Control Every 6 Ft Putt
Adjust stance and grip for better roll, for a 18-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Busum Dithmarschen. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
12
Days
48
Modules
9
Frequency
4 days/week
Putting·6 ft (2m) only
Control Every 6 Ft Putt
Difficulty: Intermediate · Module HCP 17.5
Putting·6 ft (2m) only
Read Subtle Breaks
Difficulty: Expert · Module HCP 1.8
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Short Game·Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Module HCP 35.0
Short Game·Pitch
Keep Par Safe
Difficulty: Beginner · Module HCP 34.9
Short Game·Mixed
Feel the green: mixed shots to different distances and control your rollout
Difficulty: Beginner · Module HCP 23.5
Driving Range·Woods (Hy,5W,3W)
Shape it up: fade or draw with your woods
Difficulty: Beginner · Module HCP 20.1
Driving Range·Woods (Hy,5W,3W)
Center of the fairway: reduce misses on approach shots
Difficulty: Intermediate · Module HCP 17.5
Driving Range·Mid irons (7,6,5)
Reduce Mid-Iron Misses
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Adjust stance and grip for better roll, for a 18-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Finish putts in one motion, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Avoid big numbers, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Land near hole, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: pitch.
Module skill breakdown
Feel the green, for a 24-handicap player, ~20 minutes. Working on shot: mixed.
Module skill breakdown
Perfect woods arc, for a 20-handicap player, ~20 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Eliminate off-target woods, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Achieve distance accuracy, for a 18-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Alignment · Stroke · Visualization · Scoring · Precision
Host course
Busum Dithmarschen
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Control Every 6 Ft Putt. Hit short putts until smooth and practice long putts for distance control. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 6 ft (2m) only.
Day 1
Program: Control Every 6 Ft Putt
Make 15 out of 25 putts over the chalk starting line.
Hit 30 putts from 6 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter the total number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 25 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 2
Program: Control Every 6 Ft Putt
Make 15 out of 25 putts through the ball gate, using plane board.
Hit 30 putts from 6 ft through the ball gate using plane board.
Enter score in the app, total number of putts holed out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 6 |
Day 3
Program: Control Every 6 Ft Putt
Make 15 out of 25 putts, underneath the hanging string line.
Hit 30 putts from 6 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 4
Program: Read Subtle Breaks
Make 15 out of 25 putts
Hit 30 putts from 6 ft (2 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
4 days scheduled
Read Subtle Breaks. Finish putts in one motion and read breaks and aim precisely. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.
Day 5
Program: Read Subtle Breaks
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Place eight tees around the hole at 6 ft or 2 m.
After each putt is made, move to the next tee in front.
Hit 40 putts.
Enter the total number of putts made in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 35 | 31 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 6
Program: Read Subtle Breaks
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 7
Program: Read Subtle Breaks
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 8
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 36 balls into 9 piles of 4 balls each. Put 5 piles in one line and 4 piles in a second line, spaced 2 meters apart. Leave 5 to 10 meters between lines.
Mark 4 equal quadrants inside a circle with a 3 meter radius around the hole using string or tees.
Divide 36 balls into 4 groups of 9 shots. Aim for 9 shots into each quadrant.
Hit flop shots from any pile. Aim to land 9 balls in the first quadrant, then move to the next quadrant for the next 9 shots, until all 4 quadrants are targeted.
Count each shot that lands in the right quadrant as a success.
After 36 shots, enter your total successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Avoid big numbers and land near hole. Focus on Scoring, Aim, Distance Control. This module is for Short Game, specifically working on Flop.
Day 9
Program: Flop 15–25 Yds From Sand Or Tight Lie
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 3 target areas on the green, about 6 feet apart.
Make 6 piles of 6 balls each, on the grass 5 to 40 yards from the hole.
Hit 36 flop shots total. Divide them into 3 groups of 12 shots.
Hit the first 12 shots at Target 1, using any piles.
Hit the next 12 shots at Target 2, choosing any piles.
Hit the last 12 shots at Target 3, using any piles.
After each shot, see if your ball stopped very close to the target. Count that shot as a success if it did.
When finished, add up successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 10
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Place two ball markers on the green, about 10 feet apart.
Choose a spot on the uphill slope, 5 to 20 yards from the hole. Use this spot every time for the test.
Hit 18 flop shots from this spot. Aim at the targets, switching every 3 shots between them until all 18 shots are done.
Move to a spot on the downhill slope, 5 to 20 yards from the hole. Use this spot every time for these shots.
Hit 18 flop shots from the downhill spot. Switch targets every 3 shots until all 18 are done.
Count shots that stop within 3 feet of the marker as successful.
Add up all successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 11
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 40 balls into 10 piles of 4 balls each. Set the piles in 2 lines that cross each other, with 5 piles in each line, about 2 meters apart.
Place the piles on grass 5 to 20 meters from the hole, not on the green.
On the green, use string or markers to divide a 10-foot (3 meters) circle around the hole into 4 equal parts.
Hit 36 flop shots, 9 shots for each quadrant, trying to stop the ball inside each part.
Take turns hitting from different piles, aiming for the set part each time.
If the ball stops in the right part, count it as a success.
After all 36 shots, count the total successes and enter the number out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside quadrants. Count the number of successes.
Pick a spot 5 to 20 yards from the hole near the green to practice flop shots.
Place 36 balls in two lines so they cross in the middle. Each line has 18 balls, 1 foot apart.
Use string or tees to mark 4 equal zones inside a 10-foot circle around the hole.
Split the 36 balls into 4 groups of 9 balls. Each group aims for a different zone.
From the first line, hit 9 balls to the first zone.
From the second line, hit 9 balls to the second zone.
Go back to the first line and hit 9 balls to the third zone.
From the second line, hit 9 balls to the fourth zone. Count the number of balls that land in the right zone each time. After all shots, enter your total number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 4 |
4 days scheduled
Hit Flop & Avoid Big Numbers. Avoid big numbers and land near hole. Focus on Alignment, Distance Control, Scoring. This module is for Short Game, specifically working on Flop.
Day 13
Program: Hit Flop & Avoid Big Numbers
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 40 balls into 10 piles of 4 balls each. Set the piles in 2 lines that cross each other, with 5 piles in each line, about 2 meters apart.
Place the piles on grass 5 to 20 meters from the hole, not on the green.
On the green, use string or markers to divide a 10-foot (3 meters) circle around the hole into 4 equal parts.
Hit 36 flop shots, 9 shots for each quadrant, trying to stop the ball inside each part.
Take turns hitting from different piles, aiming for the set part each time.
If the ball stops in the right part, count it as a success.
After all 36 shots, count the total successes and enter the number out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Hit Flop & Avoid Big Numbers
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots close to multiple targets. Count the number of successes.
Set up 3 flags spaced about 6 feet apart.
Make 9 piles of 4 balls each, with two lines and space between them.
Put the piles 5 to 20 yards away from the flags, but keep the piles the same.
Hit 36 flop shots in 3 groups of
For each group, try to land balls within 10 feet of the right flag, first flag, second flag, then third.
Switch between piles as you want.
Each ball that stays within 10 feet of the right flag counts as a success.
Count the successful shots.
Enter your total successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Hit Flop & Avoid Big Numbers
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.
Set 36 balls into 9 piles of 4 balls each, arranged in two lines, 2 meters apart.
Make 3 landing zones on the green using sticks or string, each 2 meters apart in a straight line.
Hit 36 flop shots total, 12 shots at each landing zone.
Start from any pile and aim for the first zone. Hit 12 shots at this zone.
Then hit 12 shots at the second zone, then 12 shots at the third zone.
Change piles between shots if wanted, but always use the same type of shot.
Any ball landing and stopping inside the target zone is a success.
After 36 shots, enter the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 16
Program: Hit Flop & Avoid Big Numbers
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.
From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.
The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.
At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Hit Flop & Avoid Big Numbers. Avoid big numbers and land near hole. Focus on Alignment, Distance Control, Scoring. This module is for Short Game, specifically working on Flop.
Day 17
Program: Hit Flop & Avoid Big Numbers
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. Each line has 5 piles, spaced 3 yards or meters apart.
Put these piles on grass, 5 to 20 yards or meters from the hole, but not on the green.
Mark 3 targets near the green, spaced around the hole (left, center, right).
Hit 36 flop shots in total. Make 3 groups of 12 shots.
For the first group, aim at the left target. For the second group, aim at the center target. For the third group, aim at the right target.
Pick any pile to start each group. Hit each ball at the assigned target.
A successful shot is when the ball stops closest to the right target area.
After all 36 shots, count the shots that stopped closest to each target.
Add your total successful shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 18
Program: Hit Flop & Avoid Big Numbers
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots close to multiple targets. Count the number of successes.
Set up two lines of 18 balls each. The lines should cross at a right angle. Each ball is 1 foot apart.
Put two targets on the green, 5 to 10 yards apart. The targets are set 5 to 20 yards away from the ball lines.
Hit 36 flop shots: 18 shots from the first line, 18 shots from the second line.
For each line, split the 18 shots into 3 groups of 6 balls.
For each set of 6 balls, aim at one target. Try to land the ball within 10 feet of the target.
Take turns aiming each set at a different target.
Count each ball that lands within 10 feet of the target as a success.
After all 36 shots, add up successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 19
Program: Hit Flop & Avoid Big Numbers
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 36 balls in two groups of 18 balls each for uphill and downhill shots.
Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.
Hit 12 flop shots from uphill slope at the right target.
Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).
From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).
Count shots that stop within 3 feet of the target as success.
Write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 20
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Set up 3 targets on the green, each about 6 feet apart in a line or curve.
Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.
Divide each set of 18 shots into 3 groups of 6 shots.
For each group, aim all 6 shots at one target, then switch to the next target.
Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target
Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target
Count each shot that lands and stays near the target as a success.
Enter your number of successful shots in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 18 | 14 | 11 | 8 | 5 | 3 |
4 days scheduled
Keep Par Safe. Keep par safe and land close to pin. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Pitch.
Day 21
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots on the fairway that are 30 to 60 yards from the hole.
Put three targets on the green, spaced at least 6 feet apart.
Hit 18 pitch shots from the first spot and 18 pitch shots from the second spot.
From each spot, hit 6 shots to each target.
Line up and aim at each target before hitting.
Count every shot that lands close to the target and stops there as a success.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 22
Program: Keep Par Safe
Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other at a right angle. Each line has 5 piles, spaced about 3 meters apart.
Place the piles on grass, 30 to 60 meters from the hole.
Set 5 different targets around the green, spaced apart.
Make 36 pitch shots, in 6 rounds of 6 shots each.
For each round, pick one pile and one target. Hit 6 shots from that pile to that target.
After 6 shots, move to a different pile and a different target for the next round. Keep going until all 36 shots are done and each target has 6 shots.
Count each shot that lands closest to the target as a success.
Add up the number of successful shots from all 36 shots and enter this score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 23
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Pick a place on the fairway where the ball is above your feet and about 30 to 40 yards from the hole.
Put 18 balls in a pile on your side at this spot.
Pick a target on the green and keep it the same for the first 6 shots.
Hit 6 pitch shots trying to get close to the target from the above-feet slope.
Change the target after every 6 shots. Do this 3 times for a total of 18 shots from this spot.
Move to a place where the ball is below your feet, again 30 to 40 yards from the hole.
Put 18 more balls in a pile at this new spot.
Do exactly the same as before: 6 shots per target, 3 targets, 18 shots total.
Count a shot as a success if the ball stops very close to the target.
After 36 shots, add up the number of successful shots and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 13 | 10 | 7 | 4 |
Day 24
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot on an uphill slope 30 to 40 yards from the hole.
Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).
Hit 18 pitch shots from the uphill slope, 6 at each target.
Move to a downhill slope 30 to 40 yards from the hole.
Hit 18 pitch shots from the downhill slope, 6 at each target.
Count every shot that stops within 3 feet of the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Keep Par Safe. Keep par safe and land close to pin. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Pitch.
Day 25
Program: Keep Par Safe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.
Make 8 lines with 5 balls in each line, spread out the lines on grass about 30 to 60 meters from the hole.
Put 6 flags around the green, each at least 3 meters apart.
Use 36 balls, split into 6 groups of 6 balls.
For each group, pick one flag and hit all 6 balls to land near that flag.
Move to the next flag and hit the next group, until using all 6 flags.
Count each ball that stops within 3 meters of the flag.
Add up total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 26
Program: Keep Par Safe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.
Place 3 flags on the green far apart and label them A, B, and C.
Hit 36 pitch shots, in 3 sets of 12 shots.
Hit 12 balls so they stop within 10 feet of flag A.
Hit 12 balls so they stop within 10 feet of flag B. Use any pile.
Hit 12 balls so they stop within 10 feet of flag C.
Hit from any pile and change piles or targets as needed.
