Course Program

Can you fly it out and stop it close?

Aim for soft landing, for a 11-handicap player, ~15 minutes at Gilmer Country Club

Short GameAll teesProgram HCP 114 drills68% match to course practice profile

Program Snapshot

Handicap range

5 to 25

Average HCP

11

Duration (single session)

1 hr 44 min

or

1 drill/day: 4 days · 26 min/day

Ideal tee

All

Skill Distribution

Aim35%
Trajectory18%
Accuracy17%
Scoring14%
Distance Control9%
Precision8%

Overview

Program Structure

Can you fly it out and stop it close?. Aim for soft landing and fly out and stop close. Focus on Aim, Trajectory, Accuracy. For a 11-handicap player, in ~15 minutes.

Skill

Aim

Shot

Sand

What you will improve

  • Aim
  • Trajectory
  • Accuracy
  • Scoring

Program details

Sessions
4 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 44 min
or
1 drill per day
4 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Sand | Parallel Ball Lines | 3 Landing Zones

Short Game

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

In the sand bunker, make two straight lines of balls. Each line has 18 balls, with 1 foot (30 cm) between each ball. The two lines are 6 to 10 yards (5 to 10 meters) apart.

2

On the green, set up three landing zones. Mark them with sticks, clubs, or string. Space the zones 6 feet (2 meters) apart in a straight line.

3

Hit 36 sand shots. Split them into 3 groups of 12 shots.

4

For the first group, hit from one ball line and aim for the first landing zone.

5

For the second group, switch to the other ball line and aim for the second zone.

6

For the last group, go back to the first ball line and aim for the third zone.

7

Count each shot that lands and stays in the correct zone as a success. After all 36 shots, add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302826221713953
02

Sand | Parallel Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Piles | 3 Landing Zones
1

Set up 10 piles of balls in two lines of 5 piles each. The lines are 3 yards apart. Piles in each line are 4 yards apart.

2

Place the piles on sand bunkers, 20 to 40 yards from the hole, not on the green.

3

On the green, mark 3 landing zones in a row, each 2 meters wide, spaced 2 meters apart.

4

Take 36 sand shots: 12 shots for each landing zone.

5

Start from any pile and hit 12 shots at Zone 1, then 12 shots at Zone 2, then 12 shots at Zone

6

Each ball that stops in the target zone counts as a success.

7

Count the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
03

Sand | Parallel Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Piles | Bullseye 2x
1

Set up 10 piles of golf balls in two lines in the sand. Each line has 5 piles, 4 yards apart, and the lines are 3 yards apart.

2

Put the piles 20 to 40 yards from the green.

3

Draw two circles on the green around the hole: one with a 6-foot radius (birdie zone), one with a 15-foot radius (par zone).

4

Hit 36 sand shots: 18 shots trying for the small circle, 18 shots trying for the bigger circle.

5

Start at any pile. Hit one shot at a time, aiming for the zone you need.

6

After 18 shots at the small circle, switch to aiming at the big circle for the last 18 shots.

7

Count a shot as good if it stops in the target circle. Shots outside the big circle are misses.

8

Add up how many good shots out of 36 and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282624201612963
04

Sand | Parallel Piles | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Sand | Parallel Piles | Quadrants
1

Make 9 piles with 4 balls each, for a total of 36 balls. Put the piles in two lines on the sand, lines are 5 to 10 yards/meters apart, and place the setup between 5 and 60 yards/meters from the hole.

2

On the green, mark out 4 equal areas inside a 10-foot (3-meter) circle using string or tees.

3

Hit 36 sand shots, dividing them so that 9 shots try to stop in each of the 4 marked areas.

4

Take shots from each pile, trying to land the ball in the current area.

5

After 9 shots for one area, change to the next area. Keep going until all 36 shots are done.

6

Count how many balls stop in the correct area.

7

Enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623191511853

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.