Weeks 1–2≤ 6 days
Short Game·Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Weeks 2–3≤ 6 days
Short Game·Pitch
Pitch 15–25 Yds From Fringe
Difficulty: Beginner · Module HCP 34.9
Weeks 4–6≤ 7 days
Short Game·Bump'n'Run
Save Par from Fringe
Difficulty: Beginner · Module HCP 21.1
Weeks 6–8≤ 7 days
Short Game·Chip
Chip 10–25 Yds From Rough
Difficulty: Intermediate · Module HCP 17.3
Weeks 8–10≤ 7 days
Short Game·Sand
Feel the distance: bunker to different targets and control your rollout
Difficulty: Intermediate · Module HCP 16.5
Weeks 10–11≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Check your setup: avoid fat or thin shots
Difficulty: Beginner · Module HCP 35.0
Weeks 11–13≤ 7 days
Driving Range·Short irons (9,8)
Thread the gap: precision short irons to the pin
Difficulty: Beginner · Module HCP 32.1
Weeks 13–15≤ 7 days
Driving Range·Mid irons (7,6,5)
Up-and-down contest: how many can you save?
Difficulty: Intermediate · Module HCP 17.7
Weeks 15–16≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Improve Wedge Accuracy
Difficulty: Intermediate · Module HCP 17.5