Count each shot that stops within 10 feet of the target as a success.
Count the total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 27
Program: Keep Par Safe
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.
Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.
Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.
Hit 36 pitch shots: 18 from the first line and 18 from the second line.
Hit 9 shots at each quadrant, for 4 groups of 9 shots.
Hit 9 shots from the first line to the first quadrant.
Hit 9 shots from the second line to the second quadrant.
Hit 9 shots from the first line to the third quadrant.
Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 3 |
Day 28
Program: Feel the green: mixed shots to different distances and control your rollout
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up a 9-hole short game course around the green. Each hole is PAR
Put 9 balls in easy spots around the green, like in sand or rough.
For each hole, hit a wedge onto the green and then putt the ball in.
Finish each hole (chip and putt) before going to the next ball spot.
Do the whole 9-hole course 4 times, moving balls for variety if possible.
This gives 36 total tries (9 holes × 4 rounds).
After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).
See how many strokes over or under par you got.
Write down how many holes you finished at or under par, out of 36 tries, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 14 | 15 | 16 | 18 | 20 | 22 | 24 | 26 | 28 |
4 days scheduled
Feel the green: mixed shots to different distances and control your rollout. Feel the green and vary landing spot. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 29
Program: Feel the green: mixed shots to different distances and control your rollout
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different easy spots like sand or rough.
Hit 4 shots at each hole (total 36 shots).
Keep the ball setup the same for each shot.
At each hole, use one wedge shot onto the green and finish with putts if needed.
Try to finish each hole in 2 shots or less.
Count each hole finished in 2 shots or less as a success.
After 36 shots, count total successful holes and enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 30
Program: Feel the green: mixed shots to different distances and control your rollout
Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 hitting spots around the green with balls 20-40 yards away in hard places like sand or rough.
At each spot, hit 4 shots to the green using wedges or putters.
Finish all 4 shots at one spot, then go to the next. Each spot is like a PAR 2 hole.
After all 9 spots, you will have hit 36 shots.
Every shot that lands and stays in the target area on the green, or goes in the hole, counts as a success.
Add up successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 4 |
Day 31
Program: Shape it up: fade or draw with your woods
Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).
Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.
Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.
Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).
A shot counts as a success if it lands inside this 5% zone at the right flag.
Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 32
Program: Shape it up: fade or draw with your woods
Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags far apart in a field (at least 30 yards between them).
Hit 36 shots, split into 3 groups of 12 shots.
Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.
Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.
Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target
Count a shot as “success” if it is within 15 yards of the flag.
Add the total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 20 | 15 | 12 | 8 | 5 |
4 days scheduled
Shape it up: fade or draw with your woods. Perfect woods arc and control woods height. Focus on Trajectory, Scoring, Precision. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 33
Program: Shape it up: fade or draw with your woods
Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.
Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).
Mark each target so 5% of the distance can be measured.
Hit 36 shots total, divided into 3 groups of 12 shots.
In each group, switch between all 4 woods in the 12 shots to one target.
For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.
Move to the second target, repeat: 12 shots, 3 close shots per wood.
Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.
Add up all successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 34
Program: Shape it up: fade or draw with your woods
Work only on backswing using woods only. Hit one bucket of ~50 balls.
Pick a target flag suitable for your wood club at the driving range.
Hit 36 shots with your wood club, focusing solely on your backswing.
Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.
Try to do your backswing as planned for each shot.
Count each shot as a success if the ball lands within 5 yards of the target.
Add up your successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 35
Program: Shape it up: fade or draw with your woods
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 36
Program: Shape it up: fade or draw with your woods
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Shape it up: fade or draw with your woods. Perfect woods arc and control woods height. Focus on Trajectory, Scoring, Precision. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 37
Program: Shape it up: fade or draw with your woods
Hit 15 balls to each landing zone using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick any wood club, like a Hybrid, 5-wood, or 3-wood, for this drill.
Set up 3 landing zones on the green with cones or markers, about 12 yards apart.
Hit 36 shots in total, split into 3 groups of 12 shots.
Aim each group of 12 shots at one landing zone.
Change to the next landing zone after each set of 12 shots (Zone 1, then Zone 2, then Zone 3).
Keep your setup the same for every shot; only change which zone you are aiming at.
Count each shot that lands and stays in the correct zone as a success.
After all 36 shots, total up how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 38
Program: Shape it up: fade or draw with your woods
Complete the Opposite Shots Challenge using woods only. Hit one bucket of ~50 balls.
