Weeks 1–2≤ 7 days
Short Game·Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 3–5≤ 7 days
Short Game·Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Weeks 5–7≤ 7 days
Short Game·Chip
Chip 10–25 Yds From Rough
Difficulty: Intermediate · Module HCP 17.5
Weeks 7–8≤ 6 days
Short Game·Mixed
Approach 10–30 Yds From Fringe Or Rough
Difficulty: Intermediate · Module HCP 16.5
Week 9≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Control 3-Wood Roll
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 6 days
Driving Range·Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Perfect your swing: mechanics for wedge success
Difficulty: Beginner · Module HCP 35.0
Week 12≤ 3 days
Driving Range·Short irons (9,8)
How close can you get? Challenge your limits
Difficulty: Beginner · Module HCP 26.3
Weeks 13–14≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Shape it up: fade or draw with your woods
Difficulty: Intermediate · Module HCP 17.7