Practice uphill and downhill putts, for a 18-handicap player, ~15 minutes.
Practice Programs
Complete Golf Practice Blueprint for Generations G. C.
Discover tailored practice programs for this course.
Total Programs
33
33 complete programs built for this course
Unique Drills
141
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Generations G. C. Practice Profile
We've mapped a comprehensive practice profile for Generations G. C., identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Generations G. C.
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: String Line, 10/20
Make 10 out of 20 putts, underneath the hanging string line.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
All irons (9 to 2) | Weaknesses Discovery
Discover weaknesses amongst irons shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pitch | Perpendicular Piles | 3 Landing Zones
Up to 5 players compete to stop a pitch shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Pitch | Fairway | Uphill/Downhill
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Chip | Parallel Piles | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Course Details
Everything you need to know about Generations G. C..
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
Giving lessons at Generations G. C.? Get featured here.
Facilities
Location
607 W Osage Ave, Marlow, OK 73055, USA
Course Description
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Course Information
Holes
18
Par
71
Type
Parkland
Architect
Arthur L. Schrock
Opened
1956
Google Reviews
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Scorecard
Course Scorecard & Tee Insights
Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Generations G. C., all within a single responsive scorecard.
Scorecard data available for WHITE
BLUE Tee
Gender: Male
Front Nine · CR 34.9 · BR 46.2 · Slope 122
Back Nine · CR 32.6 · BR 42.0 · Slope 102
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 4 | 4 | 3 | 3 | 4 | 4 | 5 | 4 | 35 | 3 | 4 | 4 | 4 | 4 | 4 | 3 | 4 | 5 | 35 | 70 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 300 | 400 | 500 | 230 | 175 | 360 | 310 | 510 | 300 | 3085 | 160 | 280 | 265 | 270 | 350 | 270 | 210 | 375 | 485 | 2665 | 5750 |
WHITE Tee
Gender: Male
Front Nine · CR 33.7 · BR 44.6 · Slope 118
Back Nine · CR 32.4 · BR 41.8 · Slope 101
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 4 | 4 | 3 | 3 | 4 | 4 | 5 | 4 | 35 | 3 | 4 | 4 | 4 | 4 | 4 | 3 | 4 | 5 | 35 | 70 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 270 | 365 | 475 | 180 | 165 | 350 | 300 | 480 | 290 | 2875 | 150 | 280 | 265 | 270 | 350 | 270 | 210 | 360 | 475 | 2630 | 5505 |
Programs
Skill-Based Practice Programs for Generations G. C.
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 33 Programs
% match to course practice profileSave par on approaches, for a 18-handicap player, ~15 minutes.
Pitch to the green, for a 35-handicap player, ~30 minutes.
Achieve distance accuracy, for a 18-handicap player, ~15 minutes.
13 Week Flagship Program for Generations G. C.
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Generations G. C.. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Putting · Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Program HCP 17.0
Short Game · Chip
Avoid Three-Putts
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Program HCP 35.0
Putting · 9 ft (3m) only
Pace Putts To Hole
Difficulty: Intermediate · Program HCP 17.0
Short Game · Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Driver Distance Consistency 200+ Yards
Difficulty: Intermediate · Program HCP 17.0
Putting · Long (20+ ft)
Make Every 20+ Ft Putt
Difficulty: Expert · Program HCP 0.0
Short Game · Pitch
Keep Par Safe
Difficulty: Beginner · Program HCP 34.0
Driving Range · Mid irons (7,6,5)
Reduce Mid-Iron Misses
Difficulty: Intermediate · Program HCP 17.0
Maximize driver distance, for a 1-handicap player, ~10 minutes.
Chip from tight lies, for a 3-handicap player, ~10 minutes.
Improve driver accuracy, for a 18-handicap player, ~15 minutes.
Check setup, for a 35-handicap player, ~30 minutes.
Save par clutch, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedHit intended line, for a 2-handicap player, ~10 minutes.
Feel the green, for a 24-handicap player, ~20 minutes.
Save par clutch, for a 35-handicap player, ~30 minutes.
Vary landing spot, for a 16-handicap player, ~15 minutes.
Up-and-down contest, for a 4-handicap player, ~10 minutes.
Stop close from 30 yards, for a 14-handicap player, ~15 minutes.
Eliminate Three-Putts
Save par, for a 21-handicap player, ~20 minutes.
Match clubface, for a 23-handicap player, ~20 minutes.
Fly out and stop close, for a 23-handicap player, ~20 minutes.
Stop missing greens, for a 35-handicap player, ~30 minutes.
Maximize in regulation, for a 1-handicap player, ~10 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedControl distance, for a 18-handicap player, ~15 minutes.
Make Every 20+ Ft Putt
Avoid Three-Putts
Get square, for a 18-handicap player, ~15 minutes.
Hit intended line, for a 2-handicap player, ~10 minutes.
Mix short game shots, for a 29-handicap player, ~20 minutes.
Save par clutch, for a 26-handicap player, ~20 minutes.
Match clubface, for a 35-handicap player, ~30 minutes.
Save par clutch, for a 16-handicap player, ~15 minutes.
Feel the distance, for a 5-handicap player, ~10 minutes.
Stick approaches, for a 17-handicap player, ~15 minutes.
Save par clutch, for a 19-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPrepare for Tournaments at Generations G. C.
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Generations G. C.
Get answers to common questions about playing Generations G. C. and what to expect.
How difficult is Generations G. C. for mid-handicap golfers?
Generations G. C. is regarded as a strategically complex layout. This slope level makes it manageable compared to championship venues. The course rating of 67.5 reflects on scoring relative to par 71.
What tees should a 15 handicap play at Generations G. C.?
A 15 handicap golfer should consider tees closer to 5628 yards. The back tees extend to 5750.0 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Generations G. C.?
With a course rating of 67.5 and par 71, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 71 must manage approach shots and avoid penalty strokes.
How long is Generations G. C. and how does yardage affect play?
Stretching to 5750.0 yards from the back tees, distance is less of a barrier than precision.
What type of course is Generations G. C. and how should I play it?
The course follows a traditional Parkland design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Generations G. C. strategically challenging?
The combination of a slope rating of 112.0 and yardage reaching 5750.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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Same Architect
Courses by Arthur L. Schrock
Explore other courses designed by Arthur L. Schrock. These courses share similar design philosophies and architectural features.
Generations G. C.
Generations G. C.
Marlow, OK

