or outer).
Keep going until all 36 shots are done. Change piles for different lies.
At the end, add up how many successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 15 | 11 | 8 | 5 | 3 |
Day 34
Program: Turn pitches into birdie looks—score from the fairway
Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough.
Make 3 piles of 12 golf balls each, spaced between 30 and 60 yards from the hole in the rough.
On the green, mark 3 zones at different distances from the hole: Zone A at 5 feet, Zone B at 10 feet, Zone C at 15 feet.
Hit 36 pitch shots in total, 12 shots for each zone.
From the first pile, try to land and stop 12 balls in Zone A.
From the second pile, try to land and stop 12 balls in Zone B.
From the third pile, try to land and stop 12 balls in Zone C.
Count a shot as a success if it stops in the right zone.
Set up the ball the same way every time.
When done, enter your number of successful shots into the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 35
Program: Turn pitches into birdie looks—score from the fairway
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 shots into two groups of 18 shots: one group for uphill, one group for downhill, both on the fairway.
Mark three target zones on the green at 30, 45, and 60 yards from the hole.
For each slope, hit 6 shots at each zone (6 at 30 yards, 6 at 45 yards, 6 at 60 yards).
Do not change the ball setup during the drill.
Finish all 18 shots on the uphill slope first, then do all 18 shots on the downhill slope.
A shot counts only if it lands and stops inside the zone you aimed for.
After 36 shots, count successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 36
Program: Turn pitches into birdie looks—score from the fairway
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.
Place three targets in a line on the green, about 5 feet apart.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.
For each slope, hit 6 shots at each target.
Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.
Switch to the slope where the ball is below your feet and do the same.
Try to land each ball close and stopped near each target for a success.
Count how many balls stopped inside the target zones and enter the number out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Turn pitches into birdie looks—score from the fairway. Save par clutch and up-and-down contest. Focus on Scoring, Accuracy, Aim. This module is for Short Game, specifically working on Pitch.
Day 37
Program: Turn pitches into birdie looks—score from the fairway
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Choose two starting spots on a sloped fairway—one where the ball is above your feet, and one where it is below your feet.
Put 3 piles of 6 balls each above your feet, spaced between 30 and 60 yards from the hole.
Put 3 piles of 6 balls each below your feet, spaced between 30 and 60 yards from the hole.
Mark three target zones on the green: Left, Center, and Right, spaced about 6 feet apart.
Hit 6 shots from each above-feet pile, aiming at each target zone (18 shots total from above feet).
Hit 6 shots from each below-feet pile, aiming at each target zone (18 shots total from below feet).
Count a shot as successful if the ball stays in the target zone.
When all 36 shots are done, add up successful shots and enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 15 | 12 | 9 | 7 | 4 |
Day 38
Program: Turn pitches into birdie looks—score from the fairway
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.
Make 3 piles of 12 golf balls each between 30 and 60 yards from the hole.
On the green, set up 3 landing zones in a straight line 9 feet (3 meters) apart.
Hit 36 pitch shots in total, grouped into 3 sets of
Try to land the first 12 shots in Landing Zone 1, the next 12 in Landing Zone 2, and the last 12 in Landing Zone
You can hit from any pile, but keep the ball position the same.
Count every ball that stays in the right landing zone as a success.
After 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 39
Program: Turn pitches into birdie looks—score from the fairway
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Find two places in the rough: one uphill, one downhill, both 30 to 40 yards from the hole.
Put three markers at the edge of the green, each about 6 feet apart, to make three target zones (left, center, right).
Hit 36 pitch shots: 18 from uphill, 18 from downhill.
Split shots into six sets of
For each set, aim two shots at each target zone before moving to the next.
Keep ball setup the same. Only change aim for the next target zone.
After each shot, count it as a success if the ball stops in the correct target zone on the green.
After all 36 shots, count how many were successful and enter score in the app (out of 36 attempts).
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 40
Program: Turn pitches into birdie looks—score from the fairway
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Make 4 piles of 9 balls each, with 2 piles uphill and 2 piles downhill, all 25–40 yards from the hole in the rough.
Mark 3 target zones on the green: Zone A (6 feet left), Zone B (6 feet behind), Zone C (6 feet right) of the hole.
Hit 36 total shots: 18 from uphill piles, 18 from downhill piles.
For each slope (uphill and downhill), split 18 shots into 3 groups of
Aim 6 shots at each zone (A, B, C) from the two piles on the same slope.
Alternate shots between the two piles on the same slope.
Count a shot as a success if it stops in the target zone.
Add up total successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
3 days scheduled
Control Driver Flight Path. Achieve distance consistency and control flight path. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Driver.
Day 41
Program: Control Driver Flight Path
Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.
Pick a flag or marker at a good distance for your driver.
Use the same ball setup and stance every time.
Hit 18 shots using a left-to-right ball flight to the flag.
Hit 18 shots using a right-to-left ball flight to the flag.
Count each ball that lands close to the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 42
Program: Control Driver Flight Path
Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.
Pick a flag or target to aim for with your driver.
Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.
Hit 36 driver shots, divided into three sets of 12 shots.
Try to get all 12 shots in the same zone for each set. First set, aim for zone
Second set, zone
Third set, zone
Hit the balls one at a time, keep each ball inside the current zone.
Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).
Count every shot that finishes inside the right zone as a success.
At the end, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Control Driver Flight Path
Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one target to aim for with your driver.
Make three zones around the target, each zone 25 feet apart, using cones or markers.
Hit 36 drives in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for the first zone.
For the next 12 shots, aim for the second zone.
For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.
Use any spot to hit from, but keep your ball setup the same.
Count each shot that lands and stays in the correct zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |