Make Putts Inside 3 Feet Precisely
Read the break accurately, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Lake. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
56
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Make Putts Inside 3 Feet Precisely
Difficulty: Expert · Module HCP 2.7
Short Game·Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Short Game·Pitch
Pitch 15–25 Yds From Fringe
Difficulty: Beginner · Module HCP 35.0
Short Game·Pitch
Land Close To Pin
Difficulty: Beginner · Module HCP 34.9
Short Game·Flop
Can you fly it over the bunker and stop it close?
Difficulty: Intermediate · Module HCP 19.1
Short Game·Bump'n'Run
Bump'n'Run 10–20 Yds
Difficulty: Intermediate · Module HCP 17.3
Driving Range·Short irons (9,8)
Hit Short Irons Close To Flag
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Keep it in the corridor—hit within 10 yards every time
Difficulty: Intermediate · Module HCP 17.6
Driving Range·Woods (Hy,5W,3W)
3-Wood Distance Accuracy
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Read the break accurately, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: pitch.
Module skill breakdown
Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: pitch.
Module skill breakdown
Pick landing spot, for a 19-handicap player, ~15 minutes. Working on shot: flop.
Module skill breakdown
Control the rollout distance, for a 17-handicap player, ~15 minutes. Working on shot: bump'n'run.
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Reduce driver spread, for a 18-handicap player, ~15 minutes. Working on club: driver.
Module skill breakdown
Improve 3-wood accuracy, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Program snapshot
Avg HCP focus
2.7
Expert
Skill pillars
Scoring · Precision · Green Reading · Aim · Alignment · Distance Control
Host course
Lake
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Make Putts Inside 3 Feet Precisely. Read the break accurately and control distance precisely. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Make Putts Inside 3 Feet Precisely
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
Day 2
Program: Make Putts Inside 3 Feet Precisely
Make 50 putts in a row.
Hit 30 putts from 3 ft (1 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 3
Program: Make Putts Inside 3 Feet Precisely
Make 50 putts in a Row from [3 ft | 1 m].
Place eight tees around the hole at 3 ft or 1 m.
After making a putt, go to the next tee.
Hit 50 putts. Enter the number of putts made out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 4
Program: Make Putts Inside 3 Feet Precisely
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
4 days scheduled
Make Putts Inside 3 Feet Precisely. Read the break accurately and control distance precisely. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Make Putts Inside 3 Feet Precisely
Make 50 putts in a Row from [3 ft | 1 m].

Place four tees around the hole at 3 ft (1 m).
After each putt goes in, move to the next tee.
Hit 50 putts.
Enter the number made out of 50 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 6
Program: Make Par Around the Green
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Set up 9 piles of 4 balls each (36 balls total) near the green. Put the piles on different grass areas between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Use sticks, clubs, or string to mark 3 landing zones (6 feet or 2 meters apart) in a straight line at the edge of the green.
Hit 36 bump-and-run shots: 12 to each landing zone (Zone 1, Zone 2, Zone 3).
Hit from any pile and switch piles for variety. Hit 12 balls to Zone 1, then 12 to Zone 2, then 12 to Zone
Count each ball that lands and stays inside the target zone as a success.
After all 36 shots, enter total successful shots (out of 36 attempts) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 7
Program: Make Par Around the Green
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines that cross each other, 5 piles in each line. Space the piles about 3 yards or meters apart.
Place the piles so they are 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole, on any grass.
On the green, make 3 landing zones side by side, each about 6 feet or 2 meters apart, using sticks, clubs, or string.
Hit 36 bump-and-run shots total. Aim 12 shots at each landing zone.
Pick a pile. Hit balls at the first landing zone until you do 12 shots.
Aim at the second landing zone for 12 shots from any piles.
Aim at the third landing zone for the last 12 shots.
Count how many shots land and stop in the right zone.