Pick one target flag on the driving range for wood shots (hybrid, 5-wood, or 3-wood).
Set up the ball the same way for every shot.
Hit 36 shots in total, divided into 3 groups of 12 shots:
Group 1: Alternate between fade and draw shots to the target (6 fades, 6 draws).
Group 2: Alternate between high and low shots to the target (6 high, 6 low).
Group 3: Alternate between push and pull shots to the target (6 pushes, 6 pulls).
Pause between shots and make the correct type of shot for each group.
Count shots that land within 10 yards of the target as a success.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 39
Program: Center of the fairway: reduce misses on approach shots
Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick two targets: one to aim at, and one cone on the other side as something to avoid.
Put four cones around the main target in a small circle, making a 'precision zone'.
Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.
For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.
Change clubs after every 12 shots. Keep your setup and stance the same each time.
Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.
After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 40
Program: Center of the fairway: reduce misses on approach shots
Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.
Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).
Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.
Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.
Count every shot that finishes at or near the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Center of the fairway: reduce misses on approach shots. Eliminate off-target woods and center fairway hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 41
Program: Center of the fairway: reduce misses on approach shots
Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.
Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.
Pick 3 different woods: Hybrid, 5 Wood, and Driver.
Hit 12 shots with each club, for 36 shots total, from the same spot each time.
Aim at the cone and try to land the ball between the cone and the far flag.
A shot is successful if it stops between the cone and the far flag.
Count the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Reduce Mid-Iron Misses
Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.
Set up 5 cones 10 yards apart on the driving range.
Mark 3 corridors, each 8 yards wide, between the cones.
Hit 35 iron shots in total.
Split the shots into 5 groups of 7, aiming at each cone in turn.
Try to land each shot inside the 8-yard corridor by the target cone.
Count each shot that lands in the right corridor and distance as a success.
When finished, count your successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 43
Program: Reduce Mid-Iron Misses
Discover strengths amongst irons a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags or targets in a field, spaced apart for medium iron shots (about 80-150 yards). Label them Target A, Target B, and Target C.
Hit 36 shots total: 12 shots at each target.
Use different irons for each target, like 9-iron for Target A, 6-iron for Target B, 3-iron for Target C.
Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Keep setup and routine the same.
Count shots that land within 10 yards of each target. These are successes.
Add up your successful shots. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 44
Program: Reduce Mid-Iron Misses
Discover tendencies amongst irons raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.
Pick one flag or target on the range for iron shots.
Make five target zones around the flag: center (the flag), short, long, left, right. Use cones, buckets, or imagination.
Hit 35 shots in total.
Hit 7 shots to each target zone: short, long, left, right, center.
Use any iron from 9 to 2, switch clubs each shot if wanted. Ball setup stays the same.
Try to land and stop each ball in the chosen target zone.
Count how many shots stop in the correct zone for each group.
Add up total successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Reduce Mid-Iron Misses. Reduce misses and achieve distance accuracy. Focus on Scoring, Distance Control, Dispersion. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 45
Program: Reduce Mid-Iron Misses
Produce left-to-right and right-to-left shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag/target suitable for mid irons (7, 6, or 5 iron).
Hit 36 shots in total at that single target.
Hit half the shots curving left-to-right and half curving right-to-left. Use different irons if you want.
Stand the same way for every shot. Only try to change the way the ball curves.
If a shot lands close to the target (within a range you decide), count it as a success.
When finished, count how many good shots you got out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 46
Program: Reduce Mid-Iron Misses
Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place a flag or target for your mid irons (7, 6, or 5 irons).
Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.
Hit 36 shots in total. Do 12 shots for each landing zone.
Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.
Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.
A shot counts as successful if it lands and stops in the right zone.
Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 47
Program: Reduce Mid-Iron Misses
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 48
Program: Reduce Mid-Iron Misses
Discover weaknesses amongst irons shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Choose 3 flags at medium distances for your irons (9 to 2).
Put 4 cones around each flag to make a small square or circle, with about 5% of the distance to the flag as the circle's radius.
Pick one cone at each flag as the "danger side" to avoid.
Hit 36 balls total, 12 at each flag, and use different irons if you want.
Try to land each ball inside the cone circle and not on the danger side.
Mark a shot as successful if it stays in the circle and not on or past the danger side.
Count how many good shots you got out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |