Weeks 1–2≤ 5 days
Short Game·Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Module HCP 35.0
Weeks 2–3≤ 7 days
Short Game·Mixed
Keep Ball Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 4–5≤ 6 days
Short Game·Flop
Set your sights high: aim for a soft landing
Difficulty: Beginner · Module HCP 29.8
Weeks 5–6≤ 4 days
Short Game·Sand
Feet, hips, shoulders—are you set up for a high soft shot?
Difficulty: Beginner · Module HCP 24.8
Weeks 6–8≤ 7 days
Short Game·Chip
Pinpoint Chips for Tap-Ins
Difficulty: Beginner · Module HCP 24.0
Weeks 8–10≤ 7 days
Short Game·Chip
Close from Tough Lie
Difficulty: Beginner · Module HCP 21.8
Weeks 10–11≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Check your setup: avoid fat or thin shots
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 4 days
Driving Range·Short irons (9,8)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Module HCP 35.0
Weeks 12–13≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Shape it up: fade or draw with your woods
Difficulty: Beginner · Module HCP 23.4