When all 36 shots are done, record the number of good shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 8
Program: Make Par Around the Green
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots between 5 and 30 yards from the hole to hit from.
Place three markers 3 feet apart in a line on the green to make target zones.
Hit 18 shots from the first spot, 6 to each target zone.
Hit 18 shots from the second spot, 6 to each target zone.
Aim for the correct zone each time.
Count shots that stop inside the correct zone as a success.
Add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Make Par Around the Green. Roll the ball low and straight and use a short swing. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 9
Program: Make Par Around the Green
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.
Place 3 targets in a line at the edge of the green, spaced 6 feet apart.
Split the 36 shots into 3 groups of 12 shots.
Hit first 12 balls as bump-and-run, try to stop them in the first target zone.
Hit next 12 balls at the second target zone, try to stop them there.
Hit the last 12 balls at the third target zone, try to stop them there.
Pick any pile before each group and keep setup simple for every shot.
Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 10
Program: Make Par Around the Green
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots close to multiple targets. Count the number of successes.
Set up 10 piles of 4 balls each (40 balls) in two lines next to the green. Keep piles about 2 yards apart and lines 5 to 10 yards apart.
Place three flags on the green for landing zones.
Hit 36 bump-and-run shots, 12 for each target flag.
Hit shots from the first line, aiming for the first target. Alternate piles.
After 12 shots, switch to the second target and use the second line for the next 12 shots.
Hit the last 12 shots at the third target (use any line or alternate piles). After all shots are done, count balls within 10 feet of the target as successful and enter your number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 11
Program: Make Par Around the Green
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Make 10 piles of 4 balls (40 balls) in two lines, crossing each other near the green, 1 to 10 yards from the green and 5 to 30 yards from the hole. Keep piles 2 yards apart, lines 5 to 10 yards apart.
On the green, use string or tees to mark two circles around the hole: one with a 6-foot radius (inner), the other with a 15-foot radius (outer).
Use only 36 balls (9 piles of 4) for this test.
Split the 36 shots into two groups of
For the first 18 shots, try to land the ball inside the small circle.
For the next 18 shots, try to land the ball inside the big circle but outside the small circle.
Play bump-and-run shots by hitting from different piles, one after the other, keeping the same setup and order.
Count as a success if the ball stops in the correct circle. If not, it is a miss.
Count how many balls finished where they should in both circles. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 12
Program: Make Par Around the Green
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.
On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.
Hit 36 shots: 18 to the inner circle, 18 to the outer circle.
Hit shots from any pile, switch between piles and lines.
Count a shot as a success if it stops in the target zone.
After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Pitch 15–25 Yds From Fringe. Keep par safe and land close to pin. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 13
Program: Pitch 15–25 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.
Put a target (like a pin or club) at the hole or a visible spot on the green.
Split 36 shots into 2 groups of
Hit 18 balls from the uphill slope, trying to stop them close to the target.
Move to a similar place on the downhill slope at the same distance.
Hit 18 balls from the downhill slope at the same target.
Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).
Add up successful shots out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 14
Program: Pitch 15–25 Yds From Fringe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.
Place 3 flags on the green far apart and label them A, B, and C.
Hit 36 pitch shots, in 3 sets of 12 shots.
Hit 12 balls so they stop within 10 feet of flag A.
Hit 12 balls so they stop within 10 feet of flag B. Use any pile.
Hit 12 balls so they stop within 10 feet of flag C.
Hit from any pile and change piles or targets as needed.
Count each shot that stops within 10 feet of the target as a success.
Count the total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 15
Program: Pitch 15–25 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot on an uphill slope 30 to 40 yards from the hole.
Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).
Hit 18 pitch shots from the uphill slope, 6 at each target.
Move to a downhill slope 30 to 40 yards from the hole.
Hit 18 pitch shots from the downhill slope, 6 at each target.
Count every shot that stops within 3 feet of the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 16
Program: Pitch 15–25 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots on the fairway that are 30 to 60 yards from the hole.
Put three targets on the green, spaced at least 6 feet apart.
Hit 18 pitch shots from the first spot and 18 pitch shots from the second spot.
From each spot, hit 6 shots to each target.
Line up and aim at each target before hitting.
Count every shot that lands close to the target and stops there as a success.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Pitch 15–25 Yds From Fringe. Keep par safe and land close to pin. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 17
Program: Pitch 15–25 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Set up 3 targets on the green, 6 feet apart in a straight line. These are Target A (closest), Target B (middle), and Target C (farthest).
From rough ground 30 to 60 yards away, place the ball and get ready to pitch at the targets.
Hit 36 pitch shots in total, split into 3 groups of 12 shots.
Aim the first 12 shots at Target A, trying to land and stop the ball inside that area.
Aim the next 12 shots at Target B, trying to land and stop the ball inside that area.
Aim the last 12 shots at Target C, trying to land and stop the ball inside that area.
Keep everything else the same each time, only change which target you aim at.
Count a shot as a success if the ball lands and stops inside the correct target area.
Enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 18
Program: Pitch 15–25 Yds From Fringe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside quadrants. Count the number of successes.
Scatter 40 balls in 8 lines of 5 balls each, spaced 1 yard/meter apart, between 30 and 60 yards/meters from the hole.
Divide a 15-foot (5-meter) circle around the hole into 4 equal quadrants using string or tees.
Hit 36 pitch shots, in 8 groups of 5 balls each, aiming at a specific quadrant for each group.
For each group of 5 shots, pick one quadrant as the target and try to stop all 5 balls inside it.
Change target quadrant after every group, using all 4 quadrants at least once. The last group can target any quadrant.
Count every ball that stops in the chosen quadrant as a success.
Add up successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 19
Program: Pitch 15–25 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.
Place three targets in a line on the green, about 5 feet apart.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.
For each slope, hit 6 shots at each target.
Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.
Switch to the slope where the ball is below your feet and do the same.
Try to land each ball close and stopped near each target for a success.
Count how many balls stopped inside the target zones and enter the number out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 20
Program: Pitch 15–25 Yds From Fringe
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.</p>
Arrange 40 golf balls in 2 lines that cross at right angles. Each line should have 20 balls, about 1 foot apart.
Put this setup on grass 30–60 yards from the hole.
Pick 3 targets on the green or near the hole, at least 10 feet apart.
Split 36 shots into 3 groups of
Stand behind one line and hit 12 pitch shots at the first target, trying to land within 10 feet of it.
Move to the other line and hit 12 shots at the second target.
Go back to the first line and hit 12 shots at the third target.
Count how many balls stop inside 10 feet of the target.
After all 36 shots, record the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Land Close To Pin. Keep par safe and land close to pin. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 21
Program: Land Close To Pin
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop pitch shots close to multiple targets. Count the number of successes.
Make 10 piles of balls in two lines, 5 piles in each line. Each pile has 4 balls.
The lines should be 7 yards apart. Each pile in a line is 3 yards apart from the next.
Put 3 flags on the green, at different spots, 20 to 40 yards away.
Hit 36 pitch shots in total, 12 shots at each flag.
Pick any pile to start. Hit shots from any pile to the first flag until you finish 12 shots.
Do the same thing for the second flag and then the third flag, 12 shots at each.
Count how many balls end within 10 feet (3 meters) from the flag.
After all 36 shots, add up the number of shots that were successful and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 22
Program: Land Close To Pin
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.
Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.
Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.
Hit 36 pitch shots: 18 from the first line and 18 from the second line.
Hit 9 shots at each quadrant, for 4 groups of 9 shots.
Hit 9 shots from the first line to the first quadrant.
Hit 9 shots from the second line to the second quadrant.
Hit 9 shots from the first line to the third quadrant.
Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 3 |
Day 23
Program: Land Close To Pin
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.
Place 3 flags on the green far apart and label them A, B, and C.
Hit 36 pitch shots, in 3 sets of 12 shots.
Hit 12 balls so they stop within 10 feet of flag A.
Hit 12 balls so they stop within 10 feet of flag B. Use any pile.
Hit 12 balls so they stop within 10 feet of flag C.
Hit from any pile and change piles or targets as needed.
Count each shot that stops within 10 feet of the target as a success.
Count the total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 24
Program: Land Close To Pin
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.
Place three targets in a line on the green, about 5 feet apart.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.
For each slope, hit 6 shots at each target.
Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.
Switch to the slope where the ball is below your feet and do the same.
Try to land each ball close and stopped near each target for a success.
Count how many balls stopped inside the target zones and enter the number out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Land Close To Pin. Keep par safe and land close to pin. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 25
Program: Land Close To Pin
Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Set up 3 targets on the green, 6 feet apart in a straight line. These are Target A (closest), Target B (middle), and Target C (farthest).
From rough ground 30 to 60 yards away, place the ball and get ready to pitch at the targets.
Hit 36 pitch shots in total, split into 3 groups of 12 shots.
Aim the first 12 shots at Target A, trying to land and stop the ball inside that area.
Aim the next 12 shots at Target B, trying to land and stop the ball inside that area.
Aim the last 12 shots at Target C, trying to land and stop the ball inside that area.
Keep everything else the same each time, only change which target you aim at.
Count a shot as a success if the ball lands and stops inside the correct target area.
Enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 26
Program: Land Close To Pin
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside quadrants. Count the number of successes.
Scatter 40 balls in 8 lines of 5 balls each, spaced 1 yard/meter apart, between 30 and 60 yards/meters from the hole.
Divide a 15-foot (5-meter) circle around the hole into 4 equal quadrants using string or tees.
Hit 36 pitch shots, in 8 groups of 5 balls each, aiming at a specific quadrant for each group.
For each group of 5 shots, pick one quadrant as the target and try to stop all 5 balls inside it.
Change target quadrant after every group, using all 4 quadrants at least once. The last group can target any quadrant.
Count every ball that stops in the chosen quadrant as a success.
Add up successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Land Close To Pin
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Find two places in the rough: one uphill, one downhill, both 30 to 40 yards from the hole.
Put three markers at the edge of the green, each about 6 feet apart, to make three target zones (left, center, right).
Hit 36 pitch shots: 18 from uphill, 18 from downhill.
Split shots into six sets of
For each set, aim two shots at each target zone before moving to the next.
Keep ball setup the same. Only change aim for the next target zone.
After each shot, count it as a success if the ball stops in the correct target zone on the green.
After all 36 shots, count how many were successful and enter score in the app (out of 36 attempts).
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 28
Program: Land Close To Pin
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.
Put a target (like a pin or club) at the hole or a visible spot on the green.
Split 36 shots into 2 groups of
Hit 18 balls from the uphill slope, trying to stop them close to the target.
Move to a similar place on the downhill slope at the same distance.
Hit 18 balls from the downhill slope at the same target.
Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).
Add up successful shots out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and pick landing spot. Focus on Aim, Scoring, Precision. This module is for Short Game, specifically working on Flop.
Day 29
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.
From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.
The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.
At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 30
Program: Can you fly it over the bunker and stop it close?
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Make 2 lines of 5 ball piles each (10 piles total). Keep lines 6 yards apart and piles 4 yards apart.
Put all piles on short grass 5-20 yards from the hole, not on the green.
Place 3 target markers in a line on the green. Space them 6 feet apart. Call them Target A, Target B, and Target C.
Hit 36 flop shots in total, in 3 sets of 12 shots.
First 12 shots go to Target A. Next 12 to Target B. Last 12 to Target C.
Pick any pile for each shot. Hit the ball at the current target.
Count each shot that stops closest to or inside the target area. This is a "success."
Add up all successful shots for each target.
Record the score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 31
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.
Place 40 balls in two lines of 20 balls. The balls in each line are 1 foot apart. The two lines are 5 to 10 yards apart.
On the green use sticks or string to make 3 landing zones in a straight line. Each zone is 6 feet apart.
Hit 36 flop shots from the ball lines to the landing zones.
Make 3 groups of 12 shots.
For each group aim for only one landing zone.
After each group of 12 shots, switch to the other ball line.
Count every shot that stops in the right landing zone.
When all 36 shots are done, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 32
Program: Can you fly it over the bunker and stop it close?
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines, with 5 piles in each line. Each pile is 4 yards or meters apart. The two lines are 5 to 10 yards or meters apart.
Put the piles between 5 and 40 yards or meters from the hole. Do not put them on the green.
On the green, use string or tees to make two circles around the hole: one small circle with a 6-foot (2-meter) radius and one big circle with a 15-foot (5-meter) radius.
Hit flop shots from each pile. Try to land the ball in the circles. Balls in the small circle are best, in the big circle are medium, and outside both circles are misses.
Hit 36 total flop shots. This means 3 sets of 12 shots.
For the first 12 shots, aim for the small circle. For the next 12, aim for the area between the two circles. For the last 12, aim anywhere inside the big circle.
Pick any pile to start. Hit one flop shot from each pile. Cover all piles evenly.
Count each ball that lands where you aimed.
Add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and pick landing spot. Focus on Aim, Scoring, Precision. This module is for Short Game, specifically working on Flop.
Day 33
Program: Can you fly it over the bunker and stop it close?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 36 balls in 6 straight lines. Each line has 6 balls. Each ball is 1 yard or meter apart. Place lines 5-20 yards or meters from the hole, not on the green.
On the green, make two circles around the hole with string or tees: one small circle with a 6 foot/2 meter radius, and one bigger circle with a 15 foot/5 meter radius.
Hit all 6 balls in a line toward the hole, trying to land them inside the circles.
For the first 18 hits, try to land balls in the small circle. For the next 18 hits, try to land balls in the big circle.
After hitting one line, go to another line and repeat until all 36 balls are hit.
Count how many balls stop inside the right circle for each try. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 2 |
Day 34
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Set up two targets on the green about 10 to 15 yards apart.
Get 36 balls and split them into 2 groups of
Hit 18 flop shots from a slope with the ball above your feet, aiming at the first target.
Hit 18 flop shots from a slope with the ball below your feet, aiming at the second target.
Count how many balls land and stop within 3 feet of each target. These are successes.
Keep your ball setup the same for all shots.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 35
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Find a flat spot in the rough, 5 to 20 yards from the hole.
Set up three targets on the green, spaced apart for three landing zones.
Hit 36 flop shots; 12 shots at each target.
Keep ball position the same for all shots, only aim at the next target after 12 shots.
Try to land the ball softly in the target zone.
Count each shot that lands and stops in the correct zone as a success.
After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 36
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside 9 Stop Zones. Count the number of successful stops.
Set up 9 target zones on the green using buckets, strings, or tees. Space them in a 3x3 grid, with about 3 feet between each.
Divide 36 balls into 9 groups of
Make 10 piles of 4 balls each, set 5 to 40 yards from the hole. Space the piles 5 to 10 yards apart in two lines, with 2 yards between piles in each line.
Hit 4 shots to try to stop balls inside each of the 9 zones. Finish all 4 shots in one zone before moving to the next zone in order.
Switch between different ball piles while practicing each zone to get different lies and angles.
Count each shot that stops in the right zone as a success.
After all 36 shots, count how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and pick landing spot. Focus on Aim, Scoring, Precision. This module is for Short Game, specifically working on Flop.
Day 37
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside 9 Stop Zones. Count the number of successful stops.
Place two lines of 18 balls each about 5-10 yards apart, with balls 1 foot apart.
Mark 9 stop zones on the green with tees, string, or buckets, making sure they are easy to see.
Hit 36 flop shots, with 2 shots at each stop zone from each line.
Start with the first line and hit 2 shots to the first stop zone.
Switch to the second line and hit 2 shots to the second stop zone.
Keep switching lines and aiming at the next stop zone, 2 shots each, until all 9 zones are targeted.
Count each shot that stops in the right zone as a success.
Add up how many successes out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 38
Program: Bump'n'Run 10–20 Yds
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. The lines are 3 yards/meters apart. Each pile in a line is 4 yards/meters apart.
Place the piles on grass 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Make 9 stop zones on the green with buckets, string, or tees. Number the zones 1 to
Divide 36 tries into 9 groups of 4 shots. Each group tries for a different stop zone.
For each set of 4 shots, choose any pile and hit shots to the chosen stop zone.
After 4 shots at one zone, go to the next stop zone and do the same. Do this for all 9 zones.
Count every shot that stops in the right zone as a success.
Add up successes out of 36 tries and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 39
Program: Bump'n'Run 10–20 Yds
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Put 40 balls into 8 lines with 5 balls in each line. Lines should be on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole. Balls in each line should be about 1 yard/meter apart.
Make 3 landing zones on the edge of the green. Use sticks or string to mark each zone. Zones should be in a straight line and 6 feet (2 meters) apart.
Hit 36 bump-and-run shots using the balls. Split these into 3 groups of 12 shots.
For the first 12 shots, aim at the first landing zone. Use any of the 8 lines, hitting all 5 balls in a line, then go to another line until 12 shots are done.
For the next 12 shots, aim at the second landing zone. Hit full lines of 5 balls until you have 12 shots.
For the last 12 shots, aim at the third landing zone. Hit full lines of 5 balls until 12 shots are done. Count each ball that lands and stays in the chosen landing zone as a success, and add up total successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 40
Program: Bump'n'Run 10–20 Yds
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines, each line 3 yards/meters apart. Piles are 4 yards/meters apart in each line.
Put the piles at distances between 1 and 10 yards/meters from the green, and 5 to 30 yards/meters from the hole.
On the green, make 3 landing zones with sticks or clubs, each zone 6 feet (2 meters) apart in a line.
Do 36 bump-and-run shots, aiming for each landing zone 12 times.
Hit 12 shots at the first zone, then 12 at the second, then 12 at the third. Switch piles as needed.
Count each shot that lands and stays in the correct zone as a success.
Add up successes and enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Hit Short Irons Close To Flag. Stop missing greens and hit close to flag. Focus on Precision, Aim, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).
Day 41
Program: Hit Short Irons Close To Flag
Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.
Pick a target for your 9 or 8 iron.
Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.
Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.
Use the same setup for every shot.
Try to curve the ball around the marker and get close to the target.
A shot is successful if the ball curves around the marker and lands near the flag.
When finished, count your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Hit Short Irons Close To Flag
Produce straight shots using short irons only. Hit one bucket of ~50 balls.
Pick a target straight ahead suitable for short irons (8 or 9 iron).
Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.
After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Hit Short Irons Close To Flag
Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Pick a flag for your 9 or 8 iron on the range.
Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).
Split 36 shots into 3 groups of
Try to land each shot in the green zone.
Change between 9 and 8 iron, but keep ball setup the same.
Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 44
Program: Hit Short Irons Close To Flag
Work only on backswing using short irons only. Hit one bucket of ~50 balls.
Pick one flag or target on the range suitable for short irons (9 or 8).
Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.
Use at most two backswing thoughts or tasks to produce any ball flight pattern.
Set up the same for each shot, using the same swing thoughts.
After each shot, observe the ball flight relative to the target.
Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
4 days scheduled
Hit Short Irons Close To Flag. Stop missing greens and hit close to flag. Focus on Precision, Aim, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).
Day 45
Program: Hit Short Irons Close To Flag
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Set up a single target suitable for your 8 or 9 iron.
Hit 36 shots aiming exclusively at this target.
Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.
Keep your setup and stance consistent throughout the drill.
After each shot, check if the ball lands near the target.
Count the shots that land near the target as successes.
After 36 shots, enter your number of successes in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 46
Program: Hit Short Irons Close To Flag
Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.
Pick one target suitable for short irons (9 or 8 iron).
Use the same ball setup and position for all shots.
Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.
Try to make each shot fly at the correct height: low, mid, or high.
Count shots that land close and stop near the target as successes.
After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 |
Day 47
Program: Keep it in the corridor—hit within 10 yards every time
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 48
Program: Keep it in the corridor—hit within 10 yards every time
Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Choose one flag or target on the range to aim at with the driver.
Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.
Hit 36 driver shots.
Hit 12 shots at each Y-area.
Hit shots to the areas in any order.
A shot is a success if it lands in the 15-yard-wide Y-area around the flag.
Count the successful shots for each Y-area.
Add up total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Keep it in the corridor—hit within 10 yards every time. Eliminate wild misses and hit within 10 yards. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Driver.
Day 49
Program: Keep it in the corridor—hit within 10 yards every time
Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.
Pick a flag or marker at a good distance for your driver.
Use the same ball setup and stance every time.
Hit 18 shots using a left-to-right ball flight to the flag.
Hit 18 shots using a right-to-left ball flight to the flag.
Count each ball that lands close to the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 50
Program: Keep it in the corridor—hit within 10 yards every time
Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one target to aim for with your driver.
Make three zones around the target, each zone 25 feet apart, using cones or markers.
Hit 36 drives in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for the first zone.
For the next 12 shots, aim for the second zone.
For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.
Use any spot to hit from, but keep your ball setup the same.
Count each shot that lands and stays in the correct zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Keep it in the corridor—hit within 10 yards every time
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.
Pick a flag or target at the distance you want to practice.
Put 9 markers in a circle around the flag, spaced evenly and close to it.
Hit 36 shots with your driver.
Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.
For each marker, hit 2 shots curving left, 2 shots curving right.
A shot counts if it finishes between the two markers of a target.
Set up carefully for each shot and try to hit the target the right way.
Count how many shots finished between the markers and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 52
Program: 3-Wood Distance Accuracy
Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.
Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).
Mark each target so 5% of the distance can be measured.
Hit 36 shots total, divided into 3 groups of 12 shots.
In each group, switch between all 4 woods in the 12 shots to one target.
For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.
Move to the second target, repeat: 12 shots, 3 close shots per wood.
Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.
Add up all successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
3-Wood Distance Accuracy. Reduce spread and achieve distance accuracy. Focus on Precision, Dispersion, Distance Control. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 53
Program: 3-Wood Distance Accuracy
Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick two targets: one to aim at, and one cone on the other side as something to avoid.
Put four cones around the main target in a small circle, making a 'precision zone'.
Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.
For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.
Change clubs after every 12 shots. Keep your setup and stance the same each time.
Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.
After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 54
Program: 3-Wood Distance Accuracy
Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags far apart in a field (at least 30 yards between them).
Hit 36 shots, split into 3 groups of 12 shots.
Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.
Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.
Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target
Count a shot as “success” if it is within 15 yards of the flag.
Add the total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 20 | 15 | 12 | 8 | 5 |
Day 55
Program: 3-Wood Distance Accuracy
Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.
Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.
Hit 7 shots at each cone for a total of 35 shots.
Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.
For each shot, try to land the ball near the cone you aim at.
Count and record how many balls land within 15 yards/meters of each cone.
Make sure to hit both the right distance and direction.
After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 56
Program: 3-Wood Distance Accuracy
Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.
Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).
Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.
Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.
Count every shot that finishes at or near the